63d9fca789
ToDo documentation
409 lines
17 KiB
Java
409 lines
17 KiB
Java
/*
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* This file is part of Industrial Wires.
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* Copyright (C) 2016-2018 malte0811
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* Industrial Wires is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* Industrial Wires is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
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*/
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package malte0811.industrialwires.controlpanel;
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import blusunrize.immersiveengineering.api.Lib;
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import blusunrize.immersiveengineering.common.util.chickenbones.Matrix4;
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import malte0811.industrialwires.IndustrialWires;
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import malte0811.industrialwires.blocks.controlpanel.BlockTypes_Panel;
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import malte0811.industrialwires.client.ClientUtilsIW;
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import malte0811.industrialwires.client.RawQuad;
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import malte0811.industrialwires.controlpanel.PropertyComponents.PanelRenderProperties;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.block.model.BakedQuad;
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import net.minecraft.client.renderer.block.model.IBakedModel;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.client.renderer.vertex.VertexFormat;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.item.EnumDyeColor;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTBase;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagFloat;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.Vec3i;
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import net.minecraftforge.client.model.ModelLoader;
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import net.minecraftforge.client.model.obj.OBJModel;
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import net.minecraftforge.client.model.pipeline.UnpackedBakedQuad;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import org.lwjgl.util.vector.Vector3f;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import java.util.ArrayList;
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import java.util.List;
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import static malte0811.industrialwires.util.NBTKeys.*;
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public final class PanelUtils {
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public static TextureAtlasSprite PANEL_TEXTURE;
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public static Item PANEL_ITEM;
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private static ItemStack panelBase;
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private PanelUtils() {
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}
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@SideOnly(Side.CLIENT)
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public static List<BakedQuad> generateQuads(PanelRenderProperties components) {
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if (PANEL_TEXTURE == null) {
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TextureMap texMap = Minecraft.getMinecraft().getTextureMapBlocks();
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PANEL_TEXTURE = texMap.getAtlasSprite(IndustrialWires.MODID + ":blocks/control_panel");
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}
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ItemStack source = components.getTextureSource();
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IBakedModel texModel = null;
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if (IndustrialWires.proxy.isValidTextureSource(source)) {
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texModel = Minecraft.getMinecraft().getRenderItem().getItemModelWithOverrides(source,
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null, null);
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}
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final TextureAtlasSprite mainTex = texModel != null ? texModel.getParticleTexture() : PANEL_TEXTURE;
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List<BakedQuad> ret = new ArrayList<>();
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Matrix4 m4 = components.getPanelTopTransform();
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Matrix4 m4RotOnly = m4.copy();
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m4RotOnly.invert();
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m4RotOnly.transpose();
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//Intentionally not a for-each to help with CME's
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//noinspection ForLoopReplaceableByForEach
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for (int i = 0; i < components.size(); i++) {
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PanelComponent pc = components.get(i);
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Matrix4 m4Here = m4.copy().translate(pc.getX(), PanelComponent.Y_DELTA, pc.getY());
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List<RawQuad> compQuads = pc.getQuads();
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for (RawQuad bq : compQuads) {
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ret.add(ClientUtilsIW.bakeQuad(bq, m4Here, m4RotOnly));
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}
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}
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Matrix4 baseTrans = components.getPanelBaseTransform();
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Matrix4 baseNorm = baseTrans.copy();
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baseNorm.invert();
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baseNorm.transpose();
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List<RawQuad> rawOut = new ArrayList<>();
