Bell Voxelshapes
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0b40a57227
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2 changed files with 36 additions and 22 deletions
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@ -108,7 +108,15 @@ public class AllShapes {
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PUMP = shape(2, 0, 2, 14, 5, 14).add(4, 0, 4, 12, 16, 12)
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PUMP = shape(2, 0, 2, 14, 5, 14).add(4, 0, 4, 12, 16, 12)
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.add(3, 12, 3, 13, 16, 13)
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.add(3, 12, 3, 13, 16, 13)
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.forDirectional(Direction.UP),
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.forDirectional(Direction.UP),
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CRUSHING_WHEEL_CONTROLLER_COLLISION = shape(0, 0, 0, 16, 13, 16).forDirectional(Direction.DOWN)
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CRUSHING_WHEEL_CONTROLLER_COLLISION = shape(0, 0, 0, 16, 13, 16).forDirectional(Direction.DOWN),
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BELL_FLOOR = shape(0, 0, 2, 16, 12, 14).forHorizontal(SOUTH),
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BELL_WALL = shape(4, 4, 8, 12, 12, 16).add(3, 1, 3, 13, 13, 13)
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.forHorizontal(SOUTH),
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BELL_DOUBLE_WALL = shape(4, 4, 0, 12, 12, 16).add(3, 1, 3, 13, 13, 13)
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.forHorizontal(SOUTH),
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BELL_CEILING = shape(0, 4, 2, 16, 16, 14).add(3, 1, 3, 13, 13, 13)
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.forHorizontal(SOUTH)
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;
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;
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@ -2,6 +2,7 @@ package com.simibubi.create.content.curiosities.bell;
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import javax.annotation.Nullable;
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import javax.annotation.Nullable;
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import com.simibubi.create.AllShapes;
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import com.simibubi.create.foundation.block.ITE;
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import com.simibubi.create.foundation.block.ITE;
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import net.minecraft.block.BellBlock;
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import net.minecraft.block.BellBlock;
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@ -31,26 +32,31 @@ public abstract class AbstractBellBlock<TE extends AbstractBellTileEntity> exten
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return null;
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return null;
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}
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}
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protected VoxelShape getShape(BlockState state) {
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return VoxelShapes.fullCube();
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}
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@Override
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public VoxelShape getCollisionShape(BlockState state, IBlockReader reader, BlockPos pos, ISelectionContext selection) {
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return this.getShape(state);
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}
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@Override
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@Override
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public VoxelShape getShape(BlockState state, IBlockReader reader, BlockPos pos, ISelectionContext selection) {
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public VoxelShape getShape(BlockState state, IBlockReader reader, BlockPos pos, ISelectionContext selection) {
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return this.getShape(state);
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Direction facing = state.get(field_220133_a);
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switch (state.get(field_220134_b)) {
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case CEILING:
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return AllShapes.BELL_CEILING.get(facing);
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case DOUBLE_WALL:
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return AllShapes.BELL_DOUBLE_WALL.get(facing);
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case FLOOR:
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return AllShapes.BELL_FLOOR.get(facing);
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case SINGLE_WALL:
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return AllShapes.BELL_WALL.get(facing);
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default:
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return VoxelShapes.fullCube();
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}
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}
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}
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@Override
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@Override
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public boolean ring(World world, BlockState state, BlockRayTraceResult hit, @Nullable PlayerEntity player, boolean flag) {
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public boolean ring(World world, BlockState state, BlockRayTraceResult hit, @Nullable PlayerEntity player,
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boolean flag) {
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BlockPos pos = hit.getPos();
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BlockPos pos = hit.getPos();
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Direction direction = hit.getFace();
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Direction direction = hit.getFace();
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if (direction == null)
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if (direction == null)
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direction = world.getBlockState(pos).get(field_220133_a);
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direction = world.getBlockState(pos)
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.get(field_220133_a);
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if (!this.canRingFrom(state, direction, hit.getHitVec().y - pos.getY()))
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if (!this.canRingFrom(state, direction, hit.getHitVec().y - pos.getY()))
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return false;
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return false;
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@ -76,7 +82,7 @@ public abstract class AbstractBellBlock<TE extends AbstractBellTileEntity> exten
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Direction direction = state.get(field_220133_a);
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Direction direction = state.get(field_220133_a);
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BellAttachment bellAttachment = state.get(field_220134_b);
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BellAttachment bellAttachment = state.get(field_220134_b);
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switch(bellAttachment) {
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switch (bellAttachment) {
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case FLOOR:
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case FLOOR:
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case CEILING:
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case CEILING:
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return direction.getAxis() == hitDir.getAxis();
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return direction.getAxis() == hitDir.getAxis();
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