IndustrialWires/src/main/java/malte0811/industrialWires/blocks/wire/TileEntityIC2ConnectorTin.java
malte0811 2edc831d19 added Jacobs Ladders, part 1
rendering and sound are done, as well as energy usage
ToDo: finish the dimensions of the different ladders, add models for small+normal, recipes, probably a lot more...
2017-02-26 14:04:23 +01:00

361 lines
11 KiB
Java

/*
* This file is part of Industrial Wires.
* Copyright (C) 2016-2017 malte0811
*
* Industrial Wires is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Industrial Wires is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
*/
package malte0811.industrialWires.blocks.wire;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import blusunrize.immersiveengineering.api.ApiUtils;
import blusunrize.immersiveengineering.api.TargetingInfo;
import blusunrize.immersiveengineering.api.energy.wires.IImmersiveConnectable;
import blusunrize.immersiveengineering.api.energy.wires.ImmersiveNetHandler;
import blusunrize.immersiveengineering.api.energy.wires.ImmersiveNetHandler.AbstractConnection;
import blusunrize.immersiveengineering.api.energy.wires.ImmersiveNetHandler.Connection;
import blusunrize.immersiveengineering.api.energy.wires.TileEntityImmersiveConnectable;
import blusunrize.immersiveengineering.api.energy.wires.WireType;
import blusunrize.immersiveengineering.common.blocks.IEBlockInterfaces.IBlockBounds;
import blusunrize.immersiveengineering.common.blocks.IEBlockInterfaces.IDirectionalTile;
import ic2.api.energy.event.EnergyTileLoadEvent;
import ic2.api.energy.event.EnergyTileUnloadEvent;
import ic2.api.energy.tile.IEnergyAcceptor;
import ic2.api.energy.tile.IEnergyEmitter;
import ic2.api.energy.tile.IEnergySink;
import ic2.api.energy.tile.IEnergySource;
import malte0811.industrialWires.IIC2Connector;
import malte0811.industrialWires.wires.IC2Wiretype;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ITickable;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.common.MinecraftForge;
public class TileEntityIC2ConnectorTin extends TileEntityImmersiveConnectable implements IEnergySource, IEnergySink, IDirectionalTile, ITickable, IIC2Connector, IBlockBounds {
EnumFacing f = EnumFacing.NORTH;
boolean relay;
boolean first = true;
//IC2 net to IE net buffer
double inBuffer = 0;
double maxToNet = 0;
//IE net to IC2 net buffer
double outBuffer = 0;
double maxToMachine = 0;
double maxStored = IC2Wiretype.IC2_TYPES[0].getTransferRate()/8;
int tier = 1;
public TileEntityIC2ConnectorTin(boolean rel) {
relay = rel;
}
public TileEntityIC2ConnectorTin() {}
@Override
public void update() {
if (first) {
if (!worldObj.isRemote)
MinecraftForge.EVENT_BUS.post(new EnergyTileLoadEvent(this));
first = false;
}
if (!worldObj.isRemote&&inBuffer>.1)
transferPower();
}
public void transferPower() {
Set<AbstractConnection> conns = new HashSet<>(ImmersiveNetHandler.INSTANCE.getIndirectEnergyConnections(pos, worldObj));
Map<AbstractConnection, Pair<IIC2Connector, Double>> maxOutputs = new HashMap<>();
double outputMax = Math.min(inBuffer, maxToNet);
double sum = 0;
for (AbstractConnection c:conns) {
IImmersiveConnectable iic = ApiUtils.toIIC(c.end, worldObj);
if (iic instanceof IIC2Connector) {
double tmp = inBuffer-((IIC2Connector)iic).insertEnergy(outputMax, true);
if (tmp>.00000001) {
maxOutputs.put(c, new ImmutablePair<>((IIC2Connector)iic, tmp));
sum+=tmp;
}
}
}
if (sum<.0001) {
