Everything is lit, hopefully all the time now.
This commit is contained in:
parent
cad71e5843
commit
e62d89b21c
10 changed files with 85 additions and 29 deletions
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@ -39,7 +39,7 @@ minecraft {
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workingDirectory project.file('run')
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// property 'mixin.env.disableRefMap', 'true'
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arg '-mixin.config=create.mixins.json'
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// jvmArgs '-XX:+UnlockCommercialFeatures'
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jvmArgs '-XX:+UnlockCommercialFeatures'
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property 'forge.logging.console.level', 'info'
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property 'fml.earlyprogresswindow', 'false'
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mods {
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@ -132,7 +132,7 @@ dependencies {
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//runtimeOnly fg.deobf("vazkii.arl:AutoRegLib:1.4-35.69")
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//runtimeOnly fg.deobf("vazkii.quark:Quark:r2.0-212.984")
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annotationProcessor 'org.spongepowered:mixin:0.8:processor'
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//annotationProcessor 'org.spongepowered:mixin:0.8:processor'
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}
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jar {
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@ -81,6 +81,9 @@ public abstract class KineticTileEntity extends SmartTileEntity
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}
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super.initialize();
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if (world != null && world.isRemote)
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DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> CreateClient.kineticRenderer.add(this));
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}
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@Override
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@ -534,13 +537,6 @@ public abstract class KineticTileEntity extends SmartTileEntity
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return block.hasIntegratedCogwheel(world, pos, state);
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}
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@Override
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public void onLoad() {
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super.onLoad();
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if (world != null && world.isRemote)
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DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> CreateClient.kineticRenderer.add(this));
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}
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@Override
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public void onChunkUnloaded() {
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if (world != null && world.isRemote)
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@ -901,7 +901,7 @@ public abstract class Contraption {
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world.getWorld()
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.removeTileEntity(add);
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int flags = BlockFlags.IS_MOVING | BlockFlags.NO_NEIGHBOR_DROPS | BlockFlags.UPDATE_NEIGHBORS
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| BlockFlags.BLOCK_UPDATE;
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| BlockFlags.BLOCK_UPDATE | BlockFlags.RERENDER_MAIN_THREAD;
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if (blockIn instanceof IWaterLoggable && oldState.has(BlockStateProperties.WATERLOGGED)
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&& oldState.get(BlockStateProperties.WATERLOGGED)
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.booleanValue()) {
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@ -64,6 +64,12 @@ public class ContraptionRenderDispatcher {
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}
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}
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public static void notifyLightPacket(ILightReader world, int chunkX, int chunkZ) {
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for (RenderedContraption renderer : renderers.values()) {
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renderer.getLighter().lightVolume.notifyLightPacket(world, chunkX, chunkZ);
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}
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}
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public static void renderTick() {
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firstLayer = true;
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}
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@ -0,0 +1,43 @@
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package com.simibubi.create.foundation.mixin;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
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import com.simibubi.create.foundation.render.backend.RenderWork;
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import com.simibubi.create.foundation.render.backend.light.ILightListener;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.network.play.ClientPlayNetHandler;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.network.play.server.SUpdateLightPacket;
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import net.minecraft.world.chunk.Chunk;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Mixin(ClientPlayNetHandler.class)
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public class NetworkLightUpdateMixin {
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@Inject(at = @At("TAIL"), method = "handleUpdateLight")
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private void onLightPacket(SUpdateLightPacket packet, CallbackInfo ci) {
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RenderWork.enqueue(() -> {
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ClientWorld world = Minecraft.getInstance().world;
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if (world == null) return;
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int chunkX = packet.getChunkX();
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int chunkZ = packet.getChunkZ();
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Chunk chunk = world.getChunkProvider().getChunk(chunkX, chunkZ, false);
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if (chunk != null) {
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chunk.getTileEntityMap()
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.values()
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.stream()
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.filter(tile -> tile instanceof ILightListener)
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.map(tile -> (ILightListener) tile)
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.forEach(ILightListener::onChunkLightUpdate);
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}
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ContraptionRenderDispatcher.notifyLightPacket(world, chunkX, chunkZ);
