Workstation transfer, Part I

- Intermediate changes, probably doesn't even compile
This commit is contained in:
simibubi 2020-09-24 13:39:12 +02:00
parent aef451e3bf
commit d9d5e60606
22 changed files with 1051 additions and 414 deletions

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@ -291,7 +291,7 @@ c8467d55bc22d2e2256b8b732c06c9fdc64d336f assets/create/blockstates/polished_weat
5d811eab3c5e8411f98e2ea98d93d35955ce18fc assets/create/blockstates/polished_weathered_limestone_slab.json 5d811eab3c5e8411f98e2ea98d93d35955ce18fc assets/create/blockstates/polished_weathered_limestone_slab.json
acec6cdebe772ca72de94a85d98199e827495acb assets/create/blockstates/polished_weathered_limestone_stairs.json acec6cdebe772ca72de94a85d98199e827495acb assets/create/blockstates/polished_weathered_limestone_stairs.json
f42ad32aefcfa7ccc6287f57ee1a5f092b65126f assets/create/blockstates/polished_weathered_limestone_wall.json f42ad32aefcfa7ccc6287f57ee1a5f092b65126f assets/create/blockstates/polished_weathered_limestone_wall.json
b7829c2ef2c47188713f8cab21b2c9bc7f9c5b79 assets/create/blockstates/portable_storage_interface.json 1b70b4e5792dccd2110b84e209016ac258005e28 assets/create/blockstates/portable_storage_interface.json
8296d43d5f1c2113012d127038fb319af83aaee4 assets/create/blockstates/powered_latch.json 8296d43d5f1c2113012d127038fb319af83aaee4 assets/create/blockstates/powered_latch.json
e8b0a401c10d1ba67ed71ba31bd5f9bc28571b65 assets/create/blockstates/powered_toggle_latch.json e8b0a401c10d1ba67ed71ba31bd5f9bc28571b65 assets/create/blockstates/powered_toggle_latch.json
3a739f9d4276828d83f2d2750bf3227c87bcd438 assets/create/blockstates/pulley_magnet.json 3a739f9d4276828d83f2d2750bf3227c87bcd438 assets/create/blockstates/pulley_magnet.json
@ -1306,7 +1306,7 @@ e95125318055b8557afd7d108488cf0bdd81fe49 assets/create/models/item/polished_scor
68fb04f7a89c8117bb641e347df9bfc1f1248335 assets/create/models/item/polished_weathered_limestone_slab.json 68fb04f7a89c8117bb641e347df9bfc1f1248335 assets/create/models/item/polished_weathered_limestone_slab.json
6d92ee7112aa20e8a1adfe73d8933031c299bed1 assets/create/models/item/polished_weathered_limestone_stairs.json 6d92ee7112aa20e8a1adfe73d8933031c299bed1 assets/create/models/item/polished_weathered_limestone_stairs.json
b4995fb4799f33508cd6bf2ded80c0b3e866ad43 assets/create/models/item/polished_weathered_limestone_wall.json b4995fb4799f33508cd6bf2ded80c0b3e866ad43 assets/create/models/item/polished_weathered_limestone_wall.json
ef2c9dcd5f6385a0f0cdc2e9120c984827863100 assets/create/models/item/portable_storage_interface.json 3bc60b0d9884c2ee0f1dd530e90fceb699eea737 assets/create/models/item/portable_storage_interface.json
d3cfc1a1137c4bc98848947d425d2972df144c95 assets/create/models/item/powdered_obsidian.json d3cfc1a1137c4bc98848947d425d2972df144c95 assets/create/models/item/powdered_obsidian.json
1e501c1f2e9250aaaadcf17db62646d08177d4e1 assets/create/models/item/powered_latch.json 1e501c1f2e9250aaaadcf17db62646d08177d4e1 assets/create/models/item/powered_latch.json
3a6dfc7f36e31ebfcd650c3144a7f2210e8a4f9f assets/create/models/item/powered_toggle_latch.json 3a6dfc7f36e31ebfcd650c3144a7f2210e8a4f9f assets/create/models/item/powered_toggle_latch.json

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@ -1,28 +1,28 @@
{ {
"variants": { "variants": {
"facing=down": { "facing=down": {
"model": "create:block/portable_storage_interface", "model": "create:block/portable_storage_interface/block",
"x": 180 "x": 180
}, },
"facing=up": { "facing=up": {
"model": "create:block/portable_storage_interface" "model": "create:block/portable_storage_interface/block"
}, },
"facing=north": { "facing=north": {
"model": "create:block/portable_storage_interface", "model": "create:block/portable_storage_interface/block",
"x": 90 "x": 90
}, },
"facing=south": { "facing=south": {
"model": "create:block/portable_storage_interface", "model": "create:block/portable_storage_interface/block",
"x": 90, "x": 90,
"y": 180 "y": 180
}, },
"facing=west": { "facing=west": {
"model": "create:block/portable_storage_interface", "model": "create:block/portable_storage_interface/block",
"x": 90, "x": 90,
"y": 270 "y": 270
}, },
"facing=east": { "facing=east": {
"model": "create:block/portable_storage_interface", "model": "create:block/portable_storage_interface/block",
"x": 90, "x": 90,
"y": 90 "y": 90
} }

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@ -1,3 +1,3 @@
{ {
"parent": "create:block/portable_storage_interface" "parent": "create:block/portable_storage_interface/item"
} }

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@ -68,6 +68,10 @@ public class AllBlockPartials {
SYMMETRY_PLANE = get("symmetry_effect/plane"), SYMMETRY_CROSSPLANE = get("symmetry_effect/crossplane"), SYMMETRY_PLANE = get("symmetry_effect/plane"), SYMMETRY_CROSSPLANE = get("symmetry_effect/crossplane"),
SYMMETRY_TRIPLEPLANE = get("symmetry_effect/tripleplane"), SYMMETRY_TRIPLEPLANE = get("symmetry_effect/tripleplane"),
PORTABLE_STORAGE_INTERFACE_MIDDLE = get("portable_storage_interface/block_middle"),
PORTABLE_STORAGE_INTERFACE_MIDDLE_POWERED = get("portable_storage_interface/block_middle_powered"),
PORTABLE_STORAGE_INTERFACE_TOP = get("portable_storage_interface/block_top"),
ARM_COG = get("mechanical_arm/cog"), ARM_BASE = get("mechanical_arm/base"), ARM_COG = get("mechanical_arm/cog"), ARM_BASE = get("mechanical_arm/base"),
ARM_LOWER_BODY = get("mechanical_arm/lower_body"), ARM_UPPER_BODY = get("mechanical_arm/upper_body"), ARM_LOWER_BODY = get("mechanical_arm/lower_body"), ARM_UPPER_BODY = get("mechanical_arm/upper_body"),

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@ -20,6 +20,7 @@ import com.simibubi.create.content.contraptions.components.actors.HarvesterMovem
import com.simibubi.create.content.contraptions.components.actors.PloughBlock; import com.simibubi.create.content.contraptions.components.actors.PloughBlock;
import com.simibubi.create.content.contraptions.components.actors.PloughMovementBehaviour; import com.simibubi.create.content.contraptions.components.actors.PloughMovementBehaviour;
import com.simibubi.create.content.contraptions.components.actors.PortableStorageInterfaceBlock; import com.simibubi.create.content.contraptions.components.actors.PortableStorageInterfaceBlock;
import com.simibubi.create.content.contraptions.components.actors.PortableStorageInterfaceMovement;
import com.simibubi.create.content.contraptions.components.actors.SawMovementBehaviour; import com.simibubi.create.content.contraptions.components.actors.SawMovementBehaviour;
import com.simibubi.create.content.contraptions.components.actors.SeatBlock; import com.simibubi.create.content.contraptions.components.actors.SeatBlock;
import com.simibubi.create.content.contraptions.components.actors.SeatMovementBehaviour; import com.simibubi.create.content.contraptions.components.actors.SeatMovementBehaviour;
@ -667,9 +668,10 @@ public class AllBlocks {
public static final BlockEntry<PortableStorageInterfaceBlock> PORTABLE_STORAGE_INTERFACE = public static final BlockEntry<PortableStorageInterfaceBlock> PORTABLE_STORAGE_INTERFACE =
REGISTRATE.block("portable_storage_interface", PortableStorageInterfaceBlock::new) REGISTRATE.block("portable_storage_interface", PortableStorageInterfaceBlock::new)
.initialProperties(SharedProperties::stone) .initialProperties(SharedProperties::stone)
// .onRegister(addMovementBehaviour(new StorageInterfaceMovement())) .blockstate((c, p) -> p.directionalBlock(c.get(), AssetLookup.partialBaseModel(c, p)))
.blockstate(BlockStateGen.directionalBlockProvider(false)) .onRegister(addMovementBehaviour(new PortableStorageInterfaceMovement()))
.simpleItem() .item()
.transform(customItemModel())
.register(); .register();
public static final BlockEntry<HarvesterBlock> MECHANICAL_HARVESTER = public static final BlockEntry<HarvesterBlock> MECHANICAL_HARVESTER =

