A Better Belt Support
- Logistical Casing can now be used on belts to add casing around it - Casings on belts allow for extractors and funnels to be attached to the belts directly - Voxelshapers can now transform multipart shapes
This commit is contained in:
parent
e5c78fbd04
commit
d85a8e2a49
19 changed files with 867 additions and 157 deletions
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@ -91,6 +91,19 @@ public abstract class BufferManipulator {
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buffer.put(bufferPosition + 15, a);
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}
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public ByteBuffer getTranslated(float xIn, float yIn, float zIn, int packedLightCoords) {
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original.rewind();
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mutable.rewind();
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for (int vertex = 0; vertex < vertexCount(original); vertex++) {
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putPos(mutable, vertex, getX(original, vertex) + xIn, getY(original, vertex) + yIn,
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getZ(original, vertex) + zIn);
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putLight(mutable, vertex, packedLightCoords);
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}
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return mutable;
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}
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public static ByteBuffer remanipulateBuffer(ByteBuffer buffer, float x, float y, float z, float xOrigin,
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float yOrigin, float zOrigin, float yaw, float pitch) {
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buffer.rewind();
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@ -3,11 +3,15 @@ package com.simibubi.create.foundation.utility;
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import java.util.HashMap;
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import java.util.Map;
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import org.apache.commons.lang3.mutable.MutableObject;
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import net.minecraft.block.Block;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.Direction.AxisDirection;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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public class VoxelShaper {
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@ -17,7 +21,11 @@ public class VoxelShaper {
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return shapes.get(direction);
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}
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public static VoxelShaper forHorizontalBlock(VoxelShape southShape) {
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public VoxelShape get(Axis axis) {
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return shapes.get(axisAsFace(axis));
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}
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public static VoxelShaper forHorizontal(VoxelShape southShape) {
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VoxelShaper voxelShaper = new VoxelShaper();
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for (Direction facing : Direction.values()) {
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if (facing.getAxis().isVertical())
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@ -27,7 +35,27 @@ public class VoxelShaper {
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return voxelShaper;
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}
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public static VoxelShaper forDirectionalBlock(VoxelShape southShape) {
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public static VoxelShaper forHorizontalAxis(VoxelShape zShape) {
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VoxelShaper voxelShaper = new VoxelShaper();
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for (Axis axis : Axis.values()) {
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if (axis.isVertical())
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continue;
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Direction facing = axisAsFace(axis);
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voxelShaper.shapes.put(facing, rotatedCopy(zShape, 0, (int) -facing.getHorizontalAngle()));
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}
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return voxelShaper;
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}
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public static VoxelShaper forRotatedPillar(VoxelShape zShape) {
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VoxelShaper voxelShaper = new VoxelShaper();
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for (Axis axis : Axis.values()) {
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Direction facing = axisAsFace(axis);
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voxelShaper.shapes.put(facing, rotatedCopy(zShape, 0, (int) -facing.getHorizontalAngle()));
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}
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return voxelShaper;
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}
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public static VoxelShaper forDirectional(VoxelShape southShape) {
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VoxelShaper voxelShaper = new VoxelShaper();
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for (Direction facing : Direction.values()) {
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int rotX = facing.getAxis().isVertical() ? (facing == Direction.UP ? 270 : 90) : 0;
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@ -43,19 +71,28 @@ public class VoxelShaper {
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return this;
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}
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public static VoxelShape rotatedCopy(VoxelShape shape, int rotX, int rotY) {
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Vec3d center = new Vec3d(8, 8, 8);
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Vec3d v1 = new Vec3d(shape.getStart(Axis.X), shape.getStart(Axis.Y), shape.getStart(Axis.Z)).scale(16)
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.subtract(center);
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Vec3d v2 = new Vec3d(shape.getEnd(Axis.X), shape.getEnd(Axis.Y), shape.getEnd(Axis.Z)).scale(16)
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.subtract(center);
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private static Direction axisAsFace(Axis axis) {
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return Direction.getFacingFromAxis(AxisDirection.POSITIVE, axis);
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}
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v1 = VecHelper.rotate(v1, rotX, Axis.X);
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v1 = VecHelper.rotate(v1, rotY, Axis.Y).add(center);
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v2 = VecHelper.rotate(v2, rotX, Axis.X);
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v2 = VecHelper.rotate(v2, rotY, Axis.Y).add(center);
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private static VoxelShape rotatedCopy(VoxelShape shape, int rotX, int rotY) {
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MutableObject<VoxelShape> result = new MutableObject<>(VoxelShapes.empty());
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return Block.makeCuboidShape(v1.x, v1.y, v1.z, v2.x, v2.y, v2.z);
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shape.forEachBox((x1, y1, z1, x2, y2, z2) -> {
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Vec3d center = new Vec3d(8, 8, 8);
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Vec3d v1 = new Vec3d(x1, y1, z1).scale(16).subtract(center);
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Vec3d v2 = new Vec3d(x2, y2, z2).scale(16).subtract(center);
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v1 = VecHelper.rotate(v1, rotX, Axis.X);
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v1 = VecHelper.rotate(v1, rotY, Axis.Y).add(center);
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v2 = VecHelper.rotate(v2, rotX, Axis.X);
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v2 = VecHelper.rotate(v2, rotY, Axis.Y).add(center);
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VoxelShape rotated = Block.makeCuboidShape(v1.x, v1.y, v1.z, v2.x, v2.y, v2.z);
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result.setValue(VoxelShapes.or(result.getValue(), rotated));
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});
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return result.getValue();
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}
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}
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@ -5,6 +5,6 @@ import net.minecraft.block.Block;
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public class VoxelShapers {
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public static final VoxelShaper SHORT_CASING = VoxelShaper
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.forDirectionalBlock(Block.makeCuboidShape(0, 0, 0, 16, 16, 12));
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.forDirectional(Block.makeCuboidShape(0, 0, 0, 16, 16, 12));
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}
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@ -39,7 +39,7 @@ import net.minecraftforge.common.IPlantable;
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public class HarvesterBlock extends HorizontalBlock implements IHaveMovementBehavior {
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private static VoxelShaper SHAPER = VoxelShaper.forHorizontalBlock(Block.makeCuboidShape(0, 2, 0, 16, 14, 3));
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private static VoxelShaper SHAPER = VoxelShaper.forHorizontal(Block.makeCuboidShape(0, 2, 0, 16, 14, 3));
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public HarvesterBlock() {
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super(Properties.from(Blocks.IRON_BLOCK));
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@ -15,16 +15,21 @@ import com.simibubi.create.modules.contraptions.relays.belt.BeltMovementHandler.
