Started adding single-component panel blocks. Very WIP

This commit is contained in:
malte0811 2017-07-03 17:06:47 +02:00
parent 2d06c96e46
commit 92b00f199c
6 changed files with 100 additions and 11 deletions

View file

@ -115,6 +115,7 @@ public class IndustrialWires {
GameRegistry.registerTileEntity(TileEntityRSPanelConn.class, MODID + ":control_panel_rs");
GameRegistry.registerTileEntity(TileEntityPanelCreator.class, MODID + ":panel_creator");
GameRegistry.registerTileEntity(TileEntityUnfinishedPanel.class, MODID + ":unfinished_panel");
GameRegistry.registerTileEntity(TileEntityComponentPanel.class, MODID + ":single_component_panel");
if (IWConfig.enableConversion) {
GameRegistry.registerTileEntity(TileEntityIEMotor.class, MODID + ":ieMotor");
GameRegistry.registerTileEntity(TileEntityMechICtoIE.class, MODID + ":mechIcToIe");

View file

@ -78,16 +78,18 @@ public class BlockPanel extends BlockIWBase implements IMetaEnum {
@Override
public TileEntity createTileEntity(@Nonnull World world, @Nonnull IBlockState state) {
switch (state.getValue(type)) {
case TOP:
return new TileEntityPanel();
case RS_WIRE:
return new TileEntityRSPanelConn();
case CREATOR:
return new TileEntityPanelCreator();
case TOP:
return new TileEntityPanel();
case RS_WIRE:
return new TileEntityRSPanelConn();
case CREATOR:
return new TileEntityPanelCreator();
case UNFINISHED:
return new TileEntityUnfinishedPanel();
default:
return null;
case SINGLE_COMP:
return new TileEntityComponentPanel();
default:
return null;
}
}
@ -155,8 +157,11 @@ public class BlockPanel extends BlockIWBase implements IMetaEnum {
@Override
public void getSubBlocks(CreativeTabs tab, NonNullList<ItemStack> list) {
for (int i = 0; i < BlockTypes_Panel.values().length; i++) {
list.add(new ItemStack(this, 1, i));
BlockTypes_Panel[] values = BlockTypes_Panel.values();
for (int i = 0; i < values.length; i++) {
if (values[i].showInCreative()) {
list.add(new ItemStack(this, 1, i));
}
}
}

View file

@ -27,7 +27,8 @@ public enum BlockTypes_Panel implements IStringSerializable {
RS_WIRE,
DUMMY,
CREATOR,
UNFINISHED;
UNFINISHED,
SINGLE_COMP;
@Override
public String getName() {
@ -37,4 +38,8 @@ public enum BlockTypes_Panel implements IStringSerializable {
public boolean isPanelConnector() {
return this != CREATOR && this != UNFINISHED;
}
public boolean showInCreative() {
return this != SINGLE_COMP;
}
}

View file

@ -0,0 +1,23 @@
/*
* This file is part of Industrial Wires.
* Copyright (C) 2016-2017 malte0811
*
* Industrial Wires is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Industrial Wires is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
*/
package malte0811.industrialWires.blocks.controlpanel;
public class TileEntityComponentPanel extends TileEntityPanel {
}

View file

@ -20,21 +20,30 @@ package malte0811.industrialWires.items;
import blusunrize.immersiveengineering.api.ApiUtils;
import blusunrize.immersiveengineering.client.ClientProxy;
import blusunrize.immersiveengineering.common.blocks.IEBlockInterfaces;
import malte0811.industrialWires.IndustrialWires;
import malte0811.industrialWires.blocks.controlpanel.BlockTypes_Panel;
import malte0811.industrialWires.blocks.controlpanel.TileEntityPanel;
import malte0811.industrialWires.controlpanel.IConfigurableComponent;
import malte0811.industrialWires.controlpanel.PanelComponent;
import malte0811.industrialWires.controlpanel.PanelUtils;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.*;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@ -164,6 +173,49 @@ public class ItemPanelComponent extends Item implements INetGUIItem {
return new ActionResult<>(EnumActionResult.SUCCESS, playerIn.getHeldItem(hand));
}
/**
* mostly copied from {@link net.minecraft.item.ItemBlock}
*/
@Nonnull
public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
IBlockState iblockstate = worldIn.getBlockState(pos);
Block block = iblockstate.getBlock();
if (!block.isReplaceable(worldIn, pos)) {
pos = pos.offset(facing);
}
ItemStack itemstack = player.getHeldItem(hand);
if (!itemstack.isEmpty() && player.canPlayerEdit(pos, facing, itemstack) && worldIn.mayPlace(IndustrialWires.panel, pos, false, facing, (Entity) null)) {
placeBlockAt(itemstack, player, worldIn, pos, facing, hitX, hitY, hitZ);
SoundType soundtype = worldIn.getBlockState(pos).getBlock().getSoundType(worldIn.getBlockState(pos), worldIn, pos, player);
worldIn.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
itemstack.shrink(1);
return EnumActionResult.SUCCESS;
} else {
return EnumActionResult.FAIL;
}
}
private void placeBlockAt(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ) {
IBlockState state = IndustrialWires.panel.getStateFromMeta(BlockTypes_Panel.SINGLE_COMP.ordinal());
world.setBlockState(pos, state);
TileEntity te = world.getTileEntity(pos);
if (te instanceof IEBlockInterfaces.IDirectionalTile) {
EnumFacing dir = ((IEBlockInterfaces.IDirectionalTile) te).getFacingForPlacement(player, pos, side, hitX, hitY, hitZ);
((IEBlockInterfaces.IDirectionalTile) te).setFacing(dir);
}
if (te instanceof IEBlockInterfaces.ITileDrop) {
((IEBlockInterfaces.ITileDrop) te).readOnPlacement(player, stack);
}
if (te instanceof TileEntityPanel) {
((TileEntityPanel) te).getComponents().clear();
((TileEntityPanel) te).getComponents().add(componentFromStack(stack));
}
}
@Override
public void onChange(NBTTagCompound data, EntityPlayer player, EnumHand hand) {
ItemStack held = player.getHeldItem(hand);

View file

@ -67,6 +67,9 @@
},
"unfinished": {
"model": "industrialwires:smartmodel/panel"
},
"single_comp": {
"model": "industrialwires:smartmodel/panel_single_comp"
}
},
"inventory,type=rs_wire": {