whoops, forgot about this 😳 👉👈
- encased shaft supports multiple casings, applied with right click - fix gl state after rendering our cube particle
This commit is contained in:
parent
7e3dd8f701
commit
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11 changed files with 168 additions and 39 deletions
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@ -1,15 +1,41 @@
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{
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{
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"variants": {
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"variants": {
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"axis=x": {
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"axis=x,casing=andesite": {
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"model": "create:block/encased_shaft/block",
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"model": "create:block/encased_shaft/andesite",
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"x": 90,
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"x": 90,
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"y": 90
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"y": 90
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},
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},
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"axis=y": {
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"axis=y,casing=andesite": {
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"model": "create:block/encased_shaft/block"
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"model": "create:block/encased_shaft/andesite"
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},
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},
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"axis=z": {
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"axis=z,casing=andesite": {
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"model": "create:block/encased_shaft/block",
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"model": "create:block/encased_shaft/andesite",
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"x": 90,
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"y": 180
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},
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"axis=x,casing=copper": {
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"model": "create:block/encased_shaft/copper",
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"x": 90,
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"y": 90
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},
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"axis=y,casing=copper": {
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"model": "create:block/encased_shaft/copper"
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},
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"axis=z,casing=copper": {
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"model": "create:block/encased_shaft/copper",
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"x": 90,
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"y": 180
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},
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"axis=x,casing=brass": {
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"model": "create:block/encased_shaft/brass",
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"x": 90,
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"y": 90
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},
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"axis=y,casing=brass": {
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"model": "create:block/encased_shaft/brass"
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},
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"axis=z,casing=brass": {
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"model": "create:block/encased_shaft/brass",
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"x": 90,
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"x": 90,
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"y": 180
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"y": 180
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}
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}
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@ -1,3 +0,0 @@
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{
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"parent": "create:block/encased_shaft/item"
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}
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@ -6,7 +6,7 @@
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"entries": [
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"entries": [
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{
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{
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"type": "minecraft:item",
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"type": "minecraft:item",
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"name": "create:encased_shaft"
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"name": "create:shaft"
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}
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}
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],
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],
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"conditions": [
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"conditions": [
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@ -3,6 +3,7 @@ package com.simibubi.create;
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import static com.simibubi.create.AllTags.forgeItemTag;
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import static com.simibubi.create.AllTags.forgeItemTag;
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import static com.simibubi.create.AllTags.tagBlockAndItem;
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import static com.simibubi.create.AllTags.tagBlockAndItem;
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import static com.simibubi.create.content.AllSections.SCHEMATICS;
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import static com.simibubi.create.content.AllSections.SCHEMATICS;
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import static com.simibubi.create.foundation.data.BlockStateGen.axisBlock;
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import static com.simibubi.create.foundation.data.BlockStateGen.oxidizedBlockstate;
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import static com.simibubi.create.foundation.data.BlockStateGen.oxidizedBlockstate;
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import static com.simibubi.create.foundation.data.CreateRegistrate.connectedTextures;
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import static com.simibubi.create.foundation.data.CreateRegistrate.connectedTextures;
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import static com.simibubi.create.foundation.data.ModelGen.customItemModel;
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import static com.simibubi.create.foundation.data.ModelGen.customItemModel;
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@ -218,14 +219,15 @@ public class AllBlocks {
