Deforester
- Added Deforester Model and Item
This commit is contained in:
parent
7462cc5f7e
commit
a1850ec90b
27 changed files with 378 additions and 11 deletions
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@ -8,12 +8,15 @@ import com.simibubi.create.modules.contraptions.WrenchItemRenderer;
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import com.simibubi.create.modules.contraptions.relays.VerticalGearboxItem;
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import com.simibubi.create.modules.contraptions.relays.VerticalGearboxItem;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltItem;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltItem;
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import com.simibubi.create.modules.curiosities.ChromaticCompoundCubeItem;
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import com.simibubi.create.modules.curiosities.ChromaticCompoundCubeItem;
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import com.simibubi.create.modules.curiosities.deforester.DeforesterItem;
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import com.simibubi.create.modules.curiosities.deforester.DeforesterItemRenderer;
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import com.simibubi.create.modules.curiosities.placementHandgun.BuilderGunItem;
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import com.simibubi.create.modules.curiosities.placementHandgun.BuilderGunItem;
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import com.simibubi.create.modules.curiosities.placementHandgun.BuilderGunItemRenderer;
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import com.simibubi.create.modules.curiosities.placementHandgun.BuilderGunItemRenderer;
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import com.simibubi.create.modules.curiosities.symmetry.SymmetryWandItem;
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import com.simibubi.create.modules.curiosities.symmetry.SymmetryWandItem;
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import com.simibubi.create.modules.curiosities.symmetry.client.SymmetryWandItemRenderer;
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import com.simibubi.create.modules.curiosities.symmetry.client.SymmetryWandItemRenderer;
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import com.simibubi.create.modules.gardens.TreeFertilizerItem;
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import com.simibubi.create.modules.gardens.TreeFertilizerItem;
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import com.simibubi.create.modules.logistics.item.CardboardBoxItem;
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import com.simibubi.create.modules.logistics.item.CardboardBoxItem;
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import com.simibubi.create.modules.logistics.item.FilterItem;
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import com.simibubi.create.modules.logistics.management.LogisticalDialItem;
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import com.simibubi.create.modules.logistics.management.LogisticalDialItem;
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import com.simibubi.create.modules.logistics.management.base.LogisticalControllerBlock.Type;
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import com.simibubi.create.modules.logistics.management.base.LogisticalControllerBlock.Type;
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import com.simibubi.create.modules.logistics.management.base.LogisticalControllerItem;
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import com.simibubi.create.modules.logistics.management.base.LogisticalControllerItem;
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@ -41,6 +44,8 @@ public enum AllItems {
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standardItemProperties().setTEISR(() -> () -> renderUsing(AllItemRenderers.SYMMETRY_WAND)))),
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standardItemProperties().setTEISR(() -> () -> renderUsing(AllItemRenderers.SYMMETRY_WAND)))),
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PLACEMENT_HANDGUN(
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PLACEMENT_HANDGUN(
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new BuilderGunItem(new Properties().setTEISR(() -> () -> renderUsing(AllItemRenderers.BUILDER_GUN)))),
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new BuilderGunItem(new Properties().setTEISR(() -> () -> renderUsing(AllItemRenderers.BUILDER_GUN)))),
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DEFORESTER(new DeforesterItem(
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standardItemProperties().setTEISR(() -> () -> renderUsing(AllItemRenderers.DEFORESTER)))),
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__MATERIALS__(),
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__MATERIALS__(),
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IRON_SHEET(ingredient()),
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IRON_SHEET(ingredient()),
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@ -94,14 +99,15 @@ public enum AllItems {
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CARDBOARD_BOX_1612(new CardboardBoxItem(standardItemProperties())),
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CARDBOARD_BOX_1612(new CardboardBoxItem(standardItemProperties())),
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CARDBOARD_BOX_1416(new CardboardBoxItem(standardItemProperties())),
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CARDBOARD_BOX_1416(new CardboardBoxItem(standardItemProperties())),
