/* * This file is part of Industrial Wires. * Copyright (C) 2016-2018 malte0811 * Industrial Wires is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * Industrial Wires is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with Industrial Wires. If not, see . */ package malte0811.industrialWires.blocks.wire; import blusunrize.immersiveengineering.api.IEProperties; import malte0811.industrialWires.IWConfig; import malte0811.industrialWires.IndustrialWires; import malte0811.industrialWires.blocks.BlockIWBase; import malte0811.industrialWires.blocks.IMetaEnum; import malte0811.industrialWires.util.ConversionUtil; import malte0811.industrialWires.wires.MixedWireType; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.client.resources.I18n; import net.minecraft.client.util.ITooltipFlag; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.BlockRenderLayer; import net.minecraft.util.EnumFacing; import net.minecraft.util.NonNullList; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.property.ExtendedBlockState; import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import javax.annotation.Nonnull; import javax.annotation.Nullable; import java.util.Arrays; import java.util.List; public class BlockIC2Connector extends BlockIWBase implements IMetaEnum { public static final PropertyEnum TYPE = PropertyEnum.create("type", BlockTypes_IC2_Connector.class); public static final String NAME = "ic2_connector"; public BlockIC2Connector() { super(Material.IRON, NAME); setHardness(3.0F); setResistance(15.0F); lightOpacity = 0; } @Override public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { TileEntity te = world.getTileEntity(pos); if (te instanceof TileEntityIC2ConnectorTin) { TileEntityIC2ConnectorTin connector = (TileEntityIC2ConnectorTin) te; if (world.isAirBlock(pos.offset(connector.getFacing()))) { this.dropBlockAsItem(connector.getWorld(), pos, world.getBlockState(pos), 0); connector.getWorld().setBlockToAir(pos); } } } @Override public void getSubBlocks(CreativeTabs tab, NonNullList list) { for (int i = 0; i < TYPE.getAllowedValues().size(); i++) { list.add(new ItemStack(this, 1, i)); } } @Nonnull @Override protected BlockStateContainer createBlockState() { BlockStateContainer base = super.createBlockState(); IUnlistedProperty[] unlisted = (base instanceof ExtendedBlockState) ? ((ExtendedBlockState) base).getUnlistedProperties().toArray(new IUnlistedProperty[0]) : new IUnlistedProperty[0]; unlisted = Arrays.copyOf(unlisted, unlisted.length + 1); unlisted[unlisted.length - 1] = IEProperties.CONNECTIONS; return new ExtendedBlockState(this, base.getProperties().toArray(new IProperty[0]), unlisted); } @Override protected IProperty[] getProperties() { return new IProperty[]{TYPE, IEProperties.FACING_ALL}; } @Nonnull @Override public IBlockState getActualState(@Nonnull IBlockState state, IBlockAccess worldIn, BlockPos pos) { state = super.getActualState(state, worldIn, pos); TileEntity te = worldIn.getTileEntity(pos); if (te instanceof TileEntityIC2ConnectorTin) { state.withProperty(IEProperties.FACING_ALL, ((TileEntityIC2ConnectorTin) te).getFacing()); } return state; } @Nonnull @Override public IBlockState getStateFromMeta(int meta) { return super.getStateFromMeta(meta).withProperty(TYPE, BlockTypes_IC2_Connector.values()[meta]); } @Override public boolean isSideSolid(IBlockState state, @Nonnull IBlockAccess world, @Nonnull BlockPos pos, EnumFacing side) { return false; } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Override public TileEntity createTileEntity(@Nonnull World world, @Nonnull IBlockState state) { TileEntityIC2ConnectorTin base = getBaseTE(state.getValue(TYPE)); if (base!=null) { base.setFacing(state.getValue(IEProperties.FACING_ALL)); } return base; } private TileEntityIC2ConnectorTin getBaseTE(BlockTypes_IC2_Connector type) { switch (type) { case TIN_CONN: return new TileEntityIC2ConnectorTin(false); case TIN_RELAY: return new TileEntityIC2ConnectorTin(true); case COPPER_CONN: return new TileEntityIC2ConnectorCopper(false); case COPPER_RELAY: return new TileEntityIC2ConnectorCopper(true); case GOLD_CONN: return new TileEntityIC2ConnectorGold(false); case GOLD_RELAY: return new TileEntityIC2ConnectorGold(true); case HV_CONN: return new TileEntityIC2ConnectorHV(false); case HV_RELAY: return new TileEntityIC2ConnectorHV(true); case GLASS_CONN: return new TileEntityIC2ConnectorGlass(false); case GLASS_RELAY: return new TileEntityIC2ConnectorGlass(true); } return null; } @Override @SideOnly(Side.CLIENT) public void addInformation(ItemStack stack, @Nullable World world, List tooltip, ITooltipFlag advanced) { super.addInformation(stack, world, tooltip, advanced); if (!stack.isEmpty() && stack.getMetadata() % 2 == 0) { int type = stack.getMetadata() / 2; tooltip.add(I18n.format(IndustrialWires.MODID + ".tooltip.power_tier", (type%5) + 1)); MixedWireType wire = MixedWireType.ALL[type]; tooltip.add(I18n.format(IndustrialWires.MODID + ".tooltip.energy_per_tick", wire.getIORate()*ConversionUtil.euPerJoule(), wire.getIORate()*ConversionUtil.ifPerJoule()*IWConfig.wireRatio)); } } @Override public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) { return layer == BlockRenderLayer.TRANSLUCENT || layer == BlockRenderLayer.SOLID; } @Override public boolean isFullBlock(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { return false; } @Override public boolean isOpaqueCube(IBlockState state) { return false; } /*@Override public boolean isVisuallyOpaque() { return false; }*/ @Override public Object[] getValues() { return BlockTypes_IC2_Connector.values(); } @Override public int getMetaFromState(IBlockState state) { return state.getValue(TYPE).ordinal(); } }