Mekanism-tilera-Edition/src/minecraft/mekanism/client/RenderDynamicTank.java

338 lines
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Java
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package mekanism.client;
import java.util.HashMap;
import java.util.Map;
import mekanism.api.Object3D;
import mekanism.client.MekanismRenderer.DisplayInteger;
import mekanism.client.MekanismRenderer.Model3D;
import mekanism.common.SynchronizedTankData.ValveData;
import mekanism.common.TileEntityDynamicTank;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.GLAllocation;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.liquids.LiquidStack;
import org.lwjgl.opengl.GL11;
public class RenderDynamicTank extends TileEntitySpecialRenderer
{
private static Map<RenderData, HashMap<LiquidStack, int[]>> cachedCenterLiquids = new HashMap<RenderData, HashMap<LiquidStack, int[]>>();
private static Map<ValveRenderData, HashMap<LiquidStack, DisplayInteger>> cachedValveLiquids = new HashMap<ValveRenderData, HashMap<LiquidStack, DisplayInteger>>();
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
{
renderAModelAt((TileEntityDynamicTank)tileEntity, x, y, z, partialTick);
}
public void renderAModelAt(TileEntityDynamicTank tileEntity, double x, double y, double z, float partialTick)
{
if(tileEntity.clientHasStructure && tileEntity.isRendering && tileEntity.structure != null && tileEntity.structure.liquidStored != null && tileEntity.structure.liquidStored.amount != 0)
{
RenderData data = new RenderData();
data.location = tileEntity.structure.renderLocation;
data.height = tileEntity.structure.volHeight;
data.length = tileEntity.structure.volLength;
data.width = tileEntity.structure.volWidth;
bindTextureByName(tileEntity.structure.liquidStored.canonical().getTextureSheet());
if(data.location != null && data.height > 0)
{
push();
GL11.glTranslated(getX(data.location.xCoord), getY(data.location.yCoord), getZ(data.location.zCoord));
int[] displayList = getListAndRender(data, tileEntity.structure.liquidStored.canonical(), tileEntity.worldObj);
GL11.glCallList(displayList[(int)(((float)tileEntity.structure.liquidStored.amount/(float)tileEntity.clientCapacity)*((float)getStages(data.height)-1))]);
pop();
for(ValveData valveData : tileEntity.valveViewing.keySet())
{
if(tileEntity.valveViewing.get(valveData) > 0)
{
push();
GL11.glTranslated(getX(valveData.location.xCoord), getY(valveData.location.yCoord), getZ(valveData.location.zCoord));
int display = getValveDisplay(ValveRenderData.get(data, valveData), tileEntity.structure.liquidStored, tileEntity.worldObj).display;
GL11.glCallList(display);
pop();
}
}
}
}
}
private void pop()
{
GL11.glPopAttrib();
GL11.glPopMatrix();
}
private void push()
{
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
}
private int[] getListAndRender(RenderData data, LiquidStack stack, World world)
{
if(cachedCenterLiquids.containsKey(data) && cachedCenterLiquids.get(data).containsKey(stack))
{
return cachedCenterLiquids.get(data).get(stack);
}
Model3D toReturn = new Model3D();
toReturn.baseBlock = Block.waterStill;
toReturn.texture = stack.getRenderingIcon();
if(stack.itemID < Block.blocksList.length && Block.blocksList[stack.itemID] != null)
{
toReturn.baseBlock = Block.blocksList[stack.itemID];
}
final int stages = getStages(data.height);
int[] displays = new int[stages];
if(cachedCenterLiquids.containsKey(data))
{
cachedCenterLiquids.get(data).put(stack, displays);
}
else {
HashMap<LiquidStack, int[]> map = new HashMap<LiquidStack, int[]>();
map.put(stack, displays);
cachedCenterLiquids.put(data, map);
}
for(int i = 0; i < stages; i++)
{
displays[i] = GLAllocation.generateDisplayLists(1);
GL11.glNewList(displays[i], 4864);
toReturn.minX = 0 + .01;
toReturn.minY = 0 + .01;
toReturn.minZ = 0 + .01;
toReturn.maxX = data.length-2 - .01;
toReturn.maxY = ((float)i/(float)stages)*(data.height-2) - .01;
