General refactoring, IC2 connectors no longer use BlockIEBase!
This commit is contained in:
parent
12e18534fe
commit
b36e5c2623
11 changed files with 356 additions and 214 deletions
|
@ -1,5 +1,5 @@
|
||||||
def mainVersion = "1.3"
|
def mainVersion = "1.3"
|
||||||
def buildNumber = "7"
|
def buildNumber = "8"
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* This file is part of Industrial Wires.
|
* This file is part of Industrial Wires.
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
#####Version 1.3-8
|
||||||
|
- the converters and the motor don't have missing textures any more when using Chisel
|
||||||
#####Version 1.3-7
|
#####Version 1.3-7
|
||||||
- added Jacob's Ladders/High voltage travelling arcs
|
- added Jacob's Ladders/High voltage travelling arcs
|
||||||
- they don't have a particular purpose aside from looking nice
|
- they don't have a particular purpose aside from looking nice
|
||||||
|
|
184
src/main/java/malte0811/industrialWires/blocks/BlockIWBase.java
Normal file
184
src/main/java/malte0811/industrialWires/blocks/BlockIWBase.java
Normal file
|
@ -0,0 +1,184 @@
|
||||||
|
/*
|
||||||
|
* This file is part of Industrial Wires.
|
||||||
|
* Copyright (C) 2016-2017 malte0811
|
||||||
|
*
|
||||||
|
* Industrial Wires is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Industrial Wires is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package malte0811.industrialWires.blocks;
|
||||||
|
|
||||||
|
import blusunrize.immersiveengineering.api.IEProperties;
|
||||||
|
import blusunrize.immersiveengineering.common.blocks.IEBlockInterfaces;
|
||||||
|
import blusunrize.immersiveengineering.common.util.Utils;
|
||||||
|
import malte0811.industrialWires.IndustrialWires;
|
||||||
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.block.material.Material;
|
||||||
|
import net.minecraft.block.properties.IProperty;
|
||||||
|
import net.minecraft.block.state.BlockStateContainer;
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.entity.Entity;
|
||||||
|
import net.minecraft.entity.EntityLivingBase;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.tileentity.TileEntity;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.EnumHand;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraft.util.math.AxisAlignedBB;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.world.IBlockAccess;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||||
|
|
||||||
|
import javax.annotation.Nullable;
|
||||||
|
import java.util.Arrays;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public abstract class BlockIWBase extends Block {
|
||||||
|
private IProperty[] properties;
|
||||||
|
public BlockIWBase(Material mat, String name) {
|
||||||
|
super(mat);
|
||||||
|
setHardness(3.0F);
|
||||||
|
setResistance(15.0F);
|
||||||
|
GameRegistry.register(this, new ResourceLocation(IndustrialWires.MODID, name));
|
||||||
|
GameRegistry.register(new ItemBlockIW(this), new ResourceLocation(IndustrialWires.MODID, name));
|
||||||
|
setUnlocalizedName(IndustrialWires.MODID+"."+name);
|
||||||
|
setCreativeTab(IndustrialWires.creativeTab);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockStateContainer createBlockState() {
|
||||||
|
if (properties==null) {
|
||||||
|
properties = getProperties();
|
||||||
|
}
|
||||||
|
BlockStateContainer cont = super.createBlockState();
|
||||||
|
IProperty[] props = cont.getProperties().toArray(new IProperty[0]);
|
||||||
|
int oldLength = props.length;
|
||||||
|
props = Arrays.copyOf(props, oldLength + properties.length);
|
||||||
|
System.arraycopy(properties, 0, props, oldLength, properties.length);
|
||||||
|
return new BlockStateContainer(this, props);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
|
||||||
|
state = super.getActualState(state, worldIn, pos);
|
||||||
|
TileEntity tile = worldIn.getTileEntity(pos);
|
||||||
|
if (tile instanceof IHasDummyBlocksIW) {
|
||||||
|
state = applyProperty(state, IEProperties.MULTIBLOCKSLAVE, ((IHasDummyBlocksIW) tile).isDummy());
|
||||||
|
}
|
||||||
|
if (tile instanceof IEBlockInterfaces.IDirectionalTile) {
|
||||||
|
state = state.withProperty(IEProperties.FACING_ALL, ((IEBlockInterfaces.IDirectionalTile) tile).getFacing());
|
||||||
|
}
|
||||||
|
return state;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected <V extends Comparable<V>> IBlockState applyProperty(IBlockState in, IProperty<V> prop, V val) {
|
||||||
|
return in.withProperty(prop, val);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void breakBlock(World worldIn, BlockPos pos, IBlockState state) {
|
||||||
|
TileEntity te = worldIn.getTileEntity(pos);
|
||||||
|
if (te instanceof IHasDummyBlocksIW) {
|
||||||
|
((IHasDummyBlocksIW) te).breakDummies();
|
||||||
|
}
|
||||||
|
super.breakBlock(worldIn, pos, state);
|
||||||
|
worldIn.removeTileEntity(pos);
|
||||||
|
}
|
||||||
|
@Override
|
||||||
|
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer,
|
||||||
