Acting up
- Reimplemented support for contaption actors such as the drill and the harvester for contraption entities
This commit is contained in:
parent
da27a63447
commit
f991c88fc2
12 changed files with 85 additions and 243 deletions
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@ -1,159 +0,0 @@
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package com.simibubi.create.foundation.utility;
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import java.nio.ByteBuffer;
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import net.minecraft.client.renderer.GLAllocation;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.math.MathHelper;
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@Deprecated
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public abstract class BufferManipulator {
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public static final int FORMAT_LENGTH = DefaultVertexFormats.BLOCK.getSize();
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protected ByteBuffer original;
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protected ByteBuffer mutable;
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public BufferManipulator(ByteBuffer original) {
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original.rewind();
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this.original = original;
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this.mutable = GLAllocation.createDirectByteBuffer(original.capacity());
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this.mutable.order(original.order());
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this.mutable.limit(original.limit());
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mutable.put(this.original);
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mutable.rewind();
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}
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protected static int vertexCount(ByteBuffer buffer) {
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return buffer.limit() / FORMAT_LENGTH;
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}
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protected static int getBufferPosition(int vertexIndex) {
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return vertexIndex * FORMAT_LENGTH;
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}
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protected static float getX(ByteBuffer buffer, int index) {
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return buffer.getFloat(getBufferPosition(index));
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}
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protected static float getY(ByteBuffer buffer, int index) {
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return buffer.getFloat(getBufferPosition(index) + 4);
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}
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protected static float getZ(ByteBuffer buffer, int index) {
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return buffer.getFloat(getBufferPosition(index) + 8);
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}
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protected static byte getR(ByteBuffer buffer, int index) {
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return buffer.get(getBufferPosition(index) + 12);
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}
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protected static byte getG(ByteBuffer buffer, int index) {
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return buffer.get(getBufferPosition(index) + 13);
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}
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protected static byte getB(ByteBuffer buffer, int index) {
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return buffer.get(getBufferPosition(index) + 14);
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}
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protected static byte getA(ByteBuffer buffer, int index) {
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return buffer.get(getBufferPosition(index) + 15);
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}
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protected static void putPos(ByteBuffer buffer, int index, float x, float y, float z) {
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int pos = getBufferPosition(index);
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buffer.putFloat(pos, x);
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buffer.putFloat(pos + 4, y);
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buffer.putFloat(pos + 8, z);
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}
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protected static float rotateX(float x, float y, float z, float sin, float cos, Axis axis) {
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return axis == Axis.Y ? x * cos + z * sin : axis == Axis.Z ? x * cos - y * sin : x;
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}
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protected static float rotateY(float x, float y, float z, float sin, float cos, Axis axis) {
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return axis == Axis.Y ? y : axis == Axis.Z ? y * cos + x * sin : y * cos - z * sin;
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}
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protected static float rotateZ(float x, float y, float z, float sin, float cos, Axis axis) {
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return axis == Axis.Y ? z * cos - x * sin : axis == Axis.Z ? z : z * cos + y * sin;
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}
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protected static void putLight(ByteBuffer buffer, int index, int packedLight) {
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buffer.putInt(getBufferPosition(index) + 24, packedLight);
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}
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protected static void putColor(ByteBuffer buffer, int index, byte r, byte g, byte b, byte a) {
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int bufferPosition = getBufferPosition(index);
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buffer.put(bufferPosition + 12, r);
