/* * This file is part of Industrial Wires. * Copyright (C) 2016-2018 malte0811 * Industrial Wires is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * Industrial Wires is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with Industrial Wires. If not, see . */ package malte0811.industrialWires.containers; import blusunrize.immersiveengineering.api.ApiUtils; import malte0811.industrialWires.blocks.controlpanel.BlockTypes_Panel; import malte0811.industrialWires.blocks.controlpanel.TileEntityPanelCreator; import malte0811.industrialWires.controlpanel.PanelUtils; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.TextComponentString; import javax.annotation.Nonnull; import java.util.function.Consumer; import java.util.function.Predicate; import java.util.function.Supplier; public class ContainerPanelCreator extends Container { public TileEntityPanelCreator tile; private IInventory inv; public ContainerPanelCreator(InventoryPlayer inventoryPlayer, TileEntityPanelCreator tile) { int slotH = 150; int slotX = 14; this.tile = tile; inv = new SingleSlotInventory((i) -> tile.inv = i, () -> tile.inv, tile::markDirty, this::canInteractWith, "panel_creator"); addSlotToContainer(new Slot(inv, 0, 7, 37) { @Override public int getSlotStackLimit() { return 1; } @Override public boolean isItemValid(ItemStack stack) { if (ItemStack.areItemsEqual(ApiUtils.copyStackWithAmount(stack, 1), PanelUtils.getPanelBase())) return true; return stack.getItem() == PanelUtils.PANEL_ITEM && stack.getMetadata() == BlockTypes_Panel.TOP.ordinal(); } }); for (int i = 0; i < 3; i++) for (int j = 0; j < 9; j++) addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, slotX + j * 18, slotH + i * 18)); for (int i = 0; i < 9; i++) addSlotToContainer(new Slot(inventoryPlayer, i, slotX + i * 18, slotH + 58)); } @Override public boolean canInteractWith(@Nonnull EntityPlayer player) { return player.getDistanceSq(tile.getPos()) < 100; } @Nonnull @Override public ItemStack transferStackInSlot(EntityPlayer player, int index) { Slot clicked = getSlot(index); if (index == 0) { boolean change = mergeItemStack(clicked.getStack(), 1, 37, false); if (change) { clicked.onSlotChanged(); } } else { ItemStack inSlot = clicked.getStack(); Slot slot0 = getSlot(0); if (slot0.isItemValid(inSlot) && slot0.getStack().getCount() < slot0.getSlotStackLimit()) { slot0.putStack(inSlot.splitStack(slot0.getSlotStackLimit())); clicked.onSlotChanged(); } } return ItemStack.EMPTY; } public static class SingleSlotInventory implements IInventory { Consumer set; Supplier get; Runnable markDirty; Predicate isUsable; String name; public SingleSlotInventory(Consumer set, Supplier get, Runnable markDirty, Predicate isUsable, String name) { this.set = set; this.get = get; this.markDirty = markDirty; this.isUsable = isUsable; this.name = name; } @Override public int getSizeInventory() { return 1; } @Override public boolean isEmpty() { return get.get().isEmpty(); } @Nonnull @Override public ItemStack getStackInSlot(int index) { return index == 0 ? get.get() : ItemStack.EMPTY; } @Nonnull @Override public ItemStack decrStackSize(int index, int count) { if (index != 0) { return ItemStack.EMPTY; } ItemStack stack = get.get(); ItemStack ret = stack.splitStack(count); if (stack.getCount() <= 0) { set.accept(ItemStack.EMPTY); } return ret; } @Nonnull @Override public ItemStack removeStackFromSlot(int index) { if (index == 0) { ItemStack ret = get.get(); set.accept(ItemStack.EMPTY); return ret; } return ItemStack.EMPTY; } @Override public void setInventorySlotContents(int index, @Nonnull ItemStack stack) { if (index == 0) { set.accept(stack); } } @Override public int getInventoryStackLimit() { return 1; } @Override public void markDirty() { markDirty.run(); } @Override public boolean isUsableByPlayer(@Nonnull EntityPlayer player) { return isUsable.test(player); } @Override public void openInventory(@Nonnull EntityPlayer player) { } @Override public void closeInventory(@Nonnull EntityPlayer player) { } @Override public boolean isItemValidForSlot(int index, @Nonnull ItemStack stack) { return true; } @Override public int getField(int id) { return 0; } @Override public void setField(int id, int value) { } @Override public int getFieldCount() { return 0; } @Override public void clear() { set.accept(ItemStack.EMPTY); } @Nonnull @Override public String getName() { return name; } @Override public boolean hasCustomName() { return false; } @Nonnull @Override public ITextComponent getDisplayName() { return new TextComponentString(name); } } }