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.build()
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.build()
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.register();
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.register();
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public static final BlockEntry<EncasedShaftBlock> ENCASED_SHAFT =
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public static final BlockEntry<EncasedShaftBlock> ENCASED_SHAFT = REGISTRATE.block("encased_shaft", EncasedShaftBlock::new)
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REGISTRATE.block("encased_shaft", EncasedShaftBlock::new)
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.initialProperties(SharedProperties::stone)
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.initialProperties(SharedProperties::stone)
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.properties(Block.Properties::nonOpaque)
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.properties(Block.Properties::nonOpaque)
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.transform(StressConfigDefaults.setNoImpact())
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.transform(StressConfigDefaults.setNoImpact())
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.blockstate(BlockStateGen.axisBlockProvider(true))
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//.blockstate(BlockStateGen.axisBlockProvider(true))
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.item()
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.blockstate((c, p) -> axisBlock(c, p, blockState -> p.models().getExistingFile(p.modLoc("block/encased_shaft/" + blockState.get(EncasedShaftBlock.CASING).getName()))))
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.transform(customItemModel())
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.loot((p, b) -> p.registerDropping(b, SHAFT.get()))
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//.item()
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//.transform(customItemModel())
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.register();
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.register();
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public static final BlockEntry<GearboxBlock> GEARBOX = REGISTRATE.block("gearbox", GearboxBlock::new)
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public static final BlockEntry<GearboxBlock> GEARBOX = REGISTRATE.block("gearbox", GearboxBlock::new)
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@ -1,11 +1,8 @@
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package com.simibubi.create.content.contraptions.particle;
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package com.simibubi.create.content.contraptions.particle;
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import org.lwjgl.opengl.GL11;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.vertex.IVertexBuilder;
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import com.mojang.blaze3d.vertex.IVertexBuilder;
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import net.minecraft.client.particle.IParticleFactory;
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import net.minecraft.client.particle.IParticleFactory;
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import net.minecraft.client.particle.IParticleRenderType;
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import net.minecraft.client.particle.IParticleRenderType;
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import net.minecraft.client.particle.Particle;
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import net.minecraft.client.particle.Particle;
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@ -18,6 +15,7 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import org.lwjgl.opengl.GL11;
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public class CubeParticle extends Particle {
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public class CubeParticle extends Particle {
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@ -76,6 +74,7 @@ public class CubeParticle extends Particle {
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tessellator.draw();
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tessellator.draw();
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RenderSystem.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA,
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RenderSystem.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA,
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GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);
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GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);
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RenderSystem.disableLighting();
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RenderSystem.enableTexture();
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RenderSystem.enableTexture();
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}
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}
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};
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};
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@ -3,12 +3,15 @@ package com.simibubi.create.content.contraptions.relays.elementary;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllShapes;
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import com.simibubi.create.AllShapes;
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import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.content.contraptions.base.KineticTileEntity;
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import com.simibubi.create.content.contraptions.base.RotatedPillarKineticBlock;
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import com.simibubi.create.content.contraptions.base.RotatedPillarKineticBlock;
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import com.simibubi.create.content.contraptions.relays.encased.EncasedShaftBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockRenderType;
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import net.minecraft.block.BlockRenderType;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.IWaterLoggable;
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import net.minecraft.block.IWaterLoggable;
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import net.minecraft.block.material.PushReaction;
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import net.minecraft.block.material.PushReaction;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.fluid.IFluidState;
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import net.minecraft.fluid.IFluidState;
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import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.state.StateContainer.Builder;
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import net.minecraft.state.StateContainer.Builder;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.Hand;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.shapes.ISelectionContext;
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import net.minecraft.util.math.shapes.ISelectionContext;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.IWorldReader;