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.ItemEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.DyeColor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemUseContext;
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import net.minecraft.state.BooleanProperty;
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import net.minecraft.state.EnumProperty;
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import net.minecraft.state.IProperty;
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import net.minecraft.state.StateContainer.Builder;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.Direction.AxisDirection;
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@ -35,6 +40,7 @@ import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.shapes.ISelectionContext;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.World;
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import net.minecraftforge.common.Tags;
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@ -45,10 +51,11 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
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public static final IProperty<Slope> SLOPE = EnumProperty.create("slope", Slope.class);
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public static final IProperty<Part> PART = EnumProperty.create("part", Part.class);
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public static final BooleanProperty CASING = BooleanProperty.create("casing");
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public BeltBlock() {
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super(Properties.from(Blocks.BROWN_WOOL));
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setDefaultState(getDefaultState().with(SLOPE, Slope.HORIZONTAL).with(PART, Part.START));
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setDefaultState(getDefaultState().with(SLOPE, Slope.HORIZONTAL).with(PART, Part.START).with(CASING, false));
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}
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@Override
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@ -70,6 +77,16 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
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return AllItems.BELT_CONNECTOR.asStack();
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}
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@Override
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public Material getMaterial(BlockState state) {
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return state.get(CASING) ? Material.WOOD : Material.WOOL;
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}
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@Override
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public boolean isFlammable(BlockState state, IBlockReader world, BlockPos pos, Direction face) {
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return false;
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}
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@Override
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public void onLanded(IBlockReader worldIn, Entity entityIn) {
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super.onLanded(worldIn, entityIn);
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@ -139,26 +156,9 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
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return false;
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ItemStack heldItem = player.getHeldItem(handIn);
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boolean isShaft = heldItem.getItem() == AllBlocks.SHAFT.get().asItem();
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boolean isCasing = heldItem.getItem() == AllBlocks.LOGISTICAL_CASING.get().asItem();
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boolean isDye = Tags.Items.DYES.contains(heldItem.getItem());
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if (isShaft) {
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TileEntity te = worldIn.getTileEntity(pos);
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if (te == null || !(te instanceof BeltTileEntity))
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return false;
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BeltTileEntity belt = (BeltTileEntity) te;
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if (belt.hasPulley())
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return false;
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if (worldIn.isRemote)
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return true;
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if (!player.isCreative())
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heldItem.shrink(1);
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belt.hasPulley = true;
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belt.markDirty();
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belt.sendData();
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belt.attachKinetics();
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return true;
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}
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if (isDye) {
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if (worldIn.isRemote)
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return true;
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@ -173,12 +173,72 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
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return true;
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}
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TileEntity te = worldIn.getTileEntity(pos);
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if (te == null || !(te instanceof BeltTileEntity))
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return false;
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BeltTileEntity belt = (BeltTileEntity) te;
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if (isShaft) {
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if (state.get(PART) != Part.MIDDLE)
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return false;
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if (worldIn.isRemote)
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return true;
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if (!player.isCreative())
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heldItem.shrink(1);
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worldIn.setBlockState(pos, state.with(PART, Part.PULLEY), 2);
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belt.attachKinetics();
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return true;
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}
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if (isCasing) {
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if (state.get(CASING))
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return false;
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if (state.get(SLOPE) == Slope.VERTICAL)
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return false;
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if (!player.isCreative())
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heldItem.shrink(1);
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worldIn.setBlockState(pos, state.with(CASING, true), 2);
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return true;
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}
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return false;
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}
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@Override
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public ActionResultType onWrenched(BlockState state, ItemUseContext context) {
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World world = context.getWorld();
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TileEntity te = world.getTileEntity(context.getPos());
