IndustrialWires/src/main/java/malte0811/industrialwires/client/ClientUtilsIW.java
2018-09-03 20:35:23 +02:00

85 lines
3.3 KiB
Java

/*
* This file is part of Industrial Wires.
* Copyright (C) 2016-2018 malte0811
* Industrial Wires is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* Industrial Wires is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
*/
package malte0811.industrialwires.client;
import blusunrize.immersiveengineering.common.util.chickenbones.Matrix4;
import malte0811.industrialwires.client.panelmodel.SmartLightingQuadIW;
import malte0811.industrialwires.controlpanel.PanelUtils;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.client.model.obj.OBJModel;
import net.minecraftforge.client.model.pipeline.UnpackedBakedQuad;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.util.vector.Vector3f;
import java.util.List;
@SideOnly(Side.CLIENT)
public class ClientUtilsIW {
/**
* Base on {@link blusunrize.immersiveengineering.client.ClientUtils#renderModelTESRFast(List, BufferBuilder, World, BlockPos)}
* (which I wrote)
*/
public static void renderModelTESRFast(List<BakedQuad> quads, BufferBuilder renderer) {
int brightness = 15 << 20 | 15 << 4;
int l1 = (brightness >> 0x10) & 0xFFFF;
int l2 = brightness & 0xFFFF;
for (BakedQuad quad : quads) {
int[] vData = quad.getVertexData();
VertexFormat format = quad.getFormat();
int size = format.getIntegerSize();
int uv = format.getUvOffsetById(0) / 4;
for (int i = 0; i < 4; ++i) {
renderer
.pos(Float.intBitsToFloat(vData[size * i]),
Float.intBitsToFloat(vData[size * i + 1]),
Float.intBitsToFloat(vData[size * i + 2]))
.color(255, 255, 255, 255)
.tex(Float.intBitsToFloat(vData[size * i + uv]), Float.intBitsToFloat(vData[size * i + uv + 1]))
.lightmap(l1, l2)
.endVertex();
}
}
}
@SideOnly(Side.CLIENT)
public static BakedQuad bakeQuad(RawQuad raw, Matrix4 transform, Matrix4 transfNormal) {
VertexFormat format = DefaultVertexFormats.ITEM;
UnpackedBakedQuad.Builder builder = new UnpackedBakedQuad.Builder(format);
builder.setQuadOrientation(raw.facing);
builder.setTexture(raw.tex);
Vector3f[] vertices = raw.vertices;
float[][] uvs = raw.uvs;
Vector3f normal = transfNormal.apply(raw.normal);
OBJModel.Normal faceNormal = new OBJModel.Normal(normal.x, normal.y, normal.z);
for (int i = 0; i < 4; i++) {
PanelUtils.putVertexData(format, builder, transform.apply(vertices[i]), faceNormal, uvs[i][0], uvs[i][1], raw.tex,
raw.colorA);
}
BakedQuad ret = builder.build();
if (raw.light>0) {
ret = new SmartLightingQuadIW(ret, raw.light);
}
return ret;
}
}