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float height1 = getLocalHeightFromZ(1, components.getHeight(), components.getAngle());
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float height0 = getLocalHeightFromZ(0, components.getHeight(), components.getAngle());
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float vMax1 = 16 * height1;
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float vMax0 = 16 * height0;
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float xMin = 0;
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float xMax = 1;
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float zMin = 0;
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float zMax = 1;
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if (components instanceof PropertyComponents.AABBPanelProperties) {
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AxisAlignedBB xzAABB = ((PropertyComponents.AABBPanelProperties) components).getPanelBoundingBox();
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xMin = (float) xzAABB.minX;
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zMin = (float) xzAABB.minZ;
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xMax = (float) xzAABB.maxX;
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zMax = (float) xzAABB.maxZ;
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}
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float uMaxX = 16*(xMax-xMin);
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float uMaxZ = 16*(zMax-zMin);
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//TOP
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rawOut.add(new RawQuad(new Vector3f(xMin, height0, zMin), new Vector3f(xMin, height1, zMax),
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new Vector3f(xMax, height1, zMax), new Vector3f(xMax, height0, zMin),
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EnumFacing.UP, mainTex, WHITE, null, new float[]{0, 0, uMaxX, uMaxZ}, -1));
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//BOTTOM
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rawOut.add(new RawQuad(new Vector3f(xMin, 0, zMin), new Vector3f(xMax, 0, zMin),
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new Vector3f(xMax, 0, zMax), new Vector3f(xMin, 0, zMax),
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EnumFacing.DOWN, mainTex, WHITE, null, UV_FULL, -1));
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//LEFT
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rawOut.add(new RawQuad(new Vector3f(xMin, 0, zMin), new Vector3f(xMin, 0, zMax),
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new Vector3f(xMin, height1, zMax), new Vector3f(xMin, height0, zMin),
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EnumFacing.UP, mainTex, WHITE, null, new float[][]{
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{0, 0}, {0, uMaxZ},
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{vMax1, uMaxZ}, {vMax0, 0}
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}, -1));
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//RIGHT
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rawOut.add(new RawQuad(new Vector3f(xMax, 0, zMin), new Vector3f(xMax, height0, zMin),
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new Vector3f(xMax, height1, zMax), new Vector3f(xMax, 0, zMax),
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EnumFacing.UP, mainTex, WHITE, null, new float[][]{
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{0, 0}, {vMax0, 0},
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{vMax1, uMaxZ}, {0, uMaxZ}
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}, -1));
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//BACK
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rawOut.add(new RawQuad(new Vector3f(xMax, 0, zMin), new Vector3f(xMin, 0, zMin),
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new Vector3f(xMin, height0, zMin), new Vector3f(xMax, height0, zMin),
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EnumFacing.UP, mainTex, WHITE, null, new float[]{0, 0, vMax0, uMaxX}, -1));
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//FRONT
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rawOut.add(new RawQuad(new Vector3f(xMin, 0, zMax), new Vector3f(xMax, 0, zMax),
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new Vector3f(xMax, height1, zMax), new Vector3f(xMin, height1, zMax),
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EnumFacing.UP, mainTex, WHITE, null, new float[]{0, 0, vMax1, uMaxX}, -1));
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for (RawQuad bq : rawOut) {
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ret.add(ClientUtilsIW.bakeQuad(bq, baseTrans, baseNorm));
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}
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return ret;
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}
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//mostly copied from IE's ClientUtils, it has protected access there...
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@SideOnly(Side.CLIENT)
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public static void putVertexData(VertexFormat format, UnpackedBakedQuad.Builder builder, Vector3f pos, OBJModel.Normal faceNormal, double u, double v, TextureAtlasSprite sprite, float[] colorA) {
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for (int e = 0; e < format.getElementCount(); e++)
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switch (format.getElement(e).getUsage()) {
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case POSITION:
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builder.put(e, pos.getX(), pos.getY(), pos.getZ(), 0);
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break;
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case COLOR:
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builder.put(e, colorA[0], colorA[1], colorA[2], colorA[3]);
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break;
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case UV:
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if (sprite == null)//Double Safety. I have no idea how it even happens, but it somehow did .-.