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CARDBOARD_BOX_1410(new CardboardBoxItem(standardItemProperties())),
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CARDBOARD_BOX_1410(new CardboardBoxItem(standardItemProperties())),
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FILTER(new FilterItem(standardItemProperties())),
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LOGISTICAL_DIAL(new LogisticalDialItem(standardItemProperties())),
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LOGISTICAL_DIAL(new LogisticalDialItem(standardItemProperties())),
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LOGISTICAL_CONTROLLER_SUPPLY(new LogisticalControllerItem(standardItemProperties(), Type.SUPPLY)),
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LOGISTICAL_CONTROLLER_SUPPLY(new LogisticalControllerItem(standardItemProperties(), Type.SUPPLY)),
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LOGISTICAL_CONTROLLER_REQUEST(new LogisticalControllerItem(standardItemProperties(), Type.REQUEST)),
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LOGISTICAL_CONTROLLER_REQUEST(new LogisticalControllerItem(standardItemProperties(), Type.REQUEST)),
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LOGISTICAL_CONTROLLER_STORAGE(new LogisticalControllerItem(standardItemProperties(), Type.STORAGE)),
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LOGISTICAL_CONTROLLER_STORAGE(new LogisticalControllerItem(standardItemProperties(), Type.STORAGE)),
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LOGISTICAL_CONTROLLER_CALCULATION(new LogisticalControllerItem(standardItemProperties(), Type.CALCULATION)),
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LOGISTICAL_CONTROLLER_CALCULATION(new LogisticalControllerItem(standardItemProperties(), Type.CALCULATION)),
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LOGISTICAL_CONTROLLER_TRANSACTIONS(new LogisticalControllerItem(standardItemProperties(), Type.TRANSACTIONS)),
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LOGISTICAL_CONTROLLER_TRANSACTIONS(new LogisticalControllerItem(standardItemProperties(), Type.TRANSACTIONS)),
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;
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;
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private static class CategoryTracker {
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private static class CategoryTracker {
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@ -155,7 +161,7 @@ public enum AllItems {
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public boolean typeOf(ItemStack stack) {
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public boolean typeOf(ItemStack stack) {
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return stack.getItem() == item;
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return stack.getItem() == item;
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}
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}
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public ItemStack asStack() {
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public ItemStack asStack() {
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return new ItemStack(item);
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return new ItemStack(item);
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}
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}
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@ -163,7 +169,7 @@ public enum AllItems {
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// Client
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// Client
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private enum AllItemRenderers {
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private enum AllItemRenderers {
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SYMMETRY_WAND, BUILDER_GUN, WRENCH;
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SYMMETRY_WAND, BUILDER_GUN, WRENCH, DEFORESTER;
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}
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}
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@OnlyIn(Dist.CLIENT)
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@OnlyIn(Dist.CLIENT)
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@ -186,6 +192,8 @@ public enum AllItems {
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return new BuilderGunItemRenderer();
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return new BuilderGunItemRenderer();
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case WRENCH:
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case WRENCH:
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return new WrenchItemRenderer();
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return new WrenchItemRenderer();
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case DEFORESTER:
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return new DeforesterItemRenderer();
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default:
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default:
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return null;
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return null;
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}
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}
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@ -6,6 +6,7 @@ import java.util.function.Function;
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import com.simibubi.create.modules.contraptions.CachedBufferReloader;
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import com.simibubi.create.modules.contraptions.CachedBufferReloader;
