Steady hands
- Linked controller animates smoothly when you activate it
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@ -93,7 +93,6 @@ public class LinkedControllerItem extends Item implements INamedContainerProvide
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DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> this::toggleActive);
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DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> this::toggleActive);
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player.getCooldownTracker()
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player.getCooldownTracker()
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.setCooldown(this, 2);
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.setCooldown(this, 2);
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return ActionResult.success(heldItem);
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}
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}
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return ActionResult.pass(heldItem);
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return ActionResult.pass(heldItem);
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