|
ItemStack stack) {
|
||||||
|
super.onBlockPlacedBy(worldIn, pos, state, placer, stack);
|
||||||
|
TileEntity te = worldIn.getTileEntity(pos);
|
||||||
|
if (te instanceof IEBlockInterfaces.IDirectionalTile) {
|
||||||
|
((IEBlockInterfaces.IDirectionalTile)te).setFacing(state.getValue(IEProperties.FACING_ALL));
|
||||||
|
}
|
||||||
|
if (te instanceof IHasDummyBlocksIW) {
|
||||||
|
((IHasDummyBlocksIW) te).placeDummies(state);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Nullable
|
||||||
|
@Override
|
||||||
|
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, World worldIn, BlockPos pos) {
|
||||||
|
return getBoundingBox(blockState, worldIn, pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable Entity entityIn) {
|
||||||
|
AxisAlignedBB axisalignedbb = getBoundingBox(state, worldIn, pos).offset(pos);
|
||||||
|
if (entityBox.intersectsWith(axisalignedbb)) {
|
||||||
|
collidingBoxes.add(axisalignedbb);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
|
||||||
|
TileEntity te = source.getTileEntity(pos);
|
||||||
|
if (te instanceof IBlockBoundsIW) {
|
||||||
|
AxisAlignedBB ret = ((IBlockBoundsIW) te).getBoundingBox();
|
||||||
|
if (ret!=null) {
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return super.getBoundingBox(state, source, pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
//mostly copied from IE
|
||||||
|
@Override
|
||||||
|
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player,
|
||||||
|
EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) {
|
||||||
|
TileEntity te = world.getTileEntity(pos);
|
||||||
|
if(te instanceof IEBlockInterfaces.IDirectionalTile && Utils.isHammer(heldItem) && !world.isRemote) {
|
||||||
|
IEBlockInterfaces.IDirectionalTile directionalTe = (IEBlockInterfaces.IDirectionalTile) te;
|
||||||
|
if (directionalTe.canHammerRotate(side, hitX, hitY, hitZ, player)) {
|
||||||
|
EnumFacing f = directionalTe.getFacing();
|
||||||
|
final EnumFacing original = f;
|
||||||
|
int limit = directionalTe.getFacingLimitation();
|
||||||
|
|
||||||
|
if(limit==0) {
|
||||||
|
f = EnumFacing.VALUES[(f.ordinal() + 1) % EnumFacing.VALUES.length];
|
||||||
|
} else if(limit==1) {
|
||||||
|
f = player.isSneaking()?f.rotateAround(side.getAxis()).getOpposite():f.rotateAround(side.getAxis());
|
||||||
|
} else if(limit == 2 || limit == 5) {
|
||||||
|
f = player.isSneaking()?f.rotateYCCW():f.rotateY();
|
||||||
|
}
|
||||||
|
if (f!=original) {
|
||||||
|
directionalTe.setFacing(f);
|
||||||
|
te.markDirty();
|
||||||
|
world.notifyBlockUpdate(pos,state,state,3);
|
||||||
|
world.addBlockEvent(pos, this, 255, 0);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
} else if (te instanceof IEBlockInterfaces.IPlayerInteraction) {
|
||||||
|
((IEBlockInterfaces.IPlayerInteraction) te).interact(side, player, hand, heldItem, hitX, hitY, hitZ);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean eventReceived(IBlockState state, World worldIn, BlockPos pos, int id, int param) {
|
||||||
|
boolean def = super.eventReceived(state, worldIn, pos, id, param);
|
||||||
|
if ((id&255)==255) {
|
||||||
|
IBlockState s = worldIn.getBlockState(pos);
|
||||||
|
worldIn.notifyBlockUpdate(pos, s, s, 3);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return def;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract IProperty[] getProperties();
|
||||||
|
}
|
|
@ -50,56 +50,29 @@ import javax.annotation.Nullable;
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
public class BlockJacobsLadder extends Block implements IMetaEnum, IPlacementCheck {
|
public class BlockJacobsLadder extends BlockIWBase implements IMetaEnum, IPlacementCheck {
|
||||||
static PropertyEnum<LadderSize> size_property = PropertyEnum.create("size", LadderSize.class);
|
private static PropertyEnum<LadderSize> size_property = PropertyEnum.create("size", LadderSize.class);
|
||||||
|
|
||||||
public BlockJacobsLadder() {
|
public BlockJacobsLadder() {
|
||||||
super(Material.IRON);
|
super(Material.IRON, "jacobs_ladder");
|
||||||
setHardness(3.0F);
|
|
||||||
setResistance(15.0F);
|
|
||||||
String name = "jacobs_ladder";
|
|
||||||
GameRegistry.register(this, new ResourceLocation(IndustrialWires.MODID, name));
|
|
||||||
GameRegistry.register(new ItemBlockIW(this), new ResourceLocation(IndustrialWires.MODID, name));
|
|
||||||
setUnlocalizedName(IndustrialWires.MODID+"."+name);
|
|
||||||
setCreativeTab(IndustrialWires.creativeTab);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void breakBlock(World worldIn, BlockPos pos, IBlockState state) {
|
|
||||||
TileEntity te = worldIn.getTileEntity(pos);
|
|
||||||
if (te instanceof IHasDummyBlocksIW) {
|
|
||||||
((IHasDummyBlocksIW) te).breakDummies();
|
|
||||||
}
|
|
||||||
super.breakBlock(worldIn, pos, state);
|
|
||||||
worldIn.removeTileEntity(pos);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected BlockStateContainer createBlockState() {
|
|
||||||
