Commit graph

2712 commits

Author SHA1 Message Date
Jozufozu
5f46560fb2 StructType doesn't need #asBatched and #asInstanced
- More organized this way
 - BatchingTransformer function moved into Batched
2021-12-20 22:38:34 -08:00
Jozufozu
848eb904f5 Fluid#isSame is asymmetric
- Fixes #2490
2021-12-20 21:51:49 -08:00
reidbhuntley
bcfd0aed88
Exempt critical issues from being marked as stale 2021-12-20 20:44:21 -05:00
reidbhuntley
b9310e93a9 Add mineable-with-pickaxe tag to new palette partial blocks 2021-12-20 19:50:17 -05:00
Aeiou
5015412043 Merge remote-tracking branch 'origin/mc1.18/dev' into mc1.18/dev
# Conflicts:
#	build.gradle
#	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/ContraptionWorld.java
#	src/main/java/com/simibubi/create/foundation/utility/worldWrappers/PlacementSimulationWorld.java
2021-12-20 17:03:06 -05:00
Aeiou
e6c99b250e Add more LevelHeightAccessor Overrides to WrappedWorld to avoid logical conflicts with other mods which may make changes to the default vanilla implementations of these methods. In particular, Create Refabricated would conflict with Lithium if Starlight was installed. These changes prevent such an issue from occurring if a Forge mod were to attempt a similar optimization to Lithium's, where Level heights are assumed to behave in predictable, static ways 2021-12-20 16:56:28 -05:00
Aeiou
5e09cc3de2 Use implementation instead of compileOnly for starlight in build.gradle 2021-12-20 16:56:27 -05:00
Aeiou
7fd531199c Add Starlight to Mods enum, along with an executeIfInstalled method. Use said method in WrappedChunk in place of an if-statement to execute Starlight-dependent code 2021-12-20 16:56:27 -05:00
Aeiou
11e6c3f45a Change from jetbrains @NotNull to javax @Nonnull annotation in PlacementSimulationWorld 2021-12-20 16:56:27 -05:00
Aeiou
6938bc2e06 Implement Starlight compatibility. 2021-12-20 16:56:27 -05:00
Aeiou
af6ad4b70b
Merge branch 'Creators-of-Create:mc1.18/dev' into mc1.18/dev 2021-12-19 19:08:22 -05:00
Aeiou
3415ba97ac Add Starlight to Mods enum, along with an executeIfInstalled method. Use said method in WrappedChunk in place of an if-statement to execute Starlight-dependent code 2021-12-19 18:43:38 -05:00
Aeiou
56fd2e0a63 Change from jetbrains @NotNull to javax @Nonnull annotation in PlacementSimulationWorld 2021-12-19 17:17:17 -05:00
Cael Warner
c5a3306d56
MORE operations
- Increase "Close Issues" operations count again
2021-12-18 18:01:03 -08:00
Aeiou
4292485b64 Implement Starlight compatibility. 2021-12-18 17:37:42 -05:00
Jozufozu
94a160699c Use task engine/sync to update instances 2021-12-17 02:17:39 -08:00
Cael Warner
521102556a
Hopefully no rate limiting
- Increase "Close Issues" action operation limit
2021-12-16 00:26:07 -08:00
Jozufozu
3e01d3f441 Batching Engine
- Implement alternate backend using SBBs
2021-12-15 17:13:09 -08:00
Jozufozu
34aa336683 Update flywheel - 0.4.2-rc.25 2021-12-15 16:57:13 -08:00
Jozufozu
6887031ca4 Update forge - 39.0.5 2021-12-15 15:08:07 -08:00
Jozufozu
67bcbc874b Fix #extension crash on intel 2021-12-15 13:27:50 -08:00
Cael Warner
c1851bb081
Updates to actions and issue forms
- Fixed label_issues.yml action
- Made bug_report.yml clearer
2021-12-15 11:44:40 -08:00
Cael Warner
de77ac9f49
Added "Label Issues" action
- Added label_issues.yml to label issues with the correct MC version
- Refactored manage_issues.yml to close_issues.yml
2021-12-15 11:24:05 -08:00
Cael Warner
a83618ef24
Added "Manage Issues" action
- Added manage_issues.yml to automatically deal with inactive issues