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import com.simibubi.create.modules.contraptions.WrenchModel;
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import com.simibubi.create.modules.contraptions.WrenchModel;
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import com.simibubi.create.modules.contraptions.receivers.EncasedFanParticleHandler;
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import com.simibubi.create.modules.contraptions.receivers.EncasedFanParticleHandler;
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import com.simibubi.create.modules.curiosities.deforester.DeforesterModel;
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import com.simibubi.create.modules.curiosities.partialWindows.WindowInABlockModel;
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import com.simibubi.create.modules.curiosities.partialWindows.WindowInABlockModel;
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import com.simibubi.create.modules.curiosities.placementHandgun.BuilderGunModel;
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import com.simibubi.create.modules.curiosities.placementHandgun.BuilderGunModel;
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import com.simibubi.create.modules.curiosities.symmetry.client.SymmetryWandModel;
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import com.simibubi.create.modules.curiosities.symmetry.client.SymmetryWandModel;
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@ -95,6 +96,8 @@ public class CreateClient {
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t -> new BuilderGunModel(t).loadPartials(event));
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t -> new BuilderGunModel(t).loadPartials(event));
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swapModels(modelRegistry, getItemModelLocation(AllItems.WRENCH),
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swapModels(modelRegistry, getItemModelLocation(AllItems.WRENCH),
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t -> new WrenchModel(t).loadPartials(event));
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t -> new WrenchModel(t).loadPartials(event));
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swapModels(modelRegistry, getItemModelLocation(AllItems.DEFORESTER),
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t -> new DeforesterModel(t).loadPartials(event));
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swapModels(modelRegistry,
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swapModels(modelRegistry,
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getBlockModelLocation(AllBlocks.WINDOW_IN_A_BLOCK,
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getBlockModelLocation(AllBlocks.WINDOW_IN_A_BLOCK,
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BlockModelShapes
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BlockModelShapes
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@ -115,6 +118,8 @@ public class CreateClient {
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ModelLoader.addSpecialModel(new ResourceLocation(Create.ID, "item/" + location));
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ModelLoader.addSpecialModel(new ResourceLocation(Create.ID, "item/" + location));
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for (String location : WrenchModel.getCustomModelLocations())
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for (String location : WrenchModel.getCustomModelLocations())
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ModelLoader.addSpecialModel(new ResourceLocation(Create.ID, "item/" + location));
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ModelLoader.addSpecialModel(new ResourceLocation(Create.ID, "item/" + location));
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for (String location : DeforesterModel.getCustomModelLocations())
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ModelLoader.addSpecialModel(new ResourceLocation(Create.ID, "item/" + location));
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}
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}
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protected static ModelResourceLocation getItemModelLocation(AllItems item) {
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protected static ModelResourceLocation getItemModelLocation(AllItems item) {
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@ -17,7 +17,7 @@ public class WrenchModel extends CustomRenderItemBakedModel {
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}
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}
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public static List<String> getCustomModelLocations() {
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public static List<String> getCustomModelLocations() {
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return Arrays.asList("gear");
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return Arrays.asList("wrench/gear");
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}
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}
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@Override
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@Override
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@ -0,0 +1,13 @@
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package com.simibubi.create.modules.curiosities.deforester;
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import com.simibubi.create.modules.curiosities.tools.AllToolTiers;
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import net.minecraft.item.AxeItem;