BlockStateContainer cont = super.createBlockState();
|
|
||||||
IProperty[] props = cont.getProperties().toArray(new IProperty[0]);
|
|
||||||
props = Arrays.copyOf(props, props.length + 3);
|
|
||||||
props[props.length - 3] = size_property;
|
|
||||||
props[props.length - 2] = IEProperties.MULTIBLOCKSLAVE;
|
|
||||||
props[props.length - 1] = IEProperties.FACING_HORIZONTAL;
|
|
||||||
return new BlockStateContainer(this, props);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
|
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
|
||||||
|
state = super.getActualState(state, worldIn, pos);
|
||||||
TileEntity tile = worldIn.getTileEntity(pos);
|
TileEntity tile = worldIn.getTileEntity(pos);
|
||||||
if (tile instanceof IHasDummyBlocksIW) {
|
|
||||||
state = applyProperty(state, IEProperties.MULTIBLOCKSLAVE, ((IHasDummyBlocksIW) tile).isDummy());
|
|
||||||
}
|
|
||||||
if (tile instanceof TileEntityJacobsLadder) {
|
if (tile instanceof TileEntityJacobsLadder) {
|
||||||
state = applyProperty(state, size_property, ((TileEntityJacobsLadder) tile).size);
|
state = applyProperty(state, size_property, ((TileEntityJacobsLadder) tile).size);
|
||||||
state = applyProperty(state, IEProperties.FACING_HORIZONTAL, ((TileEntityJacobsLadder) tile).facing);
|
state = applyProperty(state, IEProperties.FACING_HORIZONTAL, ((TileEntityJacobsLadder) tile).facing);
|
||||||
}
|
}
|
||||||
return super.getActualState(state, worldIn, pos);
|
return state;
|
||||||
}
|
}
|
||||||
|
|
||||||
private <V extends Comparable<V>> IBlockState applyProperty(IBlockState in, IProperty<V> prop, V val) {
|
@Override
|
||||||
return in.withProperty(prop, val);
|
protected IProperty[] getProperties() {
|
||||||
|
return new IProperty[]{
|
||||||
|
size_property, IEProperties.MULTIBLOCKSLAVE, IEProperties.FACING_HORIZONTAL
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -176,51 +149,6 @@ public class BlockJacobsLadder extends Block implements IMetaEnum, IPlacementChe
|
||||||
if (te instanceof TileEntityJacobsLadder) {
|
if (te instanceof TileEntityJacobsLadder) {
|
||||||
((TileEntityJacobsLadder) te).facing = state.getValue(IEProperties.FACING_HORIZONTAL);
|
((TileEntityJacobsLadder) te).facing = state.getValue(IEProperties.FACING_HORIZONTAL);
|
||||||
}
|
}
|
||||||
if (te instanceof IHasDummyBlocksIW) {
|
|
||||||
((IHasDummyBlocksIW) te).placeDummies(state);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
|
|
||||||
TileEntity te = source.getTileEntity(pos);
|
|
||||||
if (!(te instanceof TileEntityJacobsLadder)) {
|
|
||||||
return FULL_BLOCK_AABB;
|
|
||||||
}
|
|
||||||
TileEntityJacobsLadder tile = (TileEntityJacobsLadder) te;
|
|
||||||
if (!tile.isDummy()) {
|
|
||||||
//transformer
|
|
||||||
return FULL_BLOCK_AABB;
|
|
||||||
} else {
|
|
||||||
Vec3d min;
|
|
||||||
Vec3d max;
|
|
||||||
LadderSize size = tile.size;
|
|
||||||
double distX = (1 - size.topDistance) / 2;
|
|
||||||
double distZ = .5 - .0625 * (size.ordinal() + 1);
|
|
||||||
double h = Math.min(1, 1 + size.height - tile.dummy);
|
|
||||||
if (tile.facing.getAxis() == EnumFacing.Axis.Z) {
|
|
||||||
min = new Vec3d(distX, 0, distZ);
|
|
||||||
max = new Vec3d(1 - distX, h, 1 - distZ);
|
|
||||||
} else {
|
|
||||||
min = new Vec3d(distZ, 0, distX);
|
|
||||||
max = new Vec3d(1 - distZ, h, 1 - distX);
|
|
||||||
}
|
|
||||||
return new AxisAlignedBB(min.xCoord, min.yCoord, min.zCoord, max.xCoord, max.yCoord, max.zCoord);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Nullable
|
|
||||||
@Override
|
|
||||||
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, World worldIn, BlockPos pos) {
|
|
||||||
return getBoundingBox(blockState, worldIn, pos);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable Entity entityIn) {
|
|
||||||
AxisAlignedBB axisalignedbb = getBoundingBox(state, worldIn, pos).offset(pos);
|
|
||||||
if (entityBox.intersectsWith(axisalignedbb)) {
|
|
||||||
collidingBoxes.add(axisalignedbb);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -262,15 +190,4 @@ public class BlockJacobsLadder extends Block implements IMetaEnum, IPlacementChe
|
||||||
TileEntity te = world.getTileEntity(pos);
|
TileEntity te = world.getTileEntity(pos);
|
||||||
return te instanceof TileEntityJacobsLadder && ((TileEntityJacobsLadder) te).rotate(world, pos, axis);
|
return te instanceof TileEntityJacobsLadder && ((TileEntityJacobsLadder) te).rotate(world, pos, axis);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean eventReceived(IBlockState state, World worldIn, BlockPos pos, int id, int param) {
|
|
||||||
boolean def = super.eventReceived(state, worldIn, pos, id, param);
|
|
||||||
if ((id&255)==255) {
|
|
||||||
IBlockState s = worldIn.getBlockState(pos);
|
|
||||||
worldIn.notifyBlockUpdate(pos, s, s, 3);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return def;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,25 @@
|
||||||
|
/*
|
||||||
|
* This file is part of Industrial Wires.
