Tools: the Tippening.

Fixed an error in my previous commit.

Introduced basic Tooltips for fluid items.

I've left the smart pipe entries as placeholder as I've not tried them out yet.
This commit is contained in:
Kryppers 2020-10-18 00:10:10 +01:00
parent 2cba50c9ab
commit a81a4110d4

View file

@ -79,8 +79,46 @@
"item.create.empty_blaze_burner.tooltip": "EMPTY BLAZE BURNER",
"item.create.empty_blaze_burner.tooltip.summary": "A little iron home for your fiery friends. I'm sure you could put them to good use.",
"block.create.empty_blaze_burner.tooltip.condition1": "When used on a _Blaze_ or _Blaze_ _spawner_",
"block.create.empty_blaze_burner.tooltip.behaviour1": "_Captures_ a Blaze in the item",
"item.create.empty_blaze_burner.tooltip.condition1": "When used on a _Blaze_ or _Blaze_ _spawner_",
"item.create.empty_blaze_burner.tooltip.behaviour1": "_Captures_ a Blaze in the item",
"block.create.fluid_pipe.tooltip": "FLUID PIPE",
"block.create.fluid_pipe.tooltip.summary": "Used for moving _fluids_ around. Needs a _Mechanical_ _Pump_ to get the _fluid_ moving.",
"block.create.fluid_pipe.tooltip.condition1": "Fluid Transfer",
"block.create.fluid_pipe.tooltip.behaviour1": "Can connect to _fluid_ _containers_ such as _Tanks_ or _Basins_. Exposed _pipe_ ends can also drain or place fluid blocks. Be careful of leaks!",
"block.create.fluid_pipe.tooltip.control1": "Right-clicked with Wrench",
"block.create.fluid_pipe.tooltip.action1": "Places a window on the pipe if available",
"block.create.fluid_tank.tooltip": "FLUID TANK",
"block.create.fluid_tank.tooltip.summary": "_Stores_ all your favourite _fluids_.",
"block.create.fluid_tank.tooltip.control1": "Right-clicked with Wrench",
"block.create.fluid_tank.tooltip.action1": "changes the optional window",
"block.create.fluid_valve.tooltip": "FLUID VALVE",
"block.create.fluid_valve.tooltip.summary": "Halts the flow of fluid down a pipe.",
"block.create.fluid_valve.tooltip.condition1": "Controllable flow",
"block.create.fluid_valve.tooltip.behaviour1": "Applied _rotational_ _force_ will force the _valve_ to close, ceasing the flow of _fluids_. Reverse the direction of the _rotational_ _force_ to re-open the valve.",
"block.create.Mechanical_pump.tooltip": "MECHANICAL PUMP",
"block.create.Mechanical_pump.tooltip.summary": "Takes _rotational_ _force_ and uses it to move _fluid_ along a _pipe_.",
"block.create.Mechanical_pump.tooltip.condition1": "Fluid Flow",
"block.create.Mechanical_pump.tooltip.behaviour1": "Applied _rotational_ _force_ creates pressure that forces _fluid_ through the _pipe_ network. Reverse the direction of the _rotational_ _force_ to switch the direction that the _fluid_ flows.",
"block.create.Mechanical_pump.tooltip.control1": "Right-clicked with Wrench",
"block.create.Mechanical_pump.tooltip.action1": "Reverses the direction of the _pump_, switching the default direction of the flow",
"block.create.smart_fluid_pipe.tooltip": "SMART FLUID PIPE",
"block.create.smart_fluid_pipe.tooltip.summary": "A _fluid_ _pipe_ with a filter. Can specify which _fluids_ pass through.",
"block.create.smart_fluid_pipe.tooltip.condition1": " ~ ",
"block.create.smart_fluid_pipe.tooltip.behaviour1": " ~ ",
"block.create.smart_fluid_pipe.tooltip.control1": " ~ ",
"block.create.smart_fluid_pipe.tooltip.action1": " ~ ",
"block.create.spout.tooltip": "SPOUT",
"block.create.spout.tooltip.summary": "An injector for refilling your _fluid_ _items_",
"block.create.spout.tooltip.condition1": "Fluid Transfer",
"block.create.spout.tooltip.behaviour1": "When a _fluid_ _container_ _item_ such as a _bucket_ or _bottle_ is placed underneath, the spout will attempt to refill it with it's own stored _fluid_.",
"block.create.spout.tooltip.condition2": "Fluid Automation",
"block.create.spout.tooltip.behaviour2": "The spout placed above a _belt_ or _depot_ will react automatically with a _fluid_ _container_ _item_ that passes beneath it.",
"item.create.wand_of_symmetry.tooltip": "SYMMETRY WAND",
"item.create.wand_of_symmetry.tooltip.summary": "Perfectly mirrors Block placement across configured planes.",