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public class DeforesterItem extends AxeItem {
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public DeforesterItem(Properties builder) {
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super(AllToolTiers.RADIANT, 10.0F, -3.1F, builder);
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}
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}
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@ -0,0 +1,47 @@
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package com.simibubi.create.modules.curiosities.deforester;
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import com.mojang.blaze3d.platform.GLX;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.simibubi.create.foundation.utility.AnimationTickHolder;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.ItemRenderer;
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import net.minecraft.client.renderer.tileentity.ItemStackTileEntityRenderer;
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import net.minecraft.item.ItemStack;
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public class DeforesterItemRenderer extends ItemStackTileEntityRenderer {
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@Override
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public void renderByItem(ItemStack stack) {
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ItemRenderer itemRenderer = Minecraft.getInstance().getItemRenderer();
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DeforesterModel mainModel = (DeforesterModel) itemRenderer.getModelWithOverrides(stack);
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float worldTime = AnimationTickHolder.getRenderTick();
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float lastCoordx = GLX.lastBrightnessX;
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float lastCoordy = GLX.lastBrightnessY;
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GlStateManager.pushMatrix();
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GlStateManager.translatef(0.5F, 0.5F, 0.5F);
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itemRenderer.renderItem(stack, mainModel.getBakedModel());
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GlStateManager.disableLighting();
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GLX.glMultiTexCoord2f(GLX.GL_TEXTURE1, 240, 120);
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itemRenderer.renderItem(stack, mainModel.light);
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itemRenderer.renderItem(stack, mainModel.blade);
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GLX.glMultiTexCoord2f(GLX.GL_TEXTURE1, lastCoordx, lastCoordy);
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GlStateManager.enableLighting();
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float angle = worldTime * -10 % 360;
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float xOffset = 0;
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float zOffset = 0;
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GlStateManager.translatef(-xOffset, 0, -zOffset);
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GlStateManager.rotated(angle, 0, 1, 0);
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GlStateManager.translatef(xOffset, 0, zOffset);
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itemRenderer.renderItem(stack, mainModel.gear);
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GlStateManager.popMatrix();
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}
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}
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@ -0,0 +1,33 @@
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package com.simibubi.create.modules.curiosities.deforester;
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import java.util.Arrays;
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import java.util.List;
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import com.simibubi.create.foundation.block.CustomRenderItemBakedModel;
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import net.minecraft.client.renderer.model.IBakedModel;
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import net.minecraftforge.client.event.ModelBakeEvent;
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public class DeforesterModel extends CustomRenderItemBakedModel {
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public IBakedModel gear;
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public IBakedModel light;
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public IBakedModel blade;
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public DeforesterModel(IBakedModel template) {
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super(template);
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}
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public static List<String> getCustomModelLocations() {
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return Arrays.asList("deforester/gear", "deforester/light", "deforester/blade");
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}
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@Override
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public CustomRenderItemBakedModel loadPartials(ModelBakeEvent event) {
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this.gear = loadCustomModel(event, "deforester/gear");
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this.light = loadCustomModel(event, "deforester/light");
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this.blade = loadCustomModel(event, "deforester/blade");
