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7b4f9f924f
- Replace AngleHelper.horizontalAngle with horizontalAngleNew (return 0 instead of -90 for vertical directions) - Fix FluidRenderer not calculating correct UVs for integer positions - Fix FluidRenderer rendering streams and flowing texture incorrectly - Slightly improve performance of outlines - Rename PartialBufferer to CachedBufferer - Move specific code out of SuperByteBufferCache into CachedBufferer and BakedModelRenderHelper - Move Compartment inside SuperByteBufferCache - Rename some methods and fields |
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src | ||
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build.gradle | ||
changelog.txt | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
LICENSE | ||
README.md | ||
settings.gradle |
Create
Welcome to Create, a mod offering a variety of tools and blocks for Building, Decoration and Aesthetic Automation.
The added elements of tech are designed to leave as many design choices to the player as possible, where item processing doesn't happen inside a single block with funny textures, it requires a set of actors working together in many possible arrangements.
Check out the wiki and in-game Tool-tips for further info on how to use these features, and stay tuned for an ever-growing selection of possibilities for Creative and Survival Minecraft.
- Support for Minecraft 1.12: Not planned
- Support for Fabric: Not planned