package malte0811.industrialWires.client; import java.util.Locale; import java.util.Random; import com.google.common.collect.ImmutableMap; import blusunrize.immersiveengineering.api.ManualHelper; import blusunrize.immersiveengineering.client.models.smart.ConnLoader; import blusunrize.lib.manual.ManualInstance; import blusunrize.lib.manual.ManualPages; import blusunrize.lib.manual.ManualPages.PositionedItemStack; import ic2.api.item.IC2Items; import malte0811.industrialWires.CommonProxy; import malte0811.industrialWires.IndustrialWires; import malte0811.industrialWires.items.ItemIC2Coil; import net.minecraft.client.renderer.ItemMeshDefinition; import net.minecraft.client.renderer.block.model.ModelBakery; import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.model.ModelLoader; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.fml.common.registry.GameData; public class ClientProxy extends CommonProxy { @Override public void preInit() { super.preInit(); ConnLoader.baseModels.put("ic2_conn_tin", new ResourceLocation("immersiveengineering:block/connector/connectorLV.obj")); ConnLoader.textureReplacements.put("ic2_conn_tin", ImmutableMap.of("#immersiveengineering:blocks/connector_connectorLV", IndustrialWires.MODID+":blocks/ic2_connTin")); ConnLoader.baseModels.put("ic2_relay_tin", new ResourceLocation("immersiveengineering:block/connector/connectorLV.obj")); ConnLoader.textureReplacements.put("ic2_relay_tin", ImmutableMap.of("#immersiveengineering:blocks/connector_connectorLV", IndustrialWires.MODID+":blocks/ic2_relayTin")); ConnLoader.baseModels.put("ic2_conn_copper", new ResourceLocation("immersiveengineering:block/connector/connectorLV.obj")); ConnLoader.textureReplacements.put("ic2_conn_copper", ImmutableMap.of("#immersiveengineering:blocks/connector_connectorLV", IndustrialWires.MODID+":blocks/ic2_connCopper")); ConnLoader.baseModels.put("ic2_relay_copper", new ResourceLocation("immersiveengineering:block/connector/connectorLV.obj")); ConnLoader.textureReplacements.put("ic2_relay_copper", ImmutableMap.of("#immersiveengineering:blocks/connector_connectorLV", IndustrialWires.MODID+":blocks/ic2_relayCopper")); ConnLoader.baseModels.put("ic2_conn_gold", new ResourceLocation("immersiveengineering:block/connector/connectorMV.obj")); ConnLoader.textureReplacements.put("ic2_conn_gold", ImmutableMap.of("#immersiveengineering:blocks/connector_connectorMV", IndustrialWires.MODID+":blocks/ic2_connGold")); ConnLoader.baseModels.put("ic2_relay_gold", new ResourceLocation("immersiveengineering:block/connector/connectorMV.obj")); ConnLoader.textureReplacements.put("ic2_relay_gold", ImmutableMap.of("#immersiveengineering:blocks/connector_connectorMV", IndustrialWires.MODID+":blocks/ic2_relayGold")); ConnLoader.baseModels.put("ic2_conn_hv", new ResourceLocation("immersiveengineering:block/connector/connectorHV.obj")); ConnLoader.textureReplacements.put("ic2_conn_hv", ImmutableMap.of("#immersiveengineering:blocks/connector_connectorHV", IndustrialWires.MODID+":blocks/ic2_connHV")); ConnLoader.baseModels.put("ic2_relay_hv", new ResourceLocation("immersiveengineering:block/connector/relayHV.obj")); ConnLoader.baseModels.put("ic2_conn_glass", new ResourceLocation("immersiveengineering:block/connector/connectorHV.obj")); ConnLoader.textureReplacements.put("ic2_conn_glass", ImmutableMap.of("#immersiveengineering:blocks/connector_connectorHV", IndustrialWires.MODID+":blocks/ic2_connGlass")); ConnLoader.baseModels.put("ic2_relay_glass", new