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@ -32,8 +32,7 @@ public class AllShapes {
EIGHT_VOXEL_POLE = shape(4, 0, 4, 12, 16, 12).forAxis(), EIGHT_VOXEL_POLE = shape(4, 0, 4, 12, 16, 12).forAxis(),
FURNACE_ENGINE = shape(1, 1, 0, 15, 15, 16).add(0, 0, 9, 16, 16, 14) FURNACE_ENGINE = shape(1, 1, 0, 15, 15, 16).add(0, 0, 9, 16, 16, 14)
.forHorizontal(Direction.SOUTH), .forHorizontal(Direction.SOUTH),
PORTABLE_STORAGE_INTERFACE = shape(0, 0, 0, 16, 12, 16).add(3, 12, 3, 13, 16, 13) PORTABLE_STORAGE_INTERFACE = shape(0, 0, 0, 16, 14, 16).forDirectional(),
.forDirectional(),
PULLEY = shape(0, 0, 0, 16, 16, 2).add(1, 1, 2, 15, 15, 14) PULLEY = shape(0, 0, 0, 16, 16, 2).add(1, 1, 2, 15, 15, 14)
.add(0, 0, 14, 16, 16, 16) .add(0, 0, 14, 16, 16, 16)
.forHorizontalAxis(), .forHorizontalAxis(),