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buffer.put(bufferPosition + 13, g);
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buffer.put(bufferPosition + 14, b);
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buffer.put(bufferPosition + 15, a);
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}
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public ByteBuffer getTranslated(float xIn, float yIn, float zIn, int packedLightCoords) {
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original.rewind();
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mutable.rewind();
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for (int vertex = 0; vertex < vertexCount(original); vertex++) {
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putPos(mutable, vertex, getX(original, vertex) + xIn, getY(original, vertex) + yIn,
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getZ(original, vertex) + zIn);
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putLight(mutable, vertex, packedLightCoords);
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}
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return mutable;
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}
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public static ByteBuffer remanipulateBuffer(ByteBuffer buffer, float x, float y, float z, float xOrigin,
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float yOrigin, float zOrigin, float yaw, float pitch) {
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buffer.rewind();
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float cosYaw = MathHelper.cos(yaw);
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float sinYaw = MathHelper.sin(yaw);
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float cosPitch = MathHelper.cos(pitch);
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float sinPitch = MathHelper.sin(pitch);
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for (int vertex = 0; vertex < vertexCount(buffer); vertex++) {
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float xL = getX(buffer, vertex) - xOrigin;
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float yL = getY(buffer, vertex) - yOrigin;
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float zL = getZ(buffer, vertex) - zOrigin;
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float xL2 = rotateX(xL, yL, zL, sinPitch, cosPitch, Axis.X);
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float yL2 = rotateY(xL, yL, zL, sinPitch, cosPitch, Axis.X);
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float zL2 = rotateZ(xL, yL, zL, sinPitch, cosPitch, Axis.X);
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xL = rotateX(xL2, yL2, zL2, sinYaw, cosYaw, Axis.Y);
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yL = rotateY(xL2, yL2, zL2, sinYaw, cosYaw, Axis.Y);
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zL = rotateZ(xL2, yL2, zL2, sinYaw, cosYaw, Axis.Y);
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float xPos = xL + x + xOrigin;
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float yPos = yL + y + yOrigin;
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float zPos = zL + z + zOrigin;
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putPos(buffer, vertex, xPos, yPos, zPos);
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}
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return buffer;
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}
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public static ByteBuffer recolorBuffer(ByteBuffer buffer, int color) {
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buffer.rewind();
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boolean defaultColor = color == -1;
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int b = defaultColor ? 128 : color & 0xFF;
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int g = defaultColor ? 128 : (color >> 8) & 0xFF;
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int r = defaultColor ? 128 : (color >> 16) & 0xFF;
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for (int vertex = 0; vertex < vertexCount(buffer); vertex++) {
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float lum = 1;
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int r2 = (int) (r * lum);
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int g2 = (int) (g * lum);
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int b2 = (int) (b * lum);
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putColor(buffer, vertex, (byte) r2, (byte) g2, (byte) b2, (byte) 255);
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}
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return buffer;
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}
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}
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@ -94,7 +94,7 @@ public class DrillBlock extends DirectionalKineticBlock
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World world = context.world;
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BlockPos pos = context.currentGridPos;
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pos = pos.offset(movement);
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// pos = pos.offset(movement);
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BlockState stateVisited = world.getBlockState(pos);
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if (stateVisited.getCollisionShape(world, pos).isEmpty())
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@ -113,8 +113,8 @@ public class HarvesterBlock extends HorizontalBlock implements IHaveMovementBeha
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BlockState block = context.state;
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BlockPos pos = context.currentGridPos;
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if (movement != block.get(HORIZONTAL_FACING))
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return;
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// if (movement != block.get(HORIZONTAL_FACING))
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// return;
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BlockState stateVisited = world.getBlockState(pos);
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boolean notCropButCuttable = false;
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@ -29,11 +29,12 @@ public class HarvesterTileEntityRenderer extends TileEntityRenderer<HarvesterTil
