177 lines
5.8 KiB
Java
177 lines
5.8 KiB
Java
/*
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* This file is part of Industrial Wires.
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* Copyright (C) 2016-2017 malte0811
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*
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* Industrial Wires is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Industrial Wires is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
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*/
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package malte0811.industrialWires.blocks.wire;
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import blusunrize.immersiveengineering.api.IEProperties;
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import malte0811.industrialWires.IndustrialWires;
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import malte0811.industrialWires.blocks.BlockIWBase;
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import malte0811.industrialWires.blocks.IMetaEnum;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyEnum;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.property.ExtendedBlockState;
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import net.minecraftforge.common.property.IUnlistedProperty;
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import javax.annotation.Nonnull;
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import java.util.Arrays;
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public class BlockIC2Connector extends BlockIWBase implements IMetaEnum {
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private static PropertyEnum<BlockTypes_IC2_Connector> type = PropertyEnum.create("type", BlockTypes_IC2_Connector.class);
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public BlockIC2Connector() {
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super(Material.IRON, "ic2_connector");
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setHardness(3.0F);
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setResistance(15.0F);
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lightOpacity = 0;
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this.setCreativeTab(IndustrialWires.creativeTab);
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}
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@Override
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public void onNeighborChange(IBlockAccess world, BlockPos pos, BlockPos posNeighbor) {
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TileEntity te = world.getTileEntity(pos);
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if(te instanceof TileEntityIC2ConnectorTin) {
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TileEntityIC2ConnectorTin connector = (TileEntityIC2ConnectorTin) te;
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if(world.isAirBlock(pos.offset(connector.f))) {
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this.dropBlockAsItem(connector.getWorld(), pos, world.getBlockState(pos), 0);
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connector.getWorld().setBlockToAir(pos);
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}
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}
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}
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@Override
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public void getSubBlocks(@Nonnull Item itemIn, CreativeTabs tab, NonNullList<ItemStack> list) {
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for (int i = 0;i<type.getAllowedValues().size();i++) {
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list.add(new ItemStack(itemIn, 1, i));
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}
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}
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@Nonnull
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@Override
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protected BlockStateContainer createBlockState() {
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BlockStateContainer base = super.createBlockState();
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IUnlistedProperty<?>[] unlisted = (base instanceof ExtendedBlockState) ? ((ExtendedBlockState) base).getUnlistedProperties().toArray(new IUnlistedProperty[0]) : new IUnlistedProperty[0];
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unlisted = Arrays.copyOf(unlisted, unlisted.length+1);
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unlisted[unlisted.length-1] = IEProperties.CONNECTIONS;
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return new ExtendedBlockState(this, base.getProperties().toArray(new IProperty[0]), unlisted);
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}
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@Override
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protected IProperty<?>[] getProperties() {
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return new IProperty[]{type, IEProperties.FACING_ALL};
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}
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@Nonnull
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@Override
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public IBlockState getActualState(@Nonnull IBlockState state, IBlockAccess worldIn, BlockPos pos) {
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state = super.getActualState(state, worldIn, pos);
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TileEntity te = worldIn.getTileEntity(pos);
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if (te instanceof TileEntityIC2ConnectorTin) {
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state.withProperty(IEProperties.FACING_ALL, ((TileEntityIC2ConnectorTin) te).getFacing());
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}
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return state;
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}
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@Nonnull
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@Override
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public IBlockState getStateFromMeta(int meta) {
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return super.getStateFromMeta(meta).withProperty(type, BlockTypes_IC2_Connector.values()[meta]);
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}
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@Override
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public boolean isSideSolid(IBlockState state, @Nonnull IBlockAccess world, @Nonnull BlockPos pos, EnumFacing side) {
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return false;
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}
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@Override
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public boolean hasTileEntity(IBlockState state) {
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return true;
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}
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@Override
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public TileEntity createTileEntity(@Nonnull World world, @Nonnull IBlockState state) {
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switch (state.getValue(type)) {
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case TIN_CONN:
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return new TileEntityIC2ConnectorTin(false);
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case TIN_RELAY:
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return new TileEntityIC2ConnectorTin(true);
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case COPPER_CONN:
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return new TileEntityIC2ConnectorCopper(false);
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case COPPER_RELAY:
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return new TileEntityIC2ConnectorCopper(true);
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case GOLD_CONN:
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return new TileEntityIC2ConnectorGold(false);
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case GOLD_RELAY:
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return new TileEntityIC2ConnectorGold(true);
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case HV_CONN:
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return new TileEntityIC2ConnectorHV(false);
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case HV_RELAY:
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return new TileEntityIC2ConnectorHV(true);
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case GLASS_CONN:
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return new TileEntityIC2ConnectorGlass(false);
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case GLASS_RELAY:
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return new TileEntityIC2ConnectorGlass(true);
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}
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return null;
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}
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@Override
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public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) {
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return layer==BlockRenderLayer.TRANSLUCENT||layer==BlockRenderLayer.SOLID;
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}
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@Override
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public boolean isFullBlock(IBlockState state) {
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return false;
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}
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@Override
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public boolean isFullCube(IBlockState state) {
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return false;
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}
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@Override
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public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) {
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return false;
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}
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@Override
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public boolean isOpaqueCube(IBlockState state) {
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return false;
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}
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/*@Override
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public boolean isVisuallyOpaque() {
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return false;
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}*/
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@Override
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public Object[] getValues() {
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return BlockTypes_IC2_Connector.values();
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}
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@Override
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public int getMetaFromState(IBlockState state) {
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return state.getValue(type).ordinal();
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}
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}
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