IndustrialWires/src/main/java/malte0811/industrialWires/IndustrialWires.java
2017-05-26 17:02:07 +02:00

133 lines
6 KiB
Java

/*
* This file is part of Industrial Wires.
* Copyright (C) 2016-2017 malte0811
*
* Industrial Wires is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Industrial Wires is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
*/
package malte0811.industrialWires;
import malte0811.industrialWires.blocks.BlockJacobsLadder;
import malte0811.industrialWires.blocks.TileEntityJacobsLadder;
import malte0811.industrialWires.blocks.controlpanel.BlockPanel;
import malte0811.industrialWires.blocks.controlpanel.TileEntityPanel;
import malte0811.industrialWires.blocks.controlpanel.TileEntityPanelCreator;
import malte0811.industrialWires.blocks.controlpanel.TileEntityRSPanelConn;
import malte0811.industrialWires.blocks.converter.BlockMechanicalConverter;
import malte0811.industrialWires.blocks.converter.TileEntityIEMotor;
import malte0811.industrialWires.blocks.converter.TileEntityMechICtoIE;
import malte0811.industrialWires.blocks.converter.TileEntityMechIEtoIC;
import malte0811.industrialWires.blocks.wire.*;
import malte0811.industrialWires.items.ItemIC2Coil;
import malte0811.industrialWires.items.ItemKey;
import malte0811.industrialWires.items.ItemPanelComponent;
import malte0811.industrialWires.network.MessageGUIInteract;
import malte0811.industrialWires.network.MessageItemSync;
import malte0811.industrialWires.network.MessagePanelInteract;
import malte0811.industrialWires.network.MessageTileSyncIW;
import malte0811.industrialWires.wires.IC2Wiretype;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
@Mod(modid = IndustrialWires.MODID, version = IndustrialWires.VERSION, dependencies="required-after:immersiveengineering@[0.10-58,);required-after:IC2")
public class IndustrialWires {
public static final String MODID = "industrialwires";
public static final String VERSION = "${version}";
public static BlockIC2Connector ic2conn;
public static BlockMechanicalConverter mechConv;
public static BlockJacobsLadder jacobsLadder;
public static BlockPanel panel;
public static ItemIC2Coil coil;
public static ItemPanelComponent panelComponent;
public static ItemKey key;
public static final SimpleNetworkWrapper packetHandler = NetworkRegistry.INSTANCE.newSimpleChannel(MODID);
@Mod.Instance(MODID)
public static IndustrialWires instance = new IndustrialWires();
public static CreativeTabs creativeTab = new CreativeTabs(MODID) {
@Override
public Item getTabIconItem() {
return null;
}
@Override
public ItemStack getIconItemStack() {
return new ItemStack(coil, 1, 2);
}
};
@SidedProxy(clientSide = "malte0811.industrialWires.client.ClientProxy", serverSide = "malte0811.industrialWires.CommonProxy")
public static CommonProxy proxy;
@EventHandler
public void preInit(FMLPreInitializationEvent e) {
new IWConfig();
ic2conn = new BlockIC2Connector();
if (IWConfig.enableConversion)
mechConv = new BlockMechanicalConverter();
jacobsLadder = new BlockJacobsLadder();
panel = new BlockPanel();
coil = new ItemIC2Coil();
panelComponent = new ItemPanelComponent();
key = new ItemKey();
GameRegistry.registerTileEntity(TileEntityIC2ConnectorTin.class, "ic2ConnectorTin");
GameRegistry.registerTileEntity(TileEntityIC2ConnectorCopper.class, "ic2ConnectorCopper");
GameRegistry.registerTileEntity(TileEntityIC2ConnectorGold.class, "ic2ConnectorGold");
GameRegistry.registerTileEntity(TileEntityIC2ConnectorHV.class, "ic2ConnectorHV");
GameRegistry.registerTileEntity(TileEntityIC2ConnectorGlass.class, "ic2ConnectorGlass");
GameRegistry.registerTileEntity(TileEntityJacobsLadder.class, MODID+":jacobsLadder");
GameRegistry.registerTileEntity(TileEntityPanel.class, MODID+":control_panel");
GameRegistry.registerTileEntity(TileEntityRSPanelConn.class, MODID+":control_panel_rs");
GameRegistry.registerTileEntity(TileEntityPanelCreator.class, MODID+":panel_creator");
if (mechConv!=null) {
GameRegistry.registerTileEntity(TileEntityIEMotor.class, MODID+":ieMotor");
GameRegistry.registerTileEntity(TileEntityMechICtoIE.class, MODID+":mechIcToIe");
GameRegistry.registerTileEntity(TileEntityMechIEtoIC.class, MODID+":mechIeToIc");
}
if (IC2Wiretype.IC2_TYPES == null) {
throw new IllegalStateException("No IC2 wires registered");
}
proxy.preInit();
}
@EventHandler
public void init(FMLInitializationEvent e) {
Recipes.addRecipes();
ExtraIC2Compat.addToolConmpat();
packetHandler.registerMessage(MessageTileSyncIW.HandlerClient.class, MessageTileSyncIW.class, 0, Side.CLIENT);
packetHandler.registerMessage(MessagePanelInteract.HandlerServer.class, MessagePanelInteract.class, 1, Side.SERVER);
packetHandler.registerMessage(MessageGUIInteract.HandlerServer.class, MessageGUIInteract.class, 2, Side.SERVER);
packetHandler.registerMessage(MessageItemSync.HandlerServer.class, MessageItemSync.class, 3, Side.SERVER);
NetworkRegistry.INSTANCE.registerGuiHandler(instance, proxy);
}
@EventHandler
public void postInit(FMLPostInitializationEvent e) {
proxy.postInit();
}
}