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if (te == null || !(te instanceof BeltTileEntity))
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return ActionResultType.PASS;
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BeltTileEntity belt = (BeltTileEntity) te;
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PlayerEntity player = context.getPlayer();
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if (state.get(CASING)) {
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if (world.isRemote)
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return ActionResultType.SUCCESS;
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world.setBlockState(context.getPos(), state.with(CASING, false), 2);
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if (!player.isCreative())
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player.inventory.placeItemBackInInventory(world, new ItemStack(AllBlocks.LOGISTICAL_CASING.block));
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return ActionResultType.SUCCESS;
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}
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if (state.get(PART) == Part.PULLEY) {
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if (world.isRemote)
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return ActionResultType.SUCCESS;
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world.setBlockState(context.getPos(), state.with(PART, Part.MIDDLE), 2);
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belt.detachKinetics();
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belt.attachKinetics();
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if (!player.isCreative())
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player.inventory.placeItemBackInInventory(world, new ItemStack(AllBlocks.SHAFT.block));
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return ActionResultType.SUCCESS;
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}
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return super.onWrenched(state, context);
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}
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@Override
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protected void fillStateContainer(Builder<Block, BlockState> builder) {
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builder.add(SLOPE, PART);
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builder.add(SLOPE, PART, CASING);
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super.fillStateContainer(builder);
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}
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@ -189,7 +249,7 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
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@Override
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public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
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return BeltShapes.getShape(state, worldIn, pos, context);
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return VoxelShapes.or(BeltShapes.getShape(state), BeltShapes.getCasingShape(state));
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}
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@Override
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@ -198,8 +258,8 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
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}
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@Override
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protected boolean hasStaticPart() {
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return false;
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public boolean canRenderInLayer(BlockState state, BlockRenderLayer layer) {
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return state.get(CASING) && layer == getRenderLayer();
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}
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@Override
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@ -222,6 +282,8 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
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public void onReplaced(BlockState state, World worldIn, BlockPos pos, BlockState newState, boolean isMoving) {
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if (worldIn.isRemote)
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return;
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if (state.getBlock() == newState.getBlock())
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return;
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boolean endWasDestroyed = state.get(PART) == Part.END;
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TileEntity tileEntity = worldIn.getTileEntity(pos);
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@ -294,7 +356,7 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
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}
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public enum Part implements IStringSerializable {
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START, MIDDLE, END;
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START, MIDDLE, END, PULLEY;
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@Override
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public String getName() {
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@ -333,4 +395,34 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
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return positions;
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}
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@Override
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protected boolean hasStaticPart() {
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return false;
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}
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public static boolean canAccessFromSide(Direction facing, BlockState belt) {
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if (facing == null)
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return true;
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if (!belt.get(BeltBlock.CASING))
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return false;
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Part part = belt.get(BeltBlock.PART);
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if (part != Part.MIDDLE && facing.getAxis() == belt.get(HORIZONTAL_FACING).rotateY().getAxis())
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return false;
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Slope slope = belt.get(BeltBlock.SLOPE);
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if (slope != Slope.HORIZONTAL) {
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if (slope == Slope.DOWNWARD && part == Part.END)
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return true;
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if (slope == Slope.UPWARD && part == Part.START)
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return true;
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Direction beltSide = belt.get(HORIZONTAL_FACING);
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if (slope == Slope.DOWNWARD)
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beltSide = beltSide.getOpposite();
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if (beltSide == facing)
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return false;
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}
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return true;
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}
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}
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@ -100,6 +100,8 @@ public class BeltConnectorItem extends Item {
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for (BlockPos pos : beltsToCreate) {