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sprite = Minecraft.getMinecraft().getTextureMapBlocks().getMissingSprite();
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builder.put(e,
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sprite.getInterpolatedU(u),
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sprite.getInterpolatedV((v)),
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0, 1);
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break;
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case NORMAL:
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builder.put(e, faceNormal.x, faceNormal.y, faceNormal.z, 0);
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break;
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default:
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builder.put(e);
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}
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}
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private static final float[] UV_FULL = {0, 0, 16, 16};
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private static final float[] WHITE = {1, 1, 1, 1};
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@SideOnly(Side.CLIENT)
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public static void addTexturedBox(Vector3f min, Vector3f size, List<RawQuad> out, float[] uvs, TextureAtlasSprite tex) {
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addBox(WHITE, WHITE, WHITE, min, size, out, true, uvs, tex, null, false);
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}
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@SideOnly(Side.CLIENT)
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public static void addColoredBox(float[] colorTop, float[] colorSides, float[] colorBottom, Vector3f min, Vector3f size, List<RawQuad> out, boolean doBottom) {
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addBox(colorTop, colorSides, colorBottom, min, size, out, doBottom, UV_FULL, ModelLoader.White.INSTANCE, null, false);
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}
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@SideOnly(Side.CLIENT)
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public static void addColoredBox(float[] colorTop, float[] colorSides, float[] colorBottom, Vector3f min, Vector3f size, List<RawQuad> out, boolean doBottom, @Nullable Matrix4 mat) {
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addBox(colorTop, colorSides, colorBottom, min, size, out, doBottom, UV_FULL, ModelLoader.White.INSTANCE, mat, false);
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}
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@SideOnly(Side.CLIENT)
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public static void addColoredBox(float[] colorTop, float[] colorSides, float[] colorBottom, Vector3f min, Vector3f size, List<RawQuad> out, boolean doBottom, @Nullable Matrix4 mat, boolean inside) {
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addBox(colorTop, colorSides, colorBottom, min, size, out, doBottom, UV_FULL, ModelLoader.White.INSTANCE, mat, inside);
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}
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@SideOnly(Side.CLIENT)
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public static void addBox(float[] colorTop, float[] colorSides, float[] colorBottom, Vector3f min, Vector3f size, List<RawQuad> out, boolean doBottom, float[] uvs, TextureAtlasSprite tex,
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@Nullable Matrix4 mat, boolean inside) {
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addQuad(out, new Vector3f(min.x, min.y + size.y, min.z), new Vector3f(min.x, min.y + size.y, min.z + size.z),
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new Vector3f(min.x + size.x, min.y + size.y, min.z + size.z), new Vector3f(min.x + size.x, min.y + size.y, min.z),
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EnumFacing.UP, colorTop, tex, uvs, mat, inside);
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if (doBottom) {
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addQuad(out, new Vector3f(min.x, min.y, min.z), new Vector3f(min.x + size.x, min.y, min.z),
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new Vector3f(min.x + size.x, min.y, min.z + size.z), new Vector3f(min.x, min.y, min.z + size.z),
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EnumFacing.UP, colorBottom, tex, uvs, mat, inside);
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}
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addQuad(out, new Vector3f(min.x, min.y, min.z), new Vector3f(min.x, min.y, min.z + size.z),
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new Vector3f(min.x, min.y + size.y, min.z + size.z), new Vector3f(min.x, min.y + size.y, min.z),
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EnumFacing.WEST, colorSides, tex, uvs, mat, inside);
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addQuad(out, new Vector3f(min.x + size.x, min.y, min.z), new Vector3f(min.x + size.x, min.y + size.y, min.z),
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new Vector3f(min.x + size.x, min.y + size.y, min.z + size.z), new Vector3f(min.x + size.x, min.y, min.z + size.z),
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EnumFacing.EAST, colorSides, tex, uvs, mat, inside);
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addQuad(out, new Vector3f(min.x, min.y, min.z), new Vector3f(min.x, min.y + size.y, min.z),
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new Vector3f(min.x + size.x, min.y + size.y, min.z), new Vector3f(min.x + size.x, min.y, min.z),
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EnumFacing.NORTH, colorSides, tex, uvs, mat, inside);
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addQuad(out, new Vector3f(min.x, min.y, min.z + size.z), new Vector3f(min.x + size.x, min.y, min.z + size.z),
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new Vector3f(min.x + size.x, min.y + size.y, min.z + size.z), new Vector3f(min.x, min.y + size.y, min.z + size.z),
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EnumFacing.SOUTH, colorSides, tex, uvs, mat, inside);
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}
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@SideOnly(Side.CLIENT)
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public static void addColoredQuad(List<RawQuad> out, Vector3f v0, Vector3f v1, Vector3f v2, Vector3f v3, EnumFacing dir, float[] color) {