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});
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}
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}
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@ -1,5 +1,11 @@
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package com.simibubi.create.foundation.mixin;
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import com.simibubi.create.foundation.render.backend.light.ILightListener;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.multiplayer.ClientChunkProvider;
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import net.minecraft.util.math.SectionPos;
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import net.minecraft.world.ILightReader;
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import net.minecraft.world.chunk.Chunk;
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import org.lwjgl.opengl.GL20;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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@ -21,6 +27,8 @@ import net.minecraft.client.world.ClientWorld;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import java.util.Map;
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@OnlyIn(Dist.CLIENT)
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@Mixin(WorldRenderer.class)
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public class RenderHooksMixin {
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@ -20,8 +20,6 @@ import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.BlockPos;
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public abstract class InstancedTileRenderer<P extends BasicProgram> {
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public static WorldAttached<ConcurrentHashMap<TileEntity, Integer>> addedLastTick = new WorldAttached<>(ConcurrentHashMap::new);
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protected Map<TileEntity, TileEntityInstance<?>> instances = new HashMap<>();
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protected Map<MaterialType<?>, RenderMaterial<P, ?>> materials = new HashMap<>();
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@ -35,23 +33,8 @@ public abstract class InstancedTileRenderer<P extends BasicProgram> {
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public abstract void registerMaterials();
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public void tick() {
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ClientWorld world = Minecraft.getInstance().world;
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int ticks = AnimationTickHolder.getTicks();
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ConcurrentHashMap<TileEntity, Integer> map = addedLastTick.get(world);
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map
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.entrySet()
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.stream()
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.filter(it -> ticks - it.getValue() > 10)
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.map(Map.Entry::getKey)
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.forEach(te -> {
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map.remove(te);
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onLightUpdate(te);
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});
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// Clean up twice a second. This doesn't have to happen every tick,
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// but this does need to be run to ensure we don't miss anything.
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if (ticks % 10 == 0) {
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@ -82,7 +65,6 @@ public abstract class InstancedTileRenderer<P extends BasicProgram> {
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TileEntityInstance<? super T> renderer = InstancedTileRenderRegistry.instance.create(this, tile);
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if (renderer != null) {
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addedLastTick.get(tile.getWorld()).put(tile, AnimationTickHolder.getTicks());
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instances.put(tile, renderer);
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}
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@ -53,6 +53,17 @@ public class GridAlignedBB {
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pos.getWorldEndZ() + 1);
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}
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public static GridAlignedBB fromChunk(int sectionX, int sectionZ) {
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int startX = sectionX << 4;
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int startZ = sectionZ << 4;
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return new GridAlignedBB(startX,
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0,
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startZ,
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startX + 16,
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256,
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startZ + 16);
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}
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public static AxisAlignedBB toAABB(GridAlignedBB bb) {
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return new AxisAlignedBB(bb.minX, bb.minY, bb.minZ, bb.maxX, bb.maxY, bb.maxZ);
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}
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@ -133,6 +133,15 @@ public class LightVolume {
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else if (type == LightType.SKY) copySky(world, changedVolume);
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}
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public void notifyLightPacket(ILightReader world, int chunkX, int chunkZ) {
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GridAlignedBB changedVolume = GridAlignedBB.fromChunk(chunkX, chunkZ);
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if (!changedVolume.intersects(sampleVolume))
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return;
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changedVolume.intersectAssign(sampleVolume); // compute the region contained by us that has dirty lighting data.
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copyLight(world, changedVolume);
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}
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/**
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* Completely (re)populate this volume with block and sky lighting data.
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* This is expensive and should be avoided.
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@ -9,7 +9,8 @@
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"CancelTileEntityRenderMixin",
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"LightUpdateMixin",
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"RenderHooksMixin",
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"FogColorTrackerMixin"
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"FogColorTrackerMixin",
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"NetworkLightUpdateMixin"
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],
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"injectors": {
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"defaultRequire": 1
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