Behavior registration cleanup
- Add global providers to movement and interaction behavior registries - All blocks tagged #wooden_doors or #wooden_trapdoors will now have the correct interaction behavior - Use IRegistryDelegate instead of ResourceLocation
This commit is contained in:
parent
a92855254c
commit
c194f320ba
16 changed files with 210 additions and 198 deletions
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@ -1,7 +1,7 @@
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package com.simibubi.create;
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import static com.simibubi.create.AllInteractionBehaviours.addInteractionBehaviour;
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import static com.simibubi.create.AllMovementBehaviours.addMovementBehaviour;
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import static com.simibubi.create.AllInteractionBehaviours.interactionBehaviour;
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import static com.simibubi.create.AllMovementBehaviours.movementBehaviour;
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import static com.simibubi.create.AllTags.axeOnly;
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import static com.simibubi.create.AllTags.axeOrPickaxe;
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import static com.simibubi.create.AllTags.pickaxeOnly;
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@ -640,7 +640,7 @@ public class AllBlocks {
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.properties(p -> p.sound(SoundType.NETHERITE_BLOCK))
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.transform(pickaxeOnly())
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.blockstate(new BasinGenerator()::generate)
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.onRegister(addMovementBehaviour(new BasinMovementBehaviour()))
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.onRegister(movementBehaviour(new BasinMovementBehaviour()))
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.item()
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.transform(customItemModel("_", "block"))
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.register();
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@ -655,8 +655,8 @@ public class AllBlocks {
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.tag(AllBlockTags.FAN_TRANSPARENT.tag, AllBlockTags.FAN_HEATERS.tag)
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.loot((lt, block) -> lt.add(block, BlazeBurnerBlock.buildLootTable()))
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.blockstate((c, p) -> p.simpleBlock(c.getEntry(), AssetLookup.partialBaseModel(c, p)))
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.onRegister(addMovementBehaviour(new BlazeBurnerMovementBehaviour()))
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.onRegister(addInteractionBehaviour(new BlazeBurnerInteractionBehaviour()))
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.onRegister(movementBehaviour(new BlazeBurnerMovementBehaviour()))
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.onRegister(interactionBehaviour(new BlazeBurnerInteractionBehaviour()))
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.item(BlazeBurnerBlockItem::withBlaze)
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.model(AssetLookup.<BlazeBurnerBlockItem>customBlockItemModel("blaze_burner", "block_with_blaze"))
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.build()
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@ -974,7 +974,7 @@ public class AllBlocks {
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.properties(p -> p.color(MaterialColor.TERRACOTTA_LIGHT_GRAY))
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.transform(axeOrPickaxe())
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.blockstate((c, p) -> p.directionalBlock(c.get(), AssetLookup.partialBaseModel(c, p)))
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.onRegister(addMovementBehaviour(new PortableStorageInterfaceMovement()))
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.onRegister(movementBehaviour(new PortableStorageInterfaceMovement()))
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.item()
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.transform(customItemModel())
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.register();
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@ -1109,7 +1109,7 @@ public class AllBlocks {
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.transform(BuilderTransformers.bearing("mechanical", "gearbox", false))
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.transform(BlockStressDefaults.setImpact(4.0))
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.tag(AllBlockTags.SAFE_NBT.tag)
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.onRegister(addMovementBehaviour(new StabilizedBearingMovementBehaviour()))
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.onRegister(movementBehaviour(new StabilizedBearingMovementBehaviour()))
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.register();
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public static final BlockEntry<ClockworkBearingBlock> CLOCKWORK_BEARING =
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@ -1235,7 +1235,7 @@ public class AllBlocks {
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.transform(axeOrPickaxe())
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.blockstate(BlockStateGen.directionalBlockProvider(true))
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.transform(BlockStressDefaults.setImpact(4.0))
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.onRegister(addMovementBehaviour(new DrillMovementBehaviour()))
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.onRegister(movementBehaviour(new DrillMovementBehaviour()))
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.item()
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.transform(customItemModel())
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.register();
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@ -1246,7 +1246,7 @@ public class AllBlocks {
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.transform(axeOrPickaxe())
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.blockstate(new SawGenerator()::generate)
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.transform(BlockStressDefaults.setImpact(4.0))
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.onRegister(addMovementBehaviour(new SawMovementBehaviour()))
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.onRegister(movementBehaviour(new SawMovementBehaviour()))
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.addLayer(() -> RenderType::cutoutMipped)
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.item()
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.transform(customItemModel())