toReturn.maxZ = data.width-2 - .01;
MekanismRenderer.renderObject(toReturn, world, 0, 0, 0, false, true);
GL11.glEndList();
}
return displays;
}
private DisplayInteger getValveDisplay(ValveRenderData data, LiquidStack stack, World world)
{
if(cachedValveLiquids.containsKey(data) && cachedValveLiquids.get(data).containsKey(stack))
{
return cachedValveLiquids.get(data).get(stack);
}
Model3D toReturn = new Model3D();
toReturn.baseBlock = Block.waterStill;
toReturn.texture = stack.getRenderingIcon();
if(stack.itemID < Block.blocksList.length && Block.blocksList[stack.itemID] != null)
{
toReturn.baseBlock = Block.blocksList[stack.itemID];
}
DisplayInteger display = new DisplayInteger();
if(cachedValveLiquids.containsKey(data))
{
cachedValveLiquids.get(data).put(stack, display);
}
else {
HashMap<LiquidStack, DisplayInteger> map = new HashMap<LiquidStack, DisplayInteger>();
map.put(stack, display);
cachedValveLiquids.put(data, map);
}
display.display = GLAllocation.generateDisplayLists(1);
GL11.glNewList(display.display, 4864);
switch(data.side)
{
case DOWN:
{
toReturn.minX = .3;
toReturn.minY = 1 + .01;
toReturn.minZ = .3;
toReturn.maxX = .7;
toReturn.maxY = 1.4 + .1;
toReturn.maxZ = .7;
break;
}
case UP:
{
toReturn.minX = .3;
toReturn.minY = -(data.height-2) - .01;
toReturn.minZ = .3;
toReturn.maxX = .7;
toReturn.maxY = -.01;
toReturn.maxZ = .7;
break;
}
case NORTH:
{
toReturn.minX = .3;
toReturn.minY = -(getValveLiquidHeight(data)) + .01;
toReturn.minZ = 1 + .02;
toReturn.maxX = .7;
toReturn.maxY = .7;
toReturn.maxZ = 1.4;
break;
}
case SOUTH:
{
toReturn.minX = .3;
toReturn.minY = -(getValveLiquidHeight(data)) + .01;
toReturn.minZ = -.4;
toReturn.maxX = .7;
toReturn.maxY = .7;
toReturn.maxZ = -.02;
break;
}
case WEST:
{
toReturn.minX = 1 + .02;
toReturn.minY = -(getValveLiquidHeight(data)) + .01;
toReturn.minZ = .3;
toReturn.maxX = 1.4;
toReturn.maxY = .7;
toReturn.maxZ = .7;
break;
}
case EAST:
{
toReturn.minX = -.4;
toReturn.minY = -(getValveLiquidHeight(data)) + .01;
toReturn.minZ = .3;
toReturn.maxX = -.02;
toReturn.maxY = .7;
toReturn.maxZ = .7;
break;
}
default:
{
break;
}
}
MekanismRenderer.renderObject(toReturn, world, 0, 0, 0, false, true);
GL11.glEndList();
return display;
}
private int getValveLiquidHeight(ValveRenderData data)
{
return data.valveLocation.yCoord - data.location.yCoord;
}
private int getStages(int height)
{
return (height-2)*1600;
}
private double getX(int x)
{
return x - TileEntityRenderer.staticPlayerX;
}
private double getY(int y)
{
return y - TileEntityRenderer.staticPlayerY;
}
private double getZ(int z)
{
return z - TileEntityRenderer.staticPlayerZ;
}
public static class RenderData
{
public Object3D location;
public int height;
public int length;
public int width;
@Override
public int hashCode()
{
int code = 1;
code = 31 * code + location.hashCode();
code = 31 * code + height;
code = 31 * code + length;
code = 31 * code + width;
return code;
}
@Override
public boolean equals(Object data)
{
return data instanceof RenderData && ((RenderData)data).location.equals(location) && ((RenderData)data).height == height;
}
}
public static class ValveRenderData extends RenderData
{
public ForgeDirection side;
public Object3D valveLocation;
public static ValveRenderData get(RenderData renderData, ValveData valveData)
{
ValveRenderData data = new ValveRenderData();
data.location = renderData.location;
data.height = renderData.height;
data.length = renderData.length;
data.width = renderData.width;
data.side = valveData.side;
data.valveLocation = valveData.location;
return data;
}
@Override
public boolean equals(Object data)
{
return data instanceof ValveRenderData && super.equals(data) && ((ValveRenderData)data).side.equals(side);
}
@Override
public int hashCode()
{
int code = 1;
code = 31 * code + super.hashCode();
code = 31 * code + side.ordinal();
code = 31 * code + valveLocation.hashCode();
return code;
}
}
}