2013-04-28 21:23:08 +02:00
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package mekanism.client;
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import java.util.HashMap;
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import java.util.Map;
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import mekanism.api.Object3D;
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2013-05-23 19:30:12 +02:00
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import mekanism.client.MekanismRenderer.DisplayInteger;
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2013-05-20 00:43:01 +02:00
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import mekanism.client.MekanismRenderer.Model3D;
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2013-04-28 21:23:08 +02:00
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import mekanism.common.SynchronizedTankData.ValveData;
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import mekanism.common.TileEntityDynamicTank;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.GLAllocation;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import net.minecraftforge.liquids.LiquidStack;
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import org.lwjgl.opengl.GL11;
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public class RenderDynamicTank extends TileEntitySpecialRenderer
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{
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private static Map<RenderData, HashMap<LiquidStack, int[]>> cachedCenterLiquids = new HashMap<RenderData, HashMap<LiquidStack, int[]>>();
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2013-05-23 19:30:12 +02:00
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private static Map<ValveRenderData, HashMap<LiquidStack, DisplayInteger>> cachedValveLiquids = new HashMap<ValveRenderData, HashMap<LiquidStack, DisplayInteger>>();
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2013-04-28 21:23:08 +02:00
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
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{
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renderAModelAt((TileEntityDynamicTank)tileEntity, x, y, z, partialTick);
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}
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public void renderAModelAt(TileEntityDynamicTank tileEntity, double x, double y, double z, float partialTick)
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{
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if(tileEntity.clientHasStructure && tileEntity.isRendering && tileEntity.structure != null && tileEntity.structure.liquidStored != null && tileEntity.structure.liquidStored.amount != 0)
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{
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RenderData data = new RenderData();
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data.location = tileEntity.structure.renderLocation;
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data.height = tileEntity.structure.volHeight;
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data.length = tileEntity.structure.volLength;
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data.width = tileEntity.structure.volWidth;
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bindTextureByName(tileEntity.structure.liquidStored.canonical().getTextureSheet());
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if(data.location != null && data.height > 0)
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{
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push();
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GL11.glTranslated(getX(data.location.xCoord), getY(data.location.yCoord), getZ(data.location.zCoord));
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int[] displayList = getListAndRender(data, tileEntity.structure.liquidStored.canonical(), tileEntity.worldObj);
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GL11.glCallList(displayList[(int)(((float)tileEntity.structure.liquidStored.amount/(float)tileEntity.clientCapacity)*((float)getStages(data.height)-1))]);
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pop();
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for(ValveData valveData : tileEntity.valveViewing.keySet())
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{
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if(tileEntity.valveViewing.get(valveData) > 0)
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{
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push();
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GL11.glTranslated(getX(valveData.location.xCoord), getY(valveData.location.yCoord), getZ(valveData.location.zCoord));
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int display = getValveDisplay(ValveRenderData.get(data, valveData), tileEntity.structure.liquidStored, tileEntity.worldObj).display;
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GL11.glCallList(display);
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pop();
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}
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}
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}
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}
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}
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private void pop()
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{
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GL11.glPopAttrib();
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GL11.glPopMatrix();
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}
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private void push()
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{
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GL11.glPushMatrix();
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GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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}
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private int[] getListAndRender(RenderData data, LiquidStack stack, World world)
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{
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if(cachedCenterLiquids.containsKey(data) && cachedCenterLiquids.get(data).containsKey(stack))
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{
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return cachedCenterLiquids.get(data).get(stack);
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}
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Model3D toReturn = new Model3D();
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toReturn.baseBlock = Block.waterStill;
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toReturn.texture = stack.getRenderingIcon();
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if(stack.itemID < Block.blocksList.length && Block.blocksList[stack.itemID] != null)
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{
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toReturn.baseBlock = Block.blocksList[stack.itemID];
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}
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final int stages = getStages(data.height);
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int[] displays = new int[stages];
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if(cachedCenterLiquids.containsKey(data))
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{
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cachedCenterLiquids.get(data).put(stack, displays);
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}
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else {
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HashMap<LiquidStack, int[]> map = new HashMap<LiquidStack, int[]>();
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map.put(stack, displays);
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cachedCenterLiquids.put(data, map);
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}
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for(int i = 0; i < stages; i++)
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{
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displays[i] = GLAllocation.generateDisplayLists(1);
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GL11.glNewList(displays[i], 4864);
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toReturn.minX = 0 + .01;
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toReturn.minY = 0 + .01;
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toReturn.minZ = 0 + .01;
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toReturn.maxX = data.length-2 - .01;
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toReturn.maxY = ((float)i/(float)stages)*(data.height-2) - .01;
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toReturn.maxZ = data.width-2 - .01;
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2013-05-20 00:43:01 +02:00
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MekanismRenderer.renderObject(toReturn, world, 0, 0, 0, false, true);
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2013-04-28 21:23:08 +02:00
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GL11.glEndList();
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}
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return displays;
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}
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2013-05-23 19:30:12 +02:00
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private DisplayInteger getValveDisplay(ValveRenderData data, LiquidStack stack, World world)
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2013-04-28 21:23:08 +02:00
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{
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if(cachedValveLiquids.containsKey(data) && cachedValveLiquids.get(data).containsKey(stack))
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{
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return cachedValveLiquids.get(data).get(stack);
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}
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Model3D toReturn = new Model3D();
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toReturn.baseBlock = Block.waterStill;
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toReturn.texture = stack.getRenderingIcon();
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if(stack.itemID < Block.blocksList.length && Block.blocksList[stack.itemID] != null)
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{
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toReturn.baseBlock = Block.blocksList[stack.itemID];
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}
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2013-05-23 19:30:12 +02:00
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DisplayInteger display = new DisplayInteger();
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2013-04-28 21:23:08 +02:00
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if(cachedValveLiquids.containsKey(data))
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{
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cachedValveLiquids.get(data).put(stack, display);
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}
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else {
