Fancy beam flare

This commit is contained in:
grimmauld 2021-04-18 18:58:57 +02:00
parent 00e3286ad9
commit ea75b310c4
2 changed files with 34 additions and 19 deletions

View file

@ -1,5 +1,9 @@
package com.simibubi.create.content.optics.mirror;
import static net.minecraft.client.renderer.tileentity.BeaconTileEntityRenderer.TEXTURE_BEACON_BEAM;
import javax.annotation.ParametersAreNonnullByDefault;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.AllBlockPartials;
@ -20,36 +24,32 @@ import net.minecraft.util.math.vector.Matrix3f;
import net.minecraft.util.math.vector.Matrix4f;
import net.minecraft.util.math.vector.Vector3f;
import javax.annotation.ParametersAreNonnullByDefault;
import static net.minecraft.client.renderer.tileentity.BeaconTileEntityRenderer.TEXTURE_BEACON_BEAM;
@ParametersAreNonnullByDefault
public class MirrorRenderer extends KineticTileEntityRenderer {
public MirrorRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
private static void renderBeam(MatrixStack ms, IVertexBuilder builder, float[] colors, double segemntLength, double length, float p_228840_8_, float p_228840_9_, float p_228840_10_, float p_228840_11_, float p_228840_12_, float p_228840_13_, float p_228840_14_, float p_228840_15_, float p_228840_16_, float p_228840_17_, float p_228840_18_, float p_228840_19_) {
private static void renderBeam(MatrixStack ms, IVertexBuilder builder, float[] colors, float alpha, double segemntLength, double length, float p_228840_8_, float p_228840_9_, float p_228840_10_, float p_228840_11_, float p_228840_12_, float p_228840_13_, float p_228840_14_, float p_228840_15_, float p_228840_16_, float p_228840_17_, float p_228840_18_, float p_228840_19_) {
MatrixStack.Entry matrixstack$entry = ms.peek();
Matrix4f model = matrixstack$entry.getModel();
Matrix3f normal = matrixstack$entry.getNormal();
putVertices(model, normal, builder, colors, segemntLength, length, p_228840_8_, p_228840_9_, p_228840_10_, p_228840_11_, p_228840_16_, p_228840_17_, p_228840_18_, p_228840_19_);
putVertices(model, normal, builder, colors, segemntLength, length, p_228840_14_, p_228840_15_, p_228840_12_, p_228840_13_, p_228840_16_, p_228840_17_, p_228840_18_, p_228840_19_);
putVertices(model, normal, builder, colors, segemntLength, length, p_228840_10_, p_228840_11_, p_228840_14_, p_228840_15_, p_228840_16_, p_228840_17_, p_228840_18_, p_228840_19_);
putVertices(model, normal, builder, colors, segemntLength, length, p_228840_12_, p_228840_13_, p_228840_8_, p_228840_9_, p_228840_16_, p_228840_17_, p_228840_18_, p_228840_19_);
putVertices(model, normal, builder, colors, alpha, segemntLength, length, p_228840_8_, p_228840_9_, p_228840_10_, p_228840_11_, p_228840_16_, p_228840_17_, p_228840_18_, p_228840_19_);
putVertices(model, normal, builder, colors, alpha, segemntLength, length, p_228840_14_, p_228840_15_, p_228840_12_, p_228840_13_, p_228840_16_, p_228840_17_, p_228840_18_, p_228840_19_);
putVertices(model, normal, builder, colors, alpha, segemntLength, length, p_228840_10_, p_228840_11_, p_228840_14_, p_228840_15_, p_228840_16_, p_228840_17_, p_228840_18_, p_228840_19_);
putVertices(model, normal, builder, colors, alpha, segemntLength, length, p_228840_12_, p_228840_13_, p_228840_8_, p_228840_9_, p_228840_16_, p_228840_17_, p_228840_18_, p_228840_19_);
}
private static void putVertices(Matrix4f model, Matrix3f normal, IVertexBuilder builder, float[] colors, double segemntLength, double length, float p_228839_9_, float p_228839_10_, float p_228839_11_, float p_228839_12_, float p_228839_13_, float p_228839_14_, float p_228839_15_, float p_228839_16_) {
putVertex(model, normal, builder, colors, (float) length, p_228839_9_, p_228839_10_, p_228839_14_, p_228839_15_);
