Flat fence
- Added ai deterrents for crossing track blocks
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2 changed files with 14 additions and 0 deletions
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@ -10,6 +10,7 @@ import net.minecraft.core.Direction;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.Mob;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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@ -21,6 +22,7 @@ import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition.Builder;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.pathfinder.BlockPathTypes;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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@ -43,6 +45,11 @@ public class FakeTrackBlock extends Block implements EntityBlock, ProperWaterlog
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public RenderShape getRenderShape(BlockState pState) {
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return RenderShape.ENTITYBLOCK_ANIMATED;
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}
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@Override
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public BlockPathTypes getAiPathNodeType(BlockState state, BlockGetter world, BlockPos pos, Mob entity) {
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return BlockPathTypes.DAMAGE_OTHER;
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}
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@Override
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protected void createBlockStateDefinition(Builder<Block, BlockState> pBuilder) {
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@ -66,6 +66,7 @@ import net.minecraft.util.Mth;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.Mob;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.context.BlockPlaceContext;
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@ -89,6 +90,7 @@ import net.minecraft.world.level.block.state.properties.EnumProperty;
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import net.minecraft.world.level.levelgen.structure.BoundingBox;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.PushReaction;
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import net.minecraft.world.level.pathfinder.BlockPathTypes;
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import net.minecraft.world.level.portal.PortalForcer;
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import net.minecraft.world.level.portal.PortalInfo;
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import net.minecraft.world.phys.AABB;
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@ -119,6 +121,11 @@ public class TrackBlock extends Block
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protected void createBlockStateDefinition(Builder<Block, BlockState> p_49915_) {
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super.createBlockStateDefinition(p_49915_.add(SHAPE, HAS_TE, WATERLOGGED));
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}
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@Override
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public BlockPathTypes getAiPathNodeType(BlockState state, BlockGetter world, BlockPos pos, Mob entity) {
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return BlockPathTypes.RAIL;
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}
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@Override
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public FluidState getFluidState(BlockState state) {
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