/* * This file is part of Industrial Wires. * Copyright (C) 2016-2017 malte0811 * * Industrial Wires is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Industrial Wires is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Industrial Wires. If not, see . */ package malte0811.industrialWires.blocks.controlpanel; import blusunrize.immersiveengineering.api.IEProperties; import malte0811.industrialWires.IndustrialWires; import malte0811.industrialWires.blocks.BlockIWBase; import malte0811.industrialWires.blocks.IMetaEnum; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.BlockRenderLayer; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.NonNullList; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.property.ExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IUnlistedProperty; import javax.annotation.Nonnull; public class BlockPanel extends BlockIWBase implements IMetaEnum { public static final PropertyEnum type = PropertyEnum.create("type", BlockTypes_Panel.class); public BlockPanel() { super(Material.IRON, "control_panel"); lightOpacity = 0; } @Override public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) { switch (state.getValue(type)) { case TOP: return layer==BlockRenderLayer.CUTOUT; case RS_WIRE: return layer==BlockRenderLayer.TRANSLUCENT||layer==BlockRenderLayer.SOLID; default: return super.canRenderInLayer(state, layer); } } @Override public TileEntity createTileEntity(@Nonnull World world, @Nonnull IBlockState state) { switch(state.getValue(type)) { case TOP: return new TileEntityPanel(); case RS_WIRE: return new TileEntityRSPanelConn(); case CREATOR: return new TileEntityPanelCreator(); default: return null; } } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Override protected IProperty[] getProperties() { return new IProperty[]{IEProperties.FACING_ALL, type}; } @Nonnull @Override protected BlockStateContainer createBlockState() { BlockStateContainer base = super.createBlockState(); return new ExtendedBlockState(this, base.getProperties().toArray(new IProperty[0]), new IUnlistedProperty[]{ PropertyComponents.INSTANCE, IEProperties.CONNECTIONS }); } @Nonnull @Override public IBlockState getActualState(@Nonnull IBlockState state, IBlockAccess worldIn, BlockPos pos) { state = super.getActualState(state, worldIn, pos); TileEntity te = worldIn.getTileEntity(pos); if (te instanceof TileEntityPanel) { state.withProperty(type, BlockTypes_Panel.TOP); } if (te instanceof TileEntityRSPanelConn) { state.withProperty(type, BlockTypes_Panel.RS_WIRE); } return state; } @Nonnull @Override public IBlockState getExtendedState(@Nonnull IBlockState state, IBlockAccess world, BlockPos pos) { state = super.getExtendedState(state, world, pos); if (state instanceof IExtendedBlockState) { TileEntity te = world.getTileEntity(pos); if (te instanceof TileEntityPanel) { state = ((IExtendedBlockState) state).withProperty(PropertyComponents.INSTANCE, ((TileEntityPanel) te).getComponents()); } } return state; } @Override public int getMetaFromState(IBlockState state) { return state.getValue(type).ordinal(); } @Override public IBlockState getStateFromMeta(int meta) { return super.getStateFromMeta(meta).withProperty(type, BlockTypes_Panel.values()[meta]); } @Override public Object[] getValues() { return BlockTypes_Panel.values(); } @Override public void getSubBlocks(@Nonnull Item itemIn, CreativeTabs tab, NonNullList list) { list.add(new ItemStack(itemIn, 1, 0)); list.add(new ItemStack(itemIn, 1, 1)); list.add(new ItemStack(itemIn, 1, 2)); list.add(new ItemStack(itemIn, 1, 3)); } @Override public boolean isFullBlock(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { return false; } @Override public boolean isOpaqueCube(IBlockState state) { return false; } /* @Override TODO do I not need this any more? public boolean isVisuallyOpaque() { return false; } */ @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { if (!super.onBlockActivated(world, pos, state, player, hand, side, hitX, hitY, hitZ) && hand == EnumHand.MAIN_HAND) { TileEntity te = world.getTileEntity(pos); if (te instanceof TileEntityRSPanelConn){ if (!world.isRemote) { player.openGui(IndustrialWires.instance, 0, te.getWorld(), te.getPos().getX(), te.getPos().getY(), te.getPos().getZ()); } return true; } if (te instanceof TileEntityPanelCreator) { if (!world.isRemote) { player.openGui(IndustrialWires.instance, 0, te.getWorld(), te.getPos().getX(), te.getPos().getY(), te.getPos().getZ()); } return true; } return false; } return state.getValue(type)==BlockTypes_Panel.TOP; } @Override @Nonnull public ItemStack getPickBlock(@Nonnull IBlockState state, RayTraceResult target, @Nonnull World world, @Nonnull BlockPos pos, EntityPlayer player) { if (state.getValue(type)==BlockTypes_Panel.TOP) { TileEntity te = world.getTileEntity(pos); if (te instanceof TileEntityPanel) { return ((TileEntityPanel) te).getTileDrop(player, state); } } return super.getPickBlock(state, target, world, pos, player); } }