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BeltBlock.Part part = pos.equals(start) ? Part.START : pos.equals(end) ? Part.END : Part.MIDDLE;
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boolean pulley = AllBlocks.SHAFT.typeOf(world.getBlockState(pos));
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if (part == Part.MIDDLE && pulley)
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part = Part.PULLEY;
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world.setBlockState(pos, beltBlock.with(BeltBlock.SLOPE, slope).with(BeltBlock.PART, part)
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.with(BeltBlock.HORIZONTAL_FACING, facing), 3);
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@ -108,7 +110,6 @@ public class BeltConnectorItem extends Item {
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te.setController(start);
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te.beltLength = beltsToCreate.size();
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te.index = index;
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te.hasPulley = pulley;
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}
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index++;
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@ -2,90 +2,89 @@ package com.simibubi.create.modules.contraptions.relays.belt;
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import static net.minecraft.block.Block.makeCuboidShape;
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import com.simibubi.create.foundation.utility.VoxelShaper;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Part;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope;
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import net.minecraft.block.BlockState;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3i;
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import net.minecraft.util.math.shapes.IBooleanFunction;
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import net.minecraft.util.math.shapes.ISelectionContext;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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import net.minecraft.world.IBlockReader;
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public class BeltShapes {
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private static final VoxelShape FULL = makeCuboidShape(0, 0, 0, 16, 16, 16),
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FLAT_STRAIGHT_X = makeCuboidShape(1, 3, 0, 15, 13, 16),
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FLAT_STRAIGHT_Z = makeCuboidShape(0, 3, 1, 16, 13, 15),
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VERTICAL_STRAIGHT_X = makeCuboidShape(3, 0, 1, 13, 16, 15),
|
||||
VERTICAL_STRAIGHT_Z = makeCuboidShape(1, 0, 3, 15, 16, 13),
|
||||
|
||||
SLOPE_END_EAST = makeCuboidShape(0, 3, 1, 10, 13, 15),
|
||||
SLOPE_END_WEST = makeCuboidShape(6, 3, 1, 16, 13, 15),
|
||||
SLOPE_END_SOUTH = makeCuboidShape(1, 3, 0, 15, 13, 10),
|
||||
SLOPE_END_NORTH = makeCuboidShape(1, 3, 6, 15, 13, 16),
|
||||
|
||||
SLOPE_BUILDING_BLOCK_X = makeCuboidShape(5, 5, 1, 11, 11, 15),
|
||||
private static final VoxelShape SLOPE_BUILDING_BLOCK_X = makeCuboidShape(5, 5, 1, 11, 11, 15),
|
||||
SLOPE_BUILDING_BLOCK_Z = makeCuboidShape(1, 5, 5, 15, 11, 11),
|
||||
CASING_HORIZONTAL = makeCuboidShape(0, 0, 0, 16, 11, 16);
|
||||
|
||||
SLOPE_UPWARD_END_EAST = VoxelShapes.or(SLOPE_END_EAST, createHalfSlope(Direction.EAST, false)),
|
||||
SLOPE_UPWARD_END_WEST = VoxelShapes.or(SLOPE_END_WEST, createHalfSlope(Direction.WEST, false)),
|
||||
SLOPE_UPWARD_END_SOUTH = VoxelShapes.or(SLOPE_END_SOUTH, createHalfSlope(Direction.SOUTH, false)),
|
||||
SLOPE_UPWARD_END_NORTH = VoxelShapes.or(SLOPE_END_NORTH, createHalfSlope(Direction.NORTH, false)),
|
||||
private static final VoxelShaper SLOPE_END = VoxelShaper.forHorizontal(makeCuboidShape(1, 3, 0, 15, 13, 10)),
|
||||
SLOPE_TOP_END = VoxelShaper.forHorizontal(
|
||||
VoxelShapes.or(SLOPE_END.get(Direction.SOUTH), createHalfSlope(Direction.SOUTH, false))),
|
||||
SLOPE_BOTTOM_END = VoxelShaper.forHorizontal(
|
||||
VoxelShapes.or(SLOPE_END.get(Direction.SOUTH), createHalfSlope(Direction.SOUTH, true))),
|
||||
FLAT_STRAIGHT = VoxelShaper.forHorizontalAxis(makeCuboidShape(0, 3, 1, 16, 13, 15)),
|
||||
VERTICAL_STRAIGHT = VoxelShaper.forHorizontalAxis(makeCuboidShape(1, 0, 3, 15, 16, 13)),
|
||||
SLOPE_STRAIGHT = VoxelShaper.forHorizontal(createSlope(Direction.SOUTH)),
|
||||
CASING_TOP_END = VoxelShaper.forHorizontal(makeCuboidShape(0, 0, 0, 16, 11, 11));
|
||||
|
||||
SLOPE_DOWNWARD_END_EAST = VoxelShapes.or(SLOPE_END_EAST, createHalfSlope(Direction.EAST, true)),
|
||||
SLOPE_DOWNWARD_END_WEST = VoxelShapes.or(SLOPE_END_WEST, createHalfSlope(Direction.WEST, true)),
|
||||
SLOPE_DOWNWARD_END_SOUTH = VoxelShapes.or(SLOPE_END_SOUTH, createHalfSlope(Direction.SOUTH, true)),
|
||||
SLOPE_DOWNWARD_END_NORTH = VoxelShapes.or(SLOPE_END_NORTH, createHalfSlope(Direction.NORTH, true)),
|
||||
|
||||
SLOPE_EAST = createSlope(Direction.EAST), SLOPE_WEST = createSlope(Direction.WEST),
|
||||
SLOPE_NORTH = createSlope(Direction.NORTH), SLOPE_SOUTH = createSlope(Direction.SOUTH);
|
||||
|
||||
public static VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
|
||||
public static VoxelShape getShape(BlockState state) {
|
||||
Direction facing = state.get(BeltBlock.HORIZONTAL_FACING);
|
||||
Axis axis = facing.getAxis();
|
||||
Axis perpendicularAxis = facing.rotateY().getAxis();
|
||||
Part part = state.get(BeltBlock.PART);
|
||||
Slope slope = state.get(BeltBlock.SLOPE);
|
||||
|
||||
if (slope == Slope.HORIZONTAL)
|
||||
return axis == Axis.Z ? FLAT_STRAIGHT_X : FLAT_STRAIGHT_Z;
|
||||
return FLAT_STRAIGHT.get(perpendicularAxis);
|
||||
if (slope == Slope.VERTICAL)
|
||||
return axis == Axis.X ? VERTICAL_STRAIGHT_X : VERTICAL_STRAIGHT_Z;
|
||||
return VERTICAL_STRAIGHT.get(axis);
|
||||
|
||||
if (part != Part.MIDDLE) {
|
||||
boolean upward = slope == Slope.UPWARD;
|
||||
if (part == Part.START)
|
||||
slope = upward ? Slope.DOWNWARD : Slope.UPWARD;
|
||||
upward = !upward;
|
||||
else
|
||||
facing = facing.getOpposite();
|
||||
|
||||
if (facing == Direction.NORTH)
|
||||
return upward ? SLOPE_UPWARD_END_NORTH : SLOPE_DOWNWARD_END_NORTH;
|
||||
if (facing == Direction.SOUTH)
|
||||
return upward ? SLOPE_UPWARD_END_SOUTH : SLOPE_DOWNWARD_END_SOUTH;
|
||||
if (facing == Direction.EAST)
|
||||
return upward ? SLOPE_UPWARD_END_EAST : SLOPE_DOWNWARD_END_EAST;
|
||||
if (facing == Direction.WEST)
|
||||
return upward ? SLOPE_UPWARD_END_WEST : SLOPE_DOWNWARD_END_WEST;
|
||||
return upward ? SLOPE_TOP_END.get(facing) : SLOPE_BOTTOM_END.get(facing);
|
||||
}
|
||||
|
||||
if (slope == Slope.DOWNWARD)
|
||||
facing = facing.getOpposite();
|
||||
|
||||
if (facing == Direction.NORTH)
|
||||
return SLOPE_NORTH;
|
||||
if (facing == Direction.SOUTH)
|
||||
return SLOPE_SOUTH;
|
||||
if (facing == Direction.EAST)
|
||||
return SLOPE_EAST;
|
||||
if (facing == Direction.WEST)
|
||||
return SLOPE_WEST;
|
||||
return SLOPE_STRAIGHT.get(facing);
|
||||
}
|
||||
|
||||
return FULL;
|
||||
public static VoxelShape getCasingShape(BlockState state) {
|
||||
if (!state.get(BeltBlock.CASING))
|
||||
return VoxelShapes.empty();
|
||||
|
||||
Direction facing = state.get(BeltBlock.HORIZONTAL_FACING);
|
||||
Part part = state.get(BeltBlock.PART);
|
||||
Slope slope = state.get(BeltBlock.SLOPE);
|
||||
|
||||
if (slope == Slope.HORIZONTAL)
|
||||
return CASING_HORIZONTAL;
|
||||
if (slope == Slope.VERTICAL)
|
||||
return VoxelShapes.empty();
|
||||
|
||||
if (part != Part.MIDDLE) {
|
||||
boolean upward = slope == Slope.UPWARD;
|
||||
if (part == Part.START)
|
||||
upward = !upward;
|
||||
else
|
||||
facing = facing.getOpposite();
|
||||
|
||||
return upward ? CASING_TOP_END.get(facing) : CASING_HORIZONTAL;
|
||||
}
|
||||
|
||||
if (slope == Slope.DOWNWARD)
|
||||
facing = facing.getOpposite();
|
||||
|
||||
return CASING_TOP_END.get(facing.getOpposite());
|
||||
}
|
||||
|
||||
protected static VoxelShape createSlope(Direction facing) {
|
||||
|
|
|
@ -48,7 +48,6 @@ public class BeltTileEntity extends KineticTileEntity {
|
|||
public int color;