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@ -5,6 +5,8 @@ import com.simibubi.create.content.contraptions.components.actors.DrillRenderer;
import com.simibubi.create.content.contraptions.components.actors.DrillTileEntity; import com.simibubi.create.content.contraptions.components.actors.DrillTileEntity;
import com.simibubi.create.content.contraptions.components.actors.HarvesterRenderer; import com.simibubi.create.content.contraptions.components.actors.HarvesterRenderer;
import com.simibubi.create.content.contraptions.components.actors.HarvesterTileEntity; import com.simibubi.create.content.contraptions.components.actors.HarvesterTileEntity;
import com.simibubi.create.content.contraptions.components.actors.PortableStorageInterfaceRenderer;
import com.simibubi.create.content.contraptions.components.actors.PortableStorageInterfaceTileEntity;
import com.simibubi.create.content.contraptions.components.clock.CuckooClockRenderer; import com.simibubi.create.content.contraptions.components.clock.CuckooClockRenderer;
import com.simibubi.create.content.contraptions.components.clock.CuckooClockTileEntity; import com.simibubi.create.content.contraptions.components.clock.CuckooClockTileEntity;
import com.simibubi.create.content.contraptions.components.crafter.MechanicalCrafterRenderer; import com.simibubi.create.content.contraptions.components.crafter.MechanicalCrafterRenderer;
@ -106,371 +108,380 @@ public class AllTileEntities {
// Schematics // Schematics
public static final TileEntityEntry<SchematicannonTileEntity> SCHEMATICANNON = Create.registrate() public static final TileEntityEntry<SchematicannonTileEntity> SCHEMATICANNON = Create.registrate()
.tileEntity("schematicannon", SchematicannonTileEntity::new) .tileEntity("schematicannon", SchematicannonTileEntity::new)
.validBlocks(AllBlocks.SCHEMATICANNON) .validBlocks(AllBlocks.SCHEMATICANNON)
.renderer(() -> SchematicannonRenderer::new) .renderer(() -> SchematicannonRenderer::new)
.register(); .register();
public static final TileEntityEntry<SchematicTableTileEntity> SCHEMATIC_TABLE = Create.registrate() public static final TileEntityEntry<SchematicTableTileEntity> SCHEMATIC_TABLE = Create.registrate()
.tileEntity("schematic_table", SchematicTableTileEntity::new) .tileEntity("schematic_table", SchematicTableTileEntity::new)
.validBlocks(AllBlocks.SCHEMATIC_TABLE) .validBlocks(AllBlocks.SCHEMATIC_TABLE)
//.renderer(() -> renderer) // .renderer(() -> renderer)
.register(); .register();
// Kinetics // Kinetics
public static final TileEntityEntry<SimpleKineticTileEntity> SIMPLE_KINETIC = Create.registrate() public static final TileEntityEntry<SimpleKineticTileEntity> SIMPLE_KINETIC = Create.registrate()
.tileEntity("simple_kinetic", SimpleKineticTileEntity::new) .tileEntity("simple_kinetic", SimpleKineticTileEntity::new)
.validBlocks(AllBlocks.SHAFT, AllBlocks.COGWHEEL, AllBlocks.LARGE_COGWHEEL, AllBlocks.ENCASED_SHAFT) .validBlocks(AllBlocks.SHAFT, AllBlocks.COGWHEEL, AllBlocks.LARGE_COGWHEEL, AllBlocks.ENCASED_SHAFT)
.renderer(() -> KineticTileEntityRenderer::new) .renderer(() -> KineticTileEntityRenderer::new)
.register(); .register();
public static final TileEntityEntry<CreativeMotorTileEntity> MOTOR = Create.registrate() public static final TileEntityEntry<CreativeMotorTileEntity> MOTOR = Create.registrate()
.tileEntity("motor", CreativeMotorTileEntity::new) .tileEntity("motor", CreativeMotorTileEntity::new)
.validBlocks(AllBlocks.CREATIVE_MOTOR) .validBlocks(AllBlocks.CREATIVE_MOTOR)
.renderer(() -> CreativeMotorRenderer::new) .renderer(() -> CreativeMotorRenderer::new)
.register(); .register();
public static final TileEntityEntry<GearboxTileEntity> GEARBOX = Create.registrate() public static final TileEntityEntry<GearboxTileEntity> GEARBOX = Create.registrate()
.tileEntity("gearbox", GearboxTileEntity::new) .tileEntity("gearbox", GearboxTileEntity::new)
.validBlocks(AllBlocks.GEARBOX) .validBlocks(AllBlocks.GEARBOX)
.renderer(() -> GearboxRenderer::new) .renderer(() -> GearboxRenderer::new)
.register(); .register();
public static final TileEntityEntry<EncasedShaftTileEntity> ENCASED_SHAFT = Create.registrate() public static final TileEntityEntry<EncasedShaftTileEntity> ENCASED_SHAFT = Create.registrate()
.tileEntity("encased_shaft", EncasedShaftTileEntity::new) .tileEntity("encased_shaft", EncasedShaftTileEntity::new)
.validBlocks(AllBlocks.ENCASED_SHAFT, AllBlocks.ENCASED_BELT) .validBlocks(AllBlocks.ENCASED_SHAFT, AllBlocks.ENCASED_BELT)
.renderer(() -> EncasedShaftRenderer::new) .renderer(() -> EncasedShaftRenderer::new)
.register(); .register();
public static final TileEntityEntry<AdjustablePulleyTileEntity> ADJUSTABLE_PULLEY = Create.registrate() public static final TileEntityEntry<AdjustablePulleyTileEntity> ADJUSTABLE_PULLEY = Create.registrate()
.tileEntity("adjustable_pulley", AdjustablePulleyTileEntity::new) .tileEntity("adjustable_pulley", AdjustablePulleyTileEntity::new)
.validBlocks(AllBlocks.ADJUSTABLE_PULLEY) .validBlocks(AllBlocks.ADJUSTABLE_PULLEY)
.renderer(() -> EncasedShaftRenderer::new) .renderer(() -> EncasedShaftRenderer::new)
.register(); .register();
public static final TileEntityEntry<EncasedFanTileEntity> ENCASED_FAN = Create.registrate() public static final TileEntityEntry<EncasedFanTileEntity> ENCASED_FAN = Create.registrate()
.tileEntity("encased_fan", EncasedFanTileEntity::new) .tileEntity("encased_fan", EncasedFanTileEntity::new)
.validBlocks(AllBlocks.ENCASED_FAN) .validBlocks(AllBlocks.ENCASED_FAN)
.renderer(() -> EncasedFanRenderer::new) .renderer(() -> EncasedFanRenderer::new)
.register(); .register();
public static final TileEntityEntry<NozzleTileEntity> NOZZLE = Create.registrate() public static final TileEntityEntry<NozzleTileEntity> NOZZLE = Create.registrate()
.tileEntity("nozzle", NozzleTileEntity::new) .tileEntity("nozzle", NozzleTileEntity::new)
.validBlocks(AllBlocks.NOZZLE) .validBlocks(AllBlocks.NOZZLE)
//.renderer(() -> renderer) // .renderer(() -> renderer)
.register(); .register();
public static final TileEntityEntry<ClutchTileEntity> CLUTCH = Create.registrate() public static final TileEntityEntry<ClutchTileEntity> CLUTCH = Create.registrate()
.tileEntity("clutch", ClutchTileEntity::new) .tileEntity("clutch", ClutchTileEntity::new)
.validBlocks(AllBlocks.CLUTCH) .validBlocks(AllBlocks.CLUTCH)
.renderer(() -> SplitShaftRenderer::new) .renderer(() -> SplitShaftRenderer::new)
.register(); .register();
public static final TileEntityEntry<GearshiftTileEntity> GEARSHIFT = Create.registrate() public static final TileEntityEntry<GearshiftTileEntity> GEARSHIFT = Create.registrate()
.tileEntity("gearshift", GearshiftTileEntity::new) .tileEntity("gearshift", GearshiftTileEntity::new)
.validBlocks(AllBlocks.GEARSHIFT) .validBlocks(AllBlocks.GEARSHIFT)
.renderer(() -> SplitShaftRenderer::new) .renderer(() -> SplitShaftRenderer::new)
.register(); .register();
public static final TileEntityEntry<TurntableTileEntity> TURNTABLE = Create.registrate() public static final TileEntityEntry<TurntableTileEntity> TURNTABLE = Create.registrate()
.tileEntity("turntable", TurntableTileEntity::new) .tileEntity("turntable", TurntableTileEntity::new)
.validBlocks(AllBlocks.TURNTABLE) .validBlocks(AllBlocks.TURNTABLE)
.renderer(() -> KineticTileEntityRenderer::new) .renderer(() -> KineticTileEntityRenderer::new)
.register(); .register();
public static final TileEntityEntry<HandCrankTileEntity> HAND_CRANK = Create.registrate() public static final TileEntityEntry<HandCrankTileEntity> HAND_CRANK = Create.registrate()
.tileEntity("hand_crank", HandCrankTileEntity::new) .tileEntity("hand_crank", HandCrankTileEntity::new)
.validBlocks(AllBlocks.HAND_CRANK) .validBlocks(AllBlocks.HAND_CRANK)
.renderer(() -> HandCrankRenderer::new) .renderer(() -> HandCrankRenderer::new)
.register(); .register();
public static final TileEntityEntry<CuckooClockTileEntity> CUCKOO_CLOCK = Create.registrate() public static final TileEntityEntry<CuckooClockTileEntity> CUCKOO_CLOCK = Create.registrate()
.tileEntity("cuckoo_clock", CuckooClockTileEntity::new) .tileEntity("cuckoo_clock", CuckooClockTileEntity::new)
.validBlocks(AllBlocks.CUCKOO_CLOCK, AllBlocks.MYSTERIOUS_CUCKOO_CLOCK) .validBlocks(AllBlocks.CUCKOO_CLOCK, AllBlocks.MYSTERIOUS_CUCKOO_CLOCK)
.renderer(() -> CuckooClockRenderer::new) .renderer(() -> CuckooClockRenderer::new)
.register(); .register();
public static final TileEntityEntry<PumpTileEntity> MECHANICAL_PUMP = Create.registrate() public static final TileEntityEntry<PumpTileEntity> MECHANICAL_PUMP = Create.registrate()
.tileEntity("mechanical_pump", PumpTileEntity::new) .tileEntity("mechanical_pump", PumpTileEntity::new)
.validBlocks(AllBlocks.MECHANICAL_PUMP) .validBlocks(AllBlocks.MECHANICAL_PUMP)
.renderer(() -> PumpRenderer::new) .renderer(() -> PumpRenderer::new)
.register(); .register();
public static final TileEntityEntry<FluidPipeTileEntity> FLUID_PIPE = Create.registrate() public static final TileEntityEntry<FluidPipeTileEntity> FLUID_PIPE = Create.registrate()
.tileEntity("fluid_pipe", FluidPipeTileEntity::new) .tileEntity("fluid_pipe", FluidPipeTileEntity::new)
.validBlocks(AllBlocks.FLUID_PIPE) .validBlocks(AllBlocks.FLUID_PIPE)
.register(); .register();
public static final TileEntityEntry<StraightPipeTileEntity> ENCASED_FLUID_PIPE = Create.registrate() public static final TileEntityEntry<StraightPipeTileEntity> ENCASED_FLUID_PIPE = Create.registrate()
.tileEntity("encased_fluid_pipe", StraightPipeTileEntity::new) .tileEntity("encased_fluid_pipe", StraightPipeTileEntity::new)
.validBlocks(AllBlocks.ENCASED_FLUID_PIPE) .validBlocks(AllBlocks.ENCASED_FLUID_PIPE)
.register(); .register();
public static final TileEntityEntry<StraightPipeTileEntity> GLASS_FLUID_PIPE = Create.registrate() public static final TileEntityEntry<StraightPipeTileEntity> GLASS_FLUID_PIPE = Create.registrate()
.tileEntity("glass_fluid_pipe", StraightPipeTileEntity::new) .tileEntity("glass_fluid_pipe", StraightPipeTileEntity::new)
.validBlocks(AllBlocks.GLASS_FLUID_PIPE) .validBlocks(AllBlocks.GLASS_FLUID_PIPE)
.renderer(() -> TransparentStraightPipeRenderer::new) .renderer(() -> TransparentStraightPipeRenderer::new)
.register(); .register();
public static final TileEntityEntry<FluidTankTileEntity> FLUID_TANK = Create.registrate() public static final TileEntityEntry<FluidTankTileEntity> FLUID_TANK = Create.registrate()
.tileEntity("fluid_tank", FluidTankTileEntity::new) .tileEntity("fluid_tank", FluidTankTileEntity::new)
.validBlocks(AllBlocks.FLUID_TANK) .validBlocks(AllBlocks.FLUID_TANK)
.renderer(() -> FluidTankRenderer::new) .renderer(() -> FluidTankRenderer::new)