2021-12-15 02:35:00 -08:00
nolan
107e5619fa
Delete quark biotite compatibility recipe
Quark removed Biotite in 1.18
https://twitter.com/VazkiiMods/status/1465859379866050561
2021-12-14 20:10:24 -08:00
Cael Warner
dcb7b78adb
Add 0.4.0a version to issue form 2021-12-13 19:50:25 -08:00
simibubi
257767cbec Version up! 2021-12-13 08:20:16 +01:00
Jozufozu
dfdb8abf49 Use GL_ARB_conservative_depth when possible
- Allows the depth test to discard fragments before the fragment shader is run
2021-12-11 22:03:53 -08:00
Cael Warner
01866db72e
Fixed null pointer when resetting gameplay settings in config menu
- Added a null check to make sure a config value has a comment before trying to split the comment
- Fixes #2412
2021-12-11 20:58:23 -08:00
Cael Warner
51763382d3
Pulleys will now work in worlds with non-default world heights 2021-12-11 18:29:55 -08:00
Cael Warner
aa4668ef28
Fixed issues with new world height
- Pulleys are now able to extend below Y=0
- Super Glue can now be placed above Y=256, all the way up to the new world height limit of 320
- Fixes #2421, fixes #2426, fixes #2427
2021-12-11 17:44:03 -08:00
Jozufozu
1e9c94303e Bump flywheel build 2021-12-11 17:35:06 -08:00
Jozufozu
47f8d3f1b5 Cylindrical fog
- having the world position is very nice
 - mojang manages to do multiple matrix multiplications
2021-12-11 17:31:10 -08:00
Cael Warner
135f0d8e3c
Added "Crash Report or Log" to bug report form
- Added "Crash Report or Log" input to bug_report.yml
2021-12-11 14:28:33 -08:00
Cael Warner
48acaeb1b8
Created issue forms
- Created a bug report and suggestion issue form which will help people to create more structured issues that will provide more useful information
- Added bug_report.yml
- Added suggestion.yml
2021-12-11 13:38:08 -08:00
PepperBell
080b048b2f SmarterTileEntity
- Clean up SyncedTileEntity and SmartTileEntity
- Allow schematicannons to be rotated based on placement angle
- Fix DirectionalExtenderScrollOptionSlot rotation
- Remove deprecated usage of JsonReader and LazyLoadedValue
- Move ToolSelectionScreen to content.schematics.client
- Organize imports
- Update to 1.18.1
2021-12-10 16:58:05 -08:00
Jozufozu
8101f19611 Worlds are bigger now
- Stop clamping Y in [0, 256)
2021-12-10 00:28:33 -08:00
simibubi
eaea2a9b31
Update README.md 2021-12-10 03:33:40 +01:00
simibubi
858fbd5c1a Merge branch 'mc1.17/dev' into mc1.18/dev 2021-12-10 01:45:35 +01:00
Jozufozu
2efbcdbd6b No more material spec, everything is StructType 2021-12-09 16:42:13 -08:00
simibubi
4350c3c334 Moving the Buds 2021-12-10 01:37:35 +01:00
simibubi
2f8cfc24bc Ah its not actually that good 2021-12-10 01:19:51 +01:00
Jozufozu
ef5afd42c3 Move api package 2021-12-09 15:32:55 -08:00
simibubi
3595863bad New Menu Background 2021-12-10 00:19:41 +01:00
simibubi
967323d0f8 Version bump 2021-12-09 18:47:22 +01:00
Jozufozu
1a3f27abc8 Reorganize, rename, refactor, 0.4.0
- Move most user facing interfaces to flywheel.api package
 - Refactor InstanceData to have no package private classes
 - Remove 'I' prefix from many interfaces
 - ILightUpdateListener -> LightListener
 - IMultiProgram -> ContextAwareProgram
 - IFlatLight -> FlatLit
 - All materials use the same vertex format: UNLIT_MODEL
2021-12-09 00:44:43 -08:00
simibubi
1590acd1ab Merge branch 'mc1.17/dev' into mc1.18/dev 2021-12-09 06:13:15 +01:00
simibubi
12768ee8b3 Send me a null 2021-12-09 06:10:53 +01:00
simibubi
46fc25f8e9 More suitable ids for brass diode TEs 2021-12-09 06:10:23 +01:00
simibubi
59f9ae1f30 Merge branch 'mc1.17/dev' into mc1.18/dev 2021-12-09 02:41:56 +01:00