|
||||
public int beltLength;
|
||||
public int index;
|
||||
public boolean hasPulley;
|
||||
|
||||
protected BlockPos controller;
|
||||
protected BeltInventory inventory;
|
||||
|
@ -132,8 +131,11 @@ public class BeltTileEntity extends KineticTileEntity {
|
|||
|
||||
@Override
|
||||
public <T> LazyOptional<T> getCapability(Capability<T> cap, Direction side) {
|
||||
if (cap == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
|
||||
return itemHandler.cast();
|
||||
if (cap == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
|
||||
if (side == Direction.UP || BeltBlock.canAccessFromSide(side, getBlockState())) {
|
||||
return itemHandler.cast();
|
||||
}
|
||||
}
|
||||
return super.getCapability(cap, side);
|
||||
}
|
||||
|
||||
|
@ -150,7 +152,6 @@ public class BeltTileEntity extends KineticTileEntity {
|
|||
compound.putInt("Color", color);
|
||||
compound.putInt("Length", beltLength);
|
||||
compound.putInt("Index", index);
|
||||
compound.putBoolean("Pulley", hasPulley);
|
||||
|
||||
if (isController())
|
||||
compound.put("Inventory", getInventory().write());
|
||||
|
@ -164,7 +165,6 @@ public class BeltTileEntity extends KineticTileEntity {
|
|||
color = compound.getInt("Color");
|
||||
beltLength = compound.getInt("Length");
|
||||
index = compound.getInt("Index");
|
||||
hasPulley = compound.getBoolean("Pulley");
|
||||
|
||||
if (isController())
|
||||
getInventory().read(compound.getCompound("Inventory"));
|
||||
|
@ -209,8 +209,7 @@ public class BeltTileEntity extends KineticTileEntity {
|
|||
public boolean hasPulley() {
|
||||
if (!AllBlocks.BELT.typeOf(getBlockState()))
|
||||
return false;
|
||||
Part part = getBlockState().get(BeltBlock.PART);
|
||||
return part == END || part == Part.START || hasPulley;
|
||||
return getBlockState().get(BeltBlock.PART) != Part.MIDDLE;
|
||||
}
|
||||
|
||||
protected boolean isLastBelt() {
|
||||
|
|
|
@ -83,7 +83,7 @@ public class BeltTileEntityRenderer extends TileEntityRenderer<BeltTileEntity> {
|
|||
itemRenderer.renderItem(transported.stack, TransformType.FIXED);
|
||||
GlStateManager.popMatrix();
|
||||
GlStateManager.rotated(10, 0, 1, 0);
|
||||
GlStateManager.translated(0, 1/16d, 0);
|
||||
GlStateManager.translated(0, 1 / 16d, 0);
|
||||
}
|
||||
|
||||
RenderHelper.disableStandardItemLighting();
|
||||
|
@ -108,7 +108,8 @@ public class BeltTileEntityRenderer extends TileEntityRenderer<BeltTileEntity> {
|
|||
axis, angle);
|
||||
}
|
||||
|
||||
KineticTileEntityRenderer.cacheIfMissing(te.getBlockState(), getWorld(), BeltModelAnimator::new);
|
||||
KineticTileEntityRenderer.cacheIfMissing(te.getBlockState().with(BeltBlock.CASING, false), getWorld(),
|
||||
BeltModelAnimator::new);
|
||||
renderBeltFromCache(te, (float) x, (float) y, (float) z, buffer);
|
||||
}
|
||||
|
||||
|
@ -118,7 +119,7 @@ public class BeltTileEntityRenderer extends TileEntityRenderer<BeltTileEntity> {
|
|||
}
|
||||
|
||||
public void renderBeltFromCache(BeltTileEntity te, float x, float y, float z, BufferBuilder buffer) {
|
||||
buffer.putBulkData(((BeltModelAnimator) KineticTileEntityRenderer.cachedBuffers.get(te.getBlockState()))
|
||||
.getTransformed(te, x, y, z, te.color));
|
||||
buffer.putBulkData(((BeltModelAnimator) KineticTileEntityRenderer.cachedBuffers
|
||||
.get(te.getBlockState().with(BeltBlock.CASING, false))).getTransformed(te, x, y, z, te.color));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,10 +3,12 @@ package com.simibubi.create.modules.logistics.block.belts;
|
|||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.foundation.block.IWithTileEntity;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.AllBeltAttachments.BeltAttachmentState;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.AllBeltAttachments.IBeltAttachment;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltInventory.TransportedItemStack;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity;
|
||||
import com.simibubi.create.modules.logistics.block.IInventoryManipulator;
|
||||
|
||||
|
@ -70,6 +72,11 @@ public class BeltFunnelBlock extends HorizontalBlock implements IBeltAttachment,
|
|||
public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) {
|
||||
BlockPos neighbourPos = pos.offset(state.get(HORIZONTAL_FACING));
|
||||
BlockState neighbour = worldIn.getBlockState(neighbourPos);
|
||||
|
||||
if (AllBlocks.BELT.typeOf(neighbour)) {
|
||||
return BeltBlock.canAccessFromSide(state.get(HORIZONTAL_FACING), neighbour);
|
||||
}
|
||||
|
||||
return !neighbour.getShape(worldIn, pos).isEmpty();
|
||||
}
|
||||
|
||||
|
|
|
@ -3,7 +3,9 @@ package com.simibubi.create.modules.logistics.block.belts;
|
|||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
|
||||
import com.simibubi.create.modules.logistics.block.IBlockWithFilter;
|
||||
import com.simibubi.create.modules.logistics.block.IExtractor;
|
||||
|
||||
|
@ -91,11 +93,17 @@ public class ExtractorBlock extends HorizontalBlock implements IBlockWithFilter
|
|||
|
||||
@Override
|
||||
public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) {
|
||||
BlockPos neighbourPos = pos.offset(state.get(HORIZONTAL_FACING));
|
||||
Direction facing = state.get(HORIZONTAL_FACING);
|
||||
BlockPos neighbourPos = pos.offset(facing);
|
||||
BlockState neighbour = worldIn.getBlockState(neighbourPos);
|
||||
|
||||
if (AllBlocks.BELT.typeOf(neighbour)) {
|
||||
return BeltBlock.canAccessFromSide(facing, neighbour);
|
||||
}
|
||||
|
||||
return !neighbour.getShape(worldIn, pos).isEmpty();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void onNeighborChange(BlockState state, IWorldReader world, BlockPos pos, BlockPos neighbor) {
|
||||
if (world.isRemote())
|
||||
|
@ -121,7 +129,7 @@ public class ExtractorBlock extends HorizontalBlock implements IBlockWithFilter
|
|||
boolean isMoving) {
|
||||
if (worldIn.isRemote)
|
||||
return;
|
||||
|
||||
|
||||
Direction blockFacing = state.get(HORIZONTAL_FACING);
|
||||
if (fromPos.equals(pos.offset(blockFacing))) {
|
||||
if (!isValidPosition(state, worldIn, pos)) {
|
||||
|
|
|
@ -1,75 +1,175 @@
|
|||
{
|
||||
"forgemarker": 1,
|
||||
"defaults": {
|
||||
"model": "create:block/belt/horizontal_middle"
|
||||
},
|
||||
"variants": {
|
||||
|
||||
"slope=horizontal,part=start,facing=north": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 180 },
|
||||
"slope=horizontal,part=start,facing=south": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 0 },
|
||||
"slope=horizontal,part=start,facing=east": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 270 },
|
||||
"slope=horizontal,part=start,facing=west": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 90 },
|
||||
"casing=false,slope=horizontal,part=start,facing=north": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 180 },
|
||||
"casing=false,slope=horizontal,part=start,facing=south": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 0 },
|
||||
"casing=false,slope=horizontal,part=start,facing=east": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 270 },
|
||||
"casing=false,slope=horizontal,part=start,facing=west": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 90 },
|
||||
|
||||
"slope=horizontal,part=middle,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 180 },
|
||||
"slope=horizontal,part=middle,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 0 },
|
||||
"slope=horizontal,part=middle,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 270 },
|
||||
"slope=horizontal,part=middle,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 90 },
|
||||
"casing=false,slope=horizontal,part=middle,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 180 },
|
||||
"casing=false,slope=horizontal,part=middle,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 0 },
|
||||
"casing=false,slope=horizontal,part=middle,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 270 },
|
||||
"casing=false,slope=horizontal,part=middle,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 90 },
|
||||
|
||||
"slope=horizontal,part=end,facing=north": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 180 },
|
||||
