fix mixins
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a048285699
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9e4198fa79
5 changed files with 19 additions and 21 deletions
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@ -17,11 +17,11 @@ import net.minecraft.util.math.BlockPos;
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public class BreakProgressMixin {
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@Shadow
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@Final
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private WorldRenderer worldRenderer; // levelRenderer
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private WorldRenderer levelRenderer; // levelRenderer
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private final ClientWorld self = (ClientWorld) (Object) this;
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@Inject(at = @At("HEAD"), method = "sendBlockBreakProgress") // levelRenderer
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@Inject(at = @At("HEAD"), method = "destroyBlockProgress")
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private void onBreakProgress(int playerEntityId, BlockPos pos, int progress, CallbackInfo ci) {
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BreakProgressHook.whenBreaking(self, this.worldRenderer, playerEntityId, pos, progress);
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BreakProgressHook.whenBreaking(self, this.levelRenderer, playerEntityId, pos, progress);
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}
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}
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@ -44,16 +44,16 @@ public abstract class EntityContraptionInteractionMixin extends CapabilityProvid
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@Final
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@Shadow
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protected Random rand; // levelRenderer
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protected Random random;
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@Shadow
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private float nextStepDistance; // levelRenderer
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private float nextStep;
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@Shadow
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protected abstract float determineNextStepDistance(); // nextStep()F
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protected abstract float nextStep();
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@Shadow
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protected abstract void playStepSound(BlockPos p_180429_1_, BlockState p_180429_2_); // nextStep()F
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protected abstract void playStepSound(BlockPos p_180429_1_, BlockState p_180429_2_);
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private Set<AbstractContraptionEntity> getIntersectingContraptions() {
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Set<AbstractContraptionEntity> contraptions = ContraptionHandler.loadedContraptions.get(self.level)
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@ -87,7 +87,7 @@ public abstract class EntityContraptionInteractionMixin extends CapabilityProvid
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}
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@Inject(at = @At(value = "JUMP", opcode = 154, // IFNE line 587 injecting before `!blockstate.isAir(this.world, blockpos)`
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ordinal = 4), method = "move") // nextStep()F
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ordinal = 4), method = "move")
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private void movementMixin(MoverType mover, Vector3d movement, CallbackInfo ci) {
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Vector3d worldPos = self.position()
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.add(0, -0.2, 0);
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@ -101,10 +101,10 @@ public abstract class EntityContraptionInteractionMixin extends CapabilityProvid
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});
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if (stepped.get())
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this.nextStepDistance = this.determineNextStepDistance();
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this.nextStep = this.nextStep();
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}
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@Inject(method = { "spawnSprintingParticles" }, at = @At(value = "TAIL")) // spawnSprintParticle()V
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@Inject(method = { "spawnSprintParticle" }, at = @At(value = "TAIL"))
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private void createRunningParticlesMixin(CallbackInfo ci) {
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Vector3d worldPos = self.position()
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.add(0, -0.2, 0);
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@ -115,14 +115,14 @@ public abstract class EntityContraptionInteractionMixin extends CapabilityProvid
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&& blockstate.getRenderShape() != BlockRenderType.INVISIBLE) {
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Vector3d vec3d = self.getDeltaMovement();
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self.level.addParticle(new BlockParticleData(ParticleTypes.BLOCK, blockstate).setPos(pos),
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self.getX() + ((double) rand.nextFloat() - 0.5D) * (double) self.getBbWidth(), self.getY() + 0.1D,
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self.getZ() + ((double) rand.nextFloat() - 0.5D) * (double) self.getBbWidth(), vec3d.x * -4.0D, 1.5D,
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self.getX() + ((double) random.nextFloat() - 0.5D) * (double) self.getBbWidth(), self.getY() + 0.1D,
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self.getZ() + ((double) random.nextFloat() - 0.5D) * (double) self.getBbWidth(), vec3d.x * -4.0D, 1.5D,
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vec3d.z * -4.0D);
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}
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});
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}
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@Inject(method = "playSound", at = @At("HEAD"), cancellable = true) // playSound(Lnet/minecraft/util/SoundEvent;FF)V
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@Inject(method = "playSound", at = @At("HEAD"), cancellable = true)
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private void playSoundShifted(SoundEvent event, float pitch, float volume, CallbackInfo ci) {
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if (this.contraption != null && (!self.isSilent() || self instanceof PlayerEntity)) {
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double x = self.getX();
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@ -17,8 +17,7 @@ public class FixNormalScalingMixin {
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* applied, which negates the matrix again, resulting in the matrix being the
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* same as in the beginning.
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*/
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@Inject(at = @At(value = "INVOKE", target = "Lnet/minecraft/util/math/vector/Matrix3f;multiply(F)V", shift = Shift.AFTER), method = "scale(FFF)V", cancellable = true)
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// At mul(F)V, method: scale(FFF)V
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@Inject(at = @At(value = "INVOKE", target = "Lnet/minecraft/util/math/vector/Matrix3f;mul(F)V", shift = Shift.AFTER), method = "scale(FFF)V", cancellable = true)
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private void returnAfterNegate(float x, float y, float z, CallbackInfo ci) {
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ci.cancel();
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}
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@ -30,8 +29,7 @@ public class FixNormalScalingMixin {
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* that would invert all normals. Additionally, Minecraft's fastInverseCbrt method
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* does not work for negative numbers.
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*/
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@ModifyArg(at = @At(value = "INVOKE", target = "Lnet/minecraft/util/math/MathHelper;fastInverseCbrt(F)F"), method = "scale(FFF)V")
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// at fastInvCubeRoot(F)F, method: fastInvCubeRoot(F)F
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@ModifyArg(at = @At(value = "INVOKE", target = "Lnet/minecraft/util/math/MathHelper;fastInvCubeRoot(F)F"), method = "scale(FFF)V")
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private float absInvCbrtInput(float input) {
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return Math.abs(input);
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}
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@ -22,7 +22,7 @@ public abstract class HeavyBootsOnPlayerMixin extends AbstractClientPlayerEntity
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super(p_i50991_1_, p_i50991_2_);
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}
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@Inject(at = @At("HEAD"), method = "canSwim", cancellable = true) // isUnderWater()Z
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@Inject(at = @At("HEAD"), method = "isUnderWater", cancellable = true)
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public void noSwimmingWithHeavyBootsOn(CallbackInfoReturnable<Boolean> cir) {
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CompoundNBT persistentData = getPersistentData();
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if (persistentData.contains("HeavyBoots"))
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@ -18,11 +18,11 @@ import net.minecraftforge.api.distmarker.OnlyIn;
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@Mixin(Minecraft.class)
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public class WindowResizeMixin {
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@Shadow @Final private MainWindow mainWindow;
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@Shadow @Final private MainWindow window;
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@Inject(at = @At("TAIL"), method = "updateWindowSize") // resizeDisplay()V
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@Inject(at = @At("TAIL"), method = "resizeDisplay")
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private void updateWindowSize(CallbackInfo ci) {
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UIRenderHelper.updateWindowSize(mainWindow);
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UIRenderHelper.updateWindowSize(window);
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}
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}
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