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2013-05-23 19:30:12 +02:00
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HashMap<LiquidStack, DisplayInteger> map = new HashMap<LiquidStack, DisplayInteger>();
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2013-04-28 21:23:08 +02:00
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map.put(stack, display);
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cachedValveLiquids.put(data, map);
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}
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display.display = GLAllocation.generateDisplayLists(1);
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GL11.glNewList(display.display, 4864);
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switch(data.side)
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{
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case DOWN:
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{
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toReturn.minX = .3;
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toReturn.minY = 1 + .01;
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toReturn.minZ = .3;
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toReturn.maxX = .7;
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toReturn.maxY = 1.4 + .1;
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toReturn.maxZ = .7;
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break;
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}
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case UP:
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{
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toReturn.minX = .3;
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toReturn.minY = -(data.height-2) - .01;
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toReturn.minZ = .3;
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toReturn.maxX = .7;
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toReturn.maxY = -.01;
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toReturn.maxZ = .7;
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break;
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}
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case NORTH:
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{
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toReturn.minX = .3;
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toReturn.minY = -(getValveLiquidHeight(data)) + .01;
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toReturn.minZ = 1 + .02;
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toReturn.maxX = .7;
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toReturn.maxY = .7;
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toReturn.maxZ = 1.4;
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break;
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}
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case SOUTH:
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{
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toReturn.minX = .3;
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toReturn.minY = -(getValveLiquidHeight(data)) + .01;
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toReturn.minZ = -.4;
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toReturn.maxX = .7;
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toReturn.maxY = .7;
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toReturn.maxZ = -.02;
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break;
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}
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case WEST:
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{
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toReturn.minX = 1 + .02;
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toReturn.minY = -(getValveLiquidHeight(data)) + .01;
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toReturn.minZ = .3;
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toReturn.maxX = 1.4;
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toReturn.maxY = .7;
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toReturn.maxZ = .7;
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break;
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}
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case EAST:
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{
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toReturn.minX = -.4;
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toReturn.minY = -(getValveLiquidHeight(data)) + .01;
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toReturn.minZ = .3;
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toReturn.maxX = -.02;
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toReturn.maxY = .7;
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toReturn.maxZ = .7;
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break;
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}
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default:
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{
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break;
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}
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}
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2013-05-20 00:43:01 +02:00
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MekanismRenderer.renderObject(toReturn, world, 0, 0, 0, false, true);
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2013-04-28 21:23:08 +02:00
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GL11.glEndList();
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return display;
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}
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private int getValveLiquidHeight(ValveRenderData data)
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{
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return data.valveLocation.yCoord - data.location.yCoord;
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}
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private int getStages(int height)
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{
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2013-05-07 01:42:03 +02:00
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return (height-2)*1600;
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2013-04-28 21:23:08 +02:00
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}
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private double getX(int x)
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{
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return x - TileEntityRenderer.staticPlayerX;
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}
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private double getY(int y)
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{
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return y - TileEntityRenderer.staticPlayerY;
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}
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private double getZ(int z)
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{
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return z - TileEntityRenderer.staticPlayerZ;
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}
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public static class RenderData
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{
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public Object3D location;
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public int height;
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public int length;
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public int width;
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@Override
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public int hashCode()
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{
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int code = 1;
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code = 31 * code + location.hashCode();
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code = 31 * code + height;
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code = 31 * code + length;
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code = 31 * code + width;
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return code;
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}
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@Override
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public boolean equals(Object data)
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{
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return data instanceof RenderData && ((RenderData)data).location.equals(location) && ((RenderData)data).height == height;
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}
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}
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public static class ValveRenderData extends RenderData
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{
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public ForgeDirection side;
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public Object3D valveLocation;
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public static ValveRenderData get(RenderData renderData, ValveData valveData)
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{
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ValveRenderData data = new ValveRenderData();
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data.location = renderData.location;
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data.height = renderData.height;
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data.length = renderData.length;
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data.width = renderData.width;
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data.side = valveData.side;
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data.valveLocation = valveData.location;
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return data;
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}
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@Override
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public boolean equals(Object data)
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{
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return data instanceof ValveRenderData && super.equals(data) && ((ValveRenderData)data).side.equals(side);
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}
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@Override
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public int hashCode()
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{
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int code = 1;
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code = 31 * code + super.hashCode();
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code = 31 * code + side.ordinal();
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code = 31 * code + valveLocation.hashCode();
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return code;
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}
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}
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}
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