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- Fixed Elevator Contraptions misaligning with their contacts after switching target floor mid-travel
- Fixed crash when placing a clipboard into replaceable blocks mid-air
- Fixed a typo in Smart Observer ponder scene
- Fixed funnel flaps being offset to the side when flywheel is disabled
- Fixed dyed valve handle using incorrect block particle textures
- Fixed copycat blocks able to take on invalid materials through the use of data commands
- Copycat blocks no longer retain nbt contents of their contained material's item when loaded from a schematic
- Fixed pipe connector attachments missing textures on some orientations
- Players can now sneak-pick to receive the copycat block itself, rather than its applied material
- Fixed value input screen not closing correctly when 'use' keybind is not on its default setting
- Deployers no longer fail to activate bearings and other components with value input slots
- Fixed an incompatibility between legacy copper pack and xycraft override
- Fixed netherite diving suit not protecting from fire damage when Quark is installed
- Attempt to fix lighting issues with elevator contacts
- Schematic and Quill no longer displays the full directory path in its confirmation message
- Fixed z-fighting on metal bars models
2023-05-23 21:26:59 +02:00
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## Changes.md Captains log 2023-05-13 12:37:52 +02:00
.editorconfig merge & comment cleanup 2021-05-03 18:25:57 +02:00
.gitattributes Force generated jsons to check out with LF line endings on Windows 2020-05-14 21:12:58 -04:00
.gitignore Squashed commit of the following: 2023-05-09 18:23:47 +02:00
build.gradle Backport of the century 2023-05-20 22:14:06 +02:00
crowdin.yml Update crowdin.yml 2023-05-03 14:30:27 +02:00
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gradlew Tagging along 2022-03-23 01:48:53 -07:00
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Create
Patreon Supported Versions License Discord CF Modrinth

Welcome to Create, a mod offering a variety of tools and blocks for Building, Decoration, and Aesthetic Automation.

The added elements of tech are designed to leave as many design choices to the player as possible. With Create, the game isn't played inside a bunch of UIs, it challenges you to set up contraptions of animated components working together in many possible arrangements.

Create's visual in-game documentation called 'Ponder' will guide you through all added mechanics and gadgets.

 

Find out more about Create on our Curseforge or Modrinth Page

Looking for the Fabric port? Find it here