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@ -1258,8 +1258,8 @@ public class AllBlocks {
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.transform(axeOrPickaxe())
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.blockstate(BlockStateGen.directionalAxisBlockProvider())
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.transform(BlockStressDefaults.setImpact(4.0))
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.onRegister(addMovementBehaviour(new DeployerMovementBehaviour()))
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.onRegister(addInteractionBehaviour(new DeployerMovingInteraction()))
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.onRegister(movementBehaviour(new DeployerMovementBehaviour()))
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.onRegister(interactionBehaviour(new DeployerMovingInteraction()))
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.item(AssemblyOperatorBlockItem::new)
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.transform(customItemModel())
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.register();
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@ -1270,7 +1270,7 @@ public class AllBlocks {
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.properties(p -> p.color(MaterialColor.PODZOL))
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.transform(axeOrPickaxe())
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.blockstate((c, p) -> p.directionalBlock(c.get(), AssetLookup.partialBaseModel(c, p)))
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.onRegister(addMovementBehaviour(new PortableStorageInterfaceMovement()))
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.onRegister(movementBehaviour(new PortableStorageInterfaceMovement()))
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.item()
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.transform(customItemModel())
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.register();
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@ -1280,7 +1280,7 @@ public class AllBlocks {
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.initialProperties(SharedProperties::stone)
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.properties(p -> p.color(MaterialColor.COLOR_GRAY))
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.transform(axeOrPickaxe())
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.onRegister(addMovementBehaviour(new ContactMovementBehaviour()))
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.onRegister(movementBehaviour(new ContactMovementBehaviour()))
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.blockstate((c, p) -> p.directionalBlock(c.get(), AssetLookup.forPowered(c, p)))
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.item()
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.transform(customItemModel("_", "block"))
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@ -1291,7 +1291,7 @@ public class AllBlocks {
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.initialProperties(SharedProperties::stone)
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.properties(p -> p.color(MaterialColor.METAL))
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.transform(axeOrPickaxe())
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.onRegister(addMovementBehaviour(new HarvesterMovementBehaviour()))
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.onRegister(movementBehaviour(new HarvesterMovementBehaviour()))
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.blockstate(BlockStateGen.horizontalBlockProvider(true))
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.addLayer(() -> RenderType::cutoutMipped)
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.item()
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@ -1303,7 +1303,7 @@ public class AllBlocks {
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.initialProperties(SharedProperties::stone)
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.properties(p -> p.color(MaterialColor.COLOR_GRAY))
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.transform(axeOrPickaxe())
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.onRegister(addMovementBehaviour(new PloughMovementBehaviour()))
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.onRegister(movementBehaviour(new PloughMovementBehaviour()))
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.blockstate(BlockStateGen.horizontalBlockProvider(false))
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.simpleItem()
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.register();
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@ -1316,8 +1316,8 @@ public class AllBlocks {
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.initialProperties(SharedProperties::wooden)
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.properties(p -> p.color(colour.getMaterialColor()))
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.transform(axeOnly())
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.onRegister(addMovementBehaviour(movementBehaviour))
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.onRegister(addInteractionBehaviour(interactionBehaviour))
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.onRegister(movementBehaviour(movementBehaviour))
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.onRegister(interactionBehaviour(interactionBehaviour))
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.onRegister(assignDataBehaviour(new EntityNameDisplaySource(), "entity_name"))
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.blockstate((c, p) -> {
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p.simpleBlock(c.get(), p.models()
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@ -1588,8 +1588,8 @@ public class AllBlocks {
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.blockstate((c, p) -> p.horizontalBlock(c.get(),
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s -> AssetLookup.partialBaseModel(c, p,
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s.getValue(ControlsBlock.VIRTUAL) ? "virtual" : s.getValue(ControlsBlock.OPEN) ? "open" : "closed")))
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.onRegister(addMovementBehaviour(new ControlsMovementBehaviour()))
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.onRegister(addInteractionBehaviour(new ControlsInteractionBehaviour()))
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.onRegister(movementBehaviour(new ControlsMovementBehaviour()))
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.onRegister(interactionBehaviour(new ControlsInteractionBehaviour()))
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.lang("Train Controls")
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.item()