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public static SuperByteBuffer renderInContraption(MovementContext context) {
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BlockState state = context.state;
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Direction facing = context.getMovementDirection();
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float speed = (float) (facing == state.get(HORIZONTAL_FACING)
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? context.getAnimationSpeed() * facing.getAxisDirection().getOffset()
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: 0);
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if (facing.getAxis() == Axis.X)
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speed = -speed;
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float speed = -500 * state.get(HORIZONTAL_FACING).getAxisDirection().getOffset();
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// float speed = (float) (facing != state.get(HORIZONTAL_FACING)
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// ? context.getAnimationSpeed() * facing.getAxisDirection().getOffset()
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// : 0);
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// if (facing.getAxis() == Axis.X)
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// speed = -speed;
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float time = AnimationTickHolder.getRenderTick();
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float angle = (float) (((time * speed) % 360) / 180 * (float) Math.PI);
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@ -29,6 +29,7 @@ import com.simibubi.create.modules.contraptions.receivers.contraptions.mounted.M
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import com.simibubi.create.modules.contraptions.receivers.contraptions.piston.PistonContraption;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.FallingBlock;
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import net.minecraft.block.PistonBlock;
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import net.minecraft.block.ShulkerBoxBlock;
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@ -44,6 +45,7 @@ import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.Direction.AxisDirection;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.template.Template.BlockInfo;
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@ -449,7 +451,7 @@ public class Contraption {
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constructCollisionBox = constructCollisionBox.union(new AxisAlignedBB(localPos));
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}
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public static Contraption fromNBT(CompoundNBT nbt) {
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public static Contraption fromNBT(World world, CompoundNBT nbt) {
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String type = nbt.getString("Type");
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Contraption contraption = new Contraption();
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if (type.equals("Piston"))
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@ -458,11 +460,11 @@ public class Contraption {
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contraption = new MountedContraption();
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if (type.equals("Bearing"))
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contraption = new BearingContraption();
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contraption.readNBT(nbt);
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contraption.readNBT(world, nbt);
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return contraption;
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}
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public void readNBT(CompoundNBT nbt) {
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public void readNBT(World world, CompoundNBT nbt) {
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nbt.getList("Blocks", 10).forEach(c -> {
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CompoundNBT comp = (CompoundNBT) c;
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BlockInfo info = new BlockInfo(NBTUtil.readBlockPos(comp.getCompound("Pos")),
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nbt.getList("Actors", 10).forEach(c -> {
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CompoundNBT comp = (CompoundNBT) c;
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BlockInfo info = blocks.get(NBTUtil.readBlockPos(comp.getCompound("Pos")));
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MovementContext context = MovementContext.readNBT(comp);
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MovementContext context = MovementContext.readNBT(world, comp);
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getActors().add(MutablePair.of(info, context));
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});
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@ -553,6 +555,19 @@ public class Contraption {
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disassemble(world, offset, yaw, pitch, (pos, state) -> false);
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}
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public void removeBlocksFromWorld(IWorld world, BlockPos offset) {
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removeBlocksFromWorld(world, offset, (pos, state) -> false);
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}
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public void removeBlocksFromWorld(IWorld world, BlockPos offset, BiPredicate<BlockPos, BlockState> customRemoval) {
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for (BlockInfo block : blocks.values()) {
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BlockPos add = block.pos.add(anchor).add(offset);
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if (customRemoval.test(add, block.state))
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continue;
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world.setBlockState(add, Blocks.AIR.getDefaultState(), 67);
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}
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}
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public void disassemble(IWorld world, BlockPos offset, float yaw, float pitch,