|
||||||
|
* Copyright (C) 2016-2017 malte0811
|
||||||
|
*
|
||||||
|
* Industrial Wires is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* Industrial Wires is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package malte0811.industrialWires.blocks;
|
||||||
|
|
||||||
|
import net.minecraft.util.math.AxisAlignedBB;
|
||||||
|
|
||||||
|
public interface IBlockBoundsIW {
|
||||||
|
AxisAlignedBB getBoundingBox();
|
||||||
|
}
|
|
@ -29,6 +29,7 @@ import malte0811.industrialWires.IndustrialWires;
|
||||||
import malte0811.industrialWires.network.MessageTileSyncIW;
|
import malte0811.industrialWires.network.MessageTileSyncIW;
|
||||||
import malte0811.industrialWires.util.Beziers;
|
import malte0811.industrialWires.util.Beziers;
|
||||||
import malte0811.industrialWires.util.DualEnergyStorage;
|
import malte0811.industrialWires.util.DualEnergyStorage;
|
||||||
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
|
@ -49,7 +50,7 @@ import net.minecraftforge.energy.IEnergyStorage;
|
||||||
|
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
|
|
||||||
public class TileEntityJacobsLadder extends TileEntityIEBase implements ITickable, IHasDummyBlocksIW, ISyncReceiver, IEnergySink {
|
public class TileEntityJacobsLadder extends TileEntityIEBase implements ITickable, IHasDummyBlocksIW, ISyncReceiver, IEnergySink, IBlockBoundsIW {
|
||||||
public EnumFacing facing = EnumFacing.NORTH;
|
public EnumFacing facing = EnumFacing.NORTH;
|
||||||
private DualEnergyStorage energy;
|
private DualEnergyStorage energy;
|
||||||
public LadderSize size;
|
public LadderSize size;
|
||||||
|
@ -447,6 +448,29 @@ public class TileEntityJacobsLadder extends TileEntityIEBase implements ITickabl
|
||||||
return new AxisAlignedBB(pos, pos.add(1, 2, 1));
|
return new AxisAlignedBB(pos, pos.add(1, 2, 1));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public AxisAlignedBB getBoundingBox() {
|
||||||
|
if (!isDummy()) {
|
||||||
|
//transformer
|
||||||
|
return Block.FULL_BLOCK_AABB;
|
||||||
|
} else {
|
||||||
|
Vec3d min;
|
||||||
|
Vec3d max;
|
||||||
|
double distX = (1 - size.topDistance) / 2;
|
||||||
|
double distZ = .5 - .0625 * (size.ordinal() + 1);
|
||||||
|
double h = Math.min(1, 1 + size.height - dummy);
|
||||||
|
if (facing.getAxis() == EnumFacing.Axis.Z) {
|
||||||
|
min = new Vec3d(distX, 0, distZ);
|
||||||
|
max = new Vec3d(1 - distX, h, 1 - distZ);
|
||||||
|
} else {
|
||||||
|
min = new Vec3d(distZ, 0, distX);
|
||||||
|
max = new Vec3d(1 - distZ, h, 1 - distX);
|
||||||
|
}
|
||||||
|
return new AxisAlignedBB(min.xCoord, min.yCoord, min.zCoord, max.xCoord, max.yCoord, max.zCoord);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
public enum LadderSize implements IStringSerializable {
|
public enum LadderSize implements IStringSerializable {
|
||||||
/*
|
/*
|
||||||
all on a block (HV transformer)
|
all on a block (HV transformer)
|
||||||
|
|
|
@ -21,11 +21,13 @@ import blusunrize.immersiveengineering.api.IEProperties;
|
||||||
import blusunrize.immersiveengineering.common.blocks.IEBlockInterfaces.IDirectionalTile;
|
import blusunrize.immersiveengineering.common.blocks.IEBlockInterfaces.IDirectionalTile;
|
||||||
import blusunrize.immersiveengineering.common.util.Utils;
|
import blusunrize.immersiveengineering.common.util.Utils;
|
||||||
import malte0811.industrialWires.IndustrialWires;
|
import malte0811.industrialWires.IndustrialWires;
|
||||||
|
import malte0811.industrialWires.blocks.BlockIWBase;
|
||||||
import malte0811.industrialWires.blocks.IMetaEnum;
|
import malte0811.industrialWires.blocks.IMetaEnum;
|
||||||
import malte0811.industrialWires.blocks.ItemBlockIW;
|
import malte0811.industrialWires.blocks.ItemBlockIW;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.ITileEntityProvider;
|
import net.minecraft.block.ITileEntityProvider;
|
||||||
import net.minecraft.block.material.Material;
|
import net.minecraft.block.material.Material;
|
||||||
|
import net.minecraft.block.properties.IProperty;
|
||||||
import net.minecraft.block.properties.PropertyEnum;
|
import net.minecraft.block.properties.PropertyEnum;
|
||||||
import net.minecraft.block.state.BlockStateContainer;
|
import net.minecraft.block.state.BlockStateContainer;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
@ -46,17 +48,10 @@ import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
public class BlockMechanicalConverter extends Block implements IMetaEnum, ITileEntityProvider {
|
public class BlockMechanicalConverter extends BlockIWBase implements IMetaEnum {
|
||||||
PropertyEnum<MechanicalBlockType> type;
|
private static PropertyEnum<MechanicalBlockType> type = PropertyEnum.create("type", MechanicalBlockType.class);
|
||||||
public BlockMechanicalConverter() {
|
public BlockMechanicalConverter() {
|
||||||
super(Material.IRON);
|
super(Material.IRON, "mechanical_converter");
|
||||||
setHardness(3.0F);
|
|
||||||