return;
}
final double oldInBuf = outputMax;
HashMap<Connection, Integer> transferedPerConn = ImmersiveNetHandler.INSTANCE.getTransferedRates(worldObj.provider.getDimension());
for (AbstractConnection c:maxOutputs.keySet()) {
Pair<IIC2Connector, Double> p = maxOutputs.get(c);
double out = oldInBuf*p.getRight()/sum;
double loss = getAverageLossRate(c);
double inserted = out-p.getLeft().insertEnergy(out-loss, false);
inBuffer-=inserted;
float intermediaryLoss = 0;
HashSet<IImmersiveConnectable> passedConnectors = new HashSet<>();
double energyAtConn = inserted+loss;
for(Connection sub : c.subConnections)
{
int transferredPerCon = transferedPerConn.containsKey(sub)?transferedPerConn.get(sub):0;
energyAtConn-=sub.cableType.getLossRatio()*sub.length;
ImmersiveNetHandler.INSTANCE.getTransferedRates(worldObj.provider.getDimension()).put(sub,(int)(transferredPerCon+energyAtConn));
IImmersiveConnectable subStart = ApiUtils.toIIC(sub.start,worldObj);
IImmersiveConnectable subEnd = ApiUtils.toIIC(sub.end,worldObj);
if(subStart!=null && passedConnectors.add(subStart))
subStart.onEnergyPassthrough((int)(inserted-inserted*intermediaryLoss));
if(subEnd!=null && passedConnectors.add(subEnd))
subEnd.onEnergyPassthrough((int)(inserted-inserted*intermediaryLoss));
}
}
}
public double getAverageLossRate(AbstractConnection conn) {
double f = 0;
for(Connection c : conn.subConnections) {
f += c.length*c.cableType.getLossRatio();
}
return f;
}
//Input through the net
@Override
public double insertEnergy(double eu, boolean simulate) {
final double insert = Math.min(maxStored-outBuffer, eu);
if (insert>0) {
if (outBuffer<maxToMachine) {
maxToMachine = outBuffer;
}
if (eu>maxToMachine) {
maxToMachine = eu;
}
}
if (!simulate) {
outBuffer+=insert;
}
return eu-insert;
}
@Override
public void invalidate() {
if (!worldObj.isRemote&&!first)
MinecraftForge.EVENT_BUS.post(new EnergyTileUnloadEvent(this));
first = true;
super.invalidate();
}
@Override
public void onChunkUnload() {
super.onChunkUnload();
if (!worldObj.isRemote&&!first)
MinecraftForge.EVENT_BUS.post(new EnergyTileUnloadEvent(this));
first = true;
}
@Override
public Vec3d getRaytraceOffset(IImmersiveConnectable link) {
EnumFacing side = f.getOpposite();
return new Vec3d(.5+side.getFrontOffsetX()*.0625, .5+side.getFrontOffsetY()*.0625, .5+side.getFrontOffsetZ()*.0625);
}
@Override
public Vec3d getConnectionOffset(Connection con) {
EnumFacing side = f.getOpposite();
double conRadius = con.cableType.getRenderDiameter()/2;
return new Vec3d(.5-conRadius*side.getFrontOffsetX(), .5-conRadius*side.getFrontOffsetY(), .5-conRadius*side.getFrontOffsetZ());
}
@Override
public boolean canConnect() {
return true;
}
@Override
public boolean isEnergyOutput() {
return !relay;
}
@Override
public boolean canConnectCable(WireType cableType, TargetingInfo target) {
return (limitType==null||(this.isRelay() && limitType==cableType))&&canConnect(cableType);
}
public boolean canConnect(WireType t) {
return t==IC2Wiretype.IC2_TYPES[0];
}
@Override
protected boolean isRelay() {
return relay;
}
@Override
public boolean emitsEnergyTo(IEnergyAcceptor receiver, EnumFacing side) {
return !relay&&side==f;
}
@Override
public boolean acceptsEnergyFrom(IEnergyEmitter emitter, EnumFacing side) {
return !relay&&side==f;
}
@Override
public double getDemandedEnergy() {
double ret = maxStored-inBuffer;
if (ret<.1)
ret = 0;
