/*
* This file is part of Industrial Wires.
* Copyright (C) 2016-2018 malte0811
* Industrial Wires is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* Industrial Wires is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with Industrial Wires. If not, see .
*/
package malte0811.industrialWires.blocks;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
public abstract class BlockIWMultiblock extends BlockIWBase {
public BlockIWMultiblock(Material mat, String name) {
super(mat, name);
}
@Override
public void breakBlock(@Nonnull World world, @Nonnull BlockPos pos, @Nonnull IBlockState state) {
TileEntity te = world.getTileEntity(pos);
if(te instanceof TileEntityIWMultiblock) {
((TileEntityIWMultiblock)te).disassemble();
}
super.breakBlock(world, pos, state);
}
@Override
public void getDrops(@Nonnull NonNullList drops, IBlockAccess world, BlockPos pos, @Nonnull IBlockState state, int fortune) {
//NOP
}
@Override
public boolean isTopSolid(IBlockState state) {
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
public boolean isFullBlock(IBlockState state) {
return false;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Nonnull
@Override
public ItemStack getPickBlock(@Nonnull IBlockState state, RayTraceResult target, @Nonnull World world, @Nonnull BlockPos pos, EntityPlayer player) {
TileEntity te = world.getTileEntity(pos);
if (te instanceof TileEntityIWMultiblock) {
return ((TileEntityIWMultiblock) te).getOriginalItem();
}
return ItemStack.EMPTY;
}
}