.register(); .register();
public static final TileEntityEntry<SpoutTileEntity> SPOUT = Create.registrate() public static final TileEntityEntry<SpoutTileEntity> SPOUT = Create.registrate()
.tileEntity("spout", SpoutTileEntity::new) .tileEntity("spout", SpoutTileEntity::new)
.validBlocks(AllBlocks.SPOUT) .validBlocks(AllBlocks.SPOUT)
.renderer(() -> SpoutRenderer::new) .renderer(() -> SpoutRenderer::new)
.register(); .register();
public static final TileEntityEntry<BeltTileEntity> BELT = Create.registrate() public static final TileEntityEntry<BeltTileEntity> BELT = Create.registrate()
.tileEntity("belt", BeltTileEntity::new) .tileEntity("belt", BeltTileEntity::new)
.validBlocks(AllBlocks.BELT) .validBlocks(AllBlocks.BELT)
.renderer(() -> BeltRenderer::new) .renderer(() -> BeltRenderer::new)
.register(); .register();
public static final TileEntityEntry<ChuteTileEntity> CHUTE = Create.registrate() public static final TileEntityEntry<ChuteTileEntity> CHUTE = Create.registrate()
.tileEntity("chute", ChuteTileEntity::new) .tileEntity("chute", ChuteTileEntity::new)
.validBlocks(AllBlocks.CHUTE) .validBlocks(AllBlocks.CHUTE)
.renderer(() -> ChuteRenderer::new) .renderer(() -> ChuteRenderer::new)
.register(); .register();
public static final TileEntityEntry<BeltTunnelTileEntity> ANDESITE_TUNNEL = Create.registrate() public static final TileEntityEntry<BeltTunnelTileEntity> ANDESITE_TUNNEL = Create.registrate()
.tileEntity("andesite_tunnel", BeltTunnelTileEntity::new) .tileEntity("andesite_tunnel", BeltTunnelTileEntity::new)
.validBlocks(AllBlocks.ANDESITE_TUNNEL) .validBlocks(AllBlocks.ANDESITE_TUNNEL)
.renderer(() -> BeltTunnelRenderer::new) .renderer(() -> BeltTunnelRenderer::new)
.register(); .register();
public static final TileEntityEntry<BrassTunnelTileEntity> BRASS_TUNNEL = Create.registrate() public static final TileEntityEntry<BrassTunnelTileEntity> BRASS_TUNNEL = Create.registrate()
.tileEntity("brass_tunnel", BrassTunnelTileEntity::new) .tileEntity("brass_tunnel", BrassTunnelTileEntity::new)
.validBlocks(AllBlocks.BRASS_TUNNEL) .validBlocks(AllBlocks.BRASS_TUNNEL)
.renderer(() -> BeltTunnelRenderer::new) .renderer(() -> BeltTunnelRenderer::new)
.register(); .register();
public static final TileEntityEntry<ArmTileEntity> MECHANICAL_ARM = Create.registrate() public static final TileEntityEntry<ArmTileEntity> MECHANICAL_ARM = Create.registrate()
.tileEntity("mechanical_arm", ArmTileEntity::new) .tileEntity("mechanical_arm", ArmTileEntity::new)
.validBlocks(AllBlocks.MECHANICAL_ARM) .validBlocks(AllBlocks.MECHANICAL_ARM)
.renderer(() -> ArmRenderer::new) .renderer(() -> ArmRenderer::new)
.register(); .register();
public static final TileEntityEntry<MechanicalPistonTileEntity> MECHANICAL_PISTON = Create.registrate() public static final TileEntityEntry<MechanicalPistonTileEntity> MECHANICAL_PISTON = Create.registrate()
.tileEntity("mechanical_piston", MechanicalPistonTileEntity::new) .tileEntity("mechanical_piston", MechanicalPistonTileEntity::new)
.validBlocks(AllBlocks.MECHANICAL_PISTON, AllBlocks.STICKY_MECHANICAL_PISTON) .validBlocks(AllBlocks.MECHANICAL_PISTON, AllBlocks.STICKY_MECHANICAL_PISTON)
.renderer(() -> MechanicalPistonRenderer::new) .renderer(() -> MechanicalPistonRenderer::new)
.register(); .register();
public static final TileEntityEntry<MechanicalBearingTileEntity> MECHANICAL_BEARING = Create.registrate() public static final TileEntityEntry<MechanicalBearingTileEntity> MECHANICAL_BEARING = Create.registrate()
.tileEntity("mechanical_bearing", MechanicalBearingTileEntity::new) .tileEntity("mechanical_bearing", MechanicalBearingTileEntity::new)
.validBlocks(AllBlocks.MECHANICAL_BEARING) .validBlocks(AllBlocks.MECHANICAL_BEARING)
.renderer(() -> BearingRenderer::new) .renderer(() -> BearingRenderer::new)
.register(); .register();
public static final TileEntityEntry<ClockworkBearingTileEntity> CLOCKWORK_BEARING = Create.registrate() public static final TileEntityEntry<ClockworkBearingTileEntity> CLOCKWORK_BEARING = Create.registrate()
.tileEntity("clockwork_bearing", ClockworkBearingTileEntity::new) .tileEntity("clockwork_bearing", ClockworkBearingTileEntity::new)
.validBlocks(AllBlocks.CLOCKWORK_BEARING) .validBlocks(AllBlocks.CLOCKWORK_BEARING)
.renderer(() -> BearingRenderer::new) .renderer(() -> BearingRenderer::new)
.register(); .register();
public static final TileEntityEntry<PulleyTileEntity> ROPE_PULLEY = Create.registrate() public static final TileEntityEntry<PulleyTileEntity> ROPE_PULLEY = Create.registrate()
.tileEntity("rope_pulley", PulleyTileEntity::new) .tileEntity("rope_pulley", PulleyTileEntity::new)
.validBlocks(AllBlocks.ROPE_PULLEY) .validBlocks(AllBlocks.ROPE_PULLEY)
.renderer(() -> PulleyRenderer::new) .renderer(() -> PulleyRenderer::new)
.register(); .register();
public static final TileEntityEntry<ChassisTileEntity> CHASSIS = Create.registrate() public static final TileEntityEntry<ChassisTileEntity> CHASSIS = Create.registrate()
.tileEntity("chassis", ChassisTileEntity::new) .tileEntity("chassis", ChassisTileEntity::new)
.validBlocks(AllBlocks.RADIAL_CHASSIS, AllBlocks.LINEAR_CHASSIS, AllBlocks.SECONDARY_LINEAR_CHASSIS) .validBlocks(AllBlocks.RADIAL_CHASSIS, AllBlocks.LINEAR_CHASSIS, AllBlocks.SECONDARY_LINEAR_CHASSIS)
//.renderer(() -> renderer) // .renderer(() -> renderer)
.register(); .register();
public static final TileEntityEntry<DrillTileEntity> DRILL = Create.registrate() public static final TileEntityEntry<DrillTileEntity> DRILL = Create.registrate()
.tileEntity("drill", DrillTileEntity::new) .tileEntity("drill", DrillTileEntity::new)
.validBlocks(AllBlocks.MECHANICAL_DRILL) .validBlocks(AllBlocks.MECHANICAL_DRILL)
.renderer(() -> DrillRenderer::new) .renderer(() -> DrillRenderer::new)
.register(); .register();
public static final TileEntityEntry<SawTileEntity> SAW = Create.registrate() public static final TileEntityEntry<SawTileEntity> SAW = Create.registrate()
.tileEntity("saw", SawTileEntity::new) .tileEntity("saw", SawTileEntity::new)
.validBlocks(AllBlocks.MECHANICAL_SAW) .validBlocks(AllBlocks.MECHANICAL_SAW)
.renderer(() -> SawRenderer::new) .renderer(() -> SawRenderer::new)
.register(); .register();
public static final TileEntityEntry<HarvesterTileEntity> HARVESTER = Create.registrate() public static final TileEntityEntry<HarvesterTileEntity> HARVESTER = Create.registrate()
.tileEntity("harvester", HarvesterTileEntity::new) .tileEntity("harvester", HarvesterTileEntity::new)
.validBlocks(AllBlocks.MECHANICAL_HARVESTER) .validBlocks(AllBlocks.MECHANICAL_HARVESTER)
.renderer(() -> HarvesterRenderer::new) .renderer(() -> HarvesterRenderer::new)
.register();
public static final TileEntityEntry<PortableStorageInterfaceTileEntity> PORTABLE_STORAGE_INTERFACE =
Create.registrate()
.tileEntity("portable_storage_interface", PortableStorageInterfaceTileEntity::new)
.validBlocks(AllBlocks.PORTABLE_STORAGE_INTERFACE)
.renderer(() -> PortableStorageInterfaceRenderer::new)
.register(); .register();
public static final TileEntityEntry<FlywheelTileEntity> FLYWHEEL = Create.registrate() public static final TileEntityEntry<FlywheelTileEntity> FLYWHEEL = Create.registrate()
.tileEntity("flywheel", FlywheelTileEntity::new) .tileEntity("flywheel", FlywheelTileEntity::new)
.validBlocks(AllBlocks.FLYWHEEL) .validBlocks(AllBlocks.FLYWHEEL)
.renderer(() -> FlywheelRenderer::new) .renderer(() -> FlywheelRenderer::new)
.register(); .register();
public static final TileEntityEntry<FurnaceEngineTileEntity> FURNACE_ENGINE = Create.registrate() public static final TileEntityEntry<FurnaceEngineTileEntity> FURNACE_ENGINE = Create.registrate()
.tileEntity("furnace_engine", FurnaceEngineTileEntity::new) .tileEntity("furnace_engine", FurnaceEngineTileEntity::new)
.validBlocks(AllBlocks.FURNACE_ENGINE) .validBlocks(AllBlocks.FURNACE_ENGINE)
.renderer(() -> EngineRenderer::new) .renderer(() -> EngineRenderer::new)
.register(); .register();
public static final TileEntityEntry<MillstoneTileEntity> MILLSTONE = Create.registrate() public static final TileEntityEntry<MillstoneTileEntity> MILLSTONE = Create.registrate()
.tileEntity("millstone", MillstoneTileEntity::new) .tileEntity("millstone", MillstoneTileEntity::new)
.validBlocks(AllBlocks.MILLSTONE) .validBlocks(AllBlocks.MILLSTONE)
.renderer(() -> MillstoneRenderer::new) .renderer(() -> MillstoneRenderer::new)
.register(); .register();
public static final TileEntityEntry<CrushingWheelTileEntity> CRUSHING_WHEEL = Create.registrate() public static final TileEntityEntry<CrushingWheelTileEntity> CRUSHING_WHEEL = Create.registrate()
.tileEntity("crushing_wheel", CrushingWheelTileEntity::new) .tileEntity("crushing_wheel", CrushingWheelTileEntity::new)
.validBlocks(AllBlocks.CRUSHING_WHEEL) .validBlocks(AllBlocks.CRUSHING_WHEEL)
.renderer(() -> KineticTileEntityRenderer::new) .renderer(() -> KineticTileEntityRenderer::new)
.register(); .register();
public static final TileEntityEntry<CrushingWheelControllerTileEntity> CRUSHING_WHEEL_CONTROLLER = Create.registrate() public static final TileEntityEntry<CrushingWheelControllerTileEntity> CRUSHING_WHEEL_CONTROLLER =
Create.registrate()
.tileEntity("crushing_wheel_controller", CrushingWheelControllerTileEntity::new) .tileEntity("crushing_wheel_controller", CrushingWheelControllerTileEntity::new)
.validBlocks(AllBlocks.CRUSHING_WHEEL_CONTROLLER) .validBlocks(AllBlocks.CRUSHING_WHEEL_CONTROLLER)
//.renderer(() -> renderer) // .renderer(() -> renderer)
.register(); .register();
public static final TileEntityEntry<WaterWheelTileEntity> WATER_WHEEL = Create.registrate() public static final TileEntityEntry<WaterWheelTileEntity> WATER_WHEEL = Create.registrate()
.tileEntity("water_wheel", WaterWheelTileEntity::new) .tileEntity("water_wheel", WaterWheelTileEntity::new)
.validBlocks(AllBlocks.WATER_WHEEL) .validBlocks(AllBlocks.WATER_WHEEL)
.renderer(() -> KineticTileEntityRenderer::new) .renderer(() -> KineticTileEntityRenderer::new)
.register(); .register();
public static final TileEntityEntry<MechanicalPressTileEntity> MECHANICAL_PRESS = Create.registrate() public static final TileEntityEntry<MechanicalPressTileEntity> MECHANICAL_PRESS = Create.registrate()
.tileEntity("mechanical_press", MechanicalPressTileEntity::new) .tileEntity("mechanical_press", MechanicalPressTileEntity::new)
.validBlocks(AllBlocks.MECHANICAL_PRESS) .validBlocks(AllBlocks.MECHANICAL_PRESS)
.renderer(() -> MechanicalPressRenderer::new) .renderer(() -> MechanicalPressRenderer::new)
.register(); .register();
public static final TileEntityEntry<MechanicalMixerTileEntity> MECHANICAL_MIXER = Create.registrate() public static final TileEntityEntry<MechanicalMixerTileEntity> MECHANICAL_MIXER = Create.registrate()
