CreateMod/src/main/java/com/simibubi/create/content/contraptions/fluids/pipes/EncasedPipeBlock.java
2023-03-08 14:32:50 +01:00

177 lines
6.8 KiB
Java

package com.simibubi.create.content.contraptions.fluids.pipes;
import static net.minecraft.world.level.block.state.properties.BlockStateProperties.DOWN;
import static net.minecraft.world.level.block.state.properties.BlockStateProperties.EAST;
import static net.minecraft.world.level.block.state.properties.BlockStateProperties.NORTH;
import static net.minecraft.world.level.block.state.properties.BlockStateProperties.SOUTH;
import static net.minecraft.world.level.block.state.properties.BlockStateProperties.UP;
import static net.minecraft.world.level.block.state.properties.BlockStateProperties.WEST;
import java.util.Map;
import java.util.function.Supplier;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.content.contraptions.fluids.FluidPropagator;
import com.simibubi.create.content.contraptions.fluids.FluidTransportBehaviour;
import com.simibubi.create.content.contraptions.relays.elementary.EncasedBlock;
import com.simibubi.create.content.contraptions.wrench.IWrenchable;
import com.simibubi.create.content.schematics.ISpecialBlockItemRequirement;
import com.simibubi.create.content.schematics.ItemRequirement;
import com.simibubi.create.foundation.advancement.AdvancementBehaviour;
import com.simibubi.create.foundation.block.ITE;
import com.simibubi.create.foundation.utility.Iterate;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.network.protocol.game.DebugPackets;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.PipeBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.ticks.TickPriority;
public class EncasedPipeBlock extends Block implements IWrenchable, ISpecialBlockItemRequirement, ITE<FluidPipeTileEntity>, EncasedBlock {
public static final Map<Direction, BooleanProperty> FACING_TO_PROPERTY_MAP = PipeBlock.PROPERTY_BY_DIRECTION;
private final Supplier<Block> casing;
public EncasedPipeBlock(Properties properties, Supplier<Block> casing) {
super(properties);
this.casing = casing;
registerDefaultState(defaultBlockState().setValue(NORTH, false)
.setValue(SOUTH, false)
.setValue(DOWN, false)
.setValue(UP, false)
.setValue(WEST, false)
.setValue(EAST, false));
}
@Override
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
builder.add(NORTH, EAST, SOUTH, WEST, UP, DOWN);
super.createBlockStateDefinition(builder);
}
@Override
public void setPlacedBy(Level pLevel, BlockPos pPos, BlockState pState, LivingEntity pPlacer, ItemStack pStack) {
super.setPlacedBy(pLevel, pPos, pState, pPlacer, pStack);
AdvancementBehaviour.setPlacedBy(pLevel, pPos, pPlacer);
}
@Override
public void onRemove(BlockState state, Level world, BlockPos pos, BlockState newState, boolean isMoving) {
boolean blockTypeChanged = state.getBlock() != newState.getBlock();
if (blockTypeChanged && !world.isClientSide)
FluidPropagator.propagateChangedPipe(world, pos, state);
if (state.hasBlockEntity() && (blockTypeChanged || !newState.hasBlockEntity()))
world.removeBlockEntity(pos);
}
@Override
public void onPlace(BlockState state, Level world, BlockPos pos, BlockState oldState, boolean isMoving) {
if (!world.isClientSide && state != oldState)
world.scheduleTick(pos, this, 1, TickPriority.HIGH);
}
@Override
public ItemStack getCloneItemStack(BlockState state, HitResult target, BlockGetter world, BlockPos pos, Player player) {
return AllBlocks.FLUID_PIPE.asStack();
}
@Override
public void neighborChanged(BlockState state, Level world, BlockPos pos, Block otherBlock, BlockPos neighborPos,
boolean isMoving) {
DebugPackets.sendNeighborsUpdatePacket(world, pos);
Direction d = FluidPropagator.validateNeighbourChange(state, world, pos, otherBlock, neighborPos, isMoving);
if (d == null)
return;
if (!state.getValue(FACING_TO_PROPERTY_MAP.get(d)))
return;
world.scheduleTick(pos, this, 1, TickPriority.HIGH);
}
@Override
public void tick(BlockState state, ServerLevel world, BlockPos pos, RandomSource r) {
FluidPropagator.propagateChangedPipe(world, pos, state);
}
@Override
public InteractionResult onWrenched(BlockState state, UseOnContext context) {
Level world = context.getLevel();
BlockPos pos = context.getClickedPos();
if (world.isClientSide)
return InteractionResult.SUCCESS;
context.getLevel()
.levelEvent(2001, context.getClickedPos(), Block.getId(state));
BlockState equivalentPipe = transferSixWayProperties(state, AllBlocks.FLUID_PIPE.getDefaultState());
Direction firstFound = Direction.UP;
for (Direction d : Iterate.directions)
if (state.getValue(FACING_TO_PROPERTY_MAP.get(d))) {
firstFound = d;
break;
}
FluidTransportBehaviour.cacheFlows(world, pos);
world.setBlockAndUpdate(pos, AllBlocks.FLUID_PIPE.get()
.updateBlockState(equivalentPipe, firstFound, null, world, pos));
FluidTransportBehaviour.loadFlows(world, pos);
return InteractionResult.SUCCESS;
}
public static BlockState transferSixWayProperties(BlockState from, BlockState to) {
for (Direction d : Iterate.directions) {
BooleanProperty property = FACING_TO_PROPERTY_MAP.get(d);
to = to.setValue(property, from.getValue(property));
}
return to;
}
@Override
public ItemRequirement getRequiredItems(BlockState state, BlockEntity te) {
return ItemRequirement.of(AllBlocks.FLUID_PIPE.getDefaultState(), te);
}
@Override
public Class<FluidPipeTileEntity> getTileEntityClass() {
return FluidPipeTileEntity.class;
}
@Override
public BlockEntityType<? extends FluidPipeTileEntity> getTileEntityType() {
return AllTileEntities.ENCASED_FLUID_PIPE.get();
}
@Override
public Block getCasing() {
return casing.get();
}
@Override
public void handleEncasing(BlockState state, Level level, BlockPos pos, ItemStack heldItem, Player player, InteractionHand hand,
BlockHitResult ray) {
FluidTransportBehaviour.cacheFlows(level, pos);
level.setBlockAndUpdate(pos,
EncasedPipeBlock.transferSixWayProperties(state, defaultBlockState()));
FluidTransportBehaviour.loadFlows(level, pos);
}
}