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.transform(customItemModel())
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@ -1651,7 +1651,7 @@ public class AllBlocks {
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.properties(p -> p.color(MaterialColor.STONE))
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.transform(pickaxeOnly())
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.tag(AllBlockTags.SAFE_NBT.tag)
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.onRegister(addMovementBehaviour(FunnelMovementBehaviour.andesite()))
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.onRegister(movementBehaviour(FunnelMovementBehaviour.andesite()))
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.blockstate(new FunnelGenerator("andesite", false)::generate)
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.item(FunnelItem::new)
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.model(FunnelGenerator.itemModel("andesite"))
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@ -1674,7 +1674,7 @@ public class AllBlocks {
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.properties(p -> p.color(MaterialColor.TERRACOTTA_YELLOW))
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.transform(pickaxeOnly())
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.tag(AllBlockTags.SAFE_NBT.tag)
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.onRegister(addMovementBehaviour(FunnelMovementBehaviour.brass()))
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.onRegister(movementBehaviour(FunnelMovementBehaviour.brass()))
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.blockstate(new FunnelGenerator("brass", true)::generate)
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.item(FunnelItem::new)
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.model(FunnelGenerator.itemModel("brass"))
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@ -1918,14 +1918,14 @@ public class AllBlocks {
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REGISTRATE.block("peculiar_bell", PeculiarBellBlock::new)
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.properties(p -> p.color(MaterialColor.GOLD))
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.transform(BuilderTransformers.bell())
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.onRegister(addMovementBehaviour(new BellMovementBehaviour()))
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.onRegister(movementBehaviour(new BellMovementBehaviour()))
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.register();
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public static final BlockEntry<HauntedBellBlock> HAUNTED_BELL =
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REGISTRATE.block("haunted_bell", HauntedBellBlock::new)
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.properties(p -> p.color(MaterialColor.SAND))
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.transform(BuilderTransformers.bell())
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.onRegister(addMovementBehaviour(new HauntedBellMovementBehaviour()))
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.onRegister(movementBehaviour(new HauntedBellMovementBehaviour()))
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.register();
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public static final DyedBlockList<ToolboxBlock> TOOLBOXES = new DyedBlockList<>(colour -> {
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@ -1,70 +1,80 @@
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package com.simibubi.create;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.function.Supplier;
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import java.util.List;
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import java.util.Map;
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import javax.annotation.Nullable;
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import org.jetbrains.annotations.Nullable;
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import com.google.common.collect.ImmutableList;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovingInteractionBehaviour;
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import com.simibubi.create.content.contraptions.components.structureMovement.interaction.DoorMovingInteraction;
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import com.simibubi.create.content.contraptions.components.structureMovement.interaction.LeverMovingInteraction;
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import com.simibubi.create.content.contraptions.components.structureMovement.interaction.TrapdoorMovingInteraction;
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import com.tterrag.registrate.util.nullness.NonNullConsumer;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.tags.BlockTags;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraftforge.registries.IRegistryDelegate;
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public class AllInteractionBehaviours {
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private static final HashMap<ResourceLocation, Supplier<MovingInteractionBehaviour>> INTERACT_BEHAVIOURS =
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new HashMap<>();
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private static final Map<IRegistryDelegate<Block>, MovingInteractionBehaviour> BLOCK_BEHAVIOURS = new HashMap<>();
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private static final List<BehaviourProvider> GLOBAL_BEHAVIOURS = new ArrayList<>();
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public static void addInteractionBehaviour(ResourceLocation loc, Supplier<MovingInteractionBehaviour> behaviour) {
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if (INTERACT_BEHAVIOURS.containsKey(loc))
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Create.LOGGER.warn("Interaction behaviour for " + loc.toString() + " was overridden");
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INTERACT_BEHAVIOURS.put(loc, behaviour);
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public static void registerBehaviour(IRegistryDelegate<Block> block, MovingInteractionBehaviour provider) {
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BLOCK_BEHAVIOURS.put(block, provider);
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}
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public static void addInteractionBehaviour(Block block, Supplier<MovingInteractionBehaviour> behaviour) {
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addInteractionBehaviour(block.getRegistryName(), behaviour);
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}
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public static <B extends Block> NonNullConsumer<? super B> addInteractionBehaviour(