.tileEntity("mechanical_mixer", MechanicalMixerTileEntity::new) .tileEntity("mechanical_mixer", MechanicalMixerTileEntity::new)
.validBlocks(AllBlocks.MECHANICAL_MIXER) .validBlocks(AllBlocks.MECHANICAL_MIXER)
.renderer(() -> MechanicalMixerRenderer::new) .renderer(() -> MechanicalMixerRenderer::new)
.register(); .register();
public static final TileEntityEntry<DeployerTileEntity> DEPLOYER = Create.registrate() public static final TileEntityEntry<DeployerTileEntity> DEPLOYER = Create.registrate()
.tileEntity("deployer", DeployerTileEntity::new) .tileEntity("deployer", DeployerTileEntity::new)
.validBlocks(AllBlocks.DEPLOYER) .validBlocks(AllBlocks.DEPLOYER)
.renderer(() -> DeployerRenderer::new) .renderer(() -> DeployerRenderer::new)
.register(); .register();
public static final TileEntityEntry<BasinTileEntity> BASIN = Create.registrate() public static final TileEntityEntry<BasinTileEntity> BASIN = Create.registrate()
.tileEntity("basin", BasinTileEntity::new) .tileEntity("basin", BasinTileEntity::new)
.validBlocks(AllBlocks.BASIN) .validBlocks(AllBlocks.BASIN)
.renderer(() -> BasinRenderer::new) .renderer(() -> BasinRenderer::new)
.register(); .register();
public static final TileEntityEntry<BlazeBurnerTileEntity> HEATER = Create.registrate() public static final TileEntityEntry<BlazeBurnerTileEntity> HEATER = Create.registrate()
.tileEntity("blaze_heater", BlazeBurnerTileEntity::new) .tileEntity("blaze_heater", BlazeBurnerTileEntity::new)
.validBlocks(AllBlocks.BLAZE_BURNER) .validBlocks(AllBlocks.BLAZE_BURNER)
.renderer(() -> BlazeBurnerRenderer::new) .renderer(() -> BlazeBurnerRenderer::new)
.register(); .register();
public static final TileEntityEntry<MechanicalCrafterTileEntity> MECHANICAL_CRAFTER = Create.registrate() public static final TileEntityEntry<MechanicalCrafterTileEntity> MECHANICAL_CRAFTER = Create.registrate()
.tileEntity("mechanical_crafter", MechanicalCrafterTileEntity::new) .tileEntity("mechanical_crafter", MechanicalCrafterTileEntity::new)
.validBlocks(AllBlocks.MECHANICAL_CRAFTER) .validBlocks(AllBlocks.MECHANICAL_CRAFTER)
.renderer(() -> MechanicalCrafterRenderer::new) .renderer(() -> MechanicalCrafterRenderer::new)
.register(); .register();
public static final TileEntityEntry<SequencedGearshiftTileEntity> SEQUENCED_GEARSHIFT = Create.registrate() public static final TileEntityEntry<SequencedGearshiftTileEntity> SEQUENCED_GEARSHIFT = Create.registrate()
.tileEntity("sequenced_gearshift", SequencedGearshiftTileEntity::new) .tileEntity("sequenced_gearshift", SequencedGearshiftTileEntity::new)
.validBlocks(AllBlocks.SEQUENCED_GEARSHIFT) .validBlocks(AllBlocks.SEQUENCED_GEARSHIFT)
.renderer(() -> SplitShaftRenderer::new) .renderer(() -> SplitShaftRenderer::new)
.register(); .register();
public static final TileEntityEntry<SpeedControllerTileEntity> ROTATION_SPEED_CONTROLLER = Create.registrate() public static final TileEntityEntry<SpeedControllerTileEntity> ROTATION_SPEED_CONTROLLER = Create.registrate()
.tileEntity("rotation_speed_controller", SpeedControllerTileEntity::new) .tileEntity("rotation_speed_controller", SpeedControllerTileEntity::new)
.validBlocks(AllBlocks.ROTATION_SPEED_CONTROLLER) .validBlocks(AllBlocks.ROTATION_SPEED_CONTROLLER)
.renderer(() -> SpeedControllerRenderer::new) .renderer(() -> SpeedControllerRenderer::new)
.register(); .register();
public static final TileEntityEntry<SpeedGaugeTileEntity> SPEEDOMETER = Create.registrate() public static final TileEntityEntry<SpeedGaugeTileEntity> SPEEDOMETER = Create.registrate()
.tileEntity("speedometer", SpeedGaugeTileEntity::new) .tileEntity("speedometer", SpeedGaugeTileEntity::new)
.validBlocks(AllBlocks.SPEEDOMETER) .validBlocks(AllBlocks.SPEEDOMETER)
.renderer(() -> GaugeRenderer::speed) .renderer(() -> GaugeRenderer::speed)
.register(); .register();
public static final TileEntityEntry<StressGaugeTileEntity> STRESSOMETER = Create.registrate() public static final TileEntityEntry<StressGaugeTileEntity> STRESSOMETER = Create.registrate()
.tileEntity("stressometer", StressGaugeTileEntity::new) .tileEntity("stressometer", StressGaugeTileEntity::new)
.validBlocks(AllBlocks.STRESSOMETER) .validBlocks(AllBlocks.STRESSOMETER)
.renderer(() -> GaugeRenderer::stress) .renderer(() -> GaugeRenderer::stress)
.register(); .register();
public static final TileEntityEntry<AnalogLeverTileEntity> ANALOG_LEVER = Create.registrate() public static final TileEntityEntry<AnalogLeverTileEntity> ANALOG_LEVER = Create.registrate()
.tileEntity("analog_lever", AnalogLeverTileEntity::new) .tileEntity("analog_lever", AnalogLeverTileEntity::new)
.validBlocks(AllBlocks.ANALOG_LEVER) .validBlocks(AllBlocks.ANALOG_LEVER)
.renderer(() -> AnalogLeverRenderer::new) .renderer(() -> AnalogLeverRenderer::new)
.register(); .register();
public static final TileEntityEntry<CartAssemblerTileEntity> CART_ASSEMBLER = Create.registrate() public static final TileEntityEntry<CartAssemblerTileEntity> CART_ASSEMBLER = Create.registrate()
.tileEntity("cart_assembler", CartAssemblerTileEntity::new) .tileEntity("cart_assembler", CartAssemblerTileEntity::new)
.validBlocks(AllBlocks.CART_ASSEMBLER) .validBlocks(AllBlocks.CART_ASSEMBLER)
//.renderer(() -> renderer) // .renderer(() -> renderer)
.register(); .register();
// Logistics // Logistics
public static final TileEntityEntry<RedstoneLinkTileEntity> REDSTONE_LINK = Create.registrate() public static final TileEntityEntry<RedstoneLinkTileEntity> REDSTONE_LINK = Create.registrate()
.tileEntity("redstone_link", RedstoneLinkTileEntity::new) .tileEntity("redstone_link", RedstoneLinkTileEntity::new)
.validBlocks(AllBlocks.REDSTONE_LINK) .validBlocks(AllBlocks.REDSTONE_LINK)
.renderer(() -> SmartTileEntityRenderer::new) .renderer(() -> SmartTileEntityRenderer::new)
.register(); .register();
public static final TileEntityEntry<NixieTubeTileEntity> NIXIE_TUBE = Create.registrate() public static final TileEntityEntry<NixieTubeTileEntity> NIXIE_TUBE = Create.registrate()
.tileEntity("nixie_tube", NixieTubeTileEntity::new) .tileEntity("nixie_tube", NixieTubeTileEntity::new)
.validBlocks(AllBlocks.NIXIE_TUBE) .validBlocks(AllBlocks.NIXIE_TUBE)
.renderer(() -> NixieTubeRenderer::new) .renderer(() -> NixieTubeRenderer::new)
.register(); .register();
public static final TileEntityEntry<StockpileSwitchTileEntity> STOCKPILE_SWITCH = Create.registrate() public static final TileEntityEntry<StockpileSwitchTileEntity> STOCKPILE_SWITCH = Create.registrate()
.tileEntity("stockpile_switch", StockpileSwitchTileEntity::new) .tileEntity("stockpile_switch", StockpileSwitchTileEntity::new)
.validBlocks(AllBlocks.STOCKPILE_SWITCH) .validBlocks(AllBlocks.STOCKPILE_SWITCH)
.renderer(() -> SmartTileEntityRenderer::new) .renderer(() -> SmartTileEntityRenderer::new)
.register(); .register();
public static final TileEntityEntry<AdjustableCrateTileEntity> ADJUSTABLE_CRATE = Create.registrate() public static final TileEntityEntry<AdjustableCrateTileEntity> ADJUSTABLE_CRATE = Create.registrate()
.tileEntity("adjustable_crate", AdjustableCrateTileEntity::new) .tileEntity("adjustable_crate", AdjustableCrateTileEntity::new)
.validBlocks(AllBlocks.ADJUSTABLE_CRATE) .validBlocks(AllBlocks.ADJUSTABLE_CRATE)
//.renderer(() -> renderer) // .renderer(() -> renderer)
.register(); .register();
public static final TileEntityEntry<CreativeCrateTileEntity> CREATIVE_CRATE = Create.registrate() public static final TileEntityEntry<CreativeCrateTileEntity> CREATIVE_CRATE = Create.registrate()
.tileEntity("creative_crate", CreativeCrateTileEntity::new) .tileEntity("creative_crate", CreativeCrateTileEntity::new)
.validBlocks(AllBlocks.CREATIVE_CRATE) .validBlocks(AllBlocks.CREATIVE_CRATE)
.renderer(() -> SmartTileEntityRenderer::new) .renderer(() -> SmartTileEntityRenderer::new)
.register(); .register();
public static final TileEntityEntry<DepotTileEntity> DEPOT = Create.registrate() public static final TileEntityEntry<DepotTileEntity> DEPOT = Create.registrate()
.tileEntity("depot", DepotTileEntity::new) .tileEntity("depot", DepotTileEntity::new)
.validBlocks(AllBlocks.DEPOT) .validBlocks(AllBlocks.DEPOT)
.renderer(() -> DepotRenderer::new) .renderer(() -> DepotRenderer::new)
.register(); .register();
public static final TileEntityEntry<FunnelTileEntity> FUNNEL = Create.registrate() public static final TileEntityEntry<FunnelTileEntity> FUNNEL = Create.registrate()
.tileEntity("funnel", FunnelTileEntity::new) .tileEntity("funnel", FunnelTileEntity::new)
.validBlocks(AllBlocks.BRASS_FUNNEL, AllBlocks.BRASS_BELT_FUNNEL, AllBlocks.ANDESITE_FUNNEL, AllBlocks.ANDESITE_BELT_FUNNEL) .validBlocks(AllBlocks.BRASS_FUNNEL, AllBlocks.BRASS_BELT_FUNNEL, AllBlocks.ANDESITE_FUNNEL,
.renderer(() -> FunnelRenderer::new) AllBlocks.ANDESITE_BELT_FUNNEL)
.register(); .renderer(() -> FunnelRenderer::new)
.register();
public static final TileEntityEntry<ContentObserverTileEntity> CONTENT_OBSERVER = Create.registrate() public static final TileEntityEntry<ContentObserverTileEntity> CONTENT_OBSERVER = Create.registrate()
.tileEntity("content_observer", ContentObserverTileEntity::new) .tileEntity("content_observer", ContentObserverTileEntity::new)
.validBlocks(AllBlocks.CONTENT_OBSERVER) .validBlocks(AllBlocks.CONTENT_OBSERVER)
.renderer(() -> SmartTileEntityRenderer::new) .renderer(() -> SmartTileEntityRenderer::new)
.register(); .register();
public static final TileEntityEntry<AdjustableRepeaterTileEntity> ADJUSTABLE_REPEATER = Create.registrate() public static final TileEntityEntry<AdjustableRepeaterTileEntity> ADJUSTABLE_REPEATER = Create.registrate()
.tileEntity("adjustable_repeater", AdjustableRepeaterTileEntity::new) .tileEntity("adjustable_repeater", AdjustableRepeaterTileEntity::new)
.validBlocks(AllBlocks.ADJUSTABLE_REPEATER) .validBlocks(AllBlocks.ADJUSTABLE_REPEATER)
.renderer(() -> AdjustableRepeaterRenderer::new) .renderer(() -> AdjustableRepeaterRenderer::new)
.register(); .register();
public static final TileEntityEntry<AdjustablePulseRepeaterTileEntity> ADJUSTABLE_PULSE_REPEATER = Create.registrate() public static final TileEntityEntry<AdjustablePulseRepeaterTileEntity> ADJUSTABLE_PULSE_REPEATER =
Create.registrate()
.tileEntity("adjustable_pulse_repeater", AdjustablePulseRepeaterTileEntity::new) .tileEntity("adjustable_pulse_repeater", AdjustablePulseRepeaterTileEntity::new)
.validBlocks(AllBlocks.ADJUSTABLE_PULSE_REPEATER) .validBlocks(AllBlocks.ADJUSTABLE_PULSE_REPEATER)
.renderer(() -> AdjustableRepeaterRenderer::new) .renderer(() -> AdjustableRepeaterRenderer::new)
.register(); .register();
public static void register() { public static void register() {}
}
} }

