Update StationTileEntity.java

- Fixed bogey placement voiding block drops
This commit is contained in:
simibubi 2022-05-31 23:23:17 +02:00
parent 945de771cf
commit f5bef9ee12

View file

@ -268,8 +268,16 @@ public class StationTileEntity extends SmartTileEntity implements ITransformable
return false;
}
BlockPos targetPos = pos.offset(up);
if (level.getBlockState(targetPos)
.getDestroySpeed(level, targetPos) == -1) {
return false;
}
level.destroyBlock(targetPos, true);
BlockState bogeyAnchor = ProperWaterloggedBlock.withWater(level, track.getBogeyAnchor(level, pos, state), pos);
level.setBlock(pos.offset(up), bogeyAnchor, 3);
level.setBlock(targetPos, bogeyAnchor, 3);
player.displayClientMessage(Lang.translate("train_assembly.bogey_created"), true);
SoundType soundtype = bogeyAnchor.getBlock()
.getSoundType(state, level, pos, player);