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return this;
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}
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}
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}
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}
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public static List<String> getCustomModelLocations() {
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public static List<String> getCustomModelLocations() {
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String p = "placement_handgun/";
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String p = "blockzapper/";
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return Arrays.asList(p + "core", p + "body", p + "amplifier_core", p + "accelerator", p + "gold_body",
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return Arrays.asList(p + "core", p + "body", p + "amplifier_core", p + "accelerator", p + "gold_body",
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p + "gold_scope", p + "gold_amplifier", p + "gold_retriever", p + "gold_accelerator", p + "chorus_body",
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p + "gold_scope", p + "gold_amplifier", p + "gold_retriever", p + "gold_accelerator", p + "chorus_body",
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p + "chorus_amplifier", p + "chorus_retriever", p + "chorus_accelerator");
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p + "chorus_amplifier", p + "chorus_retriever", p + "chorus_accelerator");
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@Override
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@Override
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public CustomRenderItemBakedModel loadPartials(ModelBakeEvent event) {
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public CustomRenderItemBakedModel loadPartials(ModelBakeEvent event) {
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String p = "placement_handgun/";
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String p = "blockzapper/";
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this.core = loadCustomModel(event, p + "core");
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this.core = loadCustomModel(event, p + "core");
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this.body = loadCustomModel(event, p + "body");
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this.body = loadCustomModel(event, p + "body");
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@ -12,16 +12,20 @@ public enum AllToolTiers implements IItemTier {
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BLAZING(3, 750, 10.0F, 2.5F, 16, () -> {
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BLAZING(3, 750, 10.0F, 2.5F, 16, () -> {
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return Ingredient.fromItems(AllItems.BLAZE_BRASS_CUBE.item);
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return Ingredient.fromItems(AllItems.BLAZE_BRASS_CUBE.item);
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}),
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}),
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ROSE_QUARTZ(3, 1644, 7.0F, 2.0F, 24, () -> {
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ROSE_QUARTZ(3, 1644, 7.0F, 2.0F, 24, () -> {
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return Ingredient.fromItems(AllItems.REFINED_ROSE_QUARTZ.item);
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return Ingredient.fromItems(AllItems.REFINED_ROSE_QUARTZ.item);
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}),
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}),
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SHADOW_STEEL(4, 2303, 16.0F, 3.5F, 10, () -> {
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SHADOW_STEEL(4, 2303, 16.0F, 3.5F, 10, () -> {
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return Ingredient.fromItems(AllItems.SHADOW_STEEL_CUBE.item);
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return Ingredient.fromItems(AllItems.SHADOW_STEEL_CUBE.item);
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}),
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}),
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RADIANT(4, 2303, 16.0F, 3.5F, 10, () -> {
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return Ingredient.fromItems(AllItems.REFINED_RADIANCE_CUBE.item);
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}),
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;
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;
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private final int harvestLevel;
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private final int harvestLevel;
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"item.create.flour": "Wheat Flour",
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"item.create.flour": "Wheat Flour",
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"item.create.dough": "Dough",
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"item.create.dough": "Dough",
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"item.create.wrench": "Wrench",
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"item.create.wrench": "Wrench",
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"item.create.deforester": "Deforester",
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"item.create.crushed_iron": "Crushed Iron Ore",
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"item.create.crushed_iron": "Crushed Iron Ore",
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"item.create.crushed_gold": "Crushed Gold Ore",