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MovingInteractionBehaviour movementBehaviour) {
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return b -> addInteractionBehaviour(b.getRegistryName(), () -> movementBehaviour);
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public static void registerBehaviourProvider(BehaviourProvider provider) {
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GLOBAL_BEHAVIOURS.add(provider);
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}
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@Nullable
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public static MovingInteractionBehaviour of(ResourceLocation loc) {
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return (INTERACT_BEHAVIOURS.get(loc) == null) ? null
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: INTERACT_BEHAVIOURS.get(loc)
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.get();
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}
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@Nullable
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public static MovingInteractionBehaviour of(Block block) {
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return of(block.getRegistryName());
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}
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public static boolean contains(Block block) {
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return INTERACT_BEHAVIOURS.containsKey(block.getRegistryName());
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}
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static void register() {
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addInteractionBehaviour(Blocks.LEVER.getRegistryName(), LeverMovingInteraction::new);
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// TODO: Scan registry for instanceof (-> modded door support)
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for (Block trapdoor : ImmutableList.of(Blocks.ACACIA_TRAPDOOR, Blocks.OAK_TRAPDOOR, Blocks.DARK_OAK_TRAPDOOR,
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Blocks.SPRUCE_TRAPDOOR, Blocks.JUNGLE_TRAPDOOR, Blocks.BIRCH_TRAPDOOR, Blocks.WARPED_TRAPDOOR,
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Blocks.CRIMSON_TRAPDOOR)) {
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addInteractionBehaviour(trapdoor.getRegistryName(), TrapdoorMovingInteraction::new);
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public static MovingInteractionBehaviour getBehaviour(BlockState state) {
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MovingInteractionBehaviour behaviour = BLOCK_BEHAVIOURS.get(state.getBlock().delegate);
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if (behaviour != null) {
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return behaviour;
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}
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for (Block door : ImmutableList.of(Blocks.ACACIA_DOOR, Blocks.OAK_DOOR, Blocks.DARK_OAK_DOOR,
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Blocks.SPRUCE_DOOR, Blocks.JUNGLE_DOOR, Blocks.BIRCH_DOOR, Blocks.WARPED_DOOR, Blocks.CRIMSON_DOOR)) {
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addInteractionBehaviour(door.getRegistryName(), DoorMovingInteraction::new);
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for (BehaviourProvider provider : GLOBAL_BEHAVIOURS) {
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behaviour = provider.getBehaviour(state);
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if (behaviour != null) {
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return behaviour;
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}
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}
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return null;
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}
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public static <B extends Block> NonNullConsumer<? super B> interactionBehaviour(
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MovingInteractionBehaviour behaviour) {
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return b -> registerBehaviour(b.delegate, behaviour);
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}
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static void registerDefaults() {
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registerBehaviour(Blocks.LEVER.delegate, new LeverMovingInteraction());
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DoorMovingInteraction doorBehaviour = new DoorMovingInteraction();
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registerBehaviourProvider(state -> {
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if (state.is(BlockTags.WOODEN_DOORS)) {
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return doorBehaviour;
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}
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return null;
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});
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TrapdoorMovingInteraction trapdoorBehaviour = new TrapdoorMovingInteraction();
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registerBehaviourProvider(state -> {
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if (state.is(BlockTags.WOODEN_TRAPDOORS)) {
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return trapdoorBehaviour;
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}
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return null;
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});
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}
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public interface BehaviourProvider {
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@Nullable
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MovingInteractionBehaviour getBehaviour(BlockState state);
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}
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}
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@ -1,8 +1,11 @@
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package com.simibubi.create;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import javax.annotation.Nullable;
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import org.jetbrains.annotations.Nullable;
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import com.simibubi.create.content.contraptions.components.actors.BellMovementBehaviour;
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import com.simibubi.create.content.contraptions.components.actors.CampfireMovementBehaviour;
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@ -11,54 +14,56 @@ import com.simibubi.create.content.contraptions.components.actors.dispenser.Drop
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementBehaviour;