return ret;
}
@Override
public int getSinkTier() {
return tier;
}
@Override
public double injectEnergy(EnumFacing directionFrom, double amount, double voltage) {
if (inBuffer<maxStored) {
if (inBuffer<maxToNet) {
maxToNet = inBuffer;
}
inBuffer += amount;
if (amount>maxToNet) {
maxToNet = amount;
}
markDirty();
return 0;
}
return amount;
}
@Override
public double getOfferedEnergy() {
return Math.min(maxToMachine, outBuffer);
}
@Override
public void drawEnergy(double amount) {
outBuffer -= amount;
markDirty();
}
@Override
public int getSourceTier() {
return tier;
}
@Override
public void readCustomNBT(NBTTagCompound nbt, boolean descPacket) {
super.readCustomNBT(nbt, descPacket);
f = EnumFacing.getFront(nbt.getInteger("facing"));
relay = nbt.getBoolean("relay");
inBuffer = nbt.getDouble("inBuffer");
outBuffer = nbt.getDouble("outBuffer");
if (nbt.hasKey("maxToNet")) {
maxToNet = nbt.getDouble("maxToNet");
} else {
maxToNet = inBuffer;
}
if (nbt.hasKey("maxToMachine")) {
maxToMachine = nbt.getDouble("maxToMachine");
} else {
maxToMachine = outBuffer;
}
}
@Override
public void writeCustomNBT(NBTTagCompound nbt, boolean descPacket) {
super.writeCustomNBT(nbt, descPacket);
nbt.setInteger("facing", f.getIndex());
nbt.setBoolean("relay", relay);
nbt.setDouble("inBuffer", inBuffer);
nbt.setDouble("outBuffer", outBuffer);
nbt.setDouble("maxToNet", maxToNet);
nbt.setDouble("maxToMachine", maxToMachine);
}
@Override
public EnumFacing getFacing() {
return f;
}
@Override
public void setFacing(EnumFacing facing) {
f = facing;
}
@Override
public int getFacingLimitation() {
return 0;
}
@Override
public boolean mirrorFacingOnPlacement(EntityLivingBase placer) {
return true;
}
@Override
public boolean canHammerRotate(EnumFacing side, float hitX, float hitY, float hitZ, EntityLivingBase entity) {
return false;
}
@Override
public float[] getBlockBounds() {
float length = this instanceof TileEntityIC2ConnectorHV?(relay?.875f:.75f): this instanceof TileEntityIC2ConnectorGold?.5625f: .5f;
float wMin = .3125f;
float wMax = .6875f;
switch(f.getOpposite() )
{
case UP:
return new float[]{wMin,0,wMin, wMax,length,wMax};
case DOWN:
return new float[]{wMin,1-length,wMin, wMax,1,wMax};
case SOUTH:
return new float[]{wMin,wMin,0, wMax,wMax,length};
case NORTH:
return new float[]{wMin,wMin,1-length, wMax,wMax,1};
case EAST:
return new float[]{0,wMin,wMin, length,wMax,wMax};
case WEST:
return new float[]{1-length,wMin,wMin, 1,wMax,wMax};
}
return new float[]{0,0,0,1,1,1};
}
/*
* regarding equals+hashCode
* TE's are considered equal if they have the same pos+dimension id
* This is necessary to work around a weird bug causing a lot of log spam (100GB and above are well possible).
* For further information see #1 (https://github.com/malte0811/IndustrialWires/issues/1)
*/
@Override
public int hashCode() {
int ret = worldObj.provider.getDimension();
ret = 31*ret+pos.hashCode();
return ret;
}
@Override
public boolean equals(Object obj) {
if (obj==this) {
return true;
}
if (!(obj instanceof TileEntityIC2ConnectorTin)) {
return false;
}
if (obj.getClass()!=getClass()) {
return false;
}
TileEntityIC2ConnectorTin te = (TileEntityIC2ConnectorTin) obj;
if (!te.pos.equals(pos)) {
return false;
}
if (te.worldObj.provider.getDimension()!=worldObj.provider.getDimension()) {
return false;
}
return true;
}
@Override
public boolean canRotate(EnumFacing axis) {
return false;
}
}