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BiPredicate<BlockPos, BlockState> customPlacement) {
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for (BlockInfo block : blocks.values()) {
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@ -580,6 +595,16 @@ public class Contraption {
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}
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}
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public void initActors(World world) {
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for (MutablePair<BlockInfo, MovementContext> pair : actors) {
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MovementContext context = new MovementContext(world, pair.left.state);
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context.world = world;
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context.motion = Vec3d.ZERO;
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context.currentGridPos = BlockPos.ZERO;
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pair.setRight(context);
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}
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}
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public List<MutablePair<BlockInfo, MovementContext>> getActors() {
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return actors;
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}
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@ -67,7 +67,6 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
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@Override
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public void tick() {
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super.tick();
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attachToController();
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Entity e = getRidingEntity();
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@ -90,31 +89,32 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
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pitch = angleLerp(speed, pitch, targetPitch);
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tickActors(movementVector);
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super.tick();
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return;
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}
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prevYaw = yaw;
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prevPitch = pitch;
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prevRoll = roll;
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tickActors(new Vec3d(posX - prevPosX, posY - prevPosY, posZ - prevPosZ));
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super.tick();
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}
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public void tickActors(Vec3d movementVector) {
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getContraption().getActors().forEach(pair -> {
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MovementContext context = pair.right;
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float deg = -yaw + initialAngle;
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float deg = (getRidingEntity() != null ? yaw + 180 : yaw) + initialAngle;
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context.motion = VecHelper.rotate(movementVector, deg, Axis.Y);
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if (context.world == null)
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context.world = world;
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Vec3d offset = new Vec3d(pair.left.pos.subtract(getContraption().getAnchor()));
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world.addParticle(ParticleTypes.BUBBLE, offset.x, offset.y, offset.z, 0, 0, 0);
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Vec3d rotationOffset = VecHelper.getCenterOf(BlockPos.ZERO);
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Vec3d offset = new Vec3d(pair.left.pos);
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offset = VecHelper.rotate(offset, deg, Axis.Y);
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world.addParticle(ParticleTypes.CRIT, offset.x, offset.y, offset.z, 0, 0, 0);
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offset = offset.add(new Vec3d(getPosition()).add(0.5, 0, 0.5));
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world.addParticle(ParticleTypes.NOTE, offset.x, offset.y, offset.z, 0, 10, 0);
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offset = offset.add(rotationOffset);
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offset = offset.add(posX, posY, posZ);
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if (world.isRemote)
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return;
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@ -219,7 +219,7 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
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@Override
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protected void readAdditional(CompoundNBT compound) {
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contraption = Contraption.fromNBT(compound.getCompound("Contraption"));
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contraption = Contraption.fromNBT(world, compound.getCompound("Contraption"));
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initialAngle = compound.getFloat("InitialAngle");
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if (compound.contains("Controller"))
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controllerPos = NBTUtil.readBlockPos(compound.getCompound("Controller"));
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@ -36,14 +36,12 @@ public interface IHaveMovementBehavior {
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public BlockPos currentGridPos;
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public Vec3d motion;
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public float movementSpeedModifier = 1;
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public MoverType moverType;
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public World world;
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public BlockState state;
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public MovementContext(BlockState state, MoverType moverType) {