setResistance(15.0F);
|
|
||||||
String name = "mechanical_converter";
|
|
||||||
GameRegistry.register(this, new ResourceLocation(IndustrialWires.MODID, name));
|
|
||||||
GameRegistry.register(new ItemBlockIW(this), new ResourceLocation(IndustrialWires.MODID, name));
|
|
||||||
setUnlocalizedName(name);
|
|
||||||
setCreativeTab(IndustrialWires.creativeTab);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -67,20 +62,8 @@ public class BlockMechanicalConverter extends Block implements IMetaEnum, ITileE
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected BlockStateContainer createBlockState() {
|
protected IProperty[] getProperties() {
|
||||||
type = PropertyEnum.create("type", MechanicalBlockType.class);
|
return new IProperty[]{type, IEProperties.FACING_ALL};
|
||||||
BlockStateContainer container = new BlockStateContainer(this, type, IEProperties.FACING_ALL);
|
|
||||||
return container;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
|
|
||||||
IBlockState ret = super.getActualState(state, world, pos);
|
|
||||||
TileEntity te = world.getTileEntity(pos);
|
|
||||||
if (te instanceof IDirectionalTile) {
|
|
||||||
ret = ret.withProperty(IEProperties.FACING_ALL, ((IDirectionalTile) te).getFacing());
|
|
||||||
}
|
|
||||||
return ret;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -94,8 +77,8 @@ public class BlockMechanicalConverter extends Block implements IMetaEnum, ITileE
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public TileEntity createNewTileEntity(World worldIn, int meta) {
|
public TileEntity createTileEntity(World world, IBlockState state) {
|
||||||
switch (MechanicalBlockType.values[meta]) {
|
switch (state.getValue(type)) {
|
||||||
case IE_MOTOR:
|
case IE_MOTOR:
|
||||||
return new TileEntityIEMotor();
|
return new TileEntityIEMotor();
|
||||||
case IE_TO_IC2:
|
case IE_TO_IC2:
|
||||||
|
@ -117,15 +100,6 @@ public class BlockMechanicalConverter extends Block implements IMetaEnum, ITileE
|
||||||
return base.withProperty(IEProperties.FACING_ALL, facing.getOpposite());
|
return base.withProperty(IEProperties.FACING_ALL, facing.getOpposite());
|
||||||
}
|
}
|
||||||
@Override
|
@Override
|
||||||
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer,
|
|
||||||
ItemStack stack) {
|
|
||||||
super.onBlockPlacedBy(worldIn, pos, state, placer, stack);
|
|
||||||
TileEntity te = worldIn.getTileEntity(pos);
|
|
||||||
if (te instanceof IDirectionalTile) {
|
|
||||||
((IDirectionalTile)te).setFacing(state.getValue(IEProperties.FACING_ALL));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@Override
|
|
||||||
public int damageDropped(IBlockState state) {
|
public int damageDropped(IBlockState state) {
|
||||||
return state.getValue(type).ordinal();
|
return state.getValue(type).ordinal();
|
||||||
}
|
}
|
||||||
|
@ -134,36 +108,6 @@ public class BlockMechanicalConverter extends Block implements IMetaEnum, ITileE
|
||||||
EntityPlayer player) {
|
EntityPlayer player) {
|
||||||
return new ItemStack(this, 1, damageDropped(state));
|
return new ItemStack(this, 1, damageDropped(state));
|
||||||
}
|
}
|
||||||
//mostly copied from IE
|
|
||||||
@Override
|
|
||||||
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player,
|
|
||||||
EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) {
|
|
||||||
TileEntity te = world.getTileEntity(pos);
|
|
||||||
if(te instanceof IDirectionalTile && Utils.isHammer(heldItem) && !world.isRemote) {
|
|
||||||
IDirectionalTile directionalTe = (IDirectionalTile) te;
|
|
||||||
if (directionalTe.canHammerRotate(side, hitX, hitY, hitZ, player)) {
|
|
||||||
EnumFacing f = directionalTe.getFacing();
|
|
||||||
final EnumFacing original = f;
|
|
||||||
int limit = directionalTe.getFacingLimitation();
|
|
||||||
|
|
||||||
if(limit==0) {
|
|
||||||
f = EnumFacing.VALUES[(f.ordinal() + 1) % EnumFacing.VALUES.length];
|
|
||||||
} else if(limit==1) {
|
|
||||||
f = player.isSneaking()?f.rotateAround(side.getAxis()).getOpposite():f.rotateAround(side.getAxis());
|
|
||||||
} else if(limit == 2 || limit == 5) {
|
|
||||||
f = player.isSneaking()?f.rotateYCCW():f.rotateY();
|
|
||||||
}
|
|
||||||
if (f!=original) {
|
|
||||||
directionalTe.setFacing(f);
|
|
||||||
te.markDirty();
|
|
||||||
world.notifyBlockUpdate(pos,state,state,3);
|
|
||||||
world.addBlockEvent(pos, this, 255, 0);
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
@Override
|
@Override
|
||||||
@SuppressWarnings("deprecation")
|
@SuppressWarnings("deprecation")
|
||||||
public boolean eventReceived(IBlockState state, World worldIn, BlockPos pos, int id, int param) {
|
public boolean eventReceived(IBlockState state, World worldIn, BlockPos pos, int id, int param) {
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
/*******************************************************************************
|
/*
|
||||||
* This file is part of Industrial Wires.
|
* This file is part of Industrial Wires.