View file

@ -1,19 +1,20 @@
package com.simibubi.create.content.contraptions.components.actors; package com.simibubi.create.content.contraptions.components.actors;
import javax.annotation.ParametersAreNonnullByDefault;
import com.simibubi.create.AllShapes; import com.simibubi.create.AllShapes;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.foundation.block.ProperDirectionalBlock; import com.simibubi.create.foundation.block.ProperDirectionalBlock;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.item.BlockItemUseContext; import net.minecraft.item.BlockItemUseContext;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader; import net.minecraft.world.IBlockReader;
import javax.annotation.ParametersAreNonnullByDefault;
import mcp.MethodsReturnNonnullByDefault;
@ParametersAreNonnullByDefault @ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault @MethodsReturnNonnullByDefault
public class PortableStorageInterfaceBlock extends ProperDirectionalBlock { public class PortableStorageInterfaceBlock extends ProperDirectionalBlock {
@ -21,6 +22,16 @@ public class PortableStorageInterfaceBlock extends ProperDirectionalBlock {
public PortableStorageInterfaceBlock(Properties p_i48415_1_) { public PortableStorageInterfaceBlock(Properties p_i48415_1_) {
super(p_i48415_1_); super(p_i48415_1_);
} }
@Override
public boolean hasTileEntity(BlockState state) {
return true;
}
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world) {
return AllTileEntities.PORTABLE_STORAGE_INTERFACE.create();
}
@Override @Override
public BlockState getStateForPlacement(BlockItemUseContext context) { public BlockState getStateForPlacement(BlockItemUseContext context) {

