Casing case closed

- Encased shafts and gearboxes can now join textures with respective casing blocks
- Added back encased shaft items for creative mode
- Fixed encased shafts able to be created with casing and cogs
This commit is contained in:
simibubi 2020-12-02 21:49:57 +01:00
parent da5ae87bec
commit e3bef624a0
49 changed files with 568 additions and 308 deletions

View file

@ -15,6 +15,7 @@ a579c40c43dc2174afb66f42d00d0c4a0efaaeee assets/create/blockstates/andesite_bric
97adf53a7cb99d7652fb39adc957e9e34cbaca47 assets/create/blockstates/andesite_cobblestone_slab.json
96b5284693da168ab8e0809d86515b5f1a7e763f assets/create/blockstates/andesite_cobblestone_stairs.json
82bd82270aff7d51e9239680ef4dd7b5c899ceb0 assets/create/blockstates/andesite_cobblestone_wall.json
9639b901ffdd2ecccab5575c5c9e6c7b5c901e02 assets/create/blockstates/andesite_encased_shaft.json
11908c2f8603e61bec88010bc6d0890e6339c6b1 assets/create/blockstates/andesite_funnel.json
398922758a6219544e5b85c91c9cf8a543b437e5 assets/create/blockstates/andesite_pillar.json
1d2d8081581e07d9be4b382aede4f2de4401cc6b assets/create/blockstates/andesite_tunnel.json
@ -32,6 +33,7 @@ ec2ab87734acc209e6be3bc4898b1199f819bfd3 assets/create/blockstates/blue_sail.jso
ee1299a15fca849eb42bf81507f85a54c167bbfe assets/create/blockstates/brass_belt_funnel.json
8b1dd00adcc7e74c5a9feed069e2610b15a338cb assets/create/blockstates/brass_block.json
b8dd6e505943e06706d0718ece620ab3cf943650 assets/create/blockstates/brass_casing.json
288bad07593a8a2c8efaf44bba0ffb0011d36cd3 assets/create/blockstates/brass_encased_shaft.json
3057e1121117c0cd651c288cd8e2d46bdf64afb1 assets/create/blockstates/brass_funnel.json
672eedcd3520c6d39603449165a23be9c612c620 assets/create/blockstates/brass_tunnel.json
11ebdd9bd0815833e62ec1bea03a4cdd86ce00f3 assets/create/blockstates/brown_sail.json
@ -101,7 +103,6 @@ f179202e59e449157f89efc37229b03bbfd391d7 assets/create/blockstates/dolomite_pill
7b1c40891b07c8f3238537625d9e25c8627e7333 assets/create/blockstates/encased_belt.json
7b2b836649e729feafa60972bf95e3afb2143131 assets/create/blockstates/encased_fan.json
656813b75dd3b901bf34f24df785e4b0fbe11aa6 assets/create/blockstates/encased_fluid_pipe.json
e157d7f67b08493b71d7ffea8d622f4a64dbc155 assets/create/blockstates/encased_shaft.json
a774e815376a67e2a2de44e39af0a1a0b4406932 assets/create/blockstates/fancy_andesite_bricks.json
180be26a75834cf9cdb881f969f77906e91cc36a assets/create/blockstates/fancy_andesite_bricks_slab.json
d5d7762b80952052d0a7adf3081967cac3f3ba6c assets/create/blockstates/fancy_andesite_bricks_stairs.json
@ -155,7 +156,7 @@ afff479c0e5284771afa9e7ce513595fe65860ee assets/create/blockstates/gabbro_cobble
a1f31a194129cfb65e335b3b96490f9275f9c564 assets/create/blockstates/gabbro_cobblestone_stairs.json
a64d8d0924c0b5b192f355343dd9b3a440875f6a assets/create/blockstates/gabbro_cobblestone_wall.json
a6b44e8a1c4ce0c7442b2384b41ad36dd133f19b assets/create/blockstates/gabbro_pillar.json
9c48e311be8b959bfb98e16ffaa358210ac8b9dd assets/create/blockstates/gearbox.json
eca1f0e56efdadb241f42dc6ebb036f1d52213a9 assets/create/blockstates/gearbox.json
f34814b17cde3231a1dfb271f3dabf8d6de4fbf6 assets/create/blockstates/gearshift.json
93f8bdc22d9a5e04268964e35e4285c8cbf2b89d assets/create/blockstates/glass_fluid_pipe.json
87661d61e1645ef5ad4ea34f1c0fa31f139ea431 assets/create/blockstates/granite_bricks.json
@ -394,17 +395,17 @@ a3a11524cd3515fc01d905767b4b7ea782adaf03 assets/create/blockstates/yellow_seat.j
6801fa1f466f172700e573e5b8ee8ee5f9ca4583 assets/create/blockstates/yellow_valve_handle.json
7f39521b211441f5c3e06d60c5978cebe16cacfb assets/create/blockstates/zinc_block.json
b7181bcd8182b2f17088e5aa881f374c9c65470c assets/create/blockstates/zinc_ore.json
458ea82f1528fc105ae5511619a8673dbd71101f assets/create/lang/en_ud.json
a9b08f790ce95310966b32fd2fda7ff345c1aa06 assets/create/lang/en_us.json
df56d014cd57fc3671b045b4c38c56344645b67e assets/create/lang/unfinished/de_de.json
62827b2303501f5ff8a2a6b32bb8626de3ab5c43 assets/create/lang/unfinished/fr_fr.json
3d4486c4c55e61714f1a9f244a911d9b7726288a assets/create/lang/unfinished/it_it.json
08b938808c76b1069b46cf071001c9f8190dfb0d assets/create/lang/unfinished/ja_jp.json
5e4673880e92012fc27d680a9c15d62ea08961d1 assets/create/lang/unfinished/ko_kr.json
5b43ca6db5772d53618d3ea38f1b97f14c3b2b6d assets/create/lang/unfinished/nl_nl.json
2355818f7e6b9176ced2fcbf741cab339c0376b7 assets/create/lang/unfinished/pt_br.json
50f6b4f0166f8cf379c27c108b6ca6d0103c4847 assets/create/lang/unfinished/ru_ru.json
ccd2ea1e73d535feb22597ea739d1caceff60944 assets/create/lang/unfinished/zh_cn.json
d85a97025cad5fad4410a1bc46b59b3b72096524 assets/create/lang/en_ud.json
57c7008d6c3d1deda3eaf5703acecbd8464beb8f assets/create/lang/en_us.json
f1cd3a70b1567ad73681ad42ca0d754882845b4a assets/create/lang/unfinished/de_de.json
4358a9a4ae0cd69944590eb1b636c318e07679d8 assets/create/lang/unfinished/fr_fr.json
3f2ed1c2d1ae12ffe890be971ef498211d404426 assets/create/lang/unfinished/it_it.json
921f766a873e1c215a5874164bcbb580c6e63020 assets/create/lang/unfinished/ja_jp.json
ea1d59990f4ce87ca33ae14000869762bb517fcb assets/create/lang/unfinished/ko_kr.json
5d87a8b82204010fbd9ed765b566026be0a02ae6 assets/create/lang/unfinished/nl_nl.json
25157ef8e492c71b2d0d840048b660d92d1a3644 assets/create/lang/unfinished/pt_br.json
47a8850c0e417a32c1c47d273f0aac11808f7ddf assets/create/lang/unfinished/ru_ru.json
e2b80140f0ffd04335d7551c0feff9aa3c9913b9 assets/create/lang/unfinished/zh_cn.json
846200eb548d3bfa2e77b41039de159b4b6cfb45 assets/create/models/block/acacia_window.json
1930fa3a3c98d53dd19e4ee7f55bc27fd47aa281 assets/create/models/block/acacia_window_pane_noside.json
1763ea2c9b981d187f5031ba608f3d5d3be3986a assets/create/models/block/acacia_window_pane_noside_alt.json
@ -1121,6 +1122,7 @@ d283f86cd05ed378efd82ce46cf49bc83783069b assets/create/models/item/andesite_bric
1ceb0e49f2c46f1d5414d5fd6edfc2bdd3afa6f7 assets/create/models/item/andesite_cobblestone_slab.json
b0f664dd6de3d0ee9afcb6223fbcd53b97fa0d65 assets/create/models/item/andesite_cobblestone_stairs.json
4856d13a72ec0af9f10226b4a4bf0567eb580b9a assets/create/models/item/andesite_cobblestone_wall.json
bc6e7469744604e578200ea87690e4dd3b25e447 assets/create/models/item/andesite_encased_shaft.json
7490819e7e5445019b6b8cb2538f12a5b6717a46 assets/create/models/item/andesite_funnel.json
75b8b00c2418b9660d35a7fabd0774925cf1c02f assets/create/models/item/andesite_pillar.json
c0e35daccfb398947532e9499d6bda963387cd9c assets/create/models/item/andesite_tunnel.json
@ -1136,6 +1138,7 @@ c20627feba667b063893b128ee195c1abdb0f88d assets/create/models/item/blaze_cake.js
bec96ebf3369d3cffa9bb1b8bf9f2a5cd5d0ef96 assets/create/models/item/blue_valve_handle.json
17d340c3678bd24cb085ba49490b2b4cb341a9e7 assets/create/models/item/brass_block.json
f5a18f4279c2e845a5967b1c2f9e807c2bb77afb assets/create/models/item/brass_casing.json
c723011e09203821b6b59cff9de22454c5e4395a assets/create/models/item/brass_encased_shaft.json
099961ca4a75b6ecfddd1db6dd29909276759f3b assets/create/models/item/brass_funnel.json
361f75a79de5007d7a99ad0a38103c9aa8c3017c assets/create/models/item/brass_hand.json
1786bdffa2ab5a07c88d2797db3d7b54461323c4 assets/create/models/item/brass_ingot.json
@ -2165,6 +2168,7 @@ cb36b039a511aca643fe674a63de8d6ad8478256 data/create/loot_tables/blocks/andesite
a438bc69030589264e1d736bbd08662bdd123be3 data/create/loot_tables/blocks/andesite_cobblestone_slab.json
6b5393dab7d443da6d54debccbc8b060c6c9bdc7 data/create/loot_tables/blocks/andesite_cobblestone_stairs.json
36d38c085d8e522fe15f0ef9bc64363e163f3de7 data/create/loot_tables/blocks/andesite_cobblestone_wall.json
b127cb6920e6d7d9c8b2402cb186402a9a8dd3fc data/create/loot_tables/blocks/andesite_encased_shaft.json
d3202a337c15c8b8ec41fa5879bb94327bb75057 data/create/loot_tables/blocks/andesite_funnel.json
6908f62c809ea2105bc92765d84d5655197346ab data/create/loot_tables/blocks/andesite_pillar.json
317aa99086127c649981b7b2fc85e66774a30f58 data/create/loot_tables/blocks/andesite_tunnel.json
@ -2182,6 +2186,7 @@ fcddccd1bf45c2f4ad5f1520e209a4f04487274a data/create/loot_tables/blocks/blue_val
1dbc446abe190b2832b2ce7d52c2f2d2bdd45949 data/create/loot_tables/blocks/brass_belt_funnel.json
70d9d4def43d5b31fa7cdc5ca5002c71cf4a90b0 data/create/loot_tables/blocks/brass_block.json
8a14258ad5d79d9e4dc5a318905644b446196420 data/create/loot_tables/blocks/brass_casing.json
b127cb6920e6d7d9c8b2402cb186402a9a8dd3fc data/create/loot_tables/blocks/brass_encased_shaft.json
1dbc446abe190b2832b2ce7d52c2f2d2bdd45949 data/create/loot_tables/blocks/brass_funnel.json
6c8e784677d1a843b6c707484c79751acdb46ebc data/create/loot_tables/blocks/brass_tunnel.json
28ae0ee8a0b1fb6becae6264de687fe17940708e data/create/loot_tables/blocks/brown_sail.json
@ -2251,7 +2256,6 @@ d5fc5b3dc612cd748117e9d8b0ecda76e73f4514 data/create/loot_tables/blocks/dolomite
503a93787537b46f462d32b0382c3396f42bb1f6 data/create/loot_tables/blocks/encased_belt.json
9055d82b983b673e1638d17b712b9fcd1f5a52e6 data/create/loot_tables/blocks/encased_fan.json
c8aa9bbed8fd703eb1853de0b7c9e04dffb7a511 data/create/loot_tables/blocks/encased_fluid_pipe.json
b127cb6920e6d7d9c8b2402cb186402a9a8dd3fc data/create/loot_tables/blocks/encased_shaft.json
ddfc4764a6039d771e03af815ac4493da80d2e6b data/create/loot_tables/blocks/fancy_andesite_bricks.json
6de29951b4129dfd5c7fd6960e7dd8b8d371b451 data/create/loot_tables/blocks/fancy_andesite_bricks_slab.json
413c8bb80954679796cd9d18f808c28a7bdbe681 data/create/loot_tables/blocks/fancy_andesite_bricks_stairs.json

