2018-06-02 21:22:26 +02:00
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/*
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* This file is part of Industrial Wires.
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* Copyright (C) 2016-2018 malte0811
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* Industrial Wires is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* Industrial Wires is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
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*/
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package malte0811.industrialWires.util;
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import blusunrize.immersiveengineering.api.MultiblockHandler;
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import blusunrize.immersiveengineering.api.crafting.IngredientStack;
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2018-06-04 18:10:52 +02:00
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import malte0811.industrialWires.compat.Compat;
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2018-06-02 21:22:26 +02:00
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.datafix.DataFixesManager;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3i;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.structure.template.Template;
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import net.minecraft.world.gen.structure.template.TemplateManager;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import javax.annotation.Nullable;
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import java.util.*;
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//This is just for manual entries
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public class MultiblockTemplateManual implements MultiblockHandler.IMultiblock {
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public static final TemplateManager RES_LOC_TEMPLATE_MANAGER = new TemplateManager("/dev/null/should not exist",
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DataFixesManager.createFixer());
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private final ResourceLocation loc;
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@Nullable
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private Template template;
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@Nullable
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private IngredientStack[] mats = null;
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@Nullable
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private ItemStack[][][] fakeStructure = null;
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@Nullable
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private Map<ItemStack, IBlockState> realStructure = null;
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public MultiblockTemplateManual(ResourceLocation loc) {
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this.loc = loc;
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}
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private void updateTemplate() {
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if (template == null)
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{
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template = RES_LOC_TEMPLATE_MANAGER.getTemplate(null, loc);
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Vec3i size = template.getSize();
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fakeStructure = new ItemStack[size.getY()][size.getX()][size.getZ()];
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for (int x = 0; x < size.getX(); x++) {
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for (int y = 0; y < size.getY(); y++) {
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for (int z = 0; z < size.getZ(); z++) {
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fakeStructure[y][x][z] = new ItemStack(Items.COMMAND_BLOCK_MINECART);
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}
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}
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}
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realStructure = new IdentityHashMap<>();
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List<Template.BlockInfo> blocks = template.blocks;
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Set<ItemStack> matsSet = new HashSet<>();
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for (Template.BlockInfo info : blocks) {
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2018-06-04 18:10:52 +02:00
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ItemStack here = Compat.stackFromInfo.apply(new ItemStack(info.blockState.getBlock(), 1,
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info.blockState.getBlock().getMetaFromState(info.blockState)), info);
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2018-06-02 21:22:26 +02:00
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if (!here.isEmpty()) {
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realStructure.put(fakeStructure[info.pos.getY()][info.pos.getX()][info.pos.getZ()],
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info.blockState);
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Optional<ItemStack> match = matsSet.stream().filter(s -> ItemStack.areItemsEqual(here, s)).findAny();
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if (match.isPresent()) {
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match.get().grow(1);
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} else {
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matsSet.add(here);
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}
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}
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}
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mats = matsSet.stream().map(IngredientStack::new).toArray(IngredientStack[]::new);
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for (int x = 0; x < size.getX(); x++) {
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for (int y = 0; y < size.getY(); y++) {
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for (int z = 0; z < size.getZ(); z++) {
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if (!realStructure.containsKey(fakeStructure[y][x][z])) {
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fakeStructure[y][x][z] = ItemStack.EMPTY;
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}
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}
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}
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}
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}
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}
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@Override
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public String getUniqueName() {
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return loc.toString();
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}
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@Override
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public boolean isBlockTrigger(IBlockState state) {
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return false;
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}
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@Override
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public boolean createStructure(World world, BlockPos pos, EnumFacing side, EntityPlayer player) {
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return false;
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}
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@Override
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public ItemStack[][][] getStructureManual() {
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updateTemplate();
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return fakeStructure;
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}
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@Override
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public IBlockState getBlockstateFromStack(int index, ItemStack stack) {
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updateTemplate();
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assert realStructure != null;
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return realStructure.getOrDefault(stack, Blocks.AIR.getDefaultState());
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}
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@Override
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public IngredientStack[] getTotalMaterials() {
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updateTemplate();
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return mats;
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}
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@Override
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public boolean overwriteBlockRender(ItemStack stack, int iterator) {
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return false;
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}
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@Override
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public float getManualScale() {
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return 12;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public boolean canRenderFormedStructure() {
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return false;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderFormedStructure() {
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}
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}
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