View file

@ -0,0 +1,167 @@
package com.simibubi.create.content.contraptions.components.actors;
import java.util.function.Predicate;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.content.contraptions.components.structureMovement.MovementBehaviour;
import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
import com.simibubi.create.foundation.config.AllConfigs;
import com.simibubi.create.foundation.item.ItemHelper;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.inventory.SingleTargetAutoExtractingBehaviour;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTUtil;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.items.IItemHandlerModifiable;
import net.minecraftforge.items.ItemHandlerHelper;
public class PortableStorageInterfaceMovement extends MovementBehaviour {
private static final String _exporting_ = "Exporting";
private static final String _delay_ = "Delay";
private static final String _workingPos_ = "WorkingPos";
@Override
public Vec3d getActiveAreaOffset(MovementContext context) {
return new Vec3d(context.state.get(PortableStorageInterfaceBlock.FACING)
.getDirectionVec()).scale(.85f);
}
@Override
public void visitNewPosition(MovementContext context, BlockPos pos) {
Direction currentFacing = getCurrentFacing(context);
PortableStorageInterfaceTileEntity psi =
getValidStationaryInterface(context.world, pos, currentFacing.getAxis());
if (psi == null)
return;
if (psi.isTransferring())
return;
context.data.put(_workingPos_, NBTUtil.writeBlockPos(pos));
context.stall = true;
}
@Override
public void tick(MovementContext context) {
if (!context.data.contains(_workingPos_))
return;
if (context.world.isRemote)
return;
BlockPos pos = NBTUtil.readBlockPos(context.data.getCompound(_workingPos_));
PortableStorageInterfaceTileEntity stationaryInterface =
getValidStationaryInterface(context.world, pos, getCurrentFacing(context).getAxis());
if (stationaryInterface == null) {
reset(context);
return;
}
int nextExtract = context.data.getInt(_delay_);
if (nextExtract > 0) {
nextExtract--;
context.data.putInt(_delay_, nextExtract);
return;
}
boolean extract = context.data.getBoolean(_exporting_);
boolean success = false;
IItemHandlerModifiable inv = context.contraption.inventory;
SingleTargetAutoExtractingBehaviour extracting =
TileEntityBehaviour.get(stationaryInterface, SingleTargetAutoExtractingBehaviour.TYPE);
FilteringBehaviour filtering = TileEntityBehaviour.get(stationaryInterface, FilteringBehaviour.TYPE);
if (extract) {
// Export from Contraption
Predicate<ItemStack> test = extracting.getFilterTest();
int exactAmount = extracting.getAmountFromFilter();
ItemStack itemExtracted = ItemStack.EMPTY;
if (exactAmount != -1)
itemExtracted = ItemHelper.extract(inv, test, exactAmount, false);
else
itemExtracted = ItemHelper.extract(inv, test, stationaryInterface::amountToExtract, false);
if (!itemExtracted.isEmpty()) {
stationaryInterface.onExtract(itemExtracted);
success = exactAmount == -1;
}
} else {
// Import to Contraption
if (extracting != null) {
extracting.setSynchronized(false);
extracting.withAdditionalFilter(stack -> {
if (filtering.anyAmount())
return true;
return ItemHandlerHelper.insertItemStacked(inv, stack, true)
.isEmpty();
});
extracting.withAmountThreshold(stack -> {
ItemStack tester = stack.copy();
tester.setCount(tester.getMaxStackSize());
return stack.getCount() - ItemHandlerHelper.insertItemStacked(inv, stack, true)
.getCount();
});
extracting.setCallback(stack -> {
ItemHandlerHelper.insertItemStacked(inv, stack, false);
});
success = extracting.extract() && filtering.anyAmount();
extracting.setSynchronized(true);
stationaryInterface.applyFilteringCallbacks();
extracting.setCallback(stationaryInterface::onExtract);
}
}
if (!success) {
reset(context);
return;
}
context.data.putInt(_delay_, AllConfigs.SERVER.logistics.defaultExtractionTimer.get());
}
@Override
public void stopMoving(MovementContext context) {
reset(context);
}
public void reset(MovementContext context) {
context.data.remove(_workingPos_);
context.data.remove(_delay_);
context.data.remove(_exporting_);
context.stall = false;
}
private PortableStorageInterfaceTileEntity getValidStationaryInterface(World world, BlockPos pos, Axis validAxis) {
TileEntity te = world.getTileEntity(pos);
if (!(te instanceof PortableStorageInterfaceTileEntity))
return null;
BlockState blockState = world.getBlockState(pos);
if (!AllBlocks.PORTABLE_STORAGE_INTERFACE.has(blockState))
return null;
if (blockState.get(PortableStorageInterfaceBlock.FACING)
.getAxis() != validAxis)
return null;
if (world.isBlockPowered(pos))
return null;
return (PortableStorageInterfaceTileEntity) te;
}
private Direction getCurrentFacing(MovementContext context) {
Vec3d directionVec = new Vec3d(context.state.get(PortableStorageInterfaceBlock.FACING)
.getDirectionVec());
directionVec = VecHelper.rotate(directionVec, context.rotation.x, context.rotation.y, context.rotation.z);
return Direction.getFacingFromVector(directionVec.x, directionVec.y, directionVec.z);
}
}

View file

@ -0,0 +1,64 @@
package com.simibubi.create.content.contraptions.components.actors;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import com.simibubi.create.foundation.utility.MatrixStacker;
import com.simibubi.create.foundation.utility.SuperByteBuffer;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction;
import net.minecraft.util.math.MathHelper;
public class PortableStorageInterfaceRenderer extends SafeTileEntityRenderer<PortableStorageInterfaceTileEntity> {
public PortableStorageInterfaceRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override
protected void renderSafe(PortableStorageInterfaceTileEntity te, float partialTicks, MatrixStack ms,
IRenderTypeBuffer buffer, int light, int overlay) {
BlockState blockState = te.getBlockState();
SuperByteBuffer middle = AllBlockPartials.PORTABLE_STORAGE_INTERFACE_MIDDLE.renderOn(blockState);
SuperByteBuffer top = AllBlockPartials.PORTABLE_STORAGE_INTERFACE_TOP.renderOn(blockState);
IVertexBuilder vb = buffer.getBuffer(RenderType.getSolid());
ms.push();
Direction facing = blockState.get(PortableStorageInterfaceBlock.FACING);
MatrixStacker.of(ms)
.centre()
.rotateY(AngleHelper.horizontalAngle(facing))
.rotateX(facing == Direction.UP ? 0 : facing == Direction.DOWN ? 180 : 90)
.unCentre();
float progress = (float) ((AnimationTickHolder.getRenderTick() * .25f) % (Math.PI * 2));
float bounce = (MathHelper.sin(progress) + 1) / 4f;
if (bounce > 7/16f) {
middle = AllBlockPartials.PORTABLE_STORAGE_INTERFACE_MIDDLE_POWERED.renderOn(blockState);
}
ms.translate(0, bounce, 0);
ms.push();
ms.translate(0, 6/16f, 0);
middle.renderInto(ms, vb);
ms.pop();
ms.translate(0, bounce, 0);
top.renderInto(ms, vb);
ms.pop();
}
}

View file

@ -0,0 +1,56 @@
package com.simibubi.create.content.contraptions.components.actors;
import java.util.List;
import com.simibubi.create.content.contraptions.components.structureMovement.Contraption;
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
import com.simibubi.create.foundation.tileEntity.SyncedTileEntity;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.IItemHandlerModifiable;
import net.minecraftforge.items.wrapper.CombinedInvWrapper;
public class PortableStorageInterfaceTileEntity extends SmartTileEntity {
protected int transferTimeout;
protected LazyOptional<IItemHandlerModifiable> capability;
public PortableStorageInterfaceTileEntity(TileEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
transferTimeout = 0;
capability = LazyOptional.empty();
}
public void startTransferringTo(Contraption contraption) {
CombinedInvWrapper inventory = contraption.inventory;
capability.invalidate();
capability = LazyOptional.of(() -> inventory);
}
@Override
public void tick() {
super.tick();
}
public boolean isTransferring() {
return transferTimeout != 0;
}
@Override
public <T> LazyOptional<T> getCapability(Capability<T> cap, Direction side) {
return super.getCapability(cap, side);
}
public void resetTimer() {
}
@Override
public void addBehaviours(List<TileEntityBehaviour> behaviours) {}
}

