Build 1.6-24

Changed the default maximum conversion amounts
This commit is contained in:
malte0811 2018-01-09 18:26:34 +01:00
parent b09745a320
commit 534f844d0e
3 changed files with 7 additions and 3 deletions

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@ -1,5 +1,5 @@
def mainVersion = "1.6"
def buildNumber = "23"
def buildNumber = "24"
// For those who want the bleeding edge
buildscript {

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@ -1,3 +1,7 @@
#####Version 1.6-23
- Fixed an infinite energy bug
- Changed the default value for maximum energy conversion
#####Version 1.6-23
- Added a command to allow taking screenshots of Marx generator discharges (/ciw triggermarxscreenshot)
- Panel components have to be shift-clicked to place them in the world

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@ -46,12 +46,12 @@ public class IWConfig {
public static double ifMotorEfficiency = .9;
@Comment({"The maximum amount of IE rotational energy that can be converted into IC2 kinetic energy", "by one converter in one tick"})
public static double maxRotToKin = 50;
public static double maxRotToKin = 200;
@Comment({"The efficiency of the conversion from IE rotational energy to IC2 kinetic energy"})
public static double rotToKinEfficiency = .7;
@Comment({"The maximum amount of IC2 kinetic energy that can be converted into IE rotational energy", "by one converter in one tick"})
public static int maxKinToRot = 2400;
public static int maxKinToRot = 600;
@Comment({"The efficiency of the conversion from IC2 kinetic energy to IE rotational energy"})
public static double kinToRotEfficiency = .8;
}