IndustrialWires/src/main/java/malte0811/industrialWires/util/MultiblockTemplateManual.java
2018-06-04 18:10:52 +02:00

156 lines
4.8 KiB
Java

/*
* This file is part of Industrial Wires.
* Copyright (C) 2016-2018 malte0811
* Industrial Wires is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* Industrial Wires is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
*/
package malte0811.industrialWires.util;
import blusunrize.immersiveengineering.api.MultiblockHandler;
import blusunrize.immersiveengineering.api.crafting.IngredientStack;
import malte0811.industrialWires.compat.Compat;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.datafix.DataFixesManager;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3i;
import net.minecraft.world.World;
import net.minecraft.world.gen.structure.template.Template;
import net.minecraft.world.gen.structure.template.TemplateManager;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable;
import java.util.*;
//This is just for manual entries
public class MultiblockTemplateManual implements MultiblockHandler.IMultiblock {
public static final TemplateManager RES_LOC_TEMPLATE_MANAGER = new TemplateManager("/dev/null/should not exist",
DataFixesManager.createFixer());
private final ResourceLocation loc;
@Nullable
private Template template;
@Nullable
private IngredientStack[] mats = null;
@Nullable
private ItemStack[][][] fakeStructure = null;
@Nullable
private Map<ItemStack, IBlockState> realStructure = null;
public MultiblockTemplateManual(ResourceLocation loc) {
this.loc = loc;
}
private void updateTemplate() {
if (template == null)
{
template = RES_LOC_TEMPLATE_MANAGER.getTemplate(null, loc);
Vec3i size = template.getSize();
fakeStructure = new ItemStack[size.getY()][size.getX()][size.getZ()];
for (int x = 0; x < size.getX(); x++) {
for (int y = 0; y < size.getY(); y++) {
for (int z = 0; z < size.getZ(); z++) {
fakeStructure[y][x][z] = new ItemStack(Items.COMMAND_BLOCK_MINECART);
}
}
}
realStructure = new IdentityHashMap<>();
List<Template.BlockInfo> blocks = template.blocks;
Set<ItemStack> matsSet = new HashSet<>();
for (Template.BlockInfo info : blocks) {
ItemStack here = Compat.stackFromInfo.apply(new ItemStack(info.blockState.getBlock(), 1,
info.blockState.getBlock().getMetaFromState(info.blockState)), info);
if (!here.isEmpty()) {
realStructure.put(fakeStructure[info.pos.getY()][info.pos.getX()][info.pos.getZ()],
info.blockState);
Optional<ItemStack> match = matsSet.stream().filter(s -> ItemStack.areItemsEqual(here, s)).findAny();
if (match.isPresent()) {
match.get().grow(1);
} else {
matsSet.add(here);
}
}
}
mats = matsSet.stream().map(IngredientStack::new).toArray(IngredientStack[]::new);
for (int x = 0; x < size.getX(); x++) {
for (int y = 0; y < size.getY(); y++) {
for (int z = 0; z < size.getZ(); z++) {
if (!realStructure.containsKey(fakeStructure[y][x][z])) {
fakeStructure[y][x][z] = ItemStack.EMPTY;
}
}
}
}
}
}
@Override
public String getUniqueName() {
return loc.toString();
}
@Override
public boolean isBlockTrigger(IBlockState state) {
return false;
}
@Override
public boolean createStructure(World world, BlockPos pos, EnumFacing side, EntityPlayer player) {
return false;
}
@Override
public ItemStack[][][] getStructureManual() {
updateTemplate();
return fakeStructure;
}
@Override
public IBlockState getBlockstateFromStack(int index, ItemStack stack) {
updateTemplate();
assert realStructure != null;
return realStructure.getOrDefault(stack, Blocks.AIR.getDefaultState());
}
@Override
public IngredientStack[] getTotalMaterials() {
updateTemplate();
return mats;
}
@Override
public boolean overwriteBlockRender(ItemStack stack, int iterator) {
return false;
}
@Override
public float getManualScale() {
return 12;
}
@Override
@SideOnly(Side.CLIENT)
public boolean canRenderFormedStructure() {
return false;
}
@Override
@SideOnly(Side.CLIENT)
public void renderFormedStructure() {
}
}