56 lines
2.7 KiB
Java
56 lines
2.7 KiB
Java
/*
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* This file is part of Industrial Wires.
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* Copyright (C) 2016-2018 malte0811
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* Industrial Wires is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* Industrial Wires is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
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*/
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package malte0811.industrialwires;
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import blusunrize.immersiveengineering.ImmersiveEngineering;
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import blusunrize.immersiveengineering.common.blocks.BlockIEBase;
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import blusunrize.immersiveengineering.common.blocks.BlockTypes_MetalsIE;
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import blusunrize.immersiveengineering.common.blocks.metal.*;
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import net.minecraft.item.Item;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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public class IEObjects {
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@GameRegistry.ObjectHolder(ImmersiveEngineering.MODID+":metal_decoration0")
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public static BlockIEBase<BlockTypes_MetalDecoration0> blockMetalDecoration0 = nullNotNull();
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@GameRegistry.ObjectHolder(ImmersiveEngineering.MODID+":metal_decoration1")
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public static BlockIEBase<BlockTypes_MetalDecoration1> blockMetalDecoration1 = nullNotNull();
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@GameRegistry.ObjectHolder(ImmersiveEngineering.MODID+":metal_decoration2")
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public static BlockIEBase<BlockTypes_MetalDecoration2> blockMetalDecoration2 = nullNotNull();
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@GameRegistry.ObjectHolder(ImmersiveEngineering.MODID+":metal_device0")
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public static BlockIEBase<BlockTypes_MetalDevice0> blockMetalDevice0 = nullNotNull();
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@GameRegistry.ObjectHolder(ImmersiveEngineering.MODID+":connector")
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public static BlockIEBase<BlockTypes_Connector> blockConnectors = nullNotNull();
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@GameRegistry.ObjectHolder(ImmersiveEngineering.MODID+":storage")
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public static BlockIEBase<BlockTypes_MetalsIE> blockStorage = nullNotNull();
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//ITEMS
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@GameRegistry.ObjectHolder(ImmersiveEngineering.MODID+":earmuffs")
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public static Item itemEarmuffs = nullNotNull();
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@GameRegistry.ObjectHolder(ImmersiveEngineering.MODID+":material")
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public static Item itemMaterial = nullNotNull();
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@GameRegistry.ObjectHolder(ImmersiveEngineering.MODID+":wirecoil")
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public static Item itemWireCoil = nullNotNull();
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@GameRegistry.ObjectHolder(ImmersiveEngineering.MODID+":tool")
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public static Item itemTool = nullNotNull();
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// Ugly hack to prevent null warnings
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private static <T> T nullNotNull() {
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//noinspection ConstantConditions
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return null;
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}
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}
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