Mekanism-tilera-Edition/common/mekanism/generators/client/GeneratorsClientProxy.java

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package mekanism.generators.client;
import cpw.mods.fml.client.registry.ClientRegistry;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import mekanism.generators.client.gui.*;
import mekanism.generators.client.render.*;
import mekanism.generators.common.GeneratorsCommonProxy;
import mekanism.generators.common.tileentity.*;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
@SideOnly(Side.CLIENT)
public class GeneratorsClientProxy extends GeneratorsCommonProxy
{
public static int GENERATOR_RENDER_ID = RenderingRegistry.getNextAvailableRenderId();
@Override
public void registerSpecialTileEntities()
{
ClientRegistry.registerTileEntity(TileEntityAdvancedSolarGenerator.class, "AdvancedSolarGenerator", new RenderAdvancedSolarGenerator());
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ClientRegistry.registerTileEntity(TileEntitySolarGenerator.class, "SolarGenerator", new RenderSolarGenerator());
ClientRegistry.registerTileEntity(TileEntityBioGenerator.class, "BioGenerator", new RenderBioGenerator());
ClientRegistry.registerTileEntity(TileEntityHeatGenerator.class, "HeatGenerator", new RenderHeatGenerator());
ClientRegistry.registerTileEntity(TileEntityHydrogenGenerator.class, "HydrogenGenerator", new RenderHydrogenGenerator());
ClientRegistry.registerTileEntity(TileEntityWindTurbine.class, "WindTurbine", new RenderWindTurbine());
}
@Override
public void registerRenderInformation()
{
//Register block handler
RenderingRegistry.registerBlockHandler(new BlockRenderingHandler());
System.out.println("[MekanismGenerators] Render registrations complete.");
}
@Override
public GuiScreen getClientGui(int ID, EntityPlayer player, World world, int x, int y, int z)
{
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
switch(ID)
{
case 0:
return new GuiHeatGenerator(player.inventory, (TileEntityHeatGenerator)tileEntity);
case 1:
return new GuiSolarGenerator(player.inventory, (TileEntitySolarGenerator)tileEntity);
case 3:
return new GuiHydrogenGenerator(player.inventory, (TileEntityHydrogenGenerator)tileEntity);
case 4:
return new GuiBioGenerator(player.inventory, (TileEntityBioGenerator)tileEntity);
case 5:
return new GuiWindTurbine(player.inventory, (TileEntityWindTurbine)tileEntity);
}
return null;
}
}