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import com.tterrag.registrate.util.nullness.NonNullConsumer;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraftforge.registries.IRegistryDelegate;
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public class AllMovementBehaviours {
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private static final HashMap<ResourceLocation, MovementBehaviour> MOVEMENT_BEHAVIOURS = new HashMap<>();
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private static final Map<IRegistryDelegate<Block>, MovementBehaviour> BLOCK_BEHAVIOURS = new HashMap<>();
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private static final List<BehaviourProvider> GLOBAL_BEHAVIOURS = new ArrayList<>();
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public static void addMovementBehaviour(ResourceLocation resourceLocation, MovementBehaviour movementBehaviour) {
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if (MOVEMENT_BEHAVIOURS.containsKey(resourceLocation))
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Create.LOGGER.warn("Movement behaviour for " + resourceLocation.toString() + " was overridden");
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MOVEMENT_BEHAVIOURS.put(resourceLocation, movementBehaviour);
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public static void registerBehaviour(IRegistryDelegate<Block> block, MovementBehaviour behaviour) {
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BLOCK_BEHAVIOURS.put(block, behaviour);
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}
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public static void addMovementBehaviour(Block block, MovementBehaviour movementBehaviour) {
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addMovementBehaviour(block.getRegistryName(), movementBehaviour);
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public static void registerBehaviourProvider(BehaviourProvider provider) {
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GLOBAL_BEHAVIOURS.add(provider);
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}
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@Nullable
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public static MovementBehaviour of(ResourceLocation resourceLocation) {
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return MOVEMENT_BEHAVIOURS.getOrDefault(resourceLocation, null);
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public static MovementBehaviour getBehaviour(BlockState state) {
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MovementBehaviour behaviour = BLOCK_BEHAVIOURS.get(state.getBlock().delegate);
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if (behaviour != null) {
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return behaviour;
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}
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for (BehaviourProvider provider : GLOBAL_BEHAVIOURS) {
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behaviour = provider.getBehaviour(state);
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if (behaviour != null) {
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return behaviour;
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}
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}
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return null;
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}
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@Nullable
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public static MovementBehaviour of(Block block) {
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return of(block.getRegistryName());
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public static <B extends Block> NonNullConsumer<? super B> movementBehaviour(
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MovementBehaviour behaviour) {
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return b -> registerBehaviour(b.delegate, behaviour);
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}
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@Nullable
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public static MovementBehaviour of(BlockState state) {
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return of(state.getBlock());
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}
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public static boolean contains(Block block) {
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return MOVEMENT_BEHAVIOURS.containsKey(block.getRegistryName());
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}
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public static <B extends Block> NonNullConsumer<? super B> addMovementBehaviour(
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MovementBehaviour movementBehaviour) {
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return b -> addMovementBehaviour(b.getRegistryName(), movementBehaviour);
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}
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static void register() {
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addMovementBehaviour(Blocks.BELL, new BellMovementBehaviour());
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addMovementBehaviour(Blocks.CAMPFIRE, new CampfireMovementBehaviour());
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static void registerDefaults() {
|
||||
registerBehaviour(Blocks.BELL.delegate, new BellMovementBehaviour());
|
||||
registerBehaviour(Blocks.CAMPFIRE.delegate, new CampfireMovementBehaviour());
|
||||
|
||||
DispenserMovementBehaviour.gatherMovedDispenseItemBehaviours();
|
||||
addMovementBehaviour(Blocks.DISPENSER, new DispenserMovementBehaviour());
|
||||
addMovementBehaviour(Blocks.DROPPER, new DropperMovementBehaviour());
|
||||
registerBehaviour(Blocks.DISPENSER.delegate, new DispenserMovementBehaviour());
|
||||
registerBehaviour(Blocks.DROPPER.delegate, new DropperMovementBehaviour());
|
||||
}
|
||||
|
||||
public interface BehaviourProvider {
|
||||
@Nullable
|
||||
MovementBehaviour getBehaviour(BlockState state);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -99,9 +99,9 @@ public class Create {
|
|||
AllContainerTypes.register();
|
||||
AllEntityTypes.register();
|
||||
AllTileEntities.register();
|
||||
AllMovementBehaviours.register();
|
||||
AllDisplayBehaviours.register();
|
||||
AllInteractionBehaviours.register();
|
||||
AllMovementBehaviours.registerDefaults();
|
||||
AllInteractionBehaviours.registerDefaults();
|
||||
AllDisplayBehaviours.registerDefaults();
|
||||
AllArmInteractionPointTypes.register();
|
||||
AllWorldFeatures.register();
|
||||
AllEnchantments.register();
|
||||
|
|
|
@ -52,7 +52,7 @@ public class ContraptionBlockSource implements BlockSource {