ResourceLocation("immersiveengineering:block/connector/relayHV.obj")); ConnLoader.textureReplacements.put("ic2_relay_glass", ImmutableMap.of("#immersiveengineering:blocks/connector_relayHV", IndustrialWires.MODID+":blocks/ic2_relayGlass")); for(int meta = 0; meta < ItemIC2Coil.subNames.length; meta++) { ResourceLocation loc = new ResourceLocation(IndustrialWires.MODID, "ic2wireCoil/" + ItemIC2Coil.subNames[meta]); ModelBakery.registerItemVariants(IndustrialWires.coil, loc); ModelLoader.setCustomModelResourceLocation(IndustrialWires.coil, meta, new ModelResourceLocation(loc, "inventory")); } Item blockItem = Item.getItemFromBlock(IndustrialWires.ic2conn); final ResourceLocation loc = GameData.getBlockRegistry().getNameForObject(IndustrialWires.ic2conn); ModelLoader.setCustomMeshDefinition(blockItem, new ItemMeshDefinition() { @Override public ModelResourceLocation getModelLocation(ItemStack stack) { return new ModelResourceLocation(loc, "inventory"); } }); for(int meta = 0; meta < IndustrialWires.ic2conn.getMetaEnums().length; meta++) { String location = loc.toString(); String prop = "inventory,type=" + IndustrialWires.ic2conn.getMetaEnums()[meta].toString().toLowerCase(Locale.US); try { ModelLoader.setCustomModelResourceLocation(blockItem, meta, new ModelResourceLocation(location, prop)); } catch(NullPointerException npe) { throw new RuntimeException(IndustrialWires.ic2conn + " lacks an item!", npe); } } // OBJLoader.INSTANCE.addDomain(IndustrialWires.MODID); MinecraftForge.EVENT_BUS.register(new ClientEventHandler()); } @Override public void postInit() { super.postInit(); ManualInstance m = ManualHelper.getManual(); PositionedItemStack[][] wireRecipes = new PositionedItemStack[3][10]; int xBase = 15; ItemStack tinCable = IC2Items.getItem("cable", "type:tin,insulation:0"); for (int i = 0;i<3;i++) { for (int j = 0;j<3;j++) { wireRecipes[0][3*i+j] = new PositionedItemStack(tinCable.copy(), 18*i+xBase, 18*j); } } ItemStack tmp = new ItemStack(IndustrialWires.coil); ItemIC2Coil.setLength(tmp, 9); wireRecipes[0][9] = new PositionedItemStack(tmp, 18*4+xBase, 18); Random r = new Random(); for (int i = 1;i<3;i++) { int lengthSum = 0; for (int j1 = 0;j1<3;j1++) { for (int j2 = 0;j2<3;j2++) { if (r.nextBoolean()) { // cable lengthSum++; wireRecipes[i][3*j1+j2] = new PositionedItemStack(tinCable.copy(), 18*j1+xBase, 18*j2); } else { // wire coil int length = r.nextInt(99)+1; tmp = new ItemStack(IndustrialWires.coil); ItemIC2Coil.setLength(tmp, length); wireRecipes[i][3*j1+j2] = new PositionedItemStack(tmp, 18*j1+xBase, 18*j2); lengthSum+=length; } } } tmp = new ItemStack(IndustrialWires.coil); ItemIC2Coil.setLength(tmp, lengthSum); wireRecipes[i][9] = new PositionedItemStack(tmp, 18*4+xBase, 18); } m.addEntry("industrialWires.all", "industrialWires", new ManualPages.CraftingMulti(m, "industrialWires.all0", new ItemStack(IndustrialWires.ic2conn, 1, 0), new ItemStack(IndustrialWires.ic2conn, 1, 1), new ItemStack(IndustrialWires.ic2conn, 1, 2), new ItemStack(IndustrialWires.ic2conn, 1, 3), new ItemStack(IndustrialWires.ic2conn, 1, 4), new ItemStack(IndustrialWires.ic2conn, 1, 5), new ItemStack(IndustrialWires.ic2conn, 1, 6), new ItemStack(IndustrialWires.ic2conn, 1, 7)), new ManualPages.Text(m, "industrialWires.all1"), new ManualPages.CraftingMulti(m, "industrialWires.all2", (Object[])wireRecipes) ); } }