"slope=horizontal,part=end,facing=south": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 0 },
|
||||
"slope=horizontal,part=end,facing=east": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 270 },
|
||||
"slope=horizontal,part=end,facing=west": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 90 },
|
||||
"casing=false,slope=horizontal,part=end,facing=north": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 180 },
|
||||
"casing=false,slope=horizontal,part=end,facing=south": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 0 },
|
||||
"casing=false,slope=horizontal,part=end,facing=east": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 270 },
|
||||
"casing=false,slope=horizontal,part=end,facing=west": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 90 },
|
||||
|
||||
"casing=false,slope=horizontal,part=pulley,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 180 },
|
||||
"casing=false,slope=horizontal,part=pulley,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 0 },
|
||||
"casing=false,slope=horizontal,part=pulley,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 270 },
|
||||
"casing=false,slope=horizontal,part=pulley,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 90 },
|
||||
|
||||
|
||||
"casing=false,slope=vertical,part=end,facing=north": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 180 },
|
||||
"casing=false,slope=vertical,part=end,facing=south": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 0 },
|
||||
"casing=false,slope=vertical,part=end,facing=east": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 270 },
|
||||
"casing=false,slope=vertical,part=end,facing=west": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 90 },
|
||||
|
||||
"slope=vertical,part=end,facing=north": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 180 },
|
||||
"slope=vertical,part=end,facing=south": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 0 },
|
||||
"slope=vertical,part=end,facing=east": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 270 },
|
||||
"slope=vertical,part=end,facing=west": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 90 },
|
||||
|
||||
"slope=vertical,part=middle,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 180 },
|
||||
"slope=vertical,part=middle,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 0 },
|
||||
"slope=vertical,part=middle,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 270 },
|
||||
"slope=vertical,part=middle,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 90 },
|
||||
|
||||
"slope=vertical,part=start,facing=north": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 180 },
|
||||
"slope=vertical,part=start,facing=south": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 0 },
|
||||
"slope=vertical,part=start,facing=east": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 270 },
|
||||
"slope=vertical,part=start,facing=west": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 90 },
|
||||
"casing=false,slope=vertical,part=middle,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 180 },
|
||||
"casing=false,slope=vertical,part=middle,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 0 },
|
||||
"casing=false,slope=vertical,part=middle,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 270 },
|
||||
"casing=false,slope=vertical,part=middle,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 90 },
|
||||
|
||||
"casing=false,slope=vertical,part=start,facing=north": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 180 },
|
||||
"casing=false,slope=vertical,part=start,facing=south": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 0 },
|
||||
"casing=false,slope=vertical,part=start,facing=east": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 270 },
|
||||
"casing=false,slope=vertical,part=start,facing=west": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 90 },
|
||||
|
||||
"casing=false,slope=vertical,part=pulley,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 180 },
|
||||
"casing=false,slope=vertical,part=pulley,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 0 },
|
||||
"casing=false,slope=vertical,part=pulley,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 270 },
|
||||
"casing=false,slope=vertical,part=pulley,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 90 },
|
||||
|
||||
|
||||
"slope=upward,part=start,facing=north": { "model": "create:block/belt/downward_end", "x": 0, "y": 180 },
|
||||
"slope=upward,part=start,facing=south": { "model": "create:block/belt/downward_end", "x": 0, "y": 0 },
|
||||
"slope=upward,part=start,facing=east": { "model": "create:block/belt/downward_end", "x": 0, "y": 270 },
|
||||
"slope=upward,part=start,facing=west": { "model": "create:block/belt/downward_end", "x": 0, "y": 90 },
|
||||
"casing=false,slope=upward,part=start,facing=north": { "model": "create:block/belt/downward_end", "x": 0, "y": 180 },
|
||||
"casing=false,slope=upward,part=start,facing=south": { "model": "create:block/belt/downward_end", "x": 0, "y": 0 },
|
||||
"casing=false,slope=upward,part=start,facing=east": { "model": "create:block/belt/downward_end", "x": 0, "y": 270 },
|
||||
"casing=false,slope=upward,part=start,facing=west": { "model": "create:block/belt/downward_end", "x": 0, "y": 90 },
|
||||
|
||||
"slope=upward,part=middle,facing=north": { "model": "create:block/belt/downward_middle", "x": 0, "y": 180 },
|
||||
"slope=upward,part=middle,facing=south": { "model": "create:block/belt/downward_middle", "x": 0, "y": 0 },
|
||||
"slope=upward,part=middle,facing=east": { "model": "create:block/belt/downward_middle", "x": 0, "y": 270 },
|
||||
"slope=upward,part=middle,facing=west": { "model": "create:block/belt/downward_middle", "x": 0, "y": 90 },
|
||||
|
||||
"slope=upward,part=end,facing=north": { "model": "create:block/belt/downward_start", "x": 0, "y": 180 },
|
||||
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|
||||
"slope=upward,part=end,facing=east": { "model": "create:block/belt/downward_start", "x": 0, "y": 270 },
|
||||
"slope=upward,part=end,facing=west": { "model": "create:block/belt/downward_start", "x": 0, "y": 90 },
|
||||
"casing=false,slope=upward,part=middle,facing=north": { "model": "create:block/belt/downward_middle", "x": 0, "y": 180 },
|
||||
"casing=false,slope=upward,part=middle,facing=south": { "model": "create:block/belt/downward_middle", "x": 0, "y": 0 },
|
||||
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|
||||
"casing=false,slope=upward,part=middle,facing=west": { "model": "create:block/belt/downward_middle", "x": 0, "y": 90 },
|
||||
|
||||
"casing=false,slope=upward,part=end,facing=north": { "model": "create:block/belt/downward_start", "x": 0, "y": 180 },
|
||||
"casing=false,slope=upward,part=end,facing=south": { "model": "create:block/belt/downward_start", "x": 0, "y": 0 },
|
||||
"casing=false,slope=upward,part=end,facing=east": { "model": "create:block/belt/downward_start", "x": 0, "y": 270 },
|
||||
"casing=false,slope=upward,part=end,facing=west": { "model": "create:block/belt/downward_start", "x": 0, "y": 90 },
|
||||
|
||||
"casing=false,slope=upward,part=pulley,facing=north": { "model": "create:block/belt/downward_middle", "x": 0, "y": 180 },
|
||||
"casing=false,slope=upward,part=pulley,facing=south": { "model": "create:block/belt/downward_middle", "x": 0, "y": 0 },
|
||||
"casing=false,slope=upward,part=pulley,facing=east": { "model": "create:block/belt/downward_middle", "x": 0, "y": 270 },
|
||||
"casing=false,slope=upward,part=pulley,facing=west": { "model": "create:block/belt/downward_middle", "x": 0, "y": 90 },
|
||||
|
||||
|
||||
"slope=downward,part=start,facing=north": { "model": "create:block/belt/upward_end", "x": 0, "y": 180 },
|
||||
"slope=downward,part=start,facing=south": { "model": "create:block/belt/upward_end", "x": 0, "y": 0 },
|
||||
"slope=downward,part=start,facing=east": { "model": "create:block/belt/upward_end", "x": 0, "y": 270 },
|
||||
"slope=downward,part=start,facing=west": { "model": "create:block/belt/upward_end", "x": 0, "y": 90 },
|
||||
"casing=false,slope=downward,part=start,facing=north": { "model": "create:block/belt/upward_end", "x": 0, "y": 180 },
