33 lines
1.3 KiB
Java
33 lines
1.3 KiB
Java
/*
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* This file is part of Industrial Wires.
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* Copyright (C) 2016-2018 malte0811
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* Industrial Wires is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* Industrial Wires is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
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*/
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package malte0811.industrialWires;
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import blusunrize.immersiveengineering.api.energy.wires.IImmersiveConnectable;
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import blusunrize.immersiveengineering.api.energy.wires.ImmersiveNetHandler;
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import net.minecraft.entity.Entity;
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public interface IIC2Connector extends IImmersiveConnectable {
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/**
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* @return leftover energy.
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*/
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double insertEnergy(double eu, boolean simulate);
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@Override
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default float getDamageAmount(Entity e, ImmersiveNetHandler.Connection c)
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{
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return (float) Math.ceil(IImmersiveConnectable.super.getDamageAmount(e, c));//Same as IC2 uses
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}
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}
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