IndustrialWires/src/main/java/malte0811/industrialWires/network/MessageItemSync.java
malte0811 1959b93f5b Fixed some potential CME's
IC2 feedthrough connectors properly disassemble now
2018-04-06 18:25:46 +02:00

68 lines
2.4 KiB
Java

/*
* This file is part of Industrial Wires.
* Copyright (C) 2016-2018 malte0811
* Industrial Wires is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* Industrial Wires is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
*/
package malte0811.industrialWires.network;
import io.netty.buffer.ByteBuf;
import malte0811.industrialWires.items.INetGUIItem;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumHand;
import net.minecraftforge.fml.common.network.ByteBufUtils;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
public class MessageItemSync implements IMessage {
private EnumHand hand;
private NBTTagCompound data;
public MessageItemSync(EnumHand h, NBTTagCompound data) {
hand = h;
this.data = data;
}
public MessageItemSync() {
}
@Override
public void fromBytes(ByteBuf buf) {
hand = EnumHand.values()[buf.readInt()];
data = ByteBufUtils.readTag(buf);
}
@Override
public void toBytes(ByteBuf buf) {
buf.writeInt(hand.ordinal());
ByteBufUtils.writeTag(buf, data);
}
public static class HandlerServer implements IMessageHandler<MessageItemSync, IMessage> {
@Override
public IMessage onMessage(MessageItemSync message, MessageContext ctx) {
Minecraft.getMinecraft().addScheduledTask(()-> {
EntityPlayer player = ctx.getServerHandler().player;
ItemStack held = player.getHeldItem(message.hand);
if (held.getItem() instanceof INetGUIItem) {
ctx.getServerHandler().player.getServerWorld().addScheduledTask(() ->
((INetGUIItem) held.getItem()).onChange(message.data, player, message.hand));
}
});
return null;
}
}
}