View file

@ -0,0 +1,20 @@
{
"variants": {
"axis=x": {
"model": "create:block/encased_shaft/block_andesite",
"x": 90,
"y": 90,
"uvlock": true
},
"axis=y": {
"model": "create:block/encased_shaft/block_andesite",
"uvlock": true
},
"axis=z": {
"model": "create:block/encased_shaft/block_andesite",
"x": 90,
"y": 180,
"uvlock": true
}
}
}

View file

@ -0,0 +1,20 @@
{
"variants": {
"axis=x": {
"model": "create:block/encased_shaft/block_brass",
"x": 90,
"y": 90,
"uvlock": true
},
"axis=y": {
"model": "create:block/encased_shaft/block_brass",
"uvlock": true
},
"axis=z": {
"model": "create:block/encased_shaft/block_brass",
"x": 90,
"y": 180,
"uvlock": true
}
}
}

View file

@ -1,30 +0,0 @@
{
"variants": {
"axis=x,casing=andesite": {
"model": "create:block/encased_shaft/andesite",
"x": 90,
"y": 90
},
"axis=y,casing=andesite": {
"model": "create:block/encased_shaft/andesite"
},
"axis=z,casing=andesite": {
"model": "create:block/encased_shaft/andesite",
"x": 90,
"y": 180
},
"axis=x,casing=brass": {
"model": "create:block/encased_shaft/brass",
"x": 90,
"y": 90
},
"axis=y,casing=brass": {
"model": "create:block/encased_shaft/brass"
},
"axis=z,casing=brass": {
"model": "create:block/encased_shaft/brass",
"x": 90,
"y": 180
}
}
}

View file

@ -3,15 +3,18 @@
"axis=x": {
"model": "create:block/gearbox/block",
"x": 90,
"y": 90
"y": 90,
"uvlock": true
},
"axis=y": {
"model": "create:block/gearbox/block"
"model": "create:block/gearbox/block",
"uvlock": true
},
"axis=z": {
"model": "create:block/gearbox/block",
"x": 90,
"y": 180
"y": 180,
"uvlock": true
}
}
}

View file

@ -16,6 +16,7 @@
"block.create.andesite_cobblestone_slab": "q\u0250\u05DFS \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u01DD\u0287\u0131s\u01DDpu\u2C6F",
"block.create.andesite_cobblestone_stairs": "s\u0279\u0131\u0250\u0287S \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u01DD\u0287\u0131s\u01DDpu\u2C6F",
"block.create.andesite_cobblestone_wall": "\u05DF\u05DF\u0250M \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u01DD\u0287\u0131s\u01DDpu\u2C6F",
"block.create.andesite_encased_shaft": "\u0287\u025F\u0250\u0265S p\u01DDs\u0250\u0254u\u018E \u01DD\u0287\u0131s\u01DDpu\u2C6F",
"block.create.andesite_funnel": "\u05DF\u01DDuun\u2132 \u01DD\u0287\u0131s\u01DDpu\u2C6F",
"block.create.andesite_pillar": "\u0279\u0250\u05DF\u05DF\u0131\u0500 \u01DD\u0287\u0131s\u01DDpu\u2C6F",
"block.create.andesite_tunnel": "\u05DF\u01DDuun\u27D8 \u01DD\u0287\u0131s\u01DDpu\u2C6F",
@ -33,6 +34,7 @@
"block.create.brass_belt_funnel": "\u05DF\u01DDuun\u2132 \u0287\u05DF\u01DD\u15FA ss\u0250\u0279\u15FA",
"block.create.brass_block": "\u029E\u0254o\u05DF\u15FA ss\u0250\u0279\u15FA",
"block.create.brass_casing": "bu\u0131s\u0250\u0186 ss\u0250\u0279\u15FA",
"block.create.brass_encased_shaft": "\u0287\u025F\u0250\u0265S p\u01DDs\u0250\u0254u\u018E ss\u0250\u0279\u15FA",
"block.create.brass_funnel": "\u05DF\u01DDuun\u2132 ss\u0250\u0279\u15FA",
"block.create.brass_tunnel": "\u05DF\u01DDuun\u27D8 ss\u0250\u0279\u15FA",
"block.create.brown_sail": "\u05DF\u0131\u0250S u\u028Do\u0279\u15FA",
@ -102,7 +104,6 @@
"block.create.encased_belt": "\u0287\u05DF\u01DD\u15FA p\u01DDs\u0250\u0254u\u018E",
"block.create.encased_fan": "u\u0250\u2132 p\u01DDs\u0250\u0254u\u018E",
"block.create.encased_fluid_pipe": "\u01DDd\u0131\u0500 p\u0131n\u05DF\u2132 p\u01DDs\u0250\u0254u\u018E",
"block.create.encased_shaft": "\u0287\u025F\u0250\u0265S p\u01DDs\u0250\u0254u\u018E",
"block.create.fancy_andesite_bricks": "s\u029E\u0254\u0131\u0279\u15FA \u01DD\u0287\u0131s\u01DDpu\u2C6F \u028E\u0254u\u0250\u2132",
"block.create.fancy_andesite_bricks_slab": "q\u0250\u05DFS s\u029E\u0254\u0131\u0279\u15FA \u01DD\u0287\u0131s\u01DDpu\u2C6F \u028E\u0254u\u0250\u2132",
"block.create.fancy_andesite_bricks_stairs": "s\u0279\u0131\u0250\u0287S s\u029E\u0254\u0131\u0279\u15FA \u01DD\u0287\u0131s\u01DDpu\u2C6F \u028E\u0254u\u0250\u2132",

