Mekanism-tilera-Edition/src/minecraft/mekanism/client/MekanismRenderer.java

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package mekanism.client;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.Icon;
import net.minecraft.world.IBlockAccess;
import org.lwjgl.opengl.GL11;
/*
* Credit to BuildCraft
*/
public class MekanismRenderer
{
private static RenderBlocks renderBlocks = new RenderBlocks();
private static float lightmapLastX;
private static float lightmapLastY;
public static class Model3D
{
public double minX;
public double minY;
public double minZ;
public double maxX;
public double maxY;
public double maxZ;
public Block baseBlock = Block.sand;
public Icon texture = null;
public Icon getBlockTextureFromSide(int i)
{
if(texture == null)
{
return baseBlock.getBlockTextureFromSide(i);
}
else {
return texture;
}
}
public float getBlockBrightness(IBlockAccess iblockaccess, int i, int j, int k)
{
return baseBlock.getBlockBrightness(iblockaccess, i, j, k);
}
}
public static void renderObject(Model3D object, IBlockAccess blockAccess, int i, int j, int k, boolean doLight, boolean doTessellating)
{
float f = 0.5F;
float f1 = 1.0F;
float f2 = 0.8F;
float f3 = 0.6F;
renderBlocks.renderMaxX = object.maxX;
renderBlocks.renderMinX = object.minX;
renderBlocks.renderMaxY = object.maxY;
renderBlocks.renderMinY = object.minY;
renderBlocks.renderMaxZ = object.maxZ;
renderBlocks.renderMinZ = object.minZ;
renderBlocks.enableAO = false;
Tessellator tessellator = Tessellator.instance;
if(doTessellating)
{
tessellator.startDrawingQuads();
}
float f4 = 0, f5 = 0;
if(doLight)
{
f4 = object.getBlockBrightness(blockAccess, i, j, k);
f5 = object.getBlockBrightness(blockAccess, i, j, k);
if(f5 < f4)
{
f5 = f4;
}
tessellator.setColorOpaque_F(f * f5, f * f5, f * f5);
}
renderBlocks.renderFaceYNeg(null, 0, 0, 0, object.getBlockTextureFromSide(0));
if(doLight)
{
f5 = object.getBlockBrightness(blockAccess, i, j, k);
if(f5 < f4)
{
f5 = f4;
}
tessellator.setColorOpaque_F(f1 * f5, f1 * f5, f1 * f5);
}
renderBlocks.renderFaceYPos(null, 0, 0, 0, object.getBlockTextureFromSide(1));
if(doLight)
{
f5 = object.getBlockBrightness(blockAccess, i, j, k);
if(f5 < f4)
{
f5 = f4;
}
tessellator.setColorOpaque_F(f2 * f5, f2 * f5, f2 * f5);
}
renderBlocks.renderFaceZNeg(null, 0, 0, 0, object.getBlockTextureFromSide(2));
if(doLight)
{
f5 = object.getBlockBrightness(blockAccess, i, j, k);
if(f5 < f4)
{
f5 = f4;
}
tessellator.setColorOpaque_F(f2 * f5, f2 * f5, f2 * f5);
}
renderBlocks.renderFaceZPos(null, 0, 0, 0, object.getBlockTextureFromSide(3));
if(doLight)
{
f5 = object.getBlockBrightness(blockAccess, i, j, k);
if(f5 < f4)
{
f5 = f4;
}
tessellator.setColorOpaque_F(f3 * f5, f3 * f5, f3 * f5);
}
renderBlocks.renderFaceXNeg(null, 0, 0, 0, object.getBlockTextureFromSide(4));
if(doLight)
{
f5 = object.getBlockBrightness(blockAccess, i, j, k);
if(f5 < f4)
{
f5 = f4;
}
tessellator.setColorOpaque_F(f3 * f5, f3 * f5, f3 * f5);
}
renderBlocks.renderFaceXPos(null, 0, 0, 0, object.getBlockTextureFromSide(5));
if(doTessellating)
{
tessellator.draw();
}
}
public static void glowOn()
{
GL11.glPushAttrib(GL11.GL_LIGHTING_BIT);
lightmapLastX = OpenGlHelper.lastBrightnessX;
lightmapLastY = OpenGlHelper.lastBrightnessY;
RenderHelper.disableStandardItemLighting();
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240.0F, 240.0F);
}
public static void glowOff()
{
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, lightmapLastX, lightmapLastY);
GL11.glPopAttrib();
}
}