CreateMod/src/main/java/com/simibubi/create/foundation/utility/outliner/BlockClusterOutline.java
techno-sam 726bfaf0b5 Revert "Rewrite outline buffering"
This reverts commit d4106d545b.
2023-05-05 21:16:49 -07:00

184 lines
5 KiB
Java

package com.simibubi.create.foundation.utility.outliner;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.simibubi.create.AllSpecialTextures;
import com.simibubi.create.foundation.render.RenderTypes;
import com.simibubi.create.foundation.render.SuperRenderTypeBuffer;
import com.simibubi.create.foundation.utility.Iterate;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Direction.Axis;
import net.minecraft.core.Direction.AxisDirection;
import net.minecraft.world.phys.Vec3;
public class BlockClusterOutline extends Outline {
private Cluster cluster;
public BlockClusterOutline(Iterable<BlockPos> selection) {
cluster = new Cluster();
selection.forEach(cluster::include);
}
@Override
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, float pt) {
cluster.visibleEdges.forEach(edge -> {
Vec3 start = Vec3.atLowerCornerOf(edge.pos);
Direction direction = Direction.get(AxisDirection.POSITIVE, edge.axis);
renderAACuboidLine(ms, buffer, start, Vec3.atLowerCornerOf(edge.pos.relative(direction)));
});
Optional<AllSpecialTextures> faceTexture = params.faceTexture;
if (!faceTexture.isPresent())
return;
RenderType translucentType = RenderTypes.getOutlineTranslucent(faceTexture.get()
.getLocation(), true);
VertexConsumer builder = buffer.getLateBuffer(translucentType);
cluster.visibleFaces.forEach((face, axisDirection) -> {
Direction direction = Direction.get(axisDirection, face.axis);
BlockPos pos = face.pos;
if (axisDirection == AxisDirection.POSITIVE)
pos = pos.relative(direction.getOpposite());
renderBlockFace(ms, builder, pos, direction);
});
}
static Vec3 xyz = new Vec3(-.5, -.5, -.5);
static Vec3 Xyz = new Vec3(.5, -.5, -.5);
static Vec3 xYz = new Vec3(-.5, .5, -.5);
static Vec3 XYz = new Vec3(.5, .5, -.5);
static Vec3 xyZ = new Vec3(-.5, -.5, .5);
static Vec3 XyZ = new Vec3(.5, -.5, .5);
static Vec3 xYZ = new Vec3(-.5, .5, .5);
static Vec3 XYZ = new Vec3(.5, .5, .5);
protected void renderBlockFace(PoseStack ms, VertexConsumer builder, BlockPos pos, Direction face) {
Vec3 center = VecHelper.getCenterOf(pos);
Vec3 offset = Vec3.atLowerCornerOf(face.getNormal());
offset = offset.scale(1 / 128d);
center = center.add(offset);
ms.pushPose();
ms.translate(center.x, center.y, center.z);
switch (face) {
case DOWN:
putQuad(ms, builder, xyz, Xyz, XyZ, xyZ, face);
break;
case EAST:
putQuad(ms, builder, XYz, XYZ, XyZ, Xyz, face);
break;
case NORTH:
putQuad(ms, builder, xYz, XYz, Xyz, xyz, face);
break;
case SOUTH:
putQuad(ms, builder, XYZ, xYZ, xyZ, XyZ, face);
break;
case UP:
putQuad(ms, builder, xYZ, XYZ, XYz, xYz, face);
break;
case WEST:
putQuad(ms, builder, xYZ, xYz, xyz, xyZ, face);
default:
break;
}
ms.popPose();
}
private static class Cluster {
private Map<MergeEntry, AxisDirection> visibleFaces;
private Set<MergeEntry> visibleEdges;
public Cluster() {
visibleEdges = new HashSet<>();
visibleFaces = new HashMap<>();
}
public void include(BlockPos pos) {
// 6 FACES
for (Axis axis : Iterate.axes) {
Direction direction = Direction.get(AxisDirection.POSITIVE, axis);
for (int offset : Iterate.zeroAndOne) {
MergeEntry entry = new MergeEntry(axis, pos.relative(direction, offset));
if (visibleFaces.remove(entry) == null)
visibleFaces.put(entry, offset == 0 ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE);
}
}
// 12 EDGES
for (Axis axis : Iterate.axes) {
for (Axis axis2 : Iterate.axes) {
if (axis == axis2)
continue;
for (Axis axis3 : Iterate.axes) {
if (axis == axis3)
continue;
if (axis2 == axis3)
continue;
Direction direction = Direction.get(AxisDirection.POSITIVE, axis2);
Direction direction2 = Direction.get(AxisDirection.POSITIVE, axis3);
for (int offset : Iterate.zeroAndOne) {
BlockPos entryPos = pos.relative(direction, offset);
for (int offset2 : Iterate.zeroAndOne) {
entryPos = entryPos.relative(direction2, offset2);
MergeEntry entry = new MergeEntry(axis, entryPos);
if (!visibleEdges.remove(entry))
visibleEdges.add(entry);
}
}
}
break;
}
}
}
}
private static class MergeEntry {
private Axis axis;
private BlockPos pos;
public MergeEntry(Axis axis, BlockPos pos) {
this.axis = axis;
this.pos = pos;
}
@Override
public boolean equals(Object o) {
if (this == o)
return true;
if (!(o instanceof MergeEntry))
return false;
MergeEntry other = (MergeEntry) o;
return this.axis == other.axis && this.pos.equals(other.pos);
}
@Override
public int hashCode() {
return this.pos.hashCode() * 31 + axis.ordinal();
}
}
}