d3c571d60c
fixed some minor bugs with energy conversion rates increased the default maximum of kinetic to rotational energy conversion, the old one was equal to about 2 IF added a manual entry, still need to change the displayed recipes
45 lines
3.6 KiB
Plaintext
45 lines
3.6 KiB
Plaintext
tile.industrialwires.ic2Connector.tin_conn.name=Tin Wire Connector
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tile.industrialwires.ic2Connector.tin_relay.name=Tin Wire Relay
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tile.industrialwires.ic2Connector.copper_conn.name=Copper Wire Connector
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tile.industrialwires.ic2Connector.copper_relay.name=Copper Wire Relay
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tile.industrialwires.ic2Connector.gold_conn.name=Gold Wire Connector
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tile.industrialwires.ic2Connector.gold_relay.name=Gold Wire Relay
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tile.industrialwires.ic2Connector.hv_conn.name=IC2 HV Wire Connector
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tile.industrialwires.ic2Connector.hv_relay.name=IC2 HV Wire Relay
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tile.industrialwires.ic2Connector.glass_conn.name=Glass Fiber Wire Connector
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tile.industrialwires.ic2Connector.glass_relay.name=Glass Fiber Wire Relay
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tile.mechanical_converter.ie_motor.name=Rotational Motor
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tile.mechanical_converter.ie_to_ic2.name=Converter: Rotational To Kinetic
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tile.mechanical_converter.ic2_to_ie.name=Converter: Kinetic To Rotational
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item.industrialwires.ic2wireCoil.tin.name=Tin Wire Coil
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item.industrialwires.ic2wireCoil.copper.name=Copper Wire Coil
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item.industrialwires.ic2wireCoil.gold.name=Gold Wire Coil
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item.industrialwires.ic2wireCoil.hv.name=IC2 HV Wire Coil
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item.industrialwires.ic2wireCoil.glass.name=Glass Fiber Wire Coil
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industrialwires.desc.wireLength=Wire length: %1s block(s)
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industrialwires.desc.recipe=Please check the Engineer's manual for recipe details
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industrialwires.chat.tooLong=This coil does not contain enough wire for this connection
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industrialwires.chat.stackSize=Linking is only possible with a stack of size 1
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itemGroup.industrialwires=Industrial Wires
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ie.manual.category.industrialWires.name=Industrial Wires
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ie.manual.entry.industrialWires.wires.name=Industrial Wires
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ie.manual.entry.industrialWires.wires.subtext=No complex impedance!
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ie.manual.entry.industrialWires.wires0=Wires from the IndustrialWires company allow you to transfer energy like you can with cables from the IndustrialCraft2 company.<br>You use them exactly as you would use wires from Immersive Engineering. Each wire transfers as much EU as the corresponding cable would, so
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ie.manual.entry.industrialWires.wires1=attaching a connector to a power source that would destroy the cable will destroy the connector.<br>The wire coils for the IC2 cable are different from the Immersive Engineering wire coils in that longer connections use up more wire: The coils are crafted by placing any combination of uninsulated IC2 cables and the corresponding wire coils in a crafting grid. The next page shows some examples of valid recipes and their outputs. The uninsulated
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ie.manual.entry.industrialWires.wires2=tin cables can be replaced by uninsulated copper, gold or HV cables or by glass fiber cable to craft the other coils.
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ie.manual.entry.industrialWires.mechConv.name=Mechanical Converters
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ie.manual.entry.industrialWires.mechConv.subtext=
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ie.manual.entry.industrialWires.mechConv0=Both the IC2 and IE company produce products that run on kinetic energy of some sort. The new converters from IndustrialWires allow you to convert between these two forms of energy!<br>To use the "Converter: Rotational To Kinetic" attach a source of IE rotational energy
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ie.manual.entry.industrialWires.mechConv1=like a waterwheel or a motor (see page 3) to the side marked with a gear and a consumer of IC2 kinetic energy to the opposite side. The "Converter: Kinetic To Rotational" is used in a similar way (Rotational and kinetic energy have to be swapped).<br>Unfortunately some energy is
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ie.manual.entry.industrialWires.mechConv2=lost with each conversion.<br>As a little extra the "Mechanical converter" product series also contains a Rotational Motor: It consumes IF to produce IE rotational energy. As with the converters this is not a lossless process. |