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"item.create.crushed_gold": "Crushed Gold Ore",
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"item.create.time_scarf": "Scarf with a clock on it",
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"item.create.time_scarf": "Scarf with a clock on it",
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117
src/main/resources/assets/create/models/item/deforester.json
Normal file
117
src/main/resources/assets/create/models/item/deforester.json
Normal file
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{
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"credit": "Made with Blockbench",
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"parent": "create:block/block",
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"textures": {
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"2": "create:block/andesite_alloy_mesh",
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"7": "create:block/blaze_brass_mesh",
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"particle": "create:block/andesite_alloy_mesh"
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},
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"elements": [
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{
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"name": "connector",
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"from": [9.5, 10.5, 7],
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"to": [10.5, 15.5, 9],
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"rotation": {"angle": 0, "axis": "y", "origin": [8.5, 7, 8]},
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"faces": {
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"north": {"uv": [2, 0, 3, 5], "texture": "#2"},
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"east": {"uv": [2, 0, 4, 5], "texture": "#2"},
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||||||
|
"south": {"uv": [2, 0, 3, 5], "texture": "#2"},
|
||||||
|
"west": {"uv": [2, 0, 4, 5], "texture": "#2"},
|
||||||
|
"up": {"uv": [2, 0, 3, 2], "texture": "#2"},
|
||||||
|
"down": {"uv": [2, 0, 3, 2], "texture": "#2"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "body_top",
|
||||||
|
"from": [4.5, 13.5, 7.25],
|
||||||
|
"to": [9.5, 15, 8.75],
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [1, 9, 6, 10.5], "texture": "#7"},
|
||||||
|
"east": {"uv": [1, 7, 2.5, 8.5], "texture": "#7"},
|
||||||
|
"south": {"uv": [1, 8, 6, 9.5], "texture": "#7"},
|
||||||
|
"west": {"uv": [1, 6, 2.5, 7.5], "texture": "#7"},
|
||||||
|
"up": {"uv": [1, 8, 6, 9.5], "texture": "#7"},
|
||||||
|
"down": {"uv": [2, 7, 7, 8.5], "texture": "#7"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "body_bottom",
|
||||||
|
"from": [5.5, 11, 7.25],
|
||||||
|
"to": [9.5, 12.5, 8.75],
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [4, 3, 8, 4.5], "texture": "#7"},
|
||||||
|
"east": {"uv": [0, 0, 1.5, 1.5], "texture": "#7"},
|
||||||
|
"south": {"uv": [4, 3, 8, 4.5], "texture": "#7"},
|
||||||
|
"west": {"uv": [5, 3, 6.5, 4.5], "texture": "#7"},
|
||||||
|
"up": {"uv": [5, 3, 10, 3.5], "texture": "#7"},
|
||||||
|
"down": {"uv": [5, 4, 9, 5.5], "texture": "#7"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "handle",
|
||||||
|
"from": [7.5, 1, 7.5],
|
||||||
|
"to": [8.5, 12, 8.5],
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [0, 0, 1, 11], "texture": "#2"},
|
||||||
|
"east": {"uv": [0, 0, 1, 11], "texture": "#2"},
|
||||||
|
"south": {"uv": [0, 0, 1, 11], "texture": "#2"},
|
||||||
|
"west": {"uv": [0, 0, 1, 11], "texture": "#2"},
|
||||||
|
"up": {"uv": [0, 0, 1, 1], "texture": "#2"},
|
||||||
|
"down": {"uv": [0, 0, 1, 1], "texture": "#2"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "handle",
|
||||||
|
"from": [7, 0, 7],
|
||||||
|
"to": [9, 1, 9],
|
||||||
|
"rotation": {"angle": -45, "axis": "y", "origin": [8, 8, 8]},
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [0, 0, 2, 1], "texture": "#7"},
|
||||||
|
"east": {"uv": [3, 0, 5, 1], "texture": "#7"},
|
||||||
|
"south": {"uv": [2, 0, 4, 1], "texture": "#7"},
|
||||||
|
"west": {"uv": [5, 0, 7, 1], "texture": "#7"},
|
||||||
|
"up": {"uv": [5, 9, 7, 11], "texture": "#7"},
|
||||||
|
"down": {"uv": [5, 9, 7, 11], "texture": "#7"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "handle",
|
||||||
|
"from": [7, 8, 7],
|
||||||
|
"to": [9, 9, 9],
|
||||||
|
"rotation": {"angle": -45, "axis": "y", "origin": [8, 8, 8]},
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [0, 0, 2, 1], "texture": "#7"},
|
||||||
|
"east": {"uv": [0, 0, 2, 1], "texture": "#7"},
|
||||||
|
"south": {"uv": [0, 0, 2, 1], "texture": "#7"},
|
||||||
|
"west": {"uv": [0, 0, 2, 1], "texture": "#7"},
|
||||||
|
"up": {"uv": [3, 9, 5, 11], "texture": "#7"},
|
||||||
|
"down": {"uv": [5, 9, 7, 11], "texture": "#7"}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"display": {
|
||||||
|
"thirdperson_righthand": {
|
||||||
|
"rotation": [0, 82.5, 0],
|
||||||
|
"translation": [0, 3.5, 0]
|
||||||
|
},
|
||||||
|
"thirdperson_lefthand": {
|
||||||
|
"rotation": [0, 268.5, 0],
|
||||||
|
"translation": [0, 3.5, 0]
|
||||||
|
},
|
||||||
|
"firstperson_righthand": {
|
||||||
|
"rotation": [-23.5, 105.25, 22.25],
|
||||||
|
"translation": [0.25, 3.25, 0]
|
||||||
|
},
|
||||||
|
"firstperson_lefthand": {
|
||||||
|
"rotation": [22, -79, 12],
|
||||||
|
"translation": [0.25, 3.25, 0]
|
||||||
|
},
|
||||||
|
"ground": {
|
||||||
|
"rotation": [90, 0, 0]
|
||||||
|
},
|
||||||
|
"gui": {
|
||||||
|
"rotation": [21, -157, 46],
|
||||||
|
"translation": [-0.25, -0.5, 0]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,38 @@
|
||||||
|
{
|
||||||
|
