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ea5c77b2b2
- Kinetic components can no longer overpower components of their own network, fixes speed-up cycles in certain arrangements - Kinetic networks are now identified by the packed block position of the source - Networks now get assigned to tileentities within the tick of them changing, fixes late overstress callbacks messing with some components - Wrench now keeps the instance of kinetic TEs intact when rotating their blocks, it only updates their kinetic connections - Kinetic blocks no longer carry over their rotation and source information when moved by pistons or rotated by bearings - Fixed crash when pulley retracts without an attached structure - Deployers now hold onto their stack of items if they match the filter - Fixed Deployers duplicating activated blocks when not facing an axis-aligned direction - Fixed belts not properly re-attaching the shafts left behind when destroyed |
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LICENSE |