View file

@ -1,157 +0,0 @@
//package com.simibubi.create.content.contraptions.components.actors;
//
//import java.util.function.Predicate;
//
//import com.simibubi.create.content.contraptions.components.structureMovement.MovementBehaviour;
//import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
//import com.simibubi.create.content.logistics.block.transposer.TransposerBlock;
//import com.simibubi.create.content.logistics.block.transposer.TransposerTileEntity;
//import com.simibubi.create.foundation.config.AllConfigs;
//import com.simibubi.create.foundation.item.ItemHelper;
//import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
//import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringBehaviour;
//import com.simibubi.create.foundation.tileEntity.behaviour.inventory.SingleTargetAutoExtractingBehaviour;
//import com.simibubi.create.foundation.utility.VecHelper;
//
//import net.minecraft.item.ItemStack;
//import net.minecraft.nbt.NBTUtil;
//import net.minecraft.tileentity.TileEntity;
//import net.minecraft.util.Direction;
//import net.minecraft.util.Direction.Axis;
//import net.minecraft.util.math.BlockPos;
//import net.minecraft.util.math.Vec3d;
//import net.minecraft.world.World;
//import net.minecraftforge.items.IItemHandlerModifiable;
//import net.minecraftforge.items.ItemHandlerHelper;
//
//public class StorageInterfaceMovement extends MovementBehaviour {
//
// private static final String _exporting_ = "Exporting";
// private static final String _delay_ = "Delay";
// private static final String _workingPos_ = "WorkingPos";
//
// @Override
// public Vec3d getActiveAreaOffset(MovementContext context) {
// return new Vec3d(context.state.get(PortableStorageInterfaceBlock.FACING).getDirectionVec()).scale(.85f);
// }
//
// @Override
// public void visitNewPosition(MovementContext context, BlockPos pos) {
// Direction currentFacing = getCurrentFacing(context);
// TransposerTileEntity transposer = getValidTransposer(context.world, pos, currentFacing.getAxis());
// if (transposer == null)
// return;
// context.data.put(_workingPos_, NBTUtil.writeBlockPos(pos));
// context.data.putBoolean(_exporting_,
// TransposerBlock.getBlockFacing(transposer.getBlockState()) != currentFacing);
// context.stall = true;
// }
//
// @Override
// public void tick(MovementContext context) {
// if (!context.data.contains(_workingPos_))
// return;
// if (context.world.isRemote)
// return;
//
// BlockPos pos = NBTUtil.readBlockPos(context.data.getCompound(_workingPos_));
// TransposerTileEntity transposer = getValidTransposer(context.world, pos, getCurrentFacing(context).getAxis());
// if (transposer == null) {
// reset(context);
// return;
// }
//
// int nextExtract = context.data.getInt(_delay_);
// if (nextExtract > 0) {
// nextExtract--;
// context.data.putInt(_delay_, nextExtract);
// return;
// }
//
// boolean extract = context.data.getBoolean(_exporting_);
// boolean success = false;
// IItemHandlerModifiable inv = context.contraption.inventory;
// SingleTargetAutoExtractingBehaviour extracting =
// TileEntityBehaviour.get(transposer, SingleTargetAutoExtractingBehaviour.TYPE);
// FilteringBehaviour filtering = TileEntityBehaviour.get(transposer, FilteringBehaviour.TYPE);
//
// if (extract) {
// // Export from Contraption
// Predicate<ItemStack> test = extracting.getFilterTest();
// int exactAmount = extracting.getAmountFromFilter();
// ItemStack itemExtracted = ItemStack.EMPTY;
// if (exactAmount != -1)
// itemExtracted = ItemHelper.extract(inv, test, exactAmount, false);
// else
// itemExtracted = ItemHelper.extract(inv, test, transposer::amountToExtract, false);
//
// if (!itemExtracted.isEmpty()) {
// transposer.onExtract(itemExtracted);
// success = exactAmount == -1;
// }
//
// } else {
// // Import to Contraption
// if (extracting != null) {
// extracting.setSynchronized(false);
// extracting.withAdditionalFilter(stack -> {
// if (filtering.anyAmount())
// return true;
// return ItemHandlerHelper.insertItemStacked(inv, stack, true).isEmpty();
// });
//
// extracting.withAmountThreshold(stack -> {
// ItemStack tester = stack.copy();
// tester.setCount(tester.getMaxStackSize());
// return stack.getCount() - ItemHandlerHelper.insertItemStacked(inv, stack, true).getCount();
// });
//
// extracting.setCallback(stack -> {
// ItemHandlerHelper.insertItemStacked(inv, stack, false);
// });
//
// success = extracting.extract() && filtering.anyAmount();
// extracting.setSynchronized(true);
// transposer.applyFilteringCallbacks();
// extracting.setCallback(transposer::onExtract);
// }
// }
//
// if (!success) {
// reset(context);
// return;
// }
//
// context.data.putInt(_delay_, AllConfigs.SERVER.logistics.extractorDelay.get());
// }
//
// @Override
// public void stopMoving(MovementContext context) {
// reset(context);
// }
//
// public void reset(MovementContext context) {
// context.data.remove(_workingPos_);
// context.data.remove(_delay_);
// context.data.remove(_exporting_);
// context.stall = false;
// }
//
// private TransposerTileEntity getValidTransposer(World world, BlockPos pos, Axis validAxis) {
// TileEntity te = world.getTileEntity(pos);
// if (!(te instanceof TransposerTileEntity))
// return null;
// if (TransposerBlock.getBlockFacing(world.getBlockState(pos)).getAxis() != validAxis)
// return null;
// if (world.isBlockPowered(pos))
// return null;
// return (TransposerTileEntity) te;
// }
//
// private Direction getCurrentFacing(MovementContext context) {
// Vec3d directionVec = new Vec3d(context.state.get(PortableStorageInterfaceBlock.FACING).getDirectionVec());
// directionVec = VecHelper.rotate(directionVec, context.rotation.x, context.rotation.y, context.rotation.z);
// return Direction.getFacingFromVector(directionVec.x, directionVec.y, directionVec.z);
// }
//
//}

View file

@ -4,6 +4,7 @@ public class CLogistics extends ConfigBase {
public ConfigInt defaultExtractionLimit = i(64, 1, 64, "defaultExtractionLimit", Comments.defaultExtractionLimit); public ConfigInt defaultExtractionLimit = i(64, 1, 64, "defaultExtractionLimit", Comments.defaultExtractionLimit);
public ConfigInt defaultExtractionTimer = i(8, 1, "defaultExtractionTimer", Comments.defaultExtractionTimer); public ConfigInt defaultExtractionTimer = i(8, 1, "defaultExtractionTimer", Comments.defaultExtractionTimer);
public ConfigInt psiTimeout = i(20, 1, "psiTimeout", Comments.psiTimeout);
public ConfigInt mechanicalArmRange = i(5, 1, "mechanicalArmRange", Comments.mechanicalArmRange); public ConfigInt mechanicalArmRange = i(5, 1, "mechanicalArmRange", Comments.mechanicalArmRange);
public ConfigInt linkRange = i(128, 1, "linkRange", Comments.linkRange); public ConfigInt linkRange = i(128, 1, "linkRange", Comments.linkRange);
@ -18,6 +19,7 @@ public class CLogistics extends ConfigBase {
static String defaultExtractionTimer = static String defaultExtractionTimer =
"The amount of ticks a funnel waits between item transferrals, when it is not re-activated by redstone."; "The amount of ticks a funnel waits between item transferrals, when it is not re-activated by redstone.";
static String linkRange = "Maximum possible range in blocks of redstone link connections."; static String linkRange = "Maximum possible range in blocks of redstone link connections.";
static String psiTimeout = "The amount of ticks a portable storage interface waits for transfers until letting contraptions move along.";
static String mechanicalArmRange = "Maximum distance in blocks a Mechanical Arm can reach across."; static String mechanicalArmRange = "Maximum distance in blocks a Mechanical Arm can reach across.";
} }

View file

@ -0,0 +1,63 @@
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"credit": "Made with Blockbench",
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"particle": "create:block/brass_casing"
},
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