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import net.minecraft.world.IWorldReader;
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import net.minecraft.world.World;
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public class ShaftBlock extends RotatedPillarKineticBlock implements IWaterLoggable {
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public class ShaftBlock extends RotatedPillarKineticBlock implements IWaterLoggable {
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super.fillItemGroup(group, items);
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super.fillItemGroup(group, items);
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}
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}
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@Override
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public ActionResultType onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult p_225533_6_) {
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if (player.isSneaking() || !player.isAllowEdit())
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return ActionResultType.PASS;
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ItemStack heldItem = player.getHeldItem(hand);
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for (EncasedShaftBlock.Casing casing : EncasedShaftBlock.Casing.values()) {
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if (casing.getCasingEntry().isIn(heldItem)) {
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if (world.isRemote)
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return ActionResultType.SUCCESS;
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KineticTileEntity.switchToBlockState(world, pos, AllBlocks.ENCASED_SHAFT.getDefaultState().with(EncasedShaftBlock.CASING, casing).with(AXIS, state.get(AXIS)));
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return ActionResultType.SUCCESS;
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}
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}
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return ActionResultType.PASS;
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}
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// IRotate:
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// IRotate:
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@Override
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@Override
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@ -1,22 +1,51 @@
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package com.simibubi.create.content.contraptions.relays.encased;
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package com.simibubi.create.content.contraptions.relays.encased;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.content.contraptions.base.CasingBlock;
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import com.simibubi.create.content.contraptions.base.KineticTileEntity;
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import com.simibubi.create.content.contraptions.base.RotatedPillarKineticBlock;
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import com.simibubi.create.content.contraptions.base.RotatedPillarKineticBlock;
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import com.simibubi.create.foundation.utility.Lang;
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import com.tterrag.registrate.util.entry.BlockEntry;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.material.PushReaction;
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import net.minecraft.block.material.PushReaction;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemUseContext;
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import net.minecraft.state.EnumProperty;
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import net.minecraft.state.IProperty;
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import net.minecraft.state.StateContainer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.IStringSerializable;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.IWorldReader;
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import net.minecraft.world.IWorldReader;
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public class EncasedShaftBlock extends RotatedPillarKineticBlock {
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public class EncasedShaftBlock extends RotatedPillarKineticBlock {
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public static final IProperty<Casing> CASING = EnumProperty.create("casing", Casing.class);
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public EncasedShaftBlock(Properties properties) {
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public EncasedShaftBlock(Properties properties) {
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super(properties);
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super(properties);
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this.setDefaultState(this.getDefaultState().with(CASING, Casing.ANDESITE));
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}
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@Override
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protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) {
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super.fillStateContainer(builder);
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builder.add(CASING);
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}
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@Override
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public ItemStack getPickBlock(BlockState state, RayTraceResult target, IBlockReader world, BlockPos pos, PlayerEntity player) {
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return new ItemStack(state.get(CASING).getCasingEntry().get().asItem());
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}
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}
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@Override
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@Override
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@ -55,4 +84,36 @@ public class EncasedShaftBlock extends RotatedPillarKineticBlock {
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return state.get(AXIS);
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return state.get(AXIS);
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}
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}
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@Override
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public ActionResultType onSneakWrenched(BlockState state, ItemUseContext context) {
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if (context.getWorld().isRemote)
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return ActionResultType.SUCCESS;
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KineticTileEntity.switchToBlockState(context.getWorld(), context.getPos(), AllBlocks.SHAFT.getDefaultState().with(AXIS, state.get(AXIS)));
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return ActionResultType.SUCCESS;
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}
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public enum Casing implements IStringSerializable {
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ANDESITE(AllBlocks.ANDESITE_CASING),
