IndustrialWires/src/main/java/malte0811/industrialWires/crafting/RecipeInitPC.java
malte0811 65ba8acbec Finished up the lock switch, just missing textures now
Added a recipe to copy settings from one panel component to another
Some internal changes
2017-05-26 13:33:24 +02:00

52 lines
1.7 KiB
Java

/*
* This file is part of Industrial Wires.
* Copyright (C) 2016-2017 malte0811
*
* Industrial Wires is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Industrial Wires is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
*/
package malte0811.industrialWires.crafting;
import malte0811.industrialWires.IndustrialWires;
import malte0811.industrialWires.items.ItemPanelComponent;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.oredict.ShapedOreRecipe;
import javax.annotation.Nonnull;
public class RecipeInitPC extends ShapedOreRecipe {
public RecipeInitPC(ItemStack result, Object... recipe) {
super(result, recipe);
}
@Nonnull
@Override
public ItemStack getCraftingResult(@Nonnull InventoryCrafting var1) {
ItemStack ret = super.getCraftingResult(var1);
if (ret.getItem()== IndustrialWires.panelComponent) {
//implicitely initialize the component, relevant for locks with random ID's
ItemPanelComponent.getTagCompound(ret);
}
return ret;
}
@Override
public boolean matches(InventoryCrafting inv, World world) {
return super.matches(inv, world);
}
}