putVertex(model, normal, builder, colors, (float) segemntLength, p_228839_9_, p_228839_10_, p_228839_14_, p_228839_16_);
putVertex(model, normal, builder, colors, (float) segemntLength, p_228839_11_, p_228839_12_, p_228839_13_, p_228839_16_);
putVertex(model, normal, builder, colors, (float) length, p_228839_11_, p_228839_12_, p_228839_13_, p_228839_15_);
private static void putVertices(Matrix4f model, Matrix3f normal, IVertexBuilder builder, float[] colors, float alpha, double segemntLength, double length, float p_228839_9_, float p_228839_10_, float p_228839_11_, float p_228839_12_, float p_228839_13_, float p_228839_14_, float p_228839_15_, float p_228839_16_) {
putVertex(model, normal, builder, colors, alpha, (float) length, p_228839_9_, p_228839_10_, p_228839_14_, p_228839_15_);
putVertex(model, normal, builder, colors, alpha, (float) segemntLength, p_228839_9_, p_228839_10_, p_228839_14_, p_228839_16_);
putVertex(model, normal, builder, colors, alpha, (float) segemntLength, p_228839_11_, p_228839_12_, p_228839_13_, p_228839_16_);
putVertex(model, normal, builder, colors, alpha, (float) length, p_228839_11_, p_228839_12_, p_228839_13_, p_228839_15_);
}
private static void putVertex(Matrix4f model, Matrix3f normal, IVertexBuilder builder, float[] colors, float vertexY, float vertexX, float vertexZ, float textureX, float textureY) {
private static void putVertex(Matrix4f model, Matrix3f normal, IVertexBuilder builder, float[] colors, float alpha, float vertexY, float vertexX, float vertexZ, float textureX, float textureY) {
builder.vertex(model, vertexX, vertexY, vertexZ)
.color(colors[0], colors[1], colors[2], 1f)
.color(colors[0], colors[1], colors[2], alpha)
.texture(textureX, textureY)
.overlay(OverlayTexture.DEFAULT_UV)
.light(15728880)
@ -62,8 +62,6 @@ public class MirrorRenderer extends KineticTileEntityRenderer {
int light, int overlay) {
// if (FastRenderDispatcher.available(te.getWorld())) return;
super.renderSafe(te, partialTicks, ms, buffer, light, overlay);
MirrorTileEntity mirrorTe = (MirrorTileEntity) te;
renderMirror(mirrorTe, partialTicks, ms, buffer, light);
@ -100,10 +98,13 @@ public class MirrorRenderer extends KineticTileEntityRenderer {
ms.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(adjustedGameTime * 2.25F - 45.0F));
float textureOffset1 = MathHelper.fractionalPart(-adjustedGameTime * 0.2F - (float) MathHelper.floor(-adjustedGameTime * 0.1F)) - 1;
float textureOffset2 = (float) beamSegment.getLength() * 2.5f + textureOffset1;
renderBeam(ms, buffer.getBuffer(RenderType.getBeaconBeam(TEXTURE_BEACON_BEAM, true)), beamSegment.colors,
renderBeam(ms, buffer.getBuffer(RenderType.getBeaconBeam(TEXTURE_BEACON_BEAM, false)), beamSegment.colors, 1F,
prevLength, totalLength, 0F, 0.2F, .2F, 0F, -.2f,
0f, 0f, -.2f, 0f, 1f, textureOffset2, textureOffset1);
ms.pop();
renderBeam(ms, buffer.getBuffer(RenderType.getBeaconBeam(TEXTURE_BEACON_BEAM, true)), beamSegment.colors, 0.125F,
prevLength, totalLength, 0F, -.25f, .25f, -.25f, -.25f,
.25f, .25f, .25f, 0.0F, 1.0F, textureOffset2, textureOffset1);
ms.pop();
ms.pop();
}

View file

@ -16,8 +16,11 @@ import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.tileentity.BeaconTileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.Nonnull;
@ -144,4 +147,15 @@ public class MirrorTileEntity extends KineticTileEntity implements ILightHandler
private Direction.Axis getAxis() {
return getBlockState().get(BlockStateProperties.AXIS);
}
@Override
public AxisAlignedBB getRenderBoundingBox() {
return INFINITE_EXTENT_AABB;
}
@Override
@OnlyIn(Dist.CLIENT)
public double getMaxRenderDistanceSquared() {
return 256.0D;
}
}