View file

@ -19,6 +19,7 @@
"block.create.andesite_cobblestone_slab": "Andesite Cobblestone Slab",
"block.create.andesite_cobblestone_stairs": "Andesite Cobblestone Stairs",
"block.create.andesite_cobblestone_wall": "Andesite Cobblestone Wall",
"block.create.andesite_encased_shaft": "Andesite Encased Shaft",
"block.create.andesite_funnel": "Andesite Funnel",
"block.create.andesite_pillar": "Andesite Pillar",
"block.create.andesite_tunnel": "Andesite Tunnel",
@ -36,6 +37,7 @@
"block.create.brass_belt_funnel": "Brass Belt Funnel",
"block.create.brass_block": "Brass Block",
"block.create.brass_casing": "Brass Casing",
"block.create.brass_encased_shaft": "Brass Encased Shaft",
"block.create.brass_funnel": "Brass Funnel",
"block.create.brass_tunnel": "Brass Tunnel",
"block.create.brown_sail": "Brown Sail",
@ -105,7 +107,6 @@
"block.create.encased_belt": "Encased Belt",
"block.create.encased_fan": "Encased Fan",
"block.create.encased_fluid_pipe": "Encased Fluid Pipe",
"block.create.encased_shaft": "Encased Shaft",
"block.create.fancy_andesite_bricks": "Fancy Andesite Bricks",
"block.create.fancy_andesite_bricks_slab": "Fancy Andesite Bricks Slab",
"block.create.fancy_andesite_bricks_stairs": "Fancy Andesite Bricks Stairs",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1052",
"_": "Missing Localizations: 1054",
"_": "->------------------------] Game Elements [------------------------<-",
@ -20,6 +20,7 @@
"block.create.andesite_cobblestone_slab": "UNLOCALIZED: Andesite Cobblestone Slab",
"block.create.andesite_cobblestone_stairs": "UNLOCALIZED: Andesite Cobblestone Stairs",
"block.create.andesite_cobblestone_wall": "UNLOCALIZED: Andesite Cobblestone Wall",
"block.create.andesite_encased_shaft": "UNLOCALIZED: Andesite Encased Shaft",
"block.create.andesite_funnel": "UNLOCALIZED: Andesite Funnel",
"block.create.andesite_pillar": "UNLOCALIZED: Andesite Pillar",
"block.create.andesite_tunnel": "UNLOCALIZED: Andesite Tunnel",
@ -37,6 +38,7 @@
"block.create.brass_belt_funnel": "UNLOCALIZED: Brass Belt Funnel",
"block.create.brass_block": "UNLOCALIZED: Brass Block",
"block.create.brass_casing": "UNLOCALIZED: Brass Casing",
"block.create.brass_encased_shaft": "UNLOCALIZED: Brass Encased Shaft",
"block.create.brass_funnel": "UNLOCALIZED: Brass Funnel",
"block.create.brass_tunnel": "UNLOCALIZED: Brass Tunnel",
"block.create.brown_sail": "UNLOCALIZED: Brown Sail",
@ -106,7 +108,6 @@
"block.create.encased_belt": "Eingeschlossener Riemen",
"block.create.encased_fan": "Eingeschlossener Propeller",
"block.create.encased_fluid_pipe": "UNLOCALIZED: Encased Fluid Pipe",
"block.create.encased_shaft": "Eingeschlossene Welle",
"block.create.fancy_andesite_bricks": "UNLOCALIZED: Fancy Andesite Bricks",
"block.create.fancy_andesite_bricks_slab": "UNLOCALIZED: Fancy Andesite Bricks Slab",
"block.create.fancy_andesite_bricks_stairs": "UNLOCALIZED: Fancy Andesite Bricks Stairs",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 682",
"_": "Missing Localizations: 684",
"_": "->------------------------] Game Elements [------------------------<-",
@ -20,6 +20,7 @@
"block.create.andesite_cobblestone_slab": "UNLOCALIZED: Andesite Cobblestone Slab",
"block.create.andesite_cobblestone_stairs": "UNLOCALIZED: Andesite Cobblestone Stairs",
"block.create.andesite_cobblestone_wall": "UNLOCALIZED: Andesite Cobblestone Wall",
"block.create.andesite_encased_shaft": "UNLOCALIZED: Andesite Encased Shaft",
"block.create.andesite_funnel": "UNLOCALIZED: Andesite Funnel",
"block.create.andesite_pillar": "UNLOCALIZED: Andesite Pillar",
"block.create.andesite_tunnel": "UNLOCALIZED: Andesite Tunnel",
@ -37,6 +38,7 @@
"block.create.brass_belt_funnel": "UNLOCALIZED: Brass Belt Funnel",
"block.create.brass_block": "UNLOCALIZED: Brass Block",
"block.create.brass_casing": "Boîtier en laiton",
"block.create.brass_encased_shaft": "UNLOCALIZED: Brass Encased Shaft",
"block.create.brass_funnel": "UNLOCALIZED: Brass Funnel",
"block.create.brass_tunnel": "UNLOCALIZED: Brass Tunnel",
"block.create.brown_sail": "UNLOCALIZED: Brown Sail",
@ -106,7 +108,6 @@
"block.create.encased_belt": "Tapis roulant enfermé",
"block.create.encased_fan": "Ventilateur enfermé",
"block.create.encased_fluid_pipe": "UNLOCALIZED: Encased Fluid Pipe",
"block.create.encased_shaft": "Arbre mécanique enfermé",
"block.create.fancy_andesite_bricks": "UNLOCALIZED: Fancy Andesite Bricks",
"block.create.fancy_andesite_bricks_slab": "UNLOCALIZED: Fancy Andesite Bricks Slab",
"block.create.fancy_andesite_bricks_stairs": "UNLOCALIZED: Fancy Andesite Bricks Stairs",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 666",
"_": "Missing Localizations: 668",
"_": "->------------------------] Game Elements [------------------------<-",
@ -20,6 +20,7 @@
"block.create.andesite_cobblestone_slab": "UNLOCALIZED: Andesite Cobblestone Slab",
"block.create.andesite_cobblestone_stairs": "UNLOCALIZED: Andesite Cobblestone Stairs",
"block.create.andesite_cobblestone_wall": "UNLOCALIZED: Andesite Cobblestone Wall",
"block.create.andesite_encased_shaft": "UNLOCALIZED: Andesite Encased Shaft",
"block.create.andesite_funnel": "UNLOCALIZED: Andesite Funnel",
"block.create.andesite_pillar": "UNLOCALIZED: Andesite Pillar",
"block.create.andesite_tunnel": "UNLOCALIZED: Andesite Tunnel",
@ -37,6 +38,7 @@
"block.create.brass_belt_funnel": "UNLOCALIZED: Brass Belt Funnel",
"block.create.brass_block": "Blocco di Ottone",
"block.create.brass_casing": "Involucro di Ottone",
"block.create.brass_encased_shaft": "UNLOCALIZED: Brass Encased Shaft",
"block.create.brass_funnel": "UNLOCALIZED: Brass Funnel",
"block.create.brass_tunnel": "UNLOCALIZED: Brass Tunnel",
"block.create.brown_sail": "UNLOCALIZED: Brown Sail",
@ -106,7 +108,6 @@
"block.create.encased_belt": "Nastro Incassato",
"block.create.encased_fan": "Ventilatore incassato",
"block.create.encased_fluid_pipe": "UNLOCALIZED: Encased Fluid Pipe",
"block.create.encased_shaft": "Albero Incassato",
"block.create.fancy_andesite_bricks": "UNLOCALIZED: Fancy Andesite Bricks",
"block.create.fancy_andesite_bricks_slab": "UNLOCALIZED: Fancy Andesite Bricks Slab",
"block.create.fancy_andesite_bricks_stairs": "UNLOCALIZED: Fancy Andesite Bricks Stairs",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 665",
"_": "Missing Localizations: 667",
"_": "->------------------------] Game Elements [------------------------<-",
@ -20,6 +20,7 @@
"block.create.andesite_cobblestone_slab": "UNLOCALIZED: Andesite Cobblestone Slab",
"block.create.andesite_cobblestone_stairs": "UNLOCALIZED: Andesite Cobblestone Stairs",
"block.create.andesite_cobblestone_wall": "UNLOCALIZED: Andesite Cobblestone Wall",
"block.create.andesite_encased_shaft": "UNLOCALIZED: Andesite Encased Shaft",
"block.create.andesite_funnel": "UNLOCALIZED: Andesite Funnel",
"block.create.andesite_pillar": "UNLOCALIZED: Andesite Pillar",
"block.create.andesite_tunnel": "UNLOCALIZED: Andesite Tunnel",
@ -37,6 +38,7 @@
"block.create.brass_belt_funnel": "UNLOCALIZED: Brass Belt Funnel",
"block.create.brass_block": "真鍮ブロック",
"block.create.brass_casing": "真鍮ケーシング",
"block.create.brass_encased_shaft": "UNLOCALIZED: Brass Encased Shaft",
"block.create.brass_funnel": "UNLOCALIZED: Brass Funnel",
"block.create.brass_tunnel": "UNLOCALIZED: Brass Tunnel",
"block.create.brown_sail": "UNLOCALIZED: Brown Sail",
@ -106,7 +108,6 @@
"block.create.encased_belt": "ケース入りベルト",
"block.create.encased_fan": "ケース入りファン",
"block.create.encased_fluid_pipe": "UNLOCALIZED: Encased Fluid Pipe",
"block.create.encased_shaft": "ケース入りシャフト",
"block.create.fancy_andesite_bricks": "UNLOCALIZED: Fancy Andesite Bricks",
"block.create.fancy_andesite_bricks_slab": "UNLOCALIZED: Fancy Andesite Bricks Slab",
"block.create.fancy_andesite_bricks_stairs": "UNLOCALIZED: Fancy Andesite Bricks Stairs",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 666",
"_": "Missing Localizations: 668",
"_": "->------------------------] Game Elements [------------------------<-",
@ -20,6 +20,7 @@
"block.create.andesite_cobblestone_slab": "UNLOCALIZED: Andesite Cobblestone Slab",
"block.create.andesite_cobblestone_stairs": "UNLOCALIZED: Andesite Cobblestone Stairs",
"block.create.andesite_cobblestone_wall": "UNLOCALIZED: Andesite Cobblestone Wall",
"block.create.andesite_encased_shaft": "UNLOCALIZED: Andesite Encased Shaft",
"block.create.andesite_funnel": "UNLOCALIZED: Andesite Funnel",
"block.create.andesite_pillar": "UNLOCALIZED: Andesite Pillar",
"block.create.andesite_tunnel": "UNLOCALIZED: Andesite Tunnel",
@ -37,6 +38,7 @@
"block.create.brass_belt_funnel": "UNLOCALIZED: Brass Belt Funnel",
"block.create.brass_block": "황동 블럭",
"block.create.brass_casing": "황동 케이스",
"block.create.brass_encased_shaft": "UNLOCALIZED: Brass Encased Shaft",
"block.create.brass_funnel": "UNLOCALIZED: Brass Funnel",
"block.create.brass_tunnel": "UNLOCALIZED: Brass Tunnel",
"block.create.brown_sail": "UNLOCALIZED: Brown Sail",
@ -106,7 +108,6 @@
"block.create.encased_belt": "덮힌 벨트",
"block.create.encased_fan": "덮힌 환풍기",
"block.create.encased_fluid_pipe": "UNLOCALIZED: Encased Fluid Pipe",
"block.create.encased_shaft": "덮힌 축",
"block.create.fancy_andesite_bricks": "UNLOCALIZED: Fancy Andesite Bricks",
"block.create.fancy_andesite_bricks_slab": "UNLOCALIZED: Fancy Andesite Bricks Slab",
"block.create.fancy_andesite_bricks_stairs": "UNLOCALIZED: Fancy Andesite Bricks Stairs",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 993",
"_": "Missing Localizations: 995",
"_": "->------------------------] Game Elements [------------------------<-",
@ -20,6 +20,7 @@
"block.create.andesite_cobblestone_slab": "UNLOCALIZED: Andesite Cobblestone Slab",
"block.create.andesite_cobblestone_stairs": "UNLOCALIZED: Andesite Cobblestone Stairs",
"block.create.andesite_cobblestone_wall": "UNLOCALIZED: Andesite Cobblestone Wall",
"block.create.andesite_encased_shaft": "UNLOCALIZED: Andesite Encased Shaft",
"block.create.andesite_funnel": "UNLOCALIZED: Andesite Funnel",
"block.create.andesite_pillar": "UNLOCALIZED: Andesite Pillar",
"block.create.andesite_tunnel": "UNLOCALIZED: Andesite Tunnel",
@ -37,6 +38,7 @@
"block.create.brass_belt_funnel": "UNLOCALIZED: Brass Belt Funnel",
"block.create.brass_block": "UNLOCALIZED: Brass Block",
"block.create.brass_casing": "UNLOCALIZED: Brass Casing",
"block.create.brass_encased_shaft": "UNLOCALIZED: Brass Encased Shaft",
"block.create.brass_funnel": "UNLOCALIZED: Brass Funnel",
"block.create.brass_tunnel": "UNLOCALIZED: Brass Tunnel",
"block.create.brown_sail": "UNLOCALIZED: Brown Sail",
@ -106,7 +108,6 @@
"block.create.encased_belt": "Omhulsde Transportband",
"block.create.encased_fan": "Omhulsde Ventilator",
"block.create.encased_fluid_pipe": "UNLOCALIZED: Encased Fluid Pipe",
"block.create.encased_shaft": "Omhulsde Drijfas",
"block.create.fancy_andesite_bricks": "UNLOCALIZED: Fancy Andesite Bricks",
"block.create.fancy_andesite_bricks_slab": "UNLOCALIZED: Fancy Andesite Bricks Slab",
"block.create.fancy_andesite_bricks_stairs": "UNLOCALIZED: Fancy Andesite Bricks Stairs",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1059",
"_": "Missing Localizations: 1061",
"_": "->------------------------] Game Elements [------------------------<-",
@ -20,6 +20,7 @@
"block.create.andesite_cobblestone_slab": "UNLOCALIZED: Andesite Cobblestone Slab",
"block.create.andesite_cobblestone_stairs": "UNLOCALIZED: Andesite Cobblestone Stairs",
"block.create.andesite_cobblestone_wall": "UNLOCALIZED: Andesite Cobblestone Wall",
"block.create.andesite_encased_shaft": "UNLOCALIZED: Andesite Encased Shaft",
"block.create.andesite_funnel": "UNLOCALIZED: Andesite Funnel",
"block.create.andesite_pillar": "UNLOCALIZED: Andesite Pillar",
"block.create.andesite_tunnel": "UNLOCALIZED: Andesite Tunnel",
@ -37,6 +38,7 @@
"block.create.brass_belt_funnel": "UNLOCALIZED: Brass Belt Funnel",
"block.create.brass_block": "UNLOCALIZED: Brass Block",
"block.create.brass_casing": "UNLOCALIZED: Brass Casing",
"block.create.brass_encased_shaft": "UNLOCALIZED: Brass Encased Shaft",
"block.create.brass_funnel": "UNLOCALIZED: Brass Funnel",
"block.create.brass_tunnel": "UNLOCALIZED: Brass Tunnel",
"block.create.brown_sail": "UNLOCALIZED: Brown Sail",
@ -106,7 +108,6 @@
"block.create.encased_belt": "Esteira Revestida",
"block.create.encased_fan": "Ventilador Revestida",
"block.create.encased_fluid_pipe": "UNLOCALIZED: Encased Fluid Pipe",
"block.create.encased_shaft": "Eixo Revestido",
"block.create.fancy_andesite_bricks": "UNLOCALIZED: Fancy Andesite Bricks",
"block.create.fancy_andesite_bricks_slab": "UNLOCALIZED: Fancy Andesite Bricks Slab",
"block.create.fancy_andesite_bricks_stairs": "UNLOCALIZED: Fancy Andesite Bricks Stairs",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 335",
"_": "Missing Localizations: 337",
"_": "->------------------------] Game Elements [------------------------<-",
@ -20,6 +20,7 @@
"block.create.andesite_cobblestone_slab": "Андезит-булыжниковая плита",
"block.create.andesite_cobblestone_stairs": "Андезит-булыжниковые ступени",
"block.create.andesite_cobblestone_wall": "Андезит-булыжниковая стена",
"block.create.andesite_encased_shaft": "UNLOCALIZED: Andesite Encased Shaft",
"block.create.andesite_funnel": "UNLOCALIZED: Andesite Funnel",
"block.create.andesite_pillar": "Андезитовая колонна",
"block.create.andesite_tunnel": "UNLOCALIZED: Andesite Tunnel",
@ -37,6 +38,7 @@
"block.create.brass_belt_funnel": "UNLOCALIZED: Brass Belt Funnel",
"block.create.brass_block": "Латунный блок",
"block.create.brass_casing": "Латунный корпус",
"block.create.brass_encased_shaft": "UNLOCALIZED: Brass Encased Shaft",
"block.create.brass_funnel": "UNLOCALIZED: Brass Funnel",
"block.create.brass_tunnel": "UNLOCALIZED: Brass Tunnel",
"block.create.brown_sail": "UNLOCALIZED: Brown Sail",
@ -106,7 +108,6 @@
"block.create.encased_belt": "Конвейерный привод",
"block.create.encased_fan": "Вентилятор в кожухе",
"block.create.encased_fluid_pipe": "UNLOCALIZED: Encased Fluid Pipe",
"block.create.encased_shaft": "Вал в кожухе",
"block.create.fancy_andesite_bricks": "Красивый андезитовый кирпич",
"block.create.fancy_andesite_bricks_slab": "Плита из красивого андезитового кирпича",
"block.create.fancy_andesite_bricks_stairs": "Ступени из красивого андезитового кирпича",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 348",
"_": "Missing Localizations: 350",
"_": "->------------------------] Game Elements [------------------------<-",
@ -20,6 +20,7 @@
"block.create.andesite_cobblestone_slab": "安山岩圆石台阶",
"block.create.andesite_cobblestone_stairs": "安山岩圆石楼梯",
"block.create.andesite_cobblestone_wall": "安山岩圆石墙",
"block.create.andesite_encased_shaft": "UNLOCALIZED: Andesite Encased Shaft",
"block.create.andesite_funnel": "UNLOCALIZED: Andesite Funnel",
"block.create.andesite_pillar": "竖纹安山岩",
"block.create.andesite_tunnel": "UNLOCALIZED: Andesite Tunnel",
@ -37,6 +38,7 @@
"block.create.brass_belt_funnel": "UNLOCALIZED: Brass Belt Funnel",
"block.create.brass_block": "黄铜块",
"block.create.brass_casing": "黄铜机壳",
"block.create.brass_encased_shaft": "UNLOCALIZED: Brass Encased Shaft",
"block.create.brass_funnel": "UNLOCALIZED: Brass Funnel",
"block.create.brass_tunnel": "UNLOCALIZED: Brass Tunnel",
"block.create.brown_sail": "UNLOCALIZED: Brown Sail",
@ -106,7 +108,6 @@
"block.create.encased_belt": "连携齿轮箱",
"block.create.encased_fan": "鼓风机",
"block.create.encased_fluid_pipe": "UNLOCALIZED: Encased Fluid Pipe",
"block.create.encased_shaft": "齿轮箱",
"block.create.fancy_andesite_bricks": "方纹安山岩砖",
"block.create.fancy_andesite_bricks_slab": "方纹安山岩砖台阶",
"block.create.fancy_andesite_bricks_stairs": "方纹安山岩砖楼梯",

