2013-05-20 00:43:01 +02:00
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package mekanism.client;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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2013-05-21 19:34:16 +02:00
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public class ModelChargepad extends ModelBase
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2013-05-20 00:43:01 +02:00
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{
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2013-05-21 19:34:16 +02:00
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ModelRenderer Shape1;
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ModelRenderer Shape2;
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ModelRenderer Shape3;
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ModelRenderer Shape4;
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ModelRenderer Shape5;
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2013-05-20 00:43:01 +02:00
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public ModelChargepad()
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{
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textureWidth = 64;
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textureHeight = 64;
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Shape1 = new ModelRenderer(this, 0, 0);
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Shape1.addBox(0F, 0F, 0F, 16, 1, 16);
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Shape1.setRotationPoint(-8F, 23F, -8F);
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Shape1.setTextureSize(64, 64);
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Shape1.mirror = true;
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setRotation(Shape1, 0F, 0F, 0F);
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Shape2 = new ModelRenderer(this, 0, 18);
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2013-05-21 19:34:16 +02:00
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Shape2.addBox(0F, 0F, 0F, 8, 11, 2);
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Shape2.setRotationPoint(-4F, 12F, 6F);
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2013-05-20 00:43:01 +02:00
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Shape2.setTextureSize(64, 64);
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Shape2.mirror = true;
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setRotation(Shape2, 0F, 0F, 0F);
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2013-05-21 19:34:16 +02:00
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Shape3 = new ModelRenderer(this, 0, 0);
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Shape3.addBox(0F, 0F, 0F, 4, 3, 1);
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Shape3.setRotationPoint(-2F, 14F, 5F);
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Shape3.setTextureSize(64, 64);
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Shape3.mirror = true;
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setRotation(Shape3, 0F, 0F, 0F);
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Shape4 = new ModelRenderer(this, 3, 8);
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Shape4.addBox(0F, 0F, 0F, 2, 5, 2);
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Shape4.setRotationPoint(-5F, 18F, 5F);
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Shape4.setTextureSize(64, 64);
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Shape4.mirror = true;
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setRotation(Shape4, 0F, 0F, 0F);
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Shape5 = new ModelRenderer(this, 3, 8);
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Shape5.addBox(0F, 0F, 0F, 2, 5, 2);
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Shape5.setRotationPoint(3F, 18F, 5F);
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Shape5.setTextureSize(64, 64);
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Shape5.mirror = true;
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setRotation(Shape5, 0F, 0F, 0F);
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2013-05-20 00:43:01 +02:00
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}
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@Override
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
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{
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super.render(entity, f, f1, f2, f3, f4, f5);
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setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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Shape1.render(f5);
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Shape2.render(f5);
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2013-05-21 19:34:16 +02:00
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Shape3.render(f5);
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Shape4.render(f5);
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Shape5.render(f5);
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2013-05-20 00:43:01 +02:00
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}
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2013-05-21 19:34:16 +02:00
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2013-05-20 00:43:01 +02:00
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public void render(float size)
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{
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Shape1.render(size);
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Shape2.render(size);
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2013-05-21 19:34:16 +02:00
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Shape3.render(size);
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Shape4.render(size);
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Shape5.render(size);
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2013-05-20 00:43:01 +02:00
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}
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2013-05-21 19:34:16 +02:00
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private void setRotation(ModelRenderer model, float x, float y, float z)
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2013-05-20 00:43:01 +02:00
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{
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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}
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