|
|||
|
||||
@Override
|
||||
public BlockState getBlockState() {
|
||||
if(context.state.hasProperty(BlockStateProperties.FACING) && overrideFacing != null)
|
||||
if (context.state.hasProperty(BlockStateProperties.FACING) && overrideFacing != null)
|
||||
return context.state.setValue(BlockStateProperties.FACING, overrideFacing);
|
||||
return context.state;
|
||||
}
|
||||
|
|
|
@ -395,7 +395,7 @@ public abstract class AbstractContraptionEntity extends Entity implements IEntit
|
|||
for (MutablePair<StructureBlockInfo, MovementContext> pair : contraption.getActors()) {
|
||||
MovementContext context = pair.right;
|
||||
StructureBlockInfo blockInfo = pair.left;
|
||||
MovementBehaviour actor = AllMovementBehaviours.of(blockInfo.state);
|
||||
MovementBehaviour actor = AllMovementBehaviours.getBehaviour(blockInfo.state);
|
||||
|
||||
if (actor == null)
|
||||
continue;
|
||||
|
@ -459,7 +459,7 @@ public abstract class AbstractContraptionEntity extends Entity implements IEntit
|
|||
for (MutablePair<StructureBlockInfo, MovementContext> pair : contraption.getActors()) {
|
||||
MovementContext context = pair.right;
|
||||
StructureBlockInfo blockInfo = pair.left;
|
||||
MovementBehaviour actor = AllMovementBehaviours.of(blockInfo.state);
|
||||
MovementBehaviour actor = AllMovementBehaviours.getBehaviour(blockInfo.state);
|
||||
if (actor instanceof PortableStorageInterfaceMovement && isActorActive(context, actor))
|
||||
if (context.position != null)
|
||||
actor.visitNewPosition(context, new BlockPos(context.position));
|
||||
|
|
|
@ -620,18 +620,22 @@ public abstract class Contraption {
|
|||
protected void addBlock(BlockPos pos, Pair<StructureBlockInfo, BlockEntity> pair) {
|
||||
StructureBlockInfo captured = pair.getKey();
|
||||
BlockPos localPos = pos.subtract(anchor);
|
||||
StructureBlockInfo StructureBlockInfo = new StructureBlockInfo(localPos, captured.state, captured.nbt);
|
||||
StructureBlockInfo structureBlockInfo = new StructureBlockInfo(localPos, captured.state, captured.nbt);
|
||||
|
||||
if (blocks.put(localPos, StructureBlockInfo) != null)
|
||||
if (blocks.put(localPos, structureBlockInfo) != null)
|
||||
return;
|
||||
bounds = bounds.minmax(new AABB(localPos));
|
||||
|
||||
BlockEntity te = pair.getValue();
|
||||
storage.addBlock(localPos, te);
|
||||
if (AllMovementBehaviours.contains(captured.state.getBlock()))
|
||||
actors.add(MutablePair.of(StructureBlockInfo, null));
|
||||
if (AllInteractionBehaviours.contains(captured.state.getBlock()))
|
||||
interactors.put(localPos, AllInteractionBehaviours.of(captured.state.getBlock()));
|
||||
|
||||
if (AllMovementBehaviours.getBehaviour(captured.state) != null)
|
||||
actors.add(MutablePair.of(structureBlockInfo, null));
|
||||
|
||||
MovingInteractionBehaviour interactionBehaviour = AllInteractionBehaviours.getBehaviour(captured.state);
|
||||
if (interactionBehaviour != null)
|
||||
interactors.put(localPos, interactionBehaviour);
|
||||
|
||||
if (te instanceof CreativeCrateTileEntity
|
||||
&& ((CreativeCrateTileEntity) te).getBehaviour(FilteringBehaviour.TYPE)
|
||||
.getFilter()
|
||||
|
@ -712,7 +716,7 @@ public abstract class Contraption {
|
|||
StructureBlockInfo structureBlockInfo = getBlocks().get(pos);
|
||||
if (structureBlockInfo == null)
|
||||
return;
|
||||
MovingInteractionBehaviour behaviour = AllInteractionBehaviours.of(structureBlockInfo.state.getBlock());
|
||||
MovingInteractionBehaviour behaviour = AllInteractionBehaviours.getBehaviour(structureBlockInfo.state);
|
||||
if (behaviour != null)
|
||||
interactors.put(pos, behaviour);
|
||||
});
|
||||
|
@ -737,7 +741,7 @@ public abstract class Contraption {
|
|||
for (MutablePair<StructureBlockInfo, MovementContext> actor : getActors()) {
|
||||
CompoundTag compound = new CompoundTag();
|
||||
compound.put("Pos", NbtUtils.writeBlockPos(actor.left.pos));
|
||||
AllMovementBehaviours.of(actor.left.state)
|
||||
AllMovementBehaviours.getBehaviour(actor.left.state)
|
||||
.writeExtraData(actor.right);
|
||||
actor.right.writeToNBT(compound);
|
||||
actorsNBT.add(compound);
|
||||
|
@ -855,9 +859,7 @@ public abstract class Contraption {
|
|||
if (!world.isClientSide)
|
||||
return;
|
||||
|
||||
Block block = info.state.getBlock();
|
||||
CompoundTag tag = info.nbt;
|
||||
MovementBehaviour movementBehaviour = AllMovementBehaviours.of(block);
|
||||
if (tag == null)
|
||||
return;
|
||||
|
||||
|
@ -873,6 +875,7 @@ public abstract class Contraption {
|
|||
((KineticTileEntity) te).setSpeed(0);
|
||||
te.getBlockState();
|
||||
|
||||
MovementBehaviour movementBehaviour = AllMovementBehaviours.getBehaviour(info.state);
|
||||
if (movementBehaviour == null || !movementBehaviour.hasSpecialInstancedRendering())
|
||||
maybeInstancedTileEntities.add(te);
|
||||
|
||||
|
@ -1107,14 +1110,14 @@ public abstract class Contraption {
|
|||
public void startMoving(Level world) {
|
||||
for (MutablePair<StructureBlockInfo, MovementContext> pair : actors) {
|
||||
MovementContext context = new MovementContext(world, pair.left, this);
|
||||
AllMovementBehaviours.of(pair.left.state)
|
||||
AllMovementBehaviours.getBehaviour(pair.left.state)
|
||||
.startMoving(context);
|
||||
pair.setRight(context);
|
||||
}
|
||||
}
|
||||
|
||||
public void stop(Level world) {
|
||||
foreachActor(world, (behaviour, ctx) -> {
|
||||
forEachActor(world, (behaviour, ctx) -> {
|
||||
behaviour.stopMoving(ctx);
|
||||
ctx.position = null;
|
||||
ctx.motion = Vec3.ZERO;
|
||||
|
@ -1123,9 +1126,9 @@ public abstract class Contraption {
|
|||
});
|
||||
}
|
||||
|
||||
public void foreachActor(Level world, BiConsumer<MovementBehaviour, MovementContext> callBack) {
|
||||
public void forEachActor(Level world, BiConsumer<MovementBehaviour, MovementContext> callBack) {
|
||||
for (MutablePair<StructureBlockInfo, MovementContext> pair : actors)
|
||||
callBack.accept(AllMovementBehaviours.of(pair.getLeft().state), pair.getRight());
|
||||
callBack.accept(AllMovementBehaviours.getBehaviour(pair.getLeft().state), pair.getRight());
|
||||
}
|
||||
|
||||
protected boolean shouldUpdateAfterMovement(StructureBlockInfo info) {
|
||||
|
@ -1322,7 +1325,7 @@ public abstract class Contraption {
|
|||
|
||||
public boolean containsBlockBreakers() {
|
||||
for (MutablePair<StructureBlockInfo, MovementContext> pair : actors) {
|
||||
MovementBehaviour behaviour = AllMovementBehaviours.of(pair.getLeft().state);
|
||||
MovementBehaviour behaviour = AllMovementBehaviours.getBehaviour(pair.getLeft().state);
|
||||
if (behaviour instanceof BlockBreakingMovementBehaviour || behaviour instanceof HarvesterMovementBehaviour)
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -617,8 +617,9 @@ public class ContraptionCollider {
|
|||
|
||||
if (collidedState.getBlock() instanceof CocoaBlock)
|
||||
continue;
|
||||