|
||||||
* Copyright (C) 2016 malte0811
|
* Copyright (C) 2016-2017 malte0811
|
||||||
*
|
*
|
||||||
* Industrial Wires is free software: you can redistribute it and/or modify
|
* Industrial Wires is free software: you can redistribute it and/or modify
|
||||||
* it under the terms of the GNU General Public License as published by
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
@ -14,16 +14,19 @@
|
||||||
*
|
*
|
||||||
* You should have received a copy of the GNU General Public License
|
* You should have received a copy of the GNU General Public License
|
||||||
* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
|
* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
|
||||||
*******************************************************************************/
|
*/
|
||||||
package malte0811.industrialWires.blocks.wire;
|
package malte0811.industrialWires.blocks.wire;
|
||||||
|
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
import blusunrize.immersiveengineering.api.IEProperties;
|
import blusunrize.immersiveengineering.api.IEProperties;
|
||||||
import blusunrize.immersiveengineering.api.energy.wires.TileEntityImmersiveConnectable;
|
import blusunrize.immersiveengineering.api.energy.wires.TileEntityImmersiveConnectable;
|
||||||
import blusunrize.immersiveengineering.common.blocks.BlockIETileProvider;
|
import blusunrize.immersiveengineering.common.blocks.BlockIETileProvider;
|
||||||
import blusunrize.immersiveengineering.common.blocks.ItemBlockIEBase;
|
import blusunrize.immersiveengineering.common.blocks.ItemBlockIEBase;
|
||||||
|
import blusunrize.immersiveengineering.common.util.IELogger;
|
||||||
import malte0811.industrialWires.IndustrialWires;
|
import malte0811.industrialWires.IndustrialWires;
|
||||||
|
import malte0811.industrialWires.blocks.BlockIWBase;
|
||||||
import malte0811.industrialWires.blocks.IMetaEnum;
|
import malte0811.industrialWires.blocks.IMetaEnum;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.material.Material;
|
import net.minecraft.block.material.Material;
|
||||||
|
@ -31,6 +34,9 @@ import net.minecraft.block.properties.IProperty;
|
||||||
import net.minecraft.block.properties.PropertyEnum;
|
import net.minecraft.block.properties.PropertyEnum;
|
||||||
import net.minecraft.block.state.BlockStateContainer;
|
import net.minecraft.block.state.BlockStateContainer;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.creativetab.CreativeTabs;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.tileentity.TileEntity;
|
import net.minecraft.tileentity.TileEntity;
|
||||||
import net.minecraft.util.BlockRenderLayer;
|
import net.minecraft.util.BlockRenderLayer;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
|
@ -41,10 +47,10 @@ import net.minecraftforge.common.property.ExtendedBlockState;
|
||||||
import net.minecraftforge.common.property.IExtendedBlockState;
|
import net.minecraftforge.common.property.IExtendedBlockState;
|
||||||
import net.minecraftforge.common.property.IUnlistedProperty;
|
import net.minecraftforge.common.property.IUnlistedProperty;
|
||||||
|
|
||||||
public class BlockIC2Connector extends BlockIETileProvider<BlockTypes_IC2_Connector> implements IMetaEnum {
|
public class BlockIC2Connector extends BlockIWBase implements IMetaEnum {
|
||||||
|
private static PropertyEnum<BlockTypes_IC2_Connector> type = PropertyEnum.create("type", BlockTypes_IC2_Connector.class);
|
||||||
public BlockIC2Connector() {
|
public BlockIC2Connector() {
|
||||||
super("ic2Connector", Material.IRON, PropertyEnum.create("type", BlockTypes_IC2_Connector.class), ItemBlockIEBase.class, IEProperties.FACING_ALL);
|
super(Material.IRON, "ic2Connector");
|
||||||
setHardness(3.0F);
|
setHardness(3.0F);
|
||||||
setResistance(15.0F);
|
setResistance(15.0F);
|
||||||
lightOpacity = 0;
|
lightOpacity = 0;
|
||||||
|
@ -61,6 +67,14 @@ public class BlockIC2Connector extends BlockIETileProvider<BlockTypes_IC2_Connec
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void getSubBlocks(Item itemIn, CreativeTabs tab, List<ItemStack> list) {
|
||||||
|
for (int i = 0;i<type.getAllowedValues().size();i++) {
|
||||||
|
list.add(new ItemStack(itemIn, 1, i));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected BlockStateContainer createBlockState() {
|
protected BlockStateContainer createBlockState() {
|
||||||
BlockStateContainer base = super.createBlockState();
|
BlockStateContainer base = super.createBlockState();
|
||||||
|
@ -69,6 +83,27 @@ public class BlockIC2Connector extends BlockIETileProvider<BlockTypes_IC2_Connec
|
||||||
unlisted[unlisted.length-1] = IEProperties.CONNECTIONS;
|
unlisted[unlisted.length-1] = IEProperties.CONNECTIONS;
|
||||||
return new ExtendedBlockState(this, base.getProperties().toArray(new IProperty[0]), unlisted);
|
return new ExtendedBlockState(this, base.getProperties().toArray(new IProperty[0]), unlisted);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected IProperty[] getProperties() {
|
||||||
|
return new IProperty[]{type, IEProperties.FACING_ALL};
