IndustrialWires/src/main/java/malte0811/industrialWires/crafting/RecipeKeyLock.java
malte0811 55e03ab8a4 Started adding locks for panels
# Conflicts:
#	src/main/java/malte0811/industrialWires/CommonProxy.java
#	src/main/java/malte0811/industrialWires/IndustrialWires.java
#	src/main/java/malte0811/industrialWires/client/ClientProxy.java
#	src/main/java/malte0811/industrialWires/containers/ContainerPanelComponent.java
#	src/main/java/malte0811/industrialWires/items/ItemIC2Coil.java
#	src/main/java/malte0811/industrialWires/items/ItemPanelComponent.java
#	src/main/java/malte0811/industrialWires/network/MessageComponentSync.java
2017-05-26 13:25:16 +02:00

111 lines
3.2 KiB
Java

/*
* This file is part of Industrial Wires.
* Copyright (C) 2016-2017 malte0811
*
* Industrial Wires is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Industrial Wires is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
*/
package malte0811.industrialWires.crafting;
import malte0811.industrialWires.IndustrialWires;
import malte0811.industrialWires.controlpanel.Lock;
import malte0811.industrialWires.controlpanel.PanelComponent;
import malte0811.industrialWires.items.ItemKey;
import malte0811.industrialWires.items.ItemPanelComponent;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.util.NonNullList;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
//TODO JEI
public class RecipeKeyLock implements IRecipe {
@Override
public boolean matches(@Nonnull InventoryCrafting inv, @Nonnull World worldIn) {
return getLockId(inv) != 0;
}
@Nonnull
@Override
public ItemStack getCraftingResult(@Nonnull InventoryCrafting inv) {
ItemStack ret = getKey(inv).copy();
ItemKey.setId(ret, getLockId(inv));
return ret;
}
@Override
public int getRecipeSize() {
return 2;
}
@Nonnull
@Override
public ItemStack getRecipeOutput() {
return new ItemStack(IndustrialWires.key);
}
@Nonnull
@Override
public NonNullList<ItemStack> getRemainingItems(@Nonnull InventoryCrafting inv) {
NonNullList<ItemStack> ret = NonNullList.withSize(inv.getSizeInventory(), ItemStack.EMPTY);
for (int i = 0; i < ret.size(); i++) {
ItemStack here = inv.getStackInSlot(i);
if (here.getItem() == IndustrialWires.panelComponent) {
ret.set(i, here);
}
}
return ret;
}
private int getLockId(@Nonnull InventoryCrafting inv) {
int id = 0;
boolean hasKey = false;
for (int i = 0; i < inv.getSizeInventory(); i++) {
ItemStack here = inv.getStackInSlot(i);
if (here.getItem() == IndustrialWires.key) {
if (hasKey || ItemKey.idForKey(here) != 0) {//too many keys or non-blanks
return 0;
}
hasKey = true;
} else if (here.getItem() == IndustrialWires.panelComponent) {
if (id != 0) {//too many locks/components
return 0;
}
PanelComponent pc = ItemPanelComponent.componentFromStack(here);
if (pc instanceof Lock) {
id = ((Lock) pc).getLockID();
} else {
return 0;
}
}
}
if (!hasKey) {
return 0;
}
return id;
}
@Nonnull
//assumes that the recipe is valid
private ItemStack getKey(@Nonnull InventoryCrafting inv) {
for (int i = 0; i < inv.getSizeInventory(); i++) {
ItemStack here = inv.getStackInSlot(i);
if (here.getItem() == IndustrialWires.key) {
return here;
}
}
return ItemStack.EMPTY;
}
}