Sails use vanilla dye/shear sounds
Adds the "Dye stains" and "Shears click" sounds to the sail block when the respective action occurs.
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1 changed files with 4 additions and 0 deletions
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@ -21,6 +21,8 @@ import net.minecraft.MethodsReturnNonnullByDefault;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.NonNullList;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.entity.Entity;
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@ -90,6 +92,7 @@ public class SailBlock extends WrenchableDirectionalBlock {
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if (heldItem.getItem() instanceof ShearsItem) {
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if (!world.isClientSide)
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world.playSound(null, pos, SoundEvents.SHEEP_SHEAR, SoundSource.BLOCKS, 1.0f, 1.0f);
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applyDye(state, world, pos, ray.getLocation(), null);
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return InteractionResult.SUCCESS;
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}
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@ -100,6 +103,7 @@ public class SailBlock extends WrenchableDirectionalBlock {
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DyeColor color = DyeColor.getColor(heldItem);
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if (color != null) {
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if (!world.isClientSide)
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world.playSound(null, pos, SoundEvents.DYE_USE, SoundSource.BLOCKS, 1.0f, 1.1f - world.random.nextFloat() * .2f);
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applyDye(state, world, pos, ray.getLocation(), color);
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return InteractionResult.SUCCESS;
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}
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