View file

@ -0,0 +1,3 @@
{
"parent": "create:block/encased_shaft/item_andesite"
}

View file

@ -0,0 +1,3 @@
{
"parent": "create:block/encased_shaft/item_brass"
}

View file

@ -0,0 +1,19 @@
{
"type": "minecraft:block",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "create:shaft"
}
],
"conditions": [
{
"condition": "minecraft:survives_explosion"
}
]
}
]
}

View file

@ -105,6 +105,7 @@ import com.simibubi.create.content.contraptions.relays.encased.AdjustablePulleyB
import com.simibubi.create.content.contraptions.relays.encased.ClutchBlock;
import com.simibubi.create.content.contraptions.relays.encased.EncasedBeltBlock;
import com.simibubi.create.content.contraptions.relays.encased.EncasedBeltGenerator;
import com.simibubi.create.content.contraptions.relays.encased.EncasedCTBehaviour;
import com.simibubi.create.content.contraptions.relays.encased.EncasedShaftBlock;
import com.simibubi.create.content.contraptions.relays.encased.GearshiftBlock;
import com.simibubi.create.content.contraptions.relays.gauge.GaugeBlock;
@ -238,22 +239,24 @@ public class AllBlocks {
.build()
.register();
public static final BlockEntry<EncasedShaftBlock> ENCASED_SHAFT =
REGISTRATE.block("encased_shaft", EncasedShaftBlock::new)
.initialProperties(SharedProperties::stone)
.properties(Block.Properties::nonOpaque)
.transform(StressConfigDefaults.setNoImpact())
.blockstate((c, p) -> axisBlock(c, p, blockState -> p.models()
.getExistingFile(p.modLoc("block/encased_shaft/" + blockState.get(EncasedShaftBlock.CASING)
.getName()))))
.loot((p, b) -> p.registerDropping(b, SHAFT.get()))
public static final BlockEntry<EncasedShaftBlock> ANDESITE_ENCASED_SHAFT =
REGISTRATE.block("andesite_encased_shaft", EncasedShaftBlock::andesite)
.transform(BuilderTransformers.encasedShaft("andesite", AllSpriteShifts.ANDESITE_CASING))
.register();
public static final BlockEntry<EncasedShaftBlock> BRASS_ENCASED_SHAFT =
REGISTRATE.block("brass_encased_shaft", EncasedShaftBlock::brass)
.transform(BuilderTransformers.encasedShaft("brass", AllSpriteShifts.BRASS_CASING))
.register();
public static final BlockEntry<GearboxBlock> GEARBOX = REGISTRATE.block("gearbox", GearboxBlock::new)
.initialProperties(SharedProperties::stone)
.properties(Block.Properties::nonOpaque)
.transform(StressConfigDefaults.setNoImpact())
.blockstate(BlockStateGen.axisBlockProvider(true))
.onRegister(CreateRegistrate.connectedTextures(new EncasedCTBehaviour(AllSpriteShifts.ANDESITE_CASING)))
.onRegister(CreateRegistrate.casingConnectivity((block, cc) -> cc.make(block, AllSpriteShifts.ANDESITE_CASING,
(s, f) -> f.getAxis() == s.get(GearboxBlock.AXIS))))
.blockstate((c, p) -> axisBlock(c, p, $ -> AssetLookup.partialBaseModel(c, p), true))
.item()
.transform(customItemModel())
.register();

