Build 1.6-24
Changed the default maximum conversion amounts
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@ -1,5 +1,5 @@
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def mainVersion = "1.6"
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def buildNumber = "23"
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def buildNumber = "24"
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// For those who want the bleeding edge
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buildscript {
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@ -1,3 +1,7 @@
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#####Version 1.6-23
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- Fixed an infinite energy bug
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- Changed the default value for maximum energy conversion
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#####Version 1.6-23
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- Added a command to allow taking screenshots of Marx generator discharges (/ciw triggermarxscreenshot)
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- Panel components have to be shift-clicked to place them in the world
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@ -46,12 +46,12 @@ public class IWConfig {
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public static double ifMotorEfficiency = .9;
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@Comment({"The maximum amount of IE rotational energy that can be converted into IC2 kinetic energy", "by one converter in one tick"})
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public static double maxRotToKin = 50;
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public static double maxRotToKin = 200;
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@Comment({"The efficiency of the conversion from IE rotational energy to IC2 kinetic energy"})
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public static double rotToKinEfficiency = .7;
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@Comment({"The maximum amount of IC2 kinetic energy that can be converted into IE rotational energy", "by one converter in one tick"})
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public static int maxKinToRot = 2400;
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public static int maxKinToRot = 600;
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@Comment({"The efficiency of the conversion from IC2 kinetic energy to IE rotational energy"})
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public static double kinToRotEfficiency = .8;
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}
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