if (AllMovementBehaviours.contains(blockInfo.state.getBlock())) {
|
||||
MovementBehaviour movementBehaviour = AllMovementBehaviours.of(blockInfo.state.getBlock());
|
||||
|
||||
MovementBehaviour movementBehaviour = AllMovementBehaviours.getBehaviour(blockInfo.state);
|
||||
if (movementBehaviour != null) {
|
||||
if (movementBehaviour instanceof BlockBreakingMovementBehaviour) {
|
||||
BlockBreakingMovementBehaviour behaviour = (BlockBreakingMovementBehaviour) movementBehaviour;
|
||||
if (!behaviour.canBreak(world, colliderPos, collidedState) && !emptyCollider)
|
||||
|
|
|
@ -10,8 +10,6 @@ import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemp
|
|||
|
||||
public abstract class MovingInteractionBehaviour {
|
||||
|
||||
public MovingInteractionBehaviour() {}
|
||||
|
||||
protected void setContraptionActorData(AbstractContraptionEntity contraptionEntity, int index,
|
||||
StructureBlockInfo info, MovementContext ctx) {
|
||||
contraptionEntity.contraption.actors.remove(index);
|
||||
|
|
|
@ -21,7 +21,7 @@ public class DoorMovingInteraction extends SimpleBlockMovingInteraction {
|
|||
protected BlockState handle(Player player, Contraption contraption, BlockPos pos, BlockState currentState) {
|
||||
if (!(currentState.getBlock() instanceof DoorBlock))
|
||||
return currentState;
|
||||
|
||||
|
||||
boolean trainDoor = currentState.getBlock() instanceof SlidingDoorBlock;
|
||||
SoundEvent sound = currentState.getValue(DoorBlock.OPEN) ? trainDoor ? null : SoundEvents.WOODEN_DOOR_CLOSE
|
||||
: trainDoor ? SoundEvents.IRON_DOOR_OPEN : SoundEvents.WOODEN_DOOR_OPEN;
|
||||
|
|
|
@ -65,7 +65,7 @@ public class ContraptionInstanceManager extends BlockEntityInstanceManager {
|
|||
if (contraption.isHiddenInPortal(context.localPos))
|
||||
return null;
|
||||
|
||||
MovementBehaviour movementBehaviour = AllMovementBehaviours.of(blockInfo.state);
|
||||
MovementBehaviour movementBehaviour = AllMovementBehaviours.getBehaviour(blockInfo.state);
|
||||
|
||||
if (movementBehaviour != null && movementBehaviour.hasSpecialInstancedRendering()) {
|
||||
ActorInstance instance = movementBehaviour.createInstance(materialManager, renderWorld, context);
|
||||
|
|
|
@ -155,7 +155,7 @@ public class ContraptionRenderDispatcher {
|
|||
context.world = world;
|
||||
StructureTemplate.StructureBlockInfo blockInfo = actor.getLeft();
|
||||
|
||||
MovementBehaviour movementBehaviour = AllMovementBehaviours.of(blockInfo.state);
|
||||
MovementBehaviour movementBehaviour = AllMovementBehaviours.getBehaviour(blockInfo.state);
|
||||
if (movementBehaviour != null) {
|
||||
if (c.isHiddenInPortal(blockInfo.pos))
|
||||
continue;
|
||||
|
|
|
@ -4,6 +4,7 @@ import java.util.ArrayList;
|
|||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
|
@ -26,51 +27,38 @@ import net.minecraft.world.level.block.Blocks;
|
|||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraftforge.registries.IRegistryDelegate;
|
||||
|
||||
public class AllDisplayBehaviours {
|
||||
|
||||
public static final HashMap<ResourceLocation, DisplayBehaviour>
|
||||
public static final Map<ResourceLocation, DisplayBehaviour> GATHERER_BEHAVIOURS = new HashMap<>();
|
||||
|
||||
GATHERER_BEHAVIOURS = new HashMap<>();
|
||||
public static final Map<IRegistryDelegate<Block>, List<DisplaySource>> SOURCES_BY_BLOCK = new HashMap<>();
|
||||
public static final Map<IRegistryDelegate<BlockEntityType<?>>, List<DisplaySource>> SOURCES_BY_TILE = new HashMap<>();
|
||||
|
||||
public static final HashMap<ResourceLocation, List<DisplaySource>>
|
||||
|
||||
SOURCES_BY_BLOCK = new HashMap<>(), SOURCES_BY_TILE = new HashMap<>();
|
||||
|
||||
public static final HashMap<ResourceLocation, DisplayTarget>
|
||||
|
||||
TARGETS_BY_BLOCK = new HashMap<>(), TARGETS_BY_TILE = new HashMap<>();
|
||||
public static final Map<IRegistryDelegate<Block>, DisplayTarget> TARGETS_BY_BLOCK = new HashMap<>();
|
||||
public static final Map<IRegistryDelegate<BlockEntityType<?>>, DisplayTarget> TARGETS_BY_TILE = new HashMap<>();
|
||||
|
||||
public static DisplayBehaviour register(ResourceLocation id, DisplayBehaviour behaviour) {
|
||||
if (GATHERER_BEHAVIOURS.containsKey(id))
|
||||
Create.LOGGER.warn("Data Gatherer Behaviour for " + id.toString() + " was overridden");
|
||||
behaviour.id = id;
|
||||
GATHERER_BEHAVIOURS.put(id, behaviour);
|
||||
return behaviour;
|
||||
}
|
||||
|
||||
public static void assign(DisplayBehaviour behaviour, Block block) {
|
||||
assignBlock(behaviour, block.getRegistryName());
|
||||
}
|
||||
|
||||
public static void assign(DisplayBehaviour behaviour, BlockEntityType<?> teType) {
|
||||
assignTileEntity(behaviour, teType.getRegistryName());
|
||||
}
|
||||
|
||||
public static void assignBlock(DisplayBehaviour behaviour, ResourceLocation blockId) {
|
||||
public static void assignBlock(DisplayBehaviour behaviour, IRegistryDelegate<Block> block) {
|
||||
if (behaviour instanceof DisplaySource source)
|
||||
SOURCES_BY_BLOCK.computeIfAbsent(blockId, r -> new ArrayList<>())
|
||||
SOURCES_BY_BLOCK.computeIfAbsent(block, r -> new ArrayList<>())
|
||||
.add(source);
|
||||
if (behaviour instanceof DisplayTarget target)
|
||||
TARGETS_BY_BLOCK.put(blockId, target);
|
||||
TARGETS_BY_BLOCK.put(block, target);
|
||||
}
|
||||
|
||||
public static void assignTileEntity(DisplayBehaviour behaviour, ResourceLocation tileId) {
|
||||
public static void assignTile(DisplayBehaviour behaviour, IRegistryDelegate<BlockEntityType<?>> teType) {
|
||||
if (behaviour instanceof DisplaySource source)
|
||||
SOURCES_BY_TILE.computeIfAbsent(tileId, r -> new ArrayList<>())
|
||||
SOURCES_BY_TILE.computeIfAbsent(teType, r -> new ArrayList<>())
|
||||
.add(source);
|
||||
if (behaviour instanceof DisplayTarget target)
|
||||
TARGETS_BY_TILE.put(tileId, target);
|
||||
TARGETS_BY_TILE.put(teType, target);
|
||||
}
|
||||
|
||||
public static <B extends Block> NonNullConsumer<? super B> assignDataBehaviour(DisplayBehaviour behaviour,
|
||||
|
@ -81,7 +69,7 @@ public class AllDisplayBehaviours {
|
|||
if (suffix.length > 0)
|
||||
idSuffix += "_" + suffix[0];
|
||||
assignBlock(register(new ResourceLocation(registryName.getNamespace(), registryName.getPath() + idSuffix),
|
||||
behaviour), registryName);
|
||||
behaviour), b.delegate);
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -92,10 +80,10 @@ public class AllDisplayBehaviours {
|
|||
String idSuffix = behaviour instanceof DisplaySource ? "_source" : "_target";
|
||||
if (suffix.length > 0)
|
||||
idSuffix += "_" + suffix[0];
|
||||
assignTileEntity(
|
||||
assignTile(
|
||||
register(new ResourceLocation(registryName.getNamespace(), registryName.getPath() + idSuffix),
|
||||
behaviour),
|
||||
registryName);
|
||||
b.delegate);
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -119,7 +107,42 @@ public class AllDisplayBehaviours {
|
|||
|
||||
//
|
||||
|
||||
