/* * This file is part of Industrial Wires. * Copyright (C) 2016-2017 malte0811 * * Industrial Wires is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Industrial Wires is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Industrial Wires. If not, see . */ package malte0811.industrialWires.blocks; import blusunrize.immersiveengineering.api.IEProperties; import malte0811.industrialWires.IndustrialWires; import malte0811.industrialWires.blocks.TileEntityJacobsLadder.LadderSize; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing.AxisDirection; import net.minecraft.util.EnumHand; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.Vec3d; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.common.registry.GameRegistry; import javax.annotation.Nullable; import java.util.Arrays; import java.util.List; public class BlockJacobsLadder extends Block implements IMetaEnum, IPlacementCheck { static PropertyEnum size_property = PropertyEnum.create("size", LadderSize.class); public BlockJacobsLadder() { super(Material.IRON); setHardness(3.0F); setResistance(15.0F); String name = "jacobs_ladder"; GameRegistry.register(this, new ResourceLocation(IndustrialWires.MODID, name)); GameRegistry.register(new ItemBlockIW(this), new ResourceLocation(IndustrialWires.MODID, name)); setUnlocalizedName(IndustrialWires.MODID+"."+name); setCreativeTab(IndustrialWires.creativeTab); } @Override public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { TileEntity te = worldIn.getTileEntity(pos); if (te instanceof IHasDummyBlocksIW) { ((IHasDummyBlocksIW) te).breakDummies(); } super.breakBlock(worldIn, pos, state); worldIn.removeTileEntity(pos); } @Override protected BlockStateContainer createBlockState() { BlockStateContainer cont = super.createBlockState(); IProperty[] props = cont.getProperties().toArray(new IProperty[0]); props = Arrays.copyOf(props, props.length + 3); props[props.length - 3] = size_property; props[props.length - 2] = IEProperties.MULTIBLOCKSLAVE; props[props.length - 1] = IEProperties.FACING_HORIZONTAL; return new BlockStateContainer(this, props); } @Override public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { TileEntity tile = worldIn.getTileEntity(pos); if (tile instanceof IHasDummyBlocksIW) { state = applyProperty(state, IEProperties.MULTIBLOCKSLAVE, ((IHasDummyBlocksIW) tile).isDummy()); } if (tile instanceof TileEntityJacobsLadder) { state = applyProperty(state, size_property, ((TileEntityJacobsLadder) tile).size); state = applyProperty(state, IEProperties.FACING_HORIZONTAL, ((TileEntityJacobsLadder) tile).facing); } return super.getActualState(state, worldIn, pos); } private > IBlockState applyProperty(IBlockState in, IProperty prop, V val) { return in.withProperty(prop, val); } @Override public int getMetaFromState(IBlockState state) { return state.getValue(size_property).ordinal(); } @Override public IBlockState getStateFromMeta(int meta) { return super.getStateFromMeta(meta).withProperty(size_property, LadderSize.values()[meta]); } @Override public void getSubBlocks(Item itemIn, CreativeTabs tab, List list) { for (int i = 0; i < LadderSize.values().length; i++) { list.add(new ItemStack(this, 1, i)); } } @Override public Object[] getValues() { return LadderSize.values(); } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Override public TileEntity createTileEntity(World world, IBlockState state) { return new TileEntityJacobsLadder(state.getValue(size_property)); } @Override public boolean isFullyOpaque(IBlockState state) { return false; } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullBlock(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, ItemStack stack) { EnumFacing f = facing.getOpposite(); if (facing.getAxis() == EnumFacing.Axis.Y) { double dX = hitX - .5; double dZ = hitZ - .5; if (Math.abs(dX) > Math.abs(dZ)) { f = EnumFacing.getFacingFromAxis(dX > 0 ? AxisDirection.POSITIVE : AxisDirection.NEGATIVE, EnumFacing.Axis.X); } else { f = EnumFacing.getFacingFromAxis(dZ > 0 ? AxisDirection.POSITIVE : AxisDirection.NEGATIVE, EnumFacing.Axis.Z); } } return super.getStateForPlacement(world, pos, facing, hitX, hitY, hitZ, meta, placer, stack).withProperty(IEProperties.FACING_HORIZONTAL, f); } @Override public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { super.onBlockPlacedBy(worldIn, pos, state, placer, stack); TileEntity te = worldIn.getTileEntity(pos); if (te instanceof TileEntityJacobsLadder) { ((TileEntityJacobsLadder) te).facing = state.getValue(IEProperties.FACING_HORIZONTAL); } if (te instanceof IHasDummyBlocksIW) { ((IHasDummyBlocksIW) te).placeDummies(state); } } @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { TileEntity te = source.getTileEntity(pos); if (!(te instanceof TileEntityJacobsLadder)) { return FULL_BLOCK_AABB; } TileEntityJacobsLadder tile = (TileEntityJacobsLadder) te; if (!tile.isDummy()) { //transformer return FULL_BLOCK_AABB; } else { Vec3d min; Vec3d max; LadderSize size = tile.size; double distX = (1 - size.topDistance) / 2; double distZ = .5 - .0625 * (size.ordinal() + 1); double h = Math.min(1, 1 + size.height - tile.dummy); if (tile.facing.getAxis() == EnumFacing.Axis.Z) { min = new Vec3d(distX, 0, distZ); max = new Vec3d(1 - distX, h, 1 - distZ); } else { min = new Vec3d(distZ, 0, distX); max = new Vec3d(1 - distZ, h, 1 - distX); } return new AxisAlignedBB(min, max); } } @Nullable @Override public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, World worldIn, BlockPos pos) { return getBoundingBox(blockState, worldIn, pos); } @Override public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List collidingBoxes, @Nullable Entity entityIn) { AxisAlignedBB axisalignedbb = getBoundingBox(state, worldIn, pos).offset(pos); if (entityBox.intersectsWith(axisalignedbb)) { collidingBoxes.add(axisalignedbb); } } @Override public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player) { return new ItemStack(this, 1, getMetaFromState(state)); } @Override public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn) { super.onEntityCollidedWithBlock(worldIn, pos, state, entityIn); TileEntity te = worldIn.getTileEntity(pos); if (te instanceof TileEntityJacobsLadder) { ((TileEntityJacobsLadder) te).onEntityTouch(entityIn); } } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, @Nullable ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) { TileEntity te = worldIn.getTileEntity(pos); if (te instanceof TileEntityJacobsLadder) { return ((TileEntityJacobsLadder) te).onActivated(playerIn, hand, heldItem); } return super.onBlockActivated(worldIn, pos, state, playerIn, hand, heldItem, side, hitX, hitY, hitZ); } @Override public boolean canPlaceBlockAt(World w, BlockPos pos, ItemStack stack) { int dummyCount = LadderSize.values()[stack.getMetadata()].dummyCount; for (int i = 1;i<=dummyCount;i++) { if (!w.isAirBlock(pos.up(i))) { return false; } } return true; } }