"credit": "Made with Blockbench",
|
||||||
|
"parent": "create:item/deforester",
|
||||||
|
"textures": {
|
||||||
|
"3": "block/white_concrete_powder",
|
||||||
|
"4": "block/white_stained_glass"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"name": "blade2",
|
||||||
|
"from": [10.5, 9.7, 7.75],
|
||||||
|
"to": [11.5, 15.7, 8.25],
|
||||||
|
"rotation": {"angle": 0, "axis": "y", "origin": [8, 6.75, 8]},
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [0, 0, 1, 6], "texture": "#3"},
|
||||||
|
"east": {"uv": [0, 0, 1, 6], "texture": "#3"},
|
||||||
|
"south": {"uv": [0, 0, 1, 6], "texture": "#3"},
|
||||||
|
"west": {"uv": [0, 0, 1, 6], "texture": "#3"},
|
||||||
|
"up": {"uv": [0, 0, 1, 1], "texture": "#3"},
|
||||||
|
"down": {"uv": [0, 0, 1, 1], "texture": "#3"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "blade3",
|
||||||
|
"from": [10.25, 9.45, 7.5],
|
||||||
|
"to": [11.75, 15.95, 8.5],
|
||||||
|
"rotation": {"angle": 0, "axis": "y", "origin": [8, 6.75, 8]},
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [0, 6, 1.5, 12.5], "rotation": 180, "texture": "#4"},
|
||||||
|
"east": {"uv": [0, 6, 1, 12.5], "texture": "#4"},
|
||||||
|
"south": {"uv": [0, 7, 1.5, 13.5], "texture": "#4"},
|
||||||
|
"west": {"uv": [1, 6, 2, 12.5], "texture": "#4"},
|
||||||
|
"up": {"uv": [0, 9, 1.5, 10], "texture": "#4"},
|
||||||
|
"down": {"uv": [0, 7, 1.5, 8], "texture": "#4"}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
|
@ -0,0 +1,65 @@
|
||||||
|
{
|
||||||
|
"credit": "Made with Blockbench",
|
||||||
|
"parent": "create:item/deforester",
|
||||||
|
"textures": {
|
||||||
|
"5": "block/stripped_spruce_log"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"name": "Cog",
|
||||||
|
"from": [7.5, 9, 6],
|
||||||
|
"to": [8.5, 10, 10],
|
||||||
|
"rotation": {"angle": -45, "axis": "y", "origin": [8, 8.5, 8]},
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [4, 6, 5, 7], "texture": "#5"},
|
||||||
|
"east": {"uv": [4, 6, 8, 7], "texture": "#5"},
|
||||||
|
"south": {"uv": [4, 6, 5, 7], "texture": "#5"},
|
||||||
|
"west": {"uv": [4, 6, 8, 7], "texture": "#5"},
|
||||||
|
"up": {"uv": [4, 6, 5, 10], "texture": "#5"},
|
||||||
|
"down": {"uv": [4, 6, 5, 10], "texture": "#5"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Cog",
|
||||||
|
"from": [7.5, 9, 6],
|
||||||
|
"to": [8.5, 10, 10],
|
||||||
|
"rotation": {"angle": 0, "axis": "y", "origin": [8, 8.5, 8]},
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [5, 6, 6, 7], "rotation": 180, "texture": "#5"},
|
||||||
|
"east": {"uv": [5, 6, 9, 7], "rotation": 180, "texture": "#5"},
|
||||||
|
"south": {"uv": [5, 6, 6, 7], "rotation": 180, "texture": "#5"},
|
||||||
|
"west": {"uv": [5, 6, 9, 7], "rotation": 180, "texture": "#5"},
|
||||||
|
"up": {"uv": [5, 6, 6, 10], "rotation": 180, "texture": "#5"},
|
||||||
|
"down": {"uv": [5, 6, 6, 10], "rotation": 180, "texture": "#5"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Cog",
|
||||||
|
"from": [7.5, 9, 6],
|
||||||
|
"to": [8.5, 10, 10],
|
||||||
|
"rotation": {"angle": 45, "axis": "y", "origin": [8, 8.5, 8]},
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [5, 6, 6, 7], "rotation": 180, "texture": "#5"},
|
||||||
|
"east": {"uv": [5, 6, 9, 7], "rotation": 180, "texture": "#5"},
|
||||||
|
"south": {"uv": [5, 6, 6, 7], "rotation": 180, "texture": "#5"},
|
||||||
|
"west": {"uv": [5, 6, 9, 7], "rotation": 180, "texture": "#5"},
|
||||||
|
"up": {"uv": [5, 6, 6, 10], "rotation": 180, "texture": "#5"},
|
||||||
|
"down": {"uv": [5, 6, 6, 10], "rotation": 180, "texture": "#5"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Cog",
|
||||||
|
"from": [6, 9, 7.5],
|
||||||
|
"to": [10, 10, 8.5],
|
||||||
|
"rotation": {"angle": 0, "axis": "y", "origin": [8, 8.5, 8]},
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [4, 6, 5, 10], "rotation": 90, "texture": "#5"},
|
||||||
|
"east": {"uv": [4, 6, 5, 7], "rotation": 90, "texture": "#5"},
|
||||||
|
"south": {"uv": [4, 6, 5, 10], "rotation": 90, "texture": "#5"},
|
||||||
|
"west": {"uv": [4, 6, 5, 7], "rotation": 90, "texture": "#5"},
|
||||||
|
"up": {"uv": [4, 6, 5, 10], "rotation": 90, "texture": "#5"},
|
||||||
|
"down": {"uv": [4, 6, 5, 10], "rotation": 90, "texture": "#5"}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
|
@ -0,0 +1,36 @@
|
||||||
|
{
|
||||||
|
"credit": "Made with Blockbench",
|
||||||
|
"parent": "create:item/deforester",
|
||||||
|
"textures": {
|
||||||
|
"3": "block/white_concrete_powder",
|
||||||
|
"4": "block/white_stained_glass"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"name": "light_inner",
|
||||||
|
"from": [6, 12, 7.75],
|
||||||
|
"to": [9.5, 14, 8.25],
|
||||||
|
"rotation": {"angle": 0, "axis": "y", "origin": [10, 16.5, 7.5]},
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [0, 0, 3.5, 2], "texture": "#3"},
|
||||||
|
"east": {"uv": [0, 0, 0.5, 2], "texture": "#3"},
|
||||||
|
"south": {"uv": [0, 0, 3.5, 2], "texture": "#3"},
|
||||||
|
"west": {"uv": [0, 0, 0.5, 2], "texture": "#3"},
|
||||||
|
"up": {"uv": [0, 0, 3.5, 0.5], "texture": "#3"},
|
||||||
|
"down": {"uv": [0, 0, 3.5, 0.5], "texture": "#3"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "light_outer",
|
||||||
|
"from": [5.75, 12, 7.5],
|
||||||
|
"to": [9.5, 14, 8.5],
|
||||||
|
"rotation": {"angle": 0, "axis": "y", "origin": [10, 16.5, 7.5]},
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [7, 0, 10.75, 2], "texture": "#4"},
|
||||||
|
"east": {"uv": [7, 0, 8, 2], "texture": "#4"},
|
||||||
|
"south": {"uv": [7, 0, 10.75, 2], "texture": "#4"},
|
||||||
|
"west": {"uv": [7, 0, 8, 2], "texture": "#4"}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
Loading…
Reference in a new issue