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
|
||||||
|
state = super.getActualState(state, worldIn, pos);
|
||||||
|
TileEntity te = worldIn.getTileEntity(pos);
|
||||||
|
if (te instanceof TileEntityIC2ConnectorTin) {
|
||||||
|
state.withProperty(IEProperties.FACING_ALL, ((TileEntityIC2ConnectorTin) te).getFacing());
|
||||||
|
}
|
||||||
|
return state;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public IBlockState getStateFromMeta(int meta) {
|
||||||
|
return super.getStateFromMeta(meta).withProperty(type, BlockTypes_IC2_Connector.values()[meta]);
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
|
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
|
||||||
state = super.getExtendedState(state, world, pos);
|
state = super.getExtendedState(state, world, pos);
|
||||||
|
@ -85,34 +120,37 @@ public class BlockIC2Connector extends BlockIETileProvider<BlockTypes_IC2_Connec
|
||||||
public boolean isSideSolid(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) {
|
public boolean isSideSolid(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@Override
|
|
||||||
public TileEntity createNewTileEntity(World worldIn, int meta) {
|
|
||||||
if (meta==0)
|
|
||||||
return new TileEntityIC2ConnectorTin(false);
|
|
||||||
else if (meta==1)
|
|
||||||
return new TileEntityIC2ConnectorTin(true);
|
|
||||||
else if (meta==2)
|
|
||||||
return new TileEntityIC2ConnectorCopper(false);
|
|
||||||
else if (meta==3)
|
|
||||||
return new TileEntityIC2ConnectorCopper(true);
|
|
||||||
else if (meta==4)
|
|
||||||
return new TileEntityIC2ConnectorGold(false);
|
|
||||||
else if (meta==5)
|
|
||||||
return new TileEntityIC2ConnectorGold(true);
|
|
||||||
else if (meta==6)
|
|
||||||
return new TileEntityIC2ConnectorHV(false);
|
|
||||||
else if (meta==7)
|
|
||||||
return new TileEntityIC2ConnectorHV(true);
|
|
||||||
else if (meta==8)
|
|
||||||
return new TileEntityIC2ConnectorGlass(false);
|
|
||||||
else if (meta==9)
|
|
||||||
return new TileEntityIC2ConnectorGlass(true);
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
@Override
|
@Override
|
||||||
public String createRegistryName() {
|
public boolean hasTileEntity(IBlockState state) {
|
||||||
return IndustrialWires.MODID+":"+name;
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public TileEntity createTileEntity(World world, IBlockState state) {
|
||||||
|
switch (state.getValue(type)) {
|
||||||
|
case TIN_CONN:
|
||||||
|
return new TileEntityIC2ConnectorTin(false);
|
||||||
|
case TIN_RELAY:
|
||||||
|
return new TileEntityIC2ConnectorTin(true);
|
||||||
|
case COPPER_CONN:
|
||||||
|
return new TileEntityIC2ConnectorCopper(false);
|
||||||
|
case COPPER_RELAY:
|
||||||
|
return new TileEntityIC2ConnectorCopper(true);
|
||||||
|
case GOLD_CONN:
|
||||||
|
return new TileEntityIC2ConnectorGold(false);
|
||||||
|
case GOLD_RELAY:
|
||||||
|
return new TileEntityIC2ConnectorGold(true);
|
||||||
|
case HV_CONN:
|
||||||
|
return new TileEntityIC2ConnectorHV(false);
|
||||||
|
case HV_RELAY:
|
||||||
|
return new TileEntityIC2ConnectorHV(true);
|
||||||
|
case GLASS_CONN:
|
||||||
|
return new TileEntityIC2ConnectorGlass(false);
|
||||||
|
case GLASS_RELAY:
|
||||||
|
return new TileEntityIC2ConnectorGlass(true);
|
||||||
|
}
|
||||||
|
return null;
|
||||||
}
|
}
|
||||||
@Override
|
@Override
|
||||||
public boolean canRenderInLayer(BlockRenderLayer layer) {
|
public boolean canRenderInLayer(BlockRenderLayer layer) {
|
||||||
|
@ -140,6 +178,11 @@ public class BlockIC2Connector extends BlockIETileProvider<BlockTypes_IC2_Connec
|
||||||
}
|
}
|
||||||
@Override
|
@Override
|
||||||
public Object[] getValues() {
|
public Object[] getValues() {
|
||||||
return enumValues;
|
return BlockTypes_IC2_Connector.values();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getMetaFromState(IBlockState state) {
|
||||||
|
return state.getValue(type).ordinal();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -22,6 +22,8 @@ import java.util.HashSet;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
|
|
||||||
|
import malte0811.industrialWires.blocks.IBlockBoundsIW;
|
||||||
|
import net.minecraft.util.math.AxisAlignedBB;
|
||||||
import org.apache.commons.lang3.tuple.ImmutablePair;
|
import org.apache.commons.lang3.tuple.ImmutablePair;
|
||||||
import org.apache.commons.lang3.tuple.Pair;
|
import org.apache.commons.lang3.tuple.Pair;
|
||||||
|
|
||||||
|
@ -50,17 +52,17 @@ import net.minecraft.util.ITickable;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import net.minecraftforge.common.MinecraftForge;
|
import net.minecraftforge.common.MinecraftForge;
|
||||||
|
|
||||||
public class TileEntityIC2ConnectorTin extends TileEntityImmersiveConnectable implements IEnergySource, IEnergySink, IDirectionalTile, ITickable, IIC2Connector, IBlockBounds {
|
public class TileEntityIC2ConnectorTin extends TileEntityImmersiveConnectable implements IEnergySource, IEnergySink, IDirectionalTile, ITickable, IIC2Connector, IBlockBoundsIW {
|
||||||
EnumFacing f = EnumFacing.NORTH;
|