|
||||
"casing=false,slope=downward,part=start,facing=south": { "model": "create:block/belt/upward_end", "x": 0, "y": 0 },
|
||||
"casing=false,slope=downward,part=start,facing=east": { "model": "create:block/belt/upward_end", "x": 0, "y": 270 },
|
||||
"casing=false,slope=downward,part=start,facing=west": { "model": "create:block/belt/upward_end", "x": 0, "y": 90 },
|
||||
|
||||
"slope=downward,part=middle,facing=north": { "model": "create:block/belt/upward_middle", "x": 0, "y": 180 },
|
||||
"slope=downward,part=middle,facing=south": { "model": "create:block/belt/upward_middle", "x": 0, "y": 0 },
|
||||
"slope=downward,part=middle,facing=east": { "model": "create:block/belt/upward_middle", "x": 0, "y": 270 },
|
||||
"slope=downward,part=middle,facing=west": { "model": "create:block/belt/upward_middle", "x": 0, "y": 90 },
|
||||
"casing=false,slope=downward,part=middle,facing=north": { "model": "create:block/belt/upward_middle", "x": 0, "y": 180 },
|
||||
"casing=false,slope=downward,part=middle,facing=south": { "model": "create:block/belt/upward_middle", "x": 0, "y": 0 },
|
||||
"casing=false,slope=downward,part=middle,facing=east": { "model": "create:block/belt/upward_middle", "x": 0, "y": 270 },
|
||||
"casing=false,slope=downward,part=middle,facing=west": { "model": "create:block/belt/upward_middle", "x": 0, "y": 90 },
|
||||
|
||||
"slope=downward,part=end,facing=north": { "model": "create:block/belt/upward_start", "x": 0, "y": 180 },
|
||||
"slope=downward,part=end,facing=south": { "model": "create:block/belt/upward_start", "x": 0, "y": 0 },
|
||||
"slope=downward,part=end,facing=east": { "model": "create:block/belt/upward_start", "x": 0, "y": 270 },
|
||||
"slope=downward,part=end,facing=west": { "model": "create:block/belt/upward_start", "x": 0, "y": 90 }
|
||||
"casing=false,slope=downward,part=end,facing=north": { "model": "create:block/belt/upward_start", "x": 0, "y": 180 },
|
||||
"casing=false,slope=downward,part=end,facing=south": { "model": "create:block/belt/upward_start", "x": 0, "y": 0 },
|
||||
"casing=false,slope=downward,part=end,facing=east": { "model": "create:block/belt/upward_start", "x": 0, "y": 270 },
|
||||
"casing=false,slope=downward,part=end,facing=west": { "model": "create:block/belt/upward_start", "x": 0, "y": 90 },
|
||||
|
||||
"casing=false,slope=downward,part=pulley,facing=north": { "model": "create:block/belt/upward_middle", "x": 0, "y": 180 },
|
||||
"casing=false,slope=downward,part=pulley,facing=south": { "model": "create:block/belt/upward_middle", "x": 0, "y": 0 },
|
||||
"casing=false,slope=downward,part=pulley,facing=east": { "model": "create:block/belt/upward_middle", "x": 0, "y": 270 },
|
||||
"casing=false,slope=downward,part=pulley,facing=west": { "model": "create:block/belt/upward_middle", "x": 0, "y": 90 },
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
"casing=true,slope=horizontal,part=start,facing=north": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 180 },
|
||||
"casing=true,slope=horizontal,part=start,facing=south": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 0 },
|
||||
"casing=true,slope=horizontal,part=start,facing=east": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 270 },
|
||||
"casing=true,slope=horizontal,part=start,facing=west": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 90 },
|
||||
|
||||
"casing=true,slope=horizontal,part=middle,facing=north": { "model": "create:block/belt/horizontal_casing", "x": 0, "y": 180 },
|
||||
"casing=true,slope=horizontal,part=middle,facing=south": { "model": "create:block/belt/horizontal_casing", "x": 0, "y": 0 },
|
||||
"casing=true,slope=horizontal,part=middle,facing=east": { "model": "create:block/belt/horizontal_casing", "x": 0, "y": 270 },
|
||||
"casing=true,slope=horizontal,part=middle,facing=west": { "model": "create:block/belt/horizontal_casing", "x": 0, "y": 90 },
|
||||
|
||||
"casing=true,slope=horizontal,part=end,facing=north": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 180 },
|
||||
"casing=true,slope=horizontal,part=end,facing=south": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 0 },
|
||||
"casing=true,slope=horizontal,part=end,facing=east": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 270 },
|
||||
"casing=true,slope=horizontal,part=end,facing=west": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 90 },
|
||||
|
||||
"casing=true,slope=horizontal,part=pulley,facing=north": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 180 },
|
||||
"casing=true,slope=horizontal,part=pulley,facing=south": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 0 },
|
||||
"casing=true,slope=horizontal,part=pulley,facing=east": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 270 },
|
||||
"casing=true,slope=horizontal,part=pulley,facing=west": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 90 },
|
||||
|
||||
|
||||
"casing=true,slope=upward,part=start,facing=north": { "model": "create:block/belt/diagonal_casing_bottom", "x": 0, "y": 0 },
|
||||
"casing=true,slope=upward,part=start,facing=south": { "model": "create:block/belt/diagonal_casing_bottom", "x": 0, "y": 180 },
|
||||
"casing=true,slope=upward,part=start,facing=east": { "model": "create:block/belt/diagonal_casing_bottom", "x": 0, "y": 90 },
|
||||
"casing=true,slope=upward,part=start,facing=west": { "model": "create:block/belt/diagonal_casing_bottom", "x": 0, "y": 270 },
|
||||
|
||||
"casing=true,slope=upward,part=middle,facing=north": { "model": "create:block/belt/diagonal_casing_middle", "x": 0, "y": 0 },
|
||||
"casing=true,slope=upward,part=middle,facing=south": { "model": "create:block/belt/diagonal_casing_middle", "x": 0, "y": 180 },
|
||||
"casing=true,slope=upward,part=middle,facing=east": { "model": "create:block/belt/diagonal_casing_middle", "x": 0, "y": 90 },
|
||||
"casing=true,slope=upward,part=middle,facing=west": { "model": "create:block/belt/diagonal_casing_middle", "x": 0, "y": 270 },
|
||||
|
||||
"casing=true,slope=upward,part=end,facing=north": { "model": "create:block/belt/diagonal_casing_top", "x": 0, "y": 180 },
|
||||
"casing=true,slope=upward,part=end,facing=south": { "model": "create:block/belt/diagonal_casing_top", "x": 0, "y": 0 },
|
||||
"casing=true,slope=upward,part=end,facing=east": { "model": "create:block/belt/diagonal_casing_top", "x": 0, "y": 270 },
|
||||
"casing=true,slope=upward,part=end,facing=west": { "model": "create:block/belt/diagonal_casing_top", "x": 0, "y": 90 },
|
||||
|
||||
"casing=true,slope=upward,part=pulley,facing=north": { "model": "create:block/belt/diagonal_casing_middle_pulley", "x": 0, "y": 0 },
|
||||
"casing=true,slope=upward,part=pulley,facing=south": { "model": "create:block/belt/diagonal_casing_middle_pulley", "x": 0, "y": 180 },
|
||||
"casing=true,slope=upward,part=pulley,facing=east": { "model": "create:block/belt/diagonal_casing_middle_pulley", "x": 0, "y": 90 },
|
||||
"casing=true,slope=upward,part=pulley,facing=west": { "model": "create:block/belt/diagonal_casing_middle_pulley", "x": 0, "y": 270 },
|
||||
|
||||
|
||||
"casing=true,slope=vertical,part=end,facing=north": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 180 },
|
||||
"casing=true,slope=vertical,part=end,facing=south": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 0 },
|
||||
"casing=true,slope=vertical,part=end,facing=east": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 270 },
|
||||
"casing=true,slope=vertical,part=end,facing=west": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 90 },
|
||||
|
||||
"casing=true,slope=vertical,part=middle,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 180 },
|
||||
"casing=true,slope=vertical,part=middle,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 0 },
|
||||
"casing=true,slope=vertical,part=middle,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 270 },
|
||||
"casing=true,slope=vertical,part=middle,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 90 },
|
||||
|
||||
"casing=true,slope=vertical,part=start,facing=north": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 180 },
|
||||