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BRASS(AllBlocks.BRASS_CASING),
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//COPPER(AllBlocks.COPPER_CASING)
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;
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private final BlockEntry<CasingBlock> casingEntry;
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Casing(BlockEntry<CasingBlock> casingEntry) {
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this.casingEntry = casingEntry;
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}
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public BlockEntry<CasingBlock> getCasingEntry() {
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return casingEntry;
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}
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@Override
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public String getName() {
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return Lang.asId(name());
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}
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}
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}
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}
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@ -0,0 +1,6 @@
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{
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"parent": "create:block/encased_shaft/base",
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"textures": {
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"casing": "create:block/andesite_casing"
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}
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}
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@ -2,7 +2,6 @@
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"credit": "Made with Blockbench",
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"credit": "Made with Blockbench",
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"parent": "block/block",
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"parent": "block/block",
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"textures": {
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"textures": {
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"0": "create:block/andesite_casing",
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"1": "create:block/gearbox",
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"1": "create:block/gearbox",
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"particle": "create:block/andesite_casing"
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"particle": "create:block/andesite_casing"
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},
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},
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@ -12,12 +11,12 @@
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"from": [0, 0, 0],
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"from": [0, 0, 0],
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"to": [16, 16, 2],
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"to": [16, 16, 2],
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"faces": {
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"faces": {
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"north": {"uv": [0, 0, 16, 16], "rotation": 90, "texture": "#0"},
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"north": {"uv": [0, 0, 16, 16], "rotation": 90, "texture": "#casing"},
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"east": {"uv": [0, 14, 16, 16], "rotation": 270, "texture": "#0"},
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"east": {"uv": [0, 14, 16, 16], "rotation": 270, "texture": "#casing"},
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"south": {"uv": [0, 0, 16, 16], "texture": "#0"},
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"south": {"uv": [0, 0, 16, 16], "texture": "#casing"},
|
||||||
"west": {"uv": [0, 14, 16, 16], "rotation": 90, "texture": "#0"},
|
"west": {"uv": [0, 14, 16, 16], "rotation": 90, "texture": "#casing"},
|
||||||
"up": {"uv": [0, 14, 16, 16], "rotation": 180, "texture": "#0"},
|
"up": {"uv": [0, 14, 16, 16], "rotation": 180, "texture": "#casing"},
|
||||||
"down": {"uv": [0, 14, 16, 16], "texture": "#0"}
|
"down": {"uv": [0, 14, 16, 16], "texture": "#casing"}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -34,12 +33,12 @@
|
||||||
"from": [0, 0, 14],
|
"from": [0, 0, 14],
|
||||||
"to": [16, 16, 16],
|
"to": [16, 16, 16],
|
||||||
"faces": {
|
"faces": {
|
||||||
"north": {"uv": [0, 0, 16, 16], "rotation": 180, "texture": "#0"},
|
"north": {"uv": [0, 0, 16, 16], "rotation": 180, "texture": "#casing"},
|
||||||
"east": {"uv": [0, 0, 16, 2], "rotation": 270, "texture": "#0"},
|
"east": {"uv": [0, 0, 16, 2], "rotation": 270, "texture": "#casing"},
|
||||||
"south": {"uv": [0, 0, 16, 16], "rotation": 90, "texture": "#0"},
|
"south": {"uv": [0, 0, 16, 16], "rotation": 90, "texture": "#casing"},
|
||||||
"west": {"uv": [0, 0, 16, 2], "rotation": 90, "texture": "#0"},
|
"west": {"uv": [0, 0, 16, 2], "rotation": 90, "texture": "#casing"},
|
||||||
"up": {"uv": [0, 0, 16, 2], "rotation": 180, "texture": "#0"},
|
"up": {"uv": [0, 0, 16, 2], "rotation": 180, "texture": "#casing"},
|
||||||
"down": {"uv": [0, 0, 16, 2], "texture": "#0"}
|
"down": {"uv": [0, 0, 16, 2], "texture": "#casing"}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -47,10 +46,10 @@
|
||||||
"from": [0, 0, 2],
|
"from": [0, 0, 2],
|
||||||
"to": [2, 16, 14],
|
"to": [2, 16, 14],
|
||||||
"faces": {
|
"faces": {
|
||||||
"east": {"uv": [0, 2, 16, 14], "rotation": 270, "texture": "#0"},
|
"east": {"uv": [0, 2, 16, 14], "rotation": 270, "texture": "#casing"},
|
||||||
"west": {"uv": [0, 2, 16, 14], "rotation": 90, "texture": "#0"},
|
"west": {"uv": [0, 2, 16, 14], "rotation": 90, "texture": "#casing"},
|
||||||
"up": {"uv": [14, 2, 16, 14], "rotation": 180, "texture": "#0"},
|
"up": {"uv": [14, 2, 16, 14], "rotation": 180, "texture": "#casing"},
|
||||||
"down": {"uv": [0, 2, 2, 14], "texture": "#0"}
|
"down": {"uv": [0, 2, 2, 14], "texture": "#casing"}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
@ -58,10 +57,10 @@
|
||||||
"from": [14, 0, 2],
|
"from": [14, 0, 2],
|
||||||
"to": [16, 16, 14],
|
"to": [16, 16, 14],
|
||||||
"faces": {
|
"faces": {
|
||||||
"east": {"uv": [0, 2, 16, 14], "rotation": 270, "texture": "#0"},
|
"east": {"uv": [0, 2, 16, 14], "rotation": 270, "texture": "#casing"},
|
||||||
"west": {"uv": [0, 2, 16, 14], "rotation": 90, "texture": "#0"},
|
"west": {"uv": [0, 2, 16, 14], "rotation": 90, "texture": "#casing"},
|
||||||
"up": {"uv": [0, 2, 2, 14], "rotation": 180, "texture": "#0"},
|
"up": {"uv": [0, 2, 2, 14], "rotation": 180, "texture": "#casing"},
|
||||||
"down": {"uv": [14, 2, 16, 14], "texture": "#0"}
|
"down": {"uv": [14, 2, 16, 14], "texture": "#casing"}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
|
@ -0,0 +1,6 @@
|
||||||
|
{
|
||||||
|
"parent": "create:block/encased_shaft/base",
|
||||||
|
"textures": {
|
||||||
|
"casing": "create:block/brass_casing"
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,6 @@
|
||||||
|
{
|
||||||
|
"parent": "create:block/encased_shaft/base",
|
||||||
|
"textures": {
|
||||||
|
"casing": "create:block/copper_casing"
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue