87 lines
3 KiB
Java
87 lines
3 KiB
Java
/*
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* This file is part of Industrial Wires.
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* Copyright (C) 2016-2018 malte0811
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* Industrial Wires is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* Industrial Wires is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
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*/
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package malte0811.industrialWires.client;
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import blusunrize.immersiveengineering.api.Lib;
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import blusunrize.immersiveengineering.common.items.ItemEarmuffs;
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import blusunrize.immersiveengineering.common.util.ItemNBTHelper;
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import malte0811.industrialWires.IEObjects;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.audio.ITickableSound;
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import net.minecraft.client.audio.PositionedSound;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.SoundEvent;
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import java.util.function.Supplier;
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public class IWTickableSound extends PositionedSound implements ITickableSound {
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private Supplier<Float> getVolume;
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private Supplier<Float> getPitch;
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protected IWTickableSound(SoundEvent sound, SoundCategory category,
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Supplier<Float> getVolume, Supplier<Float> getPitch,
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float xPosF, float yPosF, float zPosF) {
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super(sound, category);
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this.getVolume = getVolume;
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this.getPitch = getPitch;
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this.repeat = true;
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this.repeatDelay = 0;
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this.xPosF = xPosF;
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this.yPosF = yPosF;
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this.zPosF = zPosF;
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}
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@Override
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public boolean isDonePlaying() {
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return getVolume.get()<=0;
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}
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@Override
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public void update() {
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//NOP
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}
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//This can be static as it's the same for all sounds
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private static float mod = 1;
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private static long lastCheck = Long.MIN_VALUE;
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private static final int UPDATE_FREQU = 5;
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@Override
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public float getVolume() {
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Minecraft mc = Minecraft.getMinecraft();
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long time = mc.world.getTotalWorldTime();
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// Earmuffs don't work well for long sounds
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// so I adjust the volume manually and blacklist the sounds from the "normal" muffling
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if (time>lastCheck+UPDATE_FREQU) {
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mod = 1;
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lastCheck = time;
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ItemStack earmuffs = mc.player.getItemStackFromSlot(EntityEquipmentSlot.HEAD);
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if (ItemNBTHelper.hasKey(earmuffs, Lib.NBT_Earmuffs))
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earmuffs = ItemNBTHelper.getItemStack(earmuffs, Lib.NBT_Earmuffs);
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if (!earmuffs.isEmpty() && IEObjects.itemEarmuffs.equals(earmuffs.getItem()) &&
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!ItemNBTHelper.getBoolean(earmuffs, "IE:Earmuffs:Cat_" + category.getName())) {
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mod = ItemEarmuffs.getVolumeMod(earmuffs);
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}
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}
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return mod*getVolume.get();
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}
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@Override
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public float getPitch() {
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return getPitch.get();
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}
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}
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