Mekanism-tilera-Edition/common/mekanism/client/GuiElectricChest.java

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package mekanism.client;
import mekanism.api.EnumColor;
import mekanism.api.IEnergizedItem;
import mekanism.api.Object3D;
import mekanism.common.ContainerElectricChest;
import mekanism.common.IElectricChest;
import mekanism.common.Mekanism;
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import mekanism.common.MekanismUtils;
import mekanism.common.MekanismUtils.ResourceType;
import mekanism.common.PacketHandler;
import mekanism.common.PacketHandler.Transmission;
import mekanism.common.TileEntityElectricChest;
import mekanism.common.network.PacketElectricChest;
import mekanism.common.network.PacketElectricChest.ElectricChestPacketType;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import org.lwjgl.opengl.GL11;
import universalelectricity.core.electricity.ElectricityDisplay;
import universalelectricity.core.electricity.ElectricityDisplay.ElectricUnit;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class GuiElectricChest extends GuiContainer
{
public TileEntityElectricChest tileEntity;
public IInventory itemInventory;
public boolean isBlock;
public GuiElectricChest(InventoryPlayer inventory, TileEntityElectricChest tentity)
{
super(new ContainerElectricChest(inventory, tentity, null, true));
xSize+=26;
ySize+=64;
tileEntity = tentity;
isBlock = true;
}
public GuiElectricChest(InventoryPlayer inventory, IInventory inv)
{
super(new ContainerElectricChest(inventory, null, inv, false));
xSize+=26;
ySize+=64;
itemInventory = inv;
isBlock = false;
}
@Override
public void onGuiClosed()
{
super.onGuiClosed();
if(!isBlock)
{
mc.sndManager.playSoundFX("random.chestclosed", 1.0F, 1.0F);
}
}
@Override
public void initGui()
{
super.initGui();
int guiWidth = (width - xSize) / 2;
int guiHeight = (height - ySize) / 2;
buttonList.clear();
buttonList.add(new GuiButton(0, guiWidth + 93, guiHeight + 4, 76, 20, "Edit Password"));
}
@Override
protected void actionPerformed(GuiButton guibutton)
{
if(guibutton.id == 0)
{
if(isBlock)
{
mc.thePlayer.openGui(Mekanism.instance, 20, mc.theWorld, tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord);
}
else {
FMLClientHandler.instance().displayGuiScreen(mc.thePlayer, new GuiPasswordModify(mc.thePlayer.getCurrentEquippedItem()));
}
}
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
int xAxis = (mouseX - (width - xSize) / 2);
int yAxis = (mouseY - (height - ySize) / 2);
fontRenderer.drawString("Electric Chest", 8, 6, 0x404040);
fontRenderer.drawString(getLocked() ? EnumColor.DARK_RED + "Locked" : EnumColor.BRIGHT_GREEN + "Unlocked", 97, 137, 0x404040);
fontRenderer.drawString("Inventory", 8, (ySize - 96) + 2, 0x404040);
if(xAxis >= 180 && xAxis <= 184 && yAxis >= 32 && yAxis <= 84)
{
drawCreativeTabHoveringText(ElectricityDisplay.getDisplayShort((float)(getEnergy()*Mekanism.TO_UE), ElectricUnit.JOULES), xAxis, yAxis);
}
}
@Override
protected void mouseClicked(int mouseX, int mouseY, int button)
{
super.mouseClicked(mouseX, mouseY, button);
if(button == 0)
{
int xAxis = (mouseX - (width - xSize) / 2);
int yAxis = (mouseY - (height - ySize) / 2);
if(xAxis >= 179 && xAxis <= 197 && yAxis >= 88 && yAxis <= 106)
{
mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F);
if(isBlock)
{
PacketHandler.sendPacket(Transmission.SERVER, new PacketElectricChest().setParams(ElectricChestPacketType.LOCK, !getLocked(), true, Object3D.get(tileEntity)));
}
else {
PacketHandler.sendPacket(Transmission.SERVER, new PacketElectricChest().setParams(ElectricChestPacketType.LOCK, !getLocked(), false));
ItemStack stack = mc.thePlayer.getCurrentEquippedItem();
((IElectricChest)stack.getItem()).setLocked(stack, !getLocked());
}
}
}
}
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
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mc.renderEngine.func_110577_a(MekanismUtils.getResource(ResourceType.GUI, "GuiElectricChest.png"));
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
int guiWidth = (width - xSize) / 2;
int guiHeight = (height - ySize) / 2;
drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
int xAxis = (par2 - (width - xSize) / 2);
int yAxis = (par3 - (height - ySize) / 2);
if(xAxis >= 179 && xAxis <= 197 && yAxis >= 88 && yAxis <= 106)
{
drawTexturedModalRect(guiWidth + 179, guiHeight + 88, 176 + 26, 52, 18, 18);
}
else {
drawTexturedModalRect(guiWidth + 179, guiHeight + 88, 176 + 26, 70, 18, 18);
}
int displayInt = getScale();
drawTexturedModalRect(guiWidth + 180, guiHeight + 32 + 52 - displayInt, 176 + 26, 52 - displayInt, 4, displayInt);
}
public boolean getLocked()
{
if(isBlock)
{
return tileEntity.locked;
}
else {
ItemStack stack = mc.thePlayer.getCurrentEquippedItem();
return ((IElectricChest)stack.getItem()).getLocked(stack);
}
}
public int getScale()
{
if(isBlock)
{
return tileEntity.getScaledEnergyLevel(52);
}
else {
ItemStack stack = mc.thePlayer.getCurrentEquippedItem();
return (int)(((IEnergizedItem)stack.getItem()).getEnergy(stack)*52 / ((IEnergizedItem)stack.getItem()).getMaxEnergy(stack));
}
}
public double getEnergy()
{
if(isBlock)
{
return tileEntity.getEnergy();
}
else {
ItemStack stack = mc.thePlayer.getCurrentEquippedItem();
return ((IEnergizedItem)stack.getItem()).getEnergy(stack);
}
}
}