View file

@ -131,7 +131,7 @@ public class AllTileEntities {
// Kinetics
public static final TileEntityEntry<SimpleKineticTileEntity> SIMPLE_KINETIC = Create.registrate()
.tileEntity("simple_kinetic", SimpleKineticTileEntity::new)
.validBlocks(AllBlocks.SHAFT, AllBlocks.COGWHEEL, AllBlocks.LARGE_COGWHEEL, AllBlocks.ENCASED_SHAFT)
.validBlocks(AllBlocks.SHAFT, AllBlocks.COGWHEEL, AllBlocks.LARGE_COGWHEEL)
.renderer(() -> KineticTileEntityRenderer::new)
.register();
@ -149,7 +149,7 @@ public class AllTileEntities {
public static final TileEntityEntry<EncasedShaftTileEntity> ENCASED_SHAFT = Create.registrate()
.tileEntity("encased_shaft", EncasedShaftTileEntity::new)
.validBlocks(AllBlocks.ENCASED_SHAFT, AllBlocks.ENCASED_BELT)
.validBlocks(AllBlocks.ANDESITE_ENCASED_SHAFT, AllBlocks.BRASS_ENCASED_SHAFT, AllBlocks.ENCASED_BELT)
.renderer(() -> EncasedShaftRenderer::new)
.register();

View file

@ -7,6 +7,7 @@ import java.util.function.Function;
import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionRenderer;
import com.simibubi.create.content.contraptions.relays.encased.CasingConnectivity;
import com.simibubi.create.content.schematics.ClientSchematicLoader;
import com.simibubi.create.content.schematics.client.SchematicAndQuillHandler;
import com.simibubi.create.content.schematics.client.SchematicHandler;
@ -47,6 +48,7 @@ public class CreateClient {
private static CustomItemModels customItemModels;
private static CustomRenderedItems customRenderedItems;
private static AllColorHandlers colorHandlers;
private static CasingConnectivity casingConnectivity;
public static void addClientListeners(IEventBus modEventBus) {
modEventBus.addListener(CreateClient::clientInit);
@ -162,5 +164,11 @@ public class CreateClient {
colorHandlers = new AllColorHandlers();
return colorHandlers;
}
public static CasingConnectivity getCasingConnectivity() {
if (casingConnectivity == null)
casingConnectivity = new CasingConnectivity();
return casingConnectivity;
}
}

View file

@ -6,7 +6,7 @@ import com.simibubi.create.content.contraptions.base.DirectionalAxisKineticBlock
import com.simibubi.create.content.contraptions.base.RotatedPillarKineticBlock;
import com.simibubi.create.content.contraptions.fluids.FluidPropagator;
import com.simibubi.create.content.contraptions.relays.elementary.CogWheelBlock;
import com.simibubi.create.content.contraptions.relays.elementary.ShaftBlock;
import com.simibubi.create.content.contraptions.relays.elementary.AbstractShaftBlock;
import com.simibubi.create.foundation.block.ProperDirectionalBlock;
import com.simibubi.create.foundation.utility.Lang;
@ -46,7 +46,7 @@ public class BracketBlock extends ProperDirectionalBlock {
}
public Optional<BlockState> getSuitableBracket(BlockState blockState, Direction direction) {
if (blockState.getBlock() instanceof ShaftBlock)
if (blockState.getBlock() instanceof AbstractShaftBlock)
return getSuitableBracket(blockState.get(RotatedPillarKineticBlock.AXIS), direction,
blockState.getBlock() instanceof CogWheelBlock ? BracketType.COG : BracketType.SHAFT);
return getSuitableBracket(FluidPropagator.getStraightPipeAxis(blockState), direction, BracketType.PIPE);

View file

@ -11,6 +11,7 @@ import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.relays.belt.BeltBlock;
import com.simibubi.create.content.contraptions.relays.belt.BeltPart;
import com.simibubi.create.content.contraptions.relays.belt.BeltSlope;
import com.simibubi.create.content.contraptions.relays.elementary.AbstractShaftBlock;
import com.simibubi.create.content.contraptions.relays.elementary.ShaftBlock;
import com.simibubi.create.foundation.advancement.AllTriggers;
import com.simibubi.create.foundation.config.AllConfigs;
@ -135,7 +136,7 @@ public class BeltConnectorItem extends BlockItem {
boolean pulley = ShaftBlock.isShaft(shaftState);
if (part == BeltPart.MIDDLE && pulley)
part = BeltPart.PULLEY;
if (pulley && shaftState.get(ShaftBlock.AXIS) == Axis.Y)
if (pulley && shaftState.get(AbstractShaftBlock.AXIS) == Axis.Y)
slope = BeltSlope.SIDEWAYS;
world.setBlockState(pos, beltBlock.with(BeltBlock.SLOPE, slope)
.with(BeltBlock.PART, part)
@ -237,7 +238,7 @@ public class BeltConnectorItem extends BlockItem {
for (BlockPos currentPos = first.add(step); !currentPos.equals(second) && limit-- > 0; currentPos =
currentPos.add(step)) {
BlockState blockState = world.getBlockState(currentPos);
if (ShaftBlock.isShaft(blockState) && blockState.get(ShaftBlock.AXIS) == shaftAxis)
if (ShaftBlock.isShaft(blockState) && blockState.get(AbstractShaftBlock.AXIS) == shaftAxis)
continue;
if (!blockState.getMaterial()
.isReplaceable())

View file

@ -0,0 +1,126 @@
package com.simibubi.create.content.contraptions.relays.elementary;
import java.util.Optional;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllShapes;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.base.RotatedPillarKineticBlock;
import com.simibubi.create.content.contraptions.relays.encased.EncasedShaftBlock;
import com.simibubi.create.content.contraptions.wrench.IWrenchableWithBracket;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.IWaterLoggable;
import net.minecraft.block.material.PushReaction;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.Fluids;
import net.minecraft.fluid.IFluidState;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.state.StateContainer.Builder;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.Hand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.IWorld;
import net.minecraft.world.IWorldReader;
import net.minecraft.world.World;
public abstract class AbstractShaftBlock extends RotatedPillarKineticBlock implements IWaterLoggable, IWrenchableWithBracket {
public AbstractShaftBlock(Properties properties) {
super(properties);
setDefaultState(super.getDefaultState().with(BlockStateProperties.WATERLOGGED, false));
}
@Override
public ActionResultType onWrenched(BlockState state, ItemUseContext context) {
return IWrenchableWithBracket.super.onWrenched(state, context);
}
@Override
public PushReaction getPushReaction(BlockState state) {
return PushReaction.NORMAL;
}
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world) {
return AllTileEntities.SIMPLE_KINETIC.create();
}
@Override
@SuppressWarnings("deprecation")
public void onReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean isMoving) {
if (state != newState && !isMoving)
removeBracket(world, pos).ifPresent(stack -> Block.spawnAsEntity(world, pos, stack));
super.onReplaced(state, world, pos, newState, isMoving);
}
// IRotate:
@Override
public boolean hasShaftTowards(IWorldReader world, BlockPos pos, BlockState state, Direction face) {
return face.getAxis() == state.get(AXIS);
}
@Override
public Axis getRotationAxis(BlockState state) {
return state.get(AXIS);
}
@Override
public IFluidState getFluidState(BlockState state) {
return state.get(BlockStateProperties.WATERLOGGED) ? Fluids.WATER.getStillFluidState(false)
: Fluids.EMPTY.getDefaultState();
}
@Override
protected void fillStateContainer(Builder<Block, BlockState> builder) {
builder.add(BlockStateProperties.WATERLOGGED);
super.fillStateContainer(builder);
}
@Override
public BlockState updatePostPlacement(BlockState state, Direction direction, BlockState neighbourState,
IWorld world, BlockPos pos, BlockPos neighbourPos) {
if (state.get(BlockStateProperties.WATERLOGGED)) {
world.getPendingFluidTicks()
.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
}
return state;
}
@Override
public BlockState getStateForPlacement(BlockItemUseContext context) {
IFluidState ifluidstate = context.getWorld()
.getFluidState(context.getPos());
return super.getStateForPlacement(context).with(BlockStateProperties.WATERLOGGED,
Boolean.valueOf(ifluidstate.getFluid() == Fluids.WATER));
}
@Override
public Optional<ItemStack> removeBracket(IBlockReader world, BlockPos pos) {
BracketedTileEntityBehaviour behaviour = TileEntityBehaviour.get(world, pos, BracketedTileEntityBehaviour.TYPE);
if (behaviour == null)
return Optional.empty();
BlockState bracket = behaviour.getBracket();
behaviour.removeBracket();
if (bracket == Blocks.AIR.getDefaultState())
return Optional.empty();
return Optional.of(new ItemStack(bracket.getBlock()));
}
}

View file

@ -67,7 +67,7 @@ public class BracketedTileEntityBehaviour extends TileEntityBehaviour {
public boolean canHaveBracket() {
BlockState blockState = tileEntity.getBlockState();
if (blockState.getBlock() instanceof ShaftBlock)
if (blockState.getBlock() instanceof AbstractShaftBlock)
return true;
return false;
}

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@ -23,7 +23,7 @@ import net.minecraft.world.IBlockReader;
import net.minecraft.world.IWorldReader;
import net.minecraft.world.World;
public class CogWheelBlock extends ShaftBlock {
public class CogWheelBlock extends AbstractShaftBlock {
boolean isLarge;