public static List<DisplaySource> sourcesOf(Block block) {
|
||||
return SOURCES_BY_BLOCK.getOrDefault(block.getRegistryName(), Collections.emptyList());
|
||||
}
|
||||
|
||||
public static List<DisplaySource> sourcesOf(BlockState state) {
|
||||
return sourcesOf(state.getBlock());
|
||||
}
|
||||
|
||||
public static List<DisplaySource> sourcesOf(BlockEntityType<?> tileEntityType) {
|
||||
return SOURCES_BY_TILE.getOrDefault(tileEntityType, Collections.emptyList());
|
||||
}
|
||||
|
||||
public static List<DisplaySource> sourcesOf(BlockEntity tileEntity) {
|
||||
return sourcesOf(tileEntity.getType());
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static DisplayTarget targetOf(Block block) {
|
||||
return TARGETS_BY_BLOCK.get(block.delegate);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static DisplayTarget targetOf(BlockState state) {
|
||||
return targetOf(state.getBlock());
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static DisplayTarget targetOf(BlockEntityType<?> tileEntityType) {
|
||||
return TARGETS_BY_TILE.get(tileEntityType.delegate);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static DisplayTarget targetOf(BlockEntity tileEntity) {
|
||||
return targetOf(tileEntity.getType());
|
||||
}
|
||||
|
||||
public static List<DisplaySource> sourcesOf(LevelAccessor level, BlockPos pos) {
|
||||
BlockState blockState = level.getBlockState(pos);
|
||||
BlockEntity blockEntity = level.getBlockEntity(pos);
|
||||
|
@ -145,43 +168,14 @@ public class AllDisplayBehaviours {
|
|||
return targetOfTE;
|
||||
}
|
||||
|
||||
public static List<DisplaySource> sourcesOf(BlockState state) {
|
||||
return sourcesOf(state.getBlock());
|
||||
}
|
||||
|
||||
public static List<DisplaySource> sourcesOf(BlockEntity tileEntity) {
|
||||
return SOURCES_BY_TILE.getOrDefault(tileEntity.getType()
|
||||
.getRegistryName(), Collections.emptyList());
|
||||
}
|
||||
|
||||
public static List<DisplaySource> sourcesOf(Block block) {
|
||||
return SOURCES_BY_BLOCK.getOrDefault(block.getRegistryName(), Collections.emptyList());
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static DisplayTarget targetOf(BlockState state) {
|
||||
return targetOf(state.getBlock());
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static DisplayTarget targetOf(BlockEntity tileEntity) {
|
||||
return TARGETS_BY_TILE.get(tileEntity.getType()
|
||||
.getRegistryName());
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static DisplayTarget targetOf(Block block) {
|
||||
return TARGETS_BY_BLOCK.get(block.getRegistryName());
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
public static void register() {
|
||||
assign(register(Create.asResource("sign_display_target"), new SignDisplayTarget()), BlockEntityType.SIGN);
|
||||
assign(register(Create.asResource("lectern_display_target"), new LecternDisplayTarget()), BlockEntityType.LECTERN);
|
||||
assign(register(Create.asResource("death_count_display_source"), new DeathCounterDisplaySource()), Blocks.RESPAWN_ANCHOR);
|
||||
assign(register(Create.asResource("scoreboard_display_source"), new ScoreboardDisplaySource()), BlockEntityType.COMMAND_BLOCK);
|
||||
assign(register(Create.asResource("enchant_power_display_source"), new EnchantPowerDisplaySource()), BlockEntityType.ENCHANTING_TABLE);
|
||||
assign(register(Create.asResource("redstone_power_display_source"), new RedstonePowerDisplaySource()), Blocks.TARGET);
|
||||
public static void registerDefaults() {
|
||||
assignTile(register(Create.asResource("sign_display_target"), new SignDisplayTarget()), BlockEntityType.SIGN.delegate);
|
||||
assignTile(register(Create.asResource("lectern_display_target"), new LecternDisplayTarget()), BlockEntityType.LECTERN.delegate);
|
||||
assignBlock(register(Create.asResource("death_count_display_source"), new DeathCounterDisplaySource()), Blocks.RESPAWN_ANCHOR.delegate);
|
||||
assignTile(register(Create.asResource("scoreboard_display_source"), new ScoreboardDisplaySource()), BlockEntityType.COMMAND_BLOCK.delegate);
|
||||
assignTile(register(Create.asResource("enchant_power_display_source"), new EnchantPowerDisplaySource()), BlockEntityType.ENCHANTING_TABLE.delegate);
|
||||
assignBlock(register(Create.asResource("redstone_power_display_source"), new RedstonePowerDisplaySource()), Blocks.TARGET.delegate);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -463,7 +463,7 @@ public class Train {
|
|||
c.forEachPresentEntity(cce -> cce.getContraption()
|
||||
.getActors()
|
||||
.forEach(pair -> {
|
||||
MovementBehaviour behaviour = AllMovementBehaviours.of(pair.getKey().state);
|
||||
MovementBehaviour behaviour = AllMovementBehaviours.getBehaviour(pair.getKey().state);
|
||||
if (behaviour != null)
|
||||
behaviour.cancelStall(pair.getValue());
|
||||
}));
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
package com.simibubi.create.foundation.data;
|
||||
|
||||
import static com.simibubi.create.AllInteractionBehaviours.addInteractionBehaviour;
|
||||
import static com.simibubi.create.AllMovementBehaviours.addMovementBehaviour;
|
||||
import static com.simibubi.create.AllInteractionBehaviours.interactionBehaviour;
|
||||
import static com.simibubi.create.AllMovementBehaviours.movementBehaviour;
|
||||
import static com.simibubi.create.AllTags.axeOrPickaxe;
|
||||
import static com.simibubi.create.AllTags.pickaxeOnly;
|
||||
import static com.simibubi.create.foundation.data.BlockStateGen.axisBlock;
|
||||
|
@ -103,7 +103,7 @@ public class BuilderTransformers {
|
|||
})
|
||||
.transform(pickaxeOnly())
|
||||
.tag(BlockTags.TRAPDOORS)
|
||||
.onRegister(addInteractionBehaviour(new TrapdoorMovingInteraction()))
|
||||
.onRegister(interactionBehaviour(new TrapdoorMovingInteraction()))
|
||||
.item()
|
||||
.tag(ItemTags.TRAPDOORS)
|
||||
.build();
|
||||
|
@ -120,8 +120,8 @@ public class BuilderTransformers {
|
|||
})
|
||||
.addLayer(() -> RenderType::cutoutMipped)
|
||||
.transform(pickaxeOnly())
|
||||
.onRegister(addInteractionBehaviour(new DoorMovingInteraction()))
|
||||
.onRegister(addMovementBehaviour(new SlidingDoorMovementBehaviour()))
|
||||
.onRegister(interactionBehaviour(new DoorMovingInteraction()))
|
||||
.onRegister(movementBehaviour(new SlidingDoorMovementBehaviour()))
|
||||
.tag(BlockTags.DOORS)
|
||||
.tag(BlockTags.WOODEN_DOORS) // for villager AI
|
||||
.loot((lr, block) -> lr.add(block, BlockLoot.createDoorTable(block)))
|
||||
|
|
|
@ -127,6 +127,7 @@ public class CreateRegistrate extends AbstractRegistrate<CreateRegistrate> {
|
|||
return this.entity(self(), name, factory, classification);
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T extends Entity, P> CreateEntityBuilder<T, P> entity(P parent, String name,
|
||||
EntityType.EntityFactory<T> factory, MobCategory classification) {
|
||||
return (CreateEntityBuilder<T, P>) this.entry(name, (callback) -> {
|
||||
|
|
Loading…
Reference in a new issue