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addQuad(out, v0, v1, v2, v3, dir, color, Minecraft.getMinecraft().getTextureMapBlocks().getTextureExtry(ModelLoader.White.LOCATION.toString()), UV_FULL, null, false);
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}
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@SideOnly(Side.CLIENT)
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public static void addColoredQuad(List<RawQuad> out, Vector3f v0, Vector3f v1, Vector3f v2, Vector3f v3, EnumFacing dir, float[] color, @Nullable Matrix4 mat) {
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addQuad(out, v0, v1, v2, v3, dir, color, Minecraft.getMinecraft().getTextureMapBlocks().getTextureExtry(ModelLoader.White.LOCATION.toString()), UV_FULL, mat, false);
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}
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@SideOnly(Side.CLIENT)
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public static void addQuad(List<RawQuad> out, Vector3f v0, Vector3f v1, Vector3f v2, Vector3f v3, EnumFacing dir, float[] color, TextureAtlasSprite tex, float[] uvs, @Nullable Matrix4 mat, boolean bidirectional) {
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Vec3i dirV = dir.getDirectionVec();
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RawQuad quad = new RawQuad(v0, v1, v2, v3, dir, tex,
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color, new Vector3f(dirV.getX(), dirV.getY(), dirV.getZ()), uvs);
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if (mat != null) {
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quad = quad.apply(mat);
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}
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out.add(quad);
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if (bidirectional) {
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dirV = dir.getOpposite().getDirectionVec();
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quad = new RawQuad(v3, v2, v1, v0, dir, tex,
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color, new Vector3f(dirV.getX(), dirV.getY(), dirV.getZ()), uvs);
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if (mat != null) {
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quad = quad.apply(mat);
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}
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out.add(quad);
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}
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}
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@SideOnly(Side.CLIENT)
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public static void addInfo(ItemStack stack, List<String> list, NBTTagCompound data) {
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switch (stack.getMetadata()) {
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case 0: //button
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addCommonInfo(data, list, true, true);
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if (data.hasKey(LATCHING)) {
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list.add(I18n.format(IndustrialWires.MODID + ".tooltip." + (data.getBoolean(LATCHING) ? "latching" : "instantaneous")));
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}
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break;
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case 1: //label
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if (data.hasKey(TEXT)) {
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list.add(I18n.format(IndustrialWires.MODID + ".tooltip.text", data.getString(TEXT)));
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}
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addCommonInfo(data, list, true, false);
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break;
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case 2: //indicator light
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addCommonInfo(data, list, true, true);
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break;
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case 3: //slider
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addCommonInfo(data, list, true, true);
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if (data.hasKey(HORIZONTAL)) {
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list.add(I18n.format(IndustrialWires.MODID + ".tooltip." + (data.getBoolean(HORIZONTAL) ? "horizontal" : "vertical")));
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}
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if (data.hasKey(LENGTH)) {
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list.add(I18n.format(IndustrialWires.MODID + ".tooltip.length", data.getFloat(LENGTH)));
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}
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break;
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case 4://variac
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addCommonInfo(data, list, false, true);
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break;
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case 5://Toggle switch
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addCommonInfo(data, list, false, true);
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break;
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case 6://Covered toggle switch
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addCommonInfo(data, list, true, true);
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break;
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case 7://Lock
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addCommonInfo(data, list, false, true);
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if (data.hasKey(LATCHING)) {
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list.add(I18n.format(IndustrialWires.MODID + ".tooltip." + (data.getBoolean(LATCHING) ? "latching" : "instantaneous")));
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}
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break;
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case 8://Panel meter
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addCommonInfo(data, list, false, true);
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if (data.hasKey(WIDE)) {
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list.add(I18n.format(IndustrialWires.MODID + ".tooltip." + (data.getBoolean(WIDE) ? "wide" : "narrow")));