View file

@ -1,78 +1,31 @@
package com.simibubi.create.content.contraptions.relays.elementary;
import java.util.Optional;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllShapes;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.base.RotatedPillarKineticBlock;
import com.simibubi.create.content.contraptions.relays.encased.EncasedShaftBlock;
import com.simibubi.create.content.contraptions.wrench.IWrenchableWithBracket;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.IWaterLoggable;
import net.minecraft.block.material.PushReaction;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.Fluids;
import net.minecraft.fluid.IFluidState;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.state.StateContainer.Builder;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.Hand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.IWorld;
import net.minecraft.world.IWorldReader;
import net.minecraft.world.World;
public class ShaftBlock extends RotatedPillarKineticBlock implements IWaterLoggable, IWrenchableWithBracket {
public class ShaftBlock extends AbstractShaftBlock {
public ShaftBlock(Properties properties) {
super(properties);
setDefaultState(super.getDefaultState().with(BlockStateProperties.WATERLOGGED, false));
}
public static boolean isShaft(BlockState state) {
return AllBlocks.SHAFT.has(state);
}
@Override
public ActionResultType onWrenched(BlockState state, ItemUseContext context) {
return IWrenchableWithBracket.super.onWrenched(state, context);
}
@Override
public PushReaction getPushReaction(BlockState state) {
return PushReaction.NORMAL;
}
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world) {
return AllTileEntities.SIMPLE_KINETIC.create();
}
@Override
@SuppressWarnings("deprecation")
public void onReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean isMoving) {
if (state != newState && !isMoving)
removeBracket(world, pos).ifPresent(stack -> Block.spawnAsEntity(world, pos, stack));
super.onReplaced(state, world, pos, newState, isMoving);
}
@Override
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
@ -89,11 +42,6 @@ public class ShaftBlock extends RotatedPillarKineticBlock implements IWaterLogga
return 0f;
}
@Override
public void fillItemGroup(ItemGroup group, NonNullList<ItemStack> items) {
super.fillItemGroup(group, items);
}
@Override
public ActionResultType onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand,
BlockRayTraceResult p_225533_6_) {
@ -101,74 +49,21 @@ public class ShaftBlock extends RotatedPillarKineticBlock implements IWaterLogga
return ActionResultType.PASS;
ItemStack heldItem = player.getHeldItem(hand);
for (EncasedShaftBlock encasedShaft : new EncasedShaftBlock[] { AllBlocks.ANDESITE_ENCASED_SHAFT.get(),
AllBlocks.BRASS_ENCASED_SHAFT.get() }) {
for (EncasedShaftBlock.Casing casing : EncasedShaftBlock.Casing.values()) {
if (casing.getCasingEntry()
.isIn(heldItem)) {
if (world.isRemote)
return ActionResultType.SUCCESS;
if (!encasedShaft.getCasing()
.isIn(heldItem))
continue;
KineticTileEntity.switchToBlockState(world, pos, AllBlocks.ENCASED_SHAFT.getDefaultState()
.with(EncasedShaftBlock.CASING, casing)
.with(AXIS, state.get(AXIS)));
if (world.isRemote)
return ActionResultType.SUCCESS;
}
KineticTileEntity.switchToBlockState(world, pos, encasedShaft.getDefaultState()
.with(AXIS, state.get(AXIS)));
return ActionResultType.SUCCESS;
}
return ActionResultType.PASS;
}
// IRotate:
@Override
public boolean hasShaftTowards(IWorldReader world, BlockPos pos, BlockState state, Direction face) {
return face.getAxis() == state.get(AXIS);
}
@Override
public Axis getRotationAxis(BlockState state) {
return state.get(AXIS);
}
@Override
public IFluidState getFluidState(BlockState state) {
return state.get(BlockStateProperties.WATERLOGGED) ? Fluids.WATER.getStillFluidState(false)
: Fluids.EMPTY.getDefaultState();
}
@Override
protected void fillStateContainer(Builder<Block, BlockState> builder) {
builder.add(BlockStateProperties.WATERLOGGED);
super.fillStateContainer(builder);
}
@Override
public BlockState updatePostPlacement(BlockState state, Direction direction, BlockState neighbourState,
IWorld world, BlockPos pos, BlockPos neighbourPos) {
if (state.get(BlockStateProperties.WATERLOGGED)) {
world.getPendingFluidTicks()
.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
}
return state;
}
@Override
public BlockState getStateForPlacement(BlockItemUseContext context) {
IFluidState ifluidstate = context.getWorld()
.getFluidState(context.getPos());
return super.getStateForPlacement(context).with(BlockStateProperties.WATERLOGGED,
Boolean.valueOf(ifluidstate.getFluid() == Fluids.WATER));
}
@Override
public Optional<ItemStack> removeBracket(IBlockReader world, BlockPos pos) {
BracketedTileEntityBehaviour behaviour = TileEntityBehaviour.get(world, pos, BracketedTileEntityBehaviour.TYPE);
if (behaviour == null)
return Optional.empty();
BlockState bracket = behaviour.getBracket();
behaviour.removeBracket();
if (bracket == Blocks.AIR.getDefaultState())
return Optional.empty();
return Optional.of(new ItemStack(bracket.getBlock()));
}
}

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@ -0,0 +1,62 @@
package com.simibubi.create.content.contraptions.relays.encased;
import java.util.IdentityHashMap;
import java.util.Map;
import java.util.function.BiPredicate;
import com.simibubi.create.foundation.block.connected.CTSpriteShiftEntry;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.util.Direction;
public class CasingConnectivity {
private Map<Block, Entry> entries;
public CasingConnectivity() {
entries = new IdentityHashMap<>();
}
public Entry get(BlockState blockState) {
return entries.get(blockState.getBlock());
}
public void makeCasing(Block block, CTSpriteShiftEntry casing) {
new Entry(block, casing, (s, f) -> true).register();
}
public void make(Block block, CTSpriteShiftEntry casing) {
new Entry(block, casing, (s, f) -> true).register();
}
public void make(Block block, CTSpriteShiftEntry casing, BiPredicate<BlockState, Direction> predicate) {
new Entry(block, casing, predicate).register();
}
public class Entry {
private Block block;
private CTSpriteShiftEntry casing;
private BiPredicate<BlockState, Direction> predicate;
private Entry(Block block, CTSpriteShiftEntry casing, BiPredicate<BlockState, Direction> predicate) {
this.block = block;
this.casing = casing;
this.predicate = predicate;
}
public CTSpriteShiftEntry getCasing() {
return casing;
}
public boolean isSideValid(BlockState state, Direction face) {
return predicate.test(state, face);
}
public void register() {
entries.put(block, this);
}
}
}

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@ -0,0 +1,42 @@
package com.simibubi.create.content.contraptions.relays.encased;
import com.simibubi.create.CreateClient;
import com.simibubi.create.foundation.block.connected.CTSpriteShiftEntry;
import com.simibubi.create.foundation.block.connected.ConnectedTextureBehaviour;
import net.minecraft.block.BlockState;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ILightReader;
public class EncasedCTBehaviour extends ConnectedTextureBehaviour {
private CTSpriteShiftEntry shift;
public EncasedCTBehaviour(CTSpriteShiftEntry shift) {
this.shift = shift;
}
@Override
public boolean connectsTo(BlockState state, BlockState other, ILightReader reader, BlockPos pos, BlockPos otherPos,
Direction face) {
if (isBeingBlocked(state, reader, pos, otherPos, face))
return false;
CasingConnectivity cc = CreateClient.getCasingConnectivity();
CasingConnectivity.Entry entry = cc.get(state);
CasingConnectivity.Entry otherEntry = cc.get(other);
if (entry == null || otherEntry == null)
return false;
if (!entry.isSideValid(state, face) || !otherEntry.isSideValid(other, face))
return false;
if (entry.getCasing() != otherEntry.getCasing())
return false;
return true;
}
@Override
public CTSpriteShiftEntry get(BlockState state, Direction direction) {
return shift;
}
}

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@ -4,48 +4,39 @@ import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.content.contraptions.base.CasingBlock;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.foundation.utility.Lang;
import com.tterrag.registrate.util.entry.BlockEntry;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.state.EnumProperty;
import net.minecraft.state.IProperty;
import net.minecraft.state.StateContainer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.IBlockReader;
public class EncasedShaftBlock extends AbstractEncasedShaftBlock {
public static final IProperty<Casing> CASING = EnumProperty.create("casing", Casing.class);
private BlockEntry<CasingBlock> casing;
public EncasedShaftBlock(Properties properties) {
public static EncasedShaftBlock andesite(Properties properties) {
return new EncasedShaftBlock(properties, AllBlocks.ANDESITE_CASING);
}
public static EncasedShaftBlock brass(Properties properties) {
return new EncasedShaftBlock(properties, AllBlocks.BRASS_CASING);
}
protected EncasedShaftBlock(Properties properties, BlockEntry<CasingBlock> casing) {
super(properties);
this.setDefaultState(this.getDefaultState().with(CASING, Casing.ANDESITE));
}
@Override
protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) {
super.fillStateContainer(builder);
builder.add(CASING);
}
@Override
public ItemStack getPickBlock(BlockState state, RayTraceResult target, IBlockReader world, BlockPos pos, PlayerEntity player) {
return new ItemStack(state.get(CASING).getCasingEntry().get().asItem());
this.casing = casing;
}
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world) {
return AllTileEntities.ENCASED_SHAFT.create();
}
public BlockEntry<CasingBlock> getCasing() {
return casing;
}
@Override
public ActionResultType onSneakWrenched(BlockState state, ItemUseContext context) {
@ -56,27 +47,4 @@ public class EncasedShaftBlock extends AbstractEncasedShaftBlock {
return ActionResultType.SUCCESS;
}
public enum Casing implements IStringSerializable {
ANDESITE(AllBlocks.ANDESITE_CASING),
BRASS(AllBlocks.BRASS_CASING),
//COPPER(AllBlocks.COPPER_CASING)
;
private final BlockEntry<CasingBlock> casingEntry;
Casing(BlockEntry<CasingBlock> casingEntry) {
this.casingEntry = casingEntry;
}
public BlockEntry<CasingBlock> getCasingEntry() {
return casingEntry;
}
@Override
public String getName() {
return Lang.asId(name());
}
}
}

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@ -6,7 +6,7 @@ import com.simibubi.create.AllBlocks;
import com.simibubi.create.content.contraptions.relays.belt.BeltBlock;
import com.simibubi.create.content.contraptions.relays.belt.BeltPart;
import com.simibubi.create.content.contraptions.relays.belt.item.BeltConnectorItem;
import com.simibubi.create.content.contraptions.relays.elementary.ShaftBlock;
import com.simibubi.create.content.contraptions.relays.elementary.AbstractShaftBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
@ -176,7 +176,7 @@ public abstract class LaunchedItem {
BlockPos offset = BeltBlock.nextSegmentPosition(state, BlockPos.ZERO, isStart);
int i = length - 1;
Axis axis = state.get(BeltBlock.HORIZONTAL_FACING).rotateY().getAxis();
world.setBlockState(target, AllBlocks.SHAFT.getDefaultState().with(ShaftBlock.AXIS, axis));
world.setBlockState(target, AllBlocks.SHAFT.getDefaultState().with(AbstractShaftBlock.AXIS, axis));
BeltConnectorItem
.createBelts(world, target, target.add(offset.getX() * i, offset.getY() * i, offset.getZ() * i));
}