EnumFacing f = EnumFacing.NORTH;
|
||||||
boolean relay;
|
boolean relay;
|
||||||
boolean first = true;
|
private boolean first = true;
|
||||||
//IC2 net to IE net buffer
|
//IC2 net to IE net buffer
|
||||||
double inBuffer = 0;
|
private double inBuffer = 0;
|
||||||
double maxToNet = 0;
|
private double maxToNet = 0;
|
||||||
//IE net to IC2 net buffer
|
//IE net to IC2 net buffer
|
||||||
double outBuffer = 0;
|
private double outBuffer = 0;
|
||||||
double maxToMachine = 0;
|
private double maxToMachine = 0;
|
||||||
double maxStored = IC2Wiretype.IC2_TYPES[0].getTransferRate()/8;
|
protected double maxStored = IC2Wiretype.IC2_TYPES[0].getTransferRate()/8;
|
||||||
int tier = 1;
|
int tier = 1;
|
||||||
public TileEntityIC2ConnectorTin(boolean rel) {
|
public TileEntityIC2ConnectorTin(boolean rel) {
|
||||||
relay = rel;
|
relay = rel;
|
||||||
|
@ -299,27 +301,28 @@ public class TileEntityIC2ConnectorTin extends TileEntityImmersiveConnectable im
|
||||||
public boolean canHammerRotate(EnumFacing side, float hitX, float hitY, float hitZ, EntityLivingBase entity) {
|
public boolean canHammerRotate(EnumFacing side, float hitX, float hitY, float hitZ, EntityLivingBase entity) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public float[] getBlockBounds() {
|
public AxisAlignedBB getBoundingBox() {
|
||||||
float length = this instanceof TileEntityIC2ConnectorHV?(relay?.875f:.75f): this instanceof TileEntityIC2ConnectorGold?.5625f: .5f;
|
float length = this instanceof TileEntityIC2ConnectorHV?(relay?.875f:.75f): this instanceof TileEntityIC2ConnectorGold?.5625f: .5f;
|
||||||
float wMin = .3125f;
|
float wMin = .3125f;
|
||||||
float wMax = .6875f;
|
float wMax = .6875f;
|
||||||
switch(f.getOpposite() )
|
switch(f.getOpposite() )
|
||||||
{
|
{
|
||||||
case UP:
|
case UP:
|
||||||
return new float[]{wMin,0,wMin, wMax,length,wMax};
|
return new AxisAlignedBB(wMin,0,wMin, wMax,length,wMax);
|
||||||
case DOWN:
|
case DOWN:
|
||||||
return new float[]{wMin,1-length,wMin, wMax,1,wMax};
|
return new AxisAlignedBB(wMin,1-length,wMin, wMax,1,wMax);
|
||||||
case SOUTH:
|
case SOUTH:
|
||||||
return new float[]{wMin,wMin,0, wMax,wMax,length};
|
return new AxisAlignedBB(wMin,wMin,0, wMax,wMax,length);
|
||||||
case NORTH:
|
case NORTH:
|
||||||
return new float[]{wMin,wMin,1-length, wMax,wMax,1};
|
return new AxisAlignedBB(wMin,wMin,1-length, wMax,wMax,1);
|
||||||
case EAST:
|
case EAST:
|
||||||
return new float[]{0,wMin,wMin, length,wMax,wMax};
|
return new AxisAlignedBB(0,wMin,wMin, length,wMax,wMax);
|
||||||
case WEST:
|
case WEST:
|
||||||
return new float[]{1-length,wMin,wMin, 1,wMax,wMax};
|
return new AxisAlignedBB(1-length,wMin,wMin, 1,wMax,wMax);
|
||||||
}
|
}
|
||||||
return new float[]{0,0,0,1,1,1};
|
return new AxisAlignedBB(0,0,0,1,1,1);
|
||||||
}
|
}
|
||||||
/*
|
/*
|
||||||
* regarding equals+hashCode
|
* regarding equals+hashCode
|
||||||
|
|
|
@ -9,9 +9,9 @@ tile.industrialwires.ic2Connector.hv_relay.name=IC2 HV Wire Relay
|
||||||
tile.industrialwires.ic2Connector.glass_conn.name=Glass Fiber Wire Connector
|
tile.industrialwires.ic2Connector.glass_conn.name=Glass Fiber Wire Connector
|
||||||
tile.industrialwires.ic2Connector.glass_relay.name=Glass Fiber Wire Relay
|
tile.industrialwires.ic2Connector.glass_relay.name=Glass Fiber Wire Relay
|
||||||
|
|
||||||
tile.mechanical_converter.ie_motor.name=Rotational Motor
|
tile.industrialwires.mechanical_converter.ie_motor.name=Rotational Motor
|
||||||
tile.mechanical_converter.ie_to_ic2.name=Converter: Rotational To Kinetic
|
tile.industrialwires.mechanical_converter.ie_to_ic2.name=Converter: Rotational To Kinetic
|
||||||
tile.mechanical_converter.ic2_to_ie.name=Converter: Kinetic To Rotational
|
tile.industrialwires.mechanical_converter.ic2_to_ie.name=Converter: Kinetic To Rotational
|
||||||
|
|
||||||
tile.industrialwires.jacobs_ladder.small.name=Small Jacob's ladder
|
tile.industrialwires.jacobs_ladder.small.name=Small Jacob's ladder
|
||||||
tile.industrialwires.jacobs_ladder.normal.name=Jacob's ladder
|
tile.industrialwires.jacobs_ladder.normal.name=Jacob's ladder
|
||||||
|
|
|
@ -9,9 +9,9 @@ tile.industrialwires.ic2Connector.hv_relay.name=工业2高压继电器
|
||||||
tile.industrialwires.ic2Connector.glass_conn.name=玻璃纤维接线器
|
tile.industrialwires.ic2Connector.glass_conn.name=玻璃纤维接线器
|
||||||
tile.industrialwires.ic2Connector.glass_relay.name=玻璃纤维继电器
|
tile.industrialwires.ic2Connector.glass_relay.name=玻璃纤维继电器
|
||||||
|
|
||||||
tile.mechanical_converter.ie_motor.name=旋转能马达
|
tile.industrialwires.mechanical_converter.ie_motor.name=旋转能马达
|
||||||
tile.mechanical_converter.ie_to_ic2.name=转换器:IE旋转能-IC动能
|
tile.industrialwires.mechanical_converter.ie_to_ic2.name=转换器:IE旋转能-IC动能
|
||||||
tile.mechanical_converter.ic2_to_ie.name=转换器:IC动能-IE旋转能
|
tile.industrialwires.mechanical_converter.ic2_to_ie.name=转换器:IC动能-IE旋转能
|
||||||
|
|
||||||
|
|
||||||
item.industrialwires.ic2wireCoil.tin.name=锡质线圈
|
item.industrialwires.ic2wireCoil.tin.name=锡质线圈
|
||||||
|
|
Loading…
Reference in a new issue