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}
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break;
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}
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}
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@SideOnly(Side.CLIENT)
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public static void addCommonInfo(NBTTagCompound data, List<String> list, boolean color, boolean rs) {
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if (color && data.hasKey(COLOR)) {
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String hexCol = String.format("%6s", Integer.toHexString(data.getInteger(COLOR) & 0xffffff)).replace(' ', '0');
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list.add(I18n.format(Lib.DESC_INFO + "colour", "<hexcol=" + hexCol + ":#" + hexCol + ">"));
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}
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if (rs && data.hasKey(RS_CHANNEL)) {
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EnumDyeColor channColor = EnumDyeColor.byMetadata(data.getInteger(RS_CHANNEL));
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String hexCol = Integer.toHexString(channColor.getColorValue());
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list.add(I18n.format("desc.immersiveengineering.info.redstoneChannel", "<hexcol=" + hexCol + ":" + channColor.getTranslationKey() + ">"));
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}
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if (rs && data.hasKey(RS_ID)) {
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list.add(I18n.format(IndustrialWires.MODID + ".tooltip.rsId", data.getInteger(RS_ID)));
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}
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}
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public static int setColor(int color, int id, NBTBase value) {
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id = 2 - id;
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color &= ~(0xff << (8 * id));
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color |= (int) (2.55 * (((NBTTagFloat) value).getFloat())) << (8 * id);
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return color;
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}
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public static float[] getFloatColor(boolean active, int color) {
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float[] ret = new float[4];
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ret[3] = 1;
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for (int i = 0; i < 3; i++) {
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ret[i] = ((color >> (8 * (2 - i))) & 255) / 255F * (active ? 1 : .5F);
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}
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return ret;
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}
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public static boolean intersectXZ(AxisAlignedBB aabb1, AxisAlignedBB aabb2) {
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return aabb1.minX < aabb2.maxX && aabb1.maxX > aabb2.minX && aabb1.minZ < aabb2.maxZ && aabb1.maxZ > aabb2.minZ;
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}
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public static void readListFromNBT(NBTTagList list, @Nonnull List<PanelComponent> base) {
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boolean allNew = list.tagCount() != base.size();
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if (allNew) {
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base.clear();
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}
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for (int i = 0; i < list.tagCount(); i++) {
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NBTTagCompound nbt = list.getCompoundTagAt(i);
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PanelComponent pc = PanelComponent.read(nbt);
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if (pc != null) {
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if (allNew) {
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base.add(pc);
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} else {
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PanelComponent oldPc = base.get(i);
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if (pc.getClass() != oldPc.getClass()) {
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base.set(i, pc);
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} else {
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oldPc.readFromNBT(nbt);
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}
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}
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}
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}
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}
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public static ItemStack getPanelBase() {
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if (panelBase == null) {
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panelBase = new ItemStack(IndustrialWires.panel, 1, BlockTypes_Panel.UNFINISHED.ordinal());
|
|
}
|
|
return panelBase;
|
|
}
|
|
|
|
public static float getAngle(ItemStack inv) {
|
|
float angle = 0;
|
|
NBTTagCompound nbt = inv.getTagCompound();
|
|
if (nbt != null && nbt.hasKey("angle")) {
|
|
angle = nbt.getFloat("angle");
|
|
}
|
|
return angle;
|
|
}
|
|
|
|
public static float getHeight(ItemStack inv) {
|
|
float height = .5F;
|
|
NBTTagCompound nbt = inv.getTagCompound();
|
|
if (nbt != null && nbt.hasKey("height")) {
|
|
height = nbt.getFloat("height");
|
|
}
|
|
return height;
|
|
}
|
|
|
|
public static float getHeightWithComponent(PanelComponent pc, float angle, float height) {
|
|
AxisAlignedBB aabb = pc.getBlockRelativeAABB();
|
|
double y = angle > 0 ? aabb.minZ : aabb.maxZ;
|
|
float hComp = (float) (pc.getHeight() * Math.cos(angle));
|
|
float localPanelHeight = getLocalHeight(y, angle, height);
|
|
return hComp + localPanelHeight;
|
|
}
|
|
|
|
public static float getLocalHeight(double y, float angle, float height) {
|
|
double centerOffset = .5 * (1 / Math.cos(angle) - 1);
|
|
y += centerOffset;
|
|
return getLocalHeightFromZ(Math.cos(angle) * y, height, angle);
|
|
}
|
|
|
|
public static float getLocalHeightFromZ(double z, float height, float angle) {
|
|
return (float) (height + (.5 - z) * Math.tan(angle));
|
|
}
|
|
} |