"casing=true,slope=vertical,part=start,facing=south": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 0 },
|
||||
"casing=true,slope=vertical,part=start,facing=east": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 270 },
|
||||
"casing=true,slope=vertical,part=start,facing=west": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 90 },
|
||||
|
||||
"casing=true,slope=vertical,part=pulley,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 180 },
|
||||
"casing=true,slope=vertical,part=pulley,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 0 },
|
||||
"casing=true,slope=vertical,part=pulley,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 270 },
|
||||
"casing=true,slope=vertical,part=pulley,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 90 },
|
||||
|
||||
|
||||
"casing=true,slope=downward,part=start,facing=north": { "model": "create:block/belt/diagonal_casing_top", "x": 0, "y": 0 },
|
||||
"casing=true,slope=downward,part=start,facing=south": { "model": "create:block/belt/diagonal_casing_top", "x": 0, "y": 180 },
|
||||
"casing=true,slope=downward,part=start,facing=east": { "model": "create:block/belt/diagonal_casing_top", "x": 0, "y": 90 },
|
||||
"casing=true,slope=downward,part=start,facing=west": { "model": "create:block/belt/diagonal_casing_top", "x": 0, "y": 270 },
|
||||
|
||||
"casing=true,slope=downward,part=middle,facing=north": { "model": "create:block/belt/diagonal_casing_middle", "x": 0, "y": 180 },
|
||||
"casing=true,slope=downward,part=middle,facing=south": { "model": "create:block/belt/diagonal_casing_middle", "x": 0, "y": 0 },
|
||||
"casing=true,slope=downward,part=middle,facing=east": { "model": "create:block/belt/diagonal_casing_middle", "x": 0, "y": 270 },
|
||||
"casing=true,slope=downward,part=middle,facing=west": { "model": "create:block/belt/diagonal_casing_middle", "x": 0, "y": 90 },
|
||||
|
||||
"casing=true,slope=downward,part=end,facing=north": { "model": "create:block/belt/diagonal_casing_bottom", "x": 0, "y": 180 },
|
||||
"casing=true,slope=downward,part=end,facing=south": { "model": "create:block/belt/diagonal_casing_bottom", "x": 0, "y": 0 },
|
||||
"casing=true,slope=downward,part=end,facing=east": { "model": "create:block/belt/diagonal_casing_bottom", "x": 0, "y": 270 },
|
||||
"casing=true,slope=downward,part=end,facing=west": { "model": "create:block/belt/diagonal_casing_bottom", "x": 0, "y": 90 },
|
||||
|
||||
"casing=true,slope=downward,part=pulley,facing=north": { "model": "create:block/belt/diagonal_casing_middle_pulley", "x": 0, "y": 180 },
|
||||
"casing=true,slope=downward,part=pulley,facing=south": { "model": "create:block/belt/diagonal_casing_middle_pulley", "x": 0, "y": 0 },
|
||||
"casing=true,slope=downward,part=pulley,facing=east": { "model": "create:block/belt/diagonal_casing_middle_pulley", "x": 0, "y": 270 },
|
||||
"casing=true,slope=downward,part=pulley,facing=west": { "model": "create:block/belt/diagonal_casing_middle_pulley", "x": 0, "y": 90 }
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,98 @@
|
|||
{
|
||||
"credit": "Made with Blockbench",
|
||||
"parent": "block/block",
|
||||
"textures": {
|
||||
"particle": "create:block/brass_casing_side",
|
||||
"1": "create:block/belt_support_side",
|
||||
"2": "create:block/brass_casing_side",
|
||||
"8": "create:block/gearbox"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Casing",
|
||||
"from": [1.1, 5, 2],
|
||||
"to": [14.9, 11, 14],
|
||||
"rotation": {"angle": 45, "axis": "x", "origin": [8, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 15, 6], "texture": "#1"},
|
||||
"east": {"uv": [2, 5, 14, 11], "texture": "#8"},
|
||||
"south": {"uv": [0, 0, 15, 6], "texture": "#1"},
|
||||
"west": {"uv": [2, 5, 14, 11], "texture": "#8"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Casing",
|
||||
"from": [1.1, 11, 6],
|
||||
"to": [14.9, 13, 10],
|
||||
"rotation": {"angle": 45, "axis": "x", "origin": [8, 8, 8]},
|
||||
"faces": {
|
||||
"east": {"uv": [6, 3, 10, 5], "texture": "#8"},
|
||||
"west": {"uv": [6, 3, 10, 5], "texture": "#8"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Left",
|
||||
"from": [0, 0, 0],
|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
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|
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|
|
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|
|||
{
|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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||||
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|
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|
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|
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|
|
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|
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|
||||
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|
||||
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|
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|
||||
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||||
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|
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|
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|
||||
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||||
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|
|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
|
@ -0,0 +1,24 @@
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|
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||||
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|
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||||
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||||
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||||
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|
@ -0,0 +1,84 @@
|
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{
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||||
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||||
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||||
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||||
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||||
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||||
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|
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|
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|
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||||
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||||
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|
||||
"west": {"uv": [0, 0, 1, 10.8], "texture": "#2"},
|
||||
"up": {"uv": [0, 0, 15, 1], "texture": "#2"},
|
||||
"down": {"uv": [0, 0, 1, 15], "rotation": 90, "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Zfighter2",
|
||||
"from": [0.5, 0.1, 15.1],
|
||||
"to": [15.5, 10.9, 16.1],
|
||||
"faces": {
|
||||
"east": {"uv": [12, 0, 13, 10.8], "texture": "#2"},
|
||||
"south": {"uv": [0, 0, 15, 10.8], "texture": "#2"},
|
||||
"west": {"uv": [0, 0, 1, 10.8], "texture": "#2"},
|
||||
"up": {"uv": [0, 0, 15, 1], "texture": "#2"},
|
||||
"down": {"uv": [0, 0, 1, 15], "rotation": 90, "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Right",
|
||||
"from": [0, 0, 12],
|
||||
"to": [16, 11, 16],
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 2, 11], "texture": "#2"},
|
||||
"east": {"uv": [0, 0, 4, 11], "texture": "#2"},
|
||||
"south": {"uv": [0, 0, 16, 11], "texture": "#2"},
|
||||
"west": {"uv": [12, 0, 16, 11], "texture": "#2"},
|
||||
"up": {"uv": [12, 0, 16, 16], "rotation": 90, "texture": "#2"},
|
||||
"down": {"uv": [12, 0, 16, 16], "rotation": 90, "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Down",
|
||||
"from": [0, 0, 4],
|
||||
"to": [16, 4, 12],
|
||||
"faces": {
|
||||
"east": {"uv": [4, 7, 12, 11], "texture": "#2"},
|
||||
"west": {"uv": [4, 7, 12, 11], "texture": "#2"},
|
||||
"up": {"uv": [0, 2, 16, 10], "texture": "#2"},
|
||||
"down": {"uv": [4, 0, 12, 16], "rotation": 90, "texture": "#2"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
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Reference in a new issue