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@ -10,7 +10,7 @@ import com.simibubi.create.content.contraptions.relays.belt.BeltBlock;
import com.simibubi.create.content.contraptions.relays.belt.BeltPart;
import com.simibubi.create.content.contraptions.relays.belt.BeltSlope;
import com.simibubi.create.content.contraptions.relays.belt.BeltTileEntity;
import com.simibubi.create.content.contraptions.relays.elementary.ShaftBlock;
import com.simibubi.create.content.contraptions.relays.elementary.AbstractShaftBlock;
import com.simibubi.create.content.schematics.ItemRequirement;
import com.simibubi.create.content.schematics.ItemRequirement.ItemUseType;
import com.simibubi.create.content.schematics.MaterialChecklist;
@ -491,7 +491,7 @@ public class SchematicannonTileEntity extends SmartTileEntity implements INamedC
if (!isLastSegment)
blockState = (blockState.get(BeltBlock.PART) == BeltPart.MIDDLE) ? Blocks.AIR.getDefaultState()
: AllBlocks.SHAFT.getDefaultState()
.with(ShaftBlock.AXIS, facing.rotateY()
.with(AbstractShaftBlock.AXIS, facing.rotateY()
.getAxis());
return blockState;
}

View file

@ -33,18 +33,19 @@ public abstract class ConnectedTextureBehaviour {
public boolean buildContextForOccludedDirections() {
return false;
}
public boolean connectsTo(BlockState state, BlockState other, ILightReader reader, BlockPos pos, BlockPos otherPos,
Direction face) {
return !isBeingBlocked(state, reader, pos, otherPos, face) && state.getBlock() == other.getBlock();
}
protected boolean isBeingBlocked(BlockState state, ILightReader reader, BlockPos pos, BlockPos otherPos,
Direction face) {
BlockPos blockingPos = otherPos.offset(face);
if ((face.getAxis()
return face.getAxis()
.getCoordinate(pos.getX(), pos.getY(), pos.getZ()) == face.getAxis()
.getCoordinate(otherPos.getX(), otherPos.getY(), otherPos.getZ()))
&& connectsTo(state, reader.getBlockState(blockingPos), reader, pos, blockingPos, face))
return false;
return state.getBlock() == other.getBlock();
.getCoordinate(otherPos.getX(), otherPos.getY(), otherPos.getZ())
&& connectsTo(state, reader.getBlockState(blockingPos), reader, pos, blockingPos, face);
}
public CTContext buildContext(ILightReader reader, BlockPos pos, BlockState state, Direction face) {

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@ -121,11 +121,17 @@ public class BlockStateGen {
public static <T extends Block> void axisBlock(DataGenContext<Block, T> ctx, RegistrateBlockstateProvider prov,
Function<BlockState, ModelFile> modelFunc) {
axisBlock(ctx, prov, modelFunc, false);
}
public static <T extends Block> void axisBlock(DataGenContext<Block, T> ctx, RegistrateBlockstateProvider prov,
Function<BlockState, ModelFile> modelFunc, boolean uvLock) {
prov.getVariantBuilder(ctx.getEntry())
.forAllStatesExcept(state -> {
Axis axis = state.get(BlockStateProperties.AXIS);
return ConfiguredModel.builder()
.modelFile(modelFunc.apply(state))
.uvLock(uvLock)
.rotationX(axis == Axis.Y ? 0 : 90)
.rotationY(axis == Axis.X ? 90 : axis == Axis.Z ? 180 : 0)
.build();

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@ -1,5 +1,7 @@
package com.simibubi.create.foundation.data;
import static com.simibubi.create.foundation.data.BlockStateGen.axisBlock;
import static com.simibubi.create.foundation.data.CreateRegistrate.casingConnectivity;
import static com.simibubi.create.foundation.data.CreateRegistrate.connectedTextures;
import java.util.HashMap;
@ -15,6 +17,8 @@ import com.simibubi.create.Create;
import com.simibubi.create.content.contraptions.base.CasingBlock;
import com.simibubi.create.content.contraptions.components.crank.ValveHandleBlock;
import com.simibubi.create.content.contraptions.components.structureMovement.piston.MechanicalPistonGenerator;
import com.simibubi.create.content.contraptions.relays.encased.EncasedCTBehaviour;
import com.simibubi.create.content.contraptions.relays.encased.EncasedShaftBlock;
import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelBlock;
import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelBlock.Shape;
import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelItem;
@ -22,7 +26,6 @@ import com.simibubi.create.content.logistics.block.funnel.FunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.FunnelItem;
import com.simibubi.create.content.logistics.block.inventories.CrateBlock;
import com.simibubi.create.foundation.block.connected.CTSpriteShiftEntry;
import com.simibubi.create.foundation.block.connected.StandardCTBehaviour;
import com.simibubi.create.foundation.config.StressConfigDefaults;
import com.simibubi.create.foundation.item.TooltipHelper;
import com.tterrag.registrate.builders.BlockBuilder;
@ -53,6 +56,22 @@ public class BuilderTransformers {
.transform(ModelGen.customItemModel("cuckoo_clock", "item"));
}
public static <B extends EncasedShaftBlock, P> NonNullUnaryOperator<BlockBuilder<B, P>> encasedShaft(String casing,
CTSpriteShiftEntry casingShift) {
return builder -> builder.initialProperties(SharedProperties::stone)
.properties(Block.Properties::nonOpaque)
.onRegister(CreateRegistrate.connectedTextures(new EncasedCTBehaviour(casingShift)))
.onRegister(CreateRegistrate.casingConnectivity(
(block, cc) -> cc.make(block, casingShift, (s, f) -> f.getAxis() != s.get(EncasedShaftBlock.AXIS))))
.blockstate((c, p) -> axisBlock(c, p, blockState -> p.models()
.getExistingFile(p.modLoc("block/encased_shaft/block_" + casing)), true))
.transform(StressConfigDefaults.setNoImpact())
.loot((p, b) -> p.registerDropping(b, AllBlocks.SHAFT.get()))
.item()
.model(AssetLookup.customItemModel("encased_shaft", "item_" + casing))
.build();
}
public static <B extends ValveHandleBlock> NonNullUnaryOperator<BlockBuilder<B, CreateRegistrate>> valveHandle(
@Nullable DyeColor color) {
return b -> b.initialProperties(SharedProperties::softMetal)
@ -74,9 +93,10 @@ public class BuilderTransformers {
public static <B extends CasingBlock> NonNullUnaryOperator<BlockBuilder<B, CreateRegistrate>> casing(
CTSpriteShiftEntry ct) {
return b -> b.onRegister(connectedTextures(new StandardCTBehaviour(ct)))
.initialProperties(SharedProperties::stone)
return b -> b.initialProperties(SharedProperties::stone)
.blockstate((c, p) -> p.simpleBlock(c.get()))
.onRegister(connectedTextures(new EncasedCTBehaviour(ct)))
.onRegister(casingConnectivity((block, cc) -> cc.makeCasing(block, ct)))
.simpleItem();
}
@ -156,8 +176,9 @@ public class BuilderTransformers {
ResourceLocation baseBlockModelLocation = Create.asResource("block/bearing/block");
ResourceLocation baseItemModelLocation = Create.asResource("block/bearing/item");
ResourceLocation topTextureLocation = Create.asResource("block/bearing_top" + (woodenTop ? "_wooden" : ""));
ResourceLocation nookTextureLocation = Create.asResource("block/" + (woodenTop ? "andesite" : "brass") + "_casing");
ResourceLocation sideTextureLocation = Create.asResource("block/" + prefix + "_bearing_side");
ResourceLocation nookTextureLocation =
Create.asResource("block/" + (woodenTop ? "andesite" : "brass") + "_casing");
ResourceLocation sideTextureLocation = Create.asResource("block/" + prefix + "_bearing_side");
ResourceLocation backTextureLocation = Create.asResource("block/" + backTexture);
return b -> b.initialProperties(SharedProperties::stone)
.properties(p -> p.nonOpaque())

View file

@ -4,13 +4,16 @@ import java.util.Collection;
import java.util.IdentityHashMap;
import java.util.Map;
import java.util.Map.Entry;
import java.util.function.BiConsumer;
import java.util.function.BiFunction;
import java.util.function.Consumer;
import java.util.function.Supplier;
import java.util.stream.Collectors;
import com.simibubi.create.Create;
import com.simibubi.create.CreateClient;
import com.simibubi.create.content.AllSections;
import com.simibubi.create.content.contraptions.relays.encased.CasingConnectivity;
import com.simibubi.create.foundation.block.IBlockVertexColor;
import com.simibubi.create.foundation.block.connected.CTModel;
import com.simibubi.create.foundation.block.connected.ConnectedTextureBehaviour;
@ -136,6 +139,11 @@ public class CreateRegistrate extends AbstractRegistrate<CreateRegistrate> {
return entry -> onClient(() -> () -> registerCTBehviour(entry, behavior));
}
public static <T extends Block> NonNullConsumer<? super T> casingConnectivity(
BiConsumer<T, CasingConnectivity> consumer) {
return entry -> onClient(() -> () -> registerCasingConnectivity(entry, consumer));
}
public static <T extends Block> NonNullConsumer<? super T> blockModel(
Supplier<NonNullFunction<IBakedModel, ? extends IBakedModel>> func) {
return entry -> onClient(() -> () -> registerBlockModel(entry, func));
@ -176,6 +184,12 @@ public class CreateRegistrate extends AbstractRegistrate<CreateRegistrate> {
.register(entry.delegate, model -> new CTModel(model, behavior));
}
@OnlyIn(Dist.CLIENT)
private static <T extends Block> void registerCasingConnectivity(T entry,
BiConsumer<T, CasingConnectivity> consumer) {
consumer.accept(entry, CreateClient.getCasingConnectivity());
}
@OnlyIn(Dist.CLIENT)
private static void registerBlockModel(Block entry,
Supplier<NonNullFunction<IBakedModel, ? extends IBakedModel>> func) {

View file

@ -1,7 +1,7 @@
package com.simibubi.create.foundation.tileEntity.behaviour;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.content.contraptions.relays.elementary.ShaftBlock;
import com.simibubi.create.content.contraptions.relays.elementary.AbstractShaftBlock;
import com.simibubi.create.content.logistics.item.filter.FilterItem;
import net.minecraft.block.Block;
@ -36,7 +36,7 @@ public class ValueBoxRenderer {
return NUDGE;
if (item instanceof BlockItem) {
Block block = ((BlockItem) item).getBlock();
if (block instanceof ShaftBlock)
if (block instanceof AbstractShaftBlock)
return NUDGE;
if (block instanceof FenceBlock)
return NUDGE;

View file

@ -1,7 +1,63 @@
package com.simibubi.create.foundation.utility;
import static com.simibubi.create.AllBlocks.ADJUSTABLE_CRATE;
import static com.simibubi.create.AllBlocks.ADJUSTABLE_PULSE_REPEATER;
import static com.simibubi.create.AllBlocks.ADJUSTABLE_REPEATER;
import static com.simibubi.create.AllBlocks.ANDESITE_ENCASED_SHAFT;
import static com.simibubi.create.AllBlocks.BRASS_BELT_FUNNEL;
import static com.simibubi.create.AllBlocks.BRASS_TUNNEL;
import static com.simibubi.create.AllBlocks.CONTENT_OBSERVER;
import static com.simibubi.create.AllBlocks.LINEAR_CHASSIS;
import static com.simibubi.create.AllBlocks.MECHANICAL_DRILL;
import static com.simibubi.create.AllBlocks.MECHANICAL_HARVESTER;
import static com.simibubi.create.AllBlocks.MECHANICAL_PLOUGH;
import static com.simibubi.create.AllBlocks.MECHANICAL_SAW;
import static com.simibubi.create.AllBlocks.PISTON_EXTENSION_POLE;
import static com.simibubi.create.AllBlocks.POWERED_LATCH;
import static com.simibubi.create.AllBlocks.POWERED_TOGGLE_LATCH;
import static com.simibubi.create.AllBlocks.RADIAL_CHASSIS;
import static com.simibubi.create.AllBlocks.REDSTONE_CONTACT;
import static com.simibubi.create.AllBlocks.REDSTONE_LINK;
import static com.simibubi.create.AllBlocks.SECONDARY_LINEAR_CHASSIS;
import static com.simibubi.create.AllBlocks.SPEEDOMETER;
import static com.simibubi.create.AllBlocks.STOCKPILE_SWITCH;
import static com.simibubi.create.AllBlocks.STRESSOMETER;
import static com.simibubi.create.AllItems.ATTRIBUTE_FILTER;
import static com.simibubi.create.AllItems.BLOCKZAPPER;
import static com.simibubi.create.AllItems.CRAFTER_SLOT_COVER;
import static com.simibubi.create.AllItems.CRUSHED_COPPER;
import static com.simibubi.create.AllItems.CRUSHED_GOLD;
import static com.simibubi.create.AllItems.CRUSHED_IRON;
import static com.simibubi.create.AllItems.CRUSHED_ZINC;
import static com.simibubi.create.AllItems.GOLDEN_SHEET;
import static com.simibubi.create.AllItems.LAPIS_SHEET;
import static com.simibubi.create.AllItems.POWDERED_OBSIDIAN;
import static com.simibubi.create.AllItems.SCHEMATIC;
import static com.simibubi.create.AllItems.SCHEMATIC_AND_QUILL;
import static com.simibubi.create.AllItems.WAND_OF_SYMMETRY;
import static com.simibubi.create.AllItems.WHEAT_FLOUR;
import static com.simibubi.create.AllItems.WORLDSHAPER;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.ACACIA_WINDOW;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.ACACIA_WINDOW_PANE;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.BIRCH_WINDOW;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.BIRCH_WINDOW_PANE;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.DARK_OAK_WINDOW;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.DARK_OAK_WINDOW_PANE;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.JUNGLE_WINDOW;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.JUNGLE_WINDOW_PANE;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.OAK_WINDOW;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.OAK_WINDOW_PANE;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.ORNATE_IRON_WINDOW;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.ORNATE_IRON_WINDOW_PANE;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.SPRUCE_WINDOW;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.SPRUCE_WINDOW_PANE;
import java.util.HashMap;
import java.util.Map;
import com.google.common.collect.ImmutableList;
import com.simibubi.create.Create;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
@ -12,13 +68,6 @@ import net.minecraftforge.fml.ModList;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.registries.ForgeRegistries;
import java.util.HashMap;
import java.util.Map;
import static com.simibubi.create.AllBlocks.*;
import static com.simibubi.create.AllItems.*;
import static com.simibubi.create.content.palettes.AllPaletteBlocks.*;
@Mod.EventBusSubscriber
@SuppressWarnings("unused")
public class RemapHelper {
@ -26,6 +75,7 @@ public class RemapHelper {
static {
reMap.put("toggle_latch", POWERED_TOGGLE_LATCH.getId());
reMap.put("encased_shaft", ANDESITE_ENCASED_SHAFT.getId());
// reMap.put("linked_extractor", );
reMap.put("limestone_stairs", Create.asResource("polished_limestone_stairs"));
// reMap.put("window_in_a_block", );
@ -123,7 +173,7 @@ public class RemapHelper {
reMap.put("symmetry_wand", WAND_OF_SYMMETRY.getId());
reMap.put("terrain_zapper", WORLDSHAPER.getId());
// reMap.put("blazing_sword", );
reMap.put("zinc_handle", HAND_CRANK.getId());
// reMap.put("zinc_handle", HAND_CRANK.getId());
// reMap.put("rose_quartz_axe", );
// reMap.put("shadow_steel_pickaxe", );
reMap.put("placement_handgun", BLOCKZAPPER.getId());

View file

@ -1,6 +0,0 @@
{
"parent": "create:block/encased_shaft/base",
"textures": {
"casing": "create:block/andesite_casing"
}
}

View file

@ -2,8 +2,8 @@
"credit": "Made with Blockbench",
"parent": "block/block",
"textures": {
"1": "create:block/gearbox",
"particle": "create:block/andesite_casing"
"1": "#opening",
"particle": "#casing"
},
"elements": [
{
@ -11,10 +11,10 @@
"from": [0, 0, 0],
"to": [16, 16, 2],
"faces": {
"north": {"uv": [0, 0, 16, 16], "rotation": 90, "texture": "#casing"},
"east": {"uv": [0, 14, 16, 16], "rotation": 270, "texture": "#casing"},
"north": {"uv": [0, 0, 16, 16], "texture": "#casing"},
"east": {"uv": [14, 0, 16, 16], "texture": "#casing"},
"south": {"uv": [0, 0, 16, 16], "texture": "#casing"},
"west": {"uv": [0, 14, 16, 16], "rotation": 90, "texture": "#casing"},
"west": {"uv": [0, 0, 2, 16], "texture": "#casing"},
"up": {"uv": [0, 14, 16, 16], "rotation": 180, "texture": "#casing"},
"down": {"uv": [0, 14, 16, 16], "texture": "#casing"}
}
@ -33,10 +33,10 @@
"from": [0, 0, 14],
"to": [16, 16, 16],
"faces": {
"north": {"uv": [0, 0, 16, 16], "rotation": 180, "texture": "#casing"},
"east": {"uv": [0, 0, 16, 2], "rotation": 270, "texture": "#casing"},
"south": {"uv": [0, 0, 16, 16], "rotation": 90, "texture": "#casing"},
"west": {"uv": [0, 0, 16, 2], "rotation": 90, "texture": "#casing"},
"north": {"uv": [0, 0, 16, 16], "texture": "#casing"},
"east": {"uv": [0, 0, 2, 16], "texture": "#casing"},
"south": {"uv": [0, 0, 16, 16], "texture": "#casing"},
"west": {"uv": [14, 0, 16, 16], "texture": "#casing"},
"up": {"uv": [0, 0, 16, 2], "rotation": 180, "texture": "#casing"},
"down": {"uv": [0, 0, 16, 2], "texture": "#casing"}
}
@ -46,8 +46,8 @@
"from": [0, 0, 2],
"to": [2, 16, 14],
"faces": {
"east": {"uv": [0, 2, 16, 14], "rotation": 270, "texture": "#casing"},
"west": {"uv": [0, 2, 16, 14], "rotation": 90, "texture": "#casing"},
"east": {"uv": [2, 0, 14, 16], "texture": "#casing"},
"west": {"uv": [2, 0, 14, 16], "texture": "#casing"},
"up": {"uv": [14, 2, 16, 14], "rotation": 180, "texture": "#casing"},
"down": {"uv": [0, 2, 2, 14], "texture": "#casing"}
}
@ -57,8 +57,8 @@
"from": [14, 0, 2],
"to": [16, 16, 14],
"faces": {
"east": {"uv": [0, 2, 16, 14], "rotation": 270, "texture": "#casing"},
"west": {"uv": [0, 2, 16, 14], "rotation": 90, "texture": "#casing"},
"east": {"uv": [2, 0, 14, 16], "texture": "#casing"},
"west": {"uv": [2, 0, 14, 16], "texture": "#casing"},
"up": {"uv": [0, 2, 2, 14], "rotation": 180, "texture": "#casing"},
"down": {"uv": [14, 2, 16, 14], "texture": "#casing"}
}

View file

@ -0,0 +1,7 @@
{
"parent": "create:block/encased_shaft/block",
"textures": {
"casing": "create:block/andesite_casing",
"opening": "create:block/gearbox"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "create:block/encased_shaft/block",
"textures": {
"casing": "create:block/brass_casing",
"opening": "create:block/brass_gearbox"
}
}

View file

@ -1,6 +0,0 @@
{
"parent": "create:block/encased_shaft/base",
"textures": {
"casing": "create:block/brass_casing"
}
}

View file

@ -1,6 +0,0 @@
{
"parent": "create:block/encased_shaft/base",
"textures": {
"casing": "create:block/copper_casing"
}
}

View file

@ -2,9 +2,9 @@
"credit": "Made with Blockbench",
"parent": "block/block",
"textures": {
"0": "create:block/andesite_casing",
"1": "create:block/gearbox",
"particle": "create:block/axis",
"0": "#casing",
"1": "#opening",
"particle": "#casing",
"1_0": "create:block/axis",
"1_1": "create:block/axis_top"
},

View file

@ -0,0 +1,7 @@
{
"parent": "create:block/encased_shaft/item",
"textures": {
"casing": "create:block/andesite_casing",
"opening": "create:block/gearbox"
}
}

View file

@ -0,0 +1,7 @@
{
"parent": "create:block/encased_shaft/item",
"textures": {
"casing": "create:block/brass_casing",
"opening": "create:block/brass_gearbox"
}
}