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public MovementContext(World world, BlockState state) {
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this.world = world;
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this.state = state;
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this.moverType = moverType;
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}
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public Direction getMovementDirection() {
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@ -51,13 +49,12 @@ public interface IHaveMovementBehavior {
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}
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public float getAnimationSpeed() {
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int modifier = moverType == MoverType.MINECART ? 1000 : 200;
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int modifier = 1000;
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return ((int) (motion.length() * modifier)) / 100 * 100;
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}
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public static MovementContext readNBT(CompoundNBT nbt) {
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MovementContext context = new MovementContext(NBTUtil.readBlockState(nbt.getCompound("State")),
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MoverType.valueOf(nbt.getString("MoverType")));
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public static MovementContext readNBT(World world, CompoundNBT nbt) {
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MovementContext context = new MovementContext(world, NBTUtil.readBlockState(nbt.getCompound("State")));
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context.motion = VecHelper.readNBT(nbt.getList("Motion", NBT.TAG_DOUBLE));
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context.movementSpeedModifier = nbt.getFloat("SpeedModifier");
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context.currentGridPos = NBTUtil.readBlockPos(nbt.getCompound("GridPos"));
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@ -66,7 +63,6 @@ public interface IHaveMovementBehavior {
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public CompoundNBT writeToNBT(CompoundNBT nbt) {
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nbt.put("State", NBTUtil.writeBlockState(state));
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nbt.putString("MoverType", moverType.name());
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nbt.put("Motion", VecHelper.writeNBT(motion));
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nbt.putFloat("SpeedModifier", movementSpeedModifier);
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nbt.put("GridPos", NBTUtil.writeBlockPos(currentGridPos));
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@ -21,6 +21,7 @@ public class BearingContraption extends Contraption {
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construct.facing = direction;
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if (!construct.searchMovedStructure(world, pos.offset(direction), direction))
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return null;
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construct.initActors(world);
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return construct;
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}
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@ -40,12 +41,12 @@ public class BearingContraption extends Contraption {
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}
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@Override
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public void readNBT(CompoundNBT tag) {
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public void readNBT(World world, CompoundNBT tag) {
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sailBlocks = tag.getInt("Sails");
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facing = Direction.byIndex(tag.getInt("Facing"));
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super.readNBT(tag);
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super.readNBT(world, tag);
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}
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public int getSailBlocks() {
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return sailBlocks;
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}
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@ -6,14 +6,12 @@ import com.simibubi.create.modules.contraptions.receivers.contraptions.Contrapti
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import com.simibubi.create.modules.contraptions.receivers.contraptions.ContraptionEntity;
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import com.simibubi.create.modules.contraptions.receivers.contraptions.IControlContraption;
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import net.minecraft.block.Blocks;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.util.Direction;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.gen.feature.template.Template.BlockInfo;
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public class MechanicalBearingTileEntity extends GeneratingKineticTileEntity implements IControlContraption {
|
||||
|
||||
|
@ -64,6 +62,8 @@ public class MechanicalBearingTileEntity extends GeneratingKineticTileEntity imp
|
|||
public float getGeneratedSpeed() {
|
||||
if (!running || !isWindmill)
|
||||
return 0;
|
||||
if (movedContraption == null)
|
||||
return 0;
|
||||
int sails = ((BearingContraption) movedContraption.getContraption()).getSailBlocks();
|
||||
return MathHelper.clamp(sails, 0, 128);
|
||||
}
|
||||
|
@ -109,6 +109,7 @@ public class MechanicalBearingTileEntity extends GeneratingKineticTileEntity imp
|
|||
return;
|
||||
movedContraption = new ContraptionEntity(world, contraption, 0).controlledBy(this);
|
||||
BlockPos anchor = pos.offset(direction);
|
||||
contraption.removeBlocksFromWorld(world, BlockPos.ZERO);
|
||||
movedContraption.setPosition(anchor.getX(), anchor.getY(), anchor.getZ());
|
||||
world.addEntity(movedContraption);
|
||||
|
||||
|
@ -117,10 +118,6 @@ public class MechanicalBearingTileEntity extends GeneratingKineticTileEntity imp
|
|||
angle = 0;
|
||||
sendData();
|
||||
|
||||
for (BlockInfo info : contraption.blocks.values()) {
|
||||
getWorld().setBlockState(info.pos.add(contraption.getAnchor()), Blocks.AIR.getDefaultState(), 67);
|
||||
}
|
||||
|
||||
updateGeneratedRotation();
|
||||
}
|
||||
|
||||
|
|
|
@ -4,15 +4,10 @@ import static com.simibubi.create.modules.contraptions.receivers.contraptions.mo
|
|||
|
||||
import java.util.List;
|
||||
|
||||
import org.apache.commons.lang3.tuple.MutablePair;
|
||||
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.modules.contraptions.receivers.contraptions.Contraption;
|
||||
import com.simibubi.create.modules.contraptions.receivers.contraptions.IHaveMovementBehavior.MovementContext;
|
||||
import com.simibubi.create.modules.contraptions.receivers.contraptions.IHaveMovementBehavior.MoverType;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.entity.item.minecart.AbstractMinecartEntity;
|
||||
import net.minecraft.state.properties.BlockStateProperties;
|
||||
import net.minecraft.state.properties.RailShape;
|
||||
|
@ -44,20 +39,8 @@ public class MountedContraption extends Contraption {
|
|||
contraption.add(pos, new BlockInfo(pos,
|
||||
AllBlocks.MINECART_ANCHOR.block.getDefaultState().with(BlockStateProperties.HORIZONTAL_AXIS, axis),
|
||||
null));
|
||||
|
||||
for (BlockInfo block : contraption.blocks.values()) {
|
||||
if (BlockPos.ZERO.equals(block.pos))
|
||||
continue;
|
||||
world.setBlockState(block.pos.add(pos), Blocks.AIR.getDefaultState(), 67);
|
||||
}
|
||||
|
||||
for (MutablePair<BlockInfo, MovementContext> pair : contraption.getActors()) {
|
||||
MovementContext context = new MovementContext(pair.left.state, MoverType.MINECART);
|
||||
context.world = world;
|
||||
context.motion = vec;
|
||||
context.currentGridPos = pair.left.pos;
|
||||
pair.setRight(context);
|
||||
}
|
||||
contraption.removeBlocksFromWorld(world, BlockPos.ZERO);
|
||||
contraption.initActors(world);
|
||||
|
||||
return contraption;
|
||||
}
|
||||
|
@ -83,6 +66,11 @@ public class MountedContraption extends Contraption {
|
|||
return capture;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeBlocksFromWorld(IWorld world, BlockPos offset) {
|
||||
super.removeBlocksFromWorld(world, offset, (pos, state) -> pos.equals(anchor));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disassemble(IWorld world, BlockPos offset, float yaw, float pitch) {
|
||||
super.disassemble(world, offset, yaw, pitch, (pos, state) -> AllBlocks.MINECART_ANCHOR.typeOf(state));
|
||||
|
|
|
@ -1,17 +1,12 @@
|
|||
package com.simibubi.create.modules.contraptions.receivers.contraptions.piston;
|
||||
|
||||
import org.apache.commons.lang3.tuple.MutablePair;
|
||||
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.AllTileEntities;
|
||||
import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
|
||||
import com.simibubi.create.modules.contraptions.receivers.contraptions.ContraptionEntity;
|
||||
import com.simibubi.create.modules.contraptions.receivers.contraptions.IControlContraption;
|
||||
import com.simibubi.create.modules.contraptions.receivers.contraptions.IHaveMovementBehavior.MovementContext;
|
||||
import com.simibubi.create.modules.contraptions.receivers.contraptions.IHaveMovementBehavior.MoverType;
|
||||
import com.simibubi.create.modules.contraptions.receivers.contraptions.piston.MechanicalPistonBlock.PistonState;
|
||||
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.state.properties.BlockStateProperties;
|
||||
import net.minecraft.util.Direction;
|
||||
|
@ -19,7 +14,6 @@ import net.minecraft.util.Direction.Axis;
|
|||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.gen.feature.template.Template.BlockInfo;
|
||||
|
||||
public class MechanicalPistonTileEntity extends KineticTileEntity implements IControlContraption {
|
||||
|
||||
|
@ -85,23 +79,8 @@ public class MechanicalPistonTileEntity extends KineticTileEntity implements ICo
|
|||
offset = contraption.initialExtensionProgress;
|
||||
sendData();
|
||||
|
||||
getWorld().setBlockState(pos, getBlockState().with(MechanicalPistonBlock.STATE, PistonState.MOVING), 66);
|
||||
for (BlockInfo block : contraption.blocks.values()) {
|
||||
BlockPos startPos = block.pos.offset(direction, contraption.initialExtensionProgress);
|
||||
BlockPos add = startPos.add(contraption.getAnchor());
|
||||
if (add.equals(pos))
|
||||
continue;
|
||||
getWorld().setBlockState(add, Blocks.AIR.getDefaultState(), 67);
|
||||
}
|
||||
|
||||
for (MutablePair<BlockInfo, MovementContext> pair : contraption.getActors()) {
|
||||
MovementContext context = new MovementContext(pair.left.state, MoverType.PISTON);
|
||||
context.world = world;
|
||||
context.motion = new Vec3d(direction.getDirectionVec()).scale(getMovementSpeed()).normalize();
|
||||
context.currentGridPos = pair.left.pos.offset(direction, getModulatedOffset(offset));
|
||||
pair.setRight(context);
|
||||
}
|
||||
|
||||
BlockPos startPos = BlockPos.ZERO.offset(direction, contraption.initialExtensionProgress);
|
||||
contraption.removeBlocksFromWorld(world, startPos);
|
||||
movedContraption = new ContraptionEntity(getWorld(), contraption, 0).controlledBy(this);
|
||||
moveContraption();
|
||||
world.addEntity(movedContraption);
|
||||
|
|
|
@ -43,6 +43,7 @@ public class PistonContraption extends Contraption {
|
|||
return null;
|
||||
if (!construct.searchMovedStructure(world, construct.anchor, retract ? direction.getOpposite() : direction))
|
||||
return null;
|
||||
construct.initActors(world);
|
||||
return construct;
|
||||
}
|
||||
|
||||
|
@ -155,8 +156,21 @@ public class PistonContraption extends Contraption {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void readNBT(CompoundNBT nbt) {
|
||||
super.readNBT(nbt);
|
||||
public void removeBlocksFromWorld(IWorld world, BlockPos offset) {
|
||||
super.removeBlocksFromWorld(world, offset, (pos, state) -> {
|
||||
BlockPos pistonPos = anchor.offset(orientation, -initialExtensionProgress - 1);
|
||||
BlockState blockState = world.getBlockState(pos);
|
||||
if (pos.equals(pistonPos) && blockState.getBlock() instanceof MechanicalPistonBlock) {
|
||||
world.setBlockState(pos, blockState.with(MechanicalPistonBlock.STATE, PistonState.MOVING), 66);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readNBT(World world, CompoundNBT nbt) {
|
||||
super.readNBT(world, nbt);
|
||||
extensionLength = nbt.getInt("ExtensionLength");
|
||||
initialExtensionProgress = nbt.getInt("InitialLength");
|
||||
orientation = Direction.byIndex(nbt